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262 lines
7.3 KiB
262 lines
7.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/CoreLibExe/hsExeError.cpp |
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* |
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***/ |
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#include "Pch.h" |
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#pragma hdrstop |
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/***************************************************************************** |
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* |
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* Private |
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* |
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***/ |
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static bool s_skipBreak; |
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static CCritSect * s_critsect; |
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// User options |
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static bool s_options[kNumErrorOptions]; |
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/***************************************************************************** |
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* |
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* Internal functions |
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* |
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***/ |
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//=========================================================================== |
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AUTO_INIT_FUNC(hsExeErrorInit) { |
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// The critical section has to be initialized |
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// before program startup and never freed |
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static byte rawMemory[sizeof CCritSect]; |
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s_critsect = new(rawMemory) CCritSect; |
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} |
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//============================================================================ |
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static void DoAssert (int line, const char file[], const char msg[]) { |
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ErrorMinimizeAppWindow(); |
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#ifdef HS_BUILD_FOR_WIN32 |
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if (!s_options[kErrOptNonGuiAsserts]) { |
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#ifdef HS_DEBUGGING |
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bool wasLeakChecking = ErrorSetOption(kErrOptDisableMemLeakChecking, true); |
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if (s_critsect) |
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s_critsect->Enter(); |
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if (_CrtDbgReport(_CRT_ASSERT, file, line, NULL, msg)) |
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DebugBreak(); |
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if (s_critsect) |
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s_critsect->Leave(); |
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(void) ErrorSetOption(kErrOptDisableMemLeakChecking, wasLeakChecking); |
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#else |
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DebugBreakIfDebuggerPresent(); |
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#endif |
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} |
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else { |
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DebugMsg(msg); |
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DebugBreakIfDebuggerPresent(); |
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} |
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#else // !HS_BUILD_FOR_WIN32 |
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DebugMsg(msg); |
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DebugBreakIfDebuggerPresent(); |
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#endif |
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} |
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/***************************************************************************** |
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* |
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* Exports |
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* |
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***/ |
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//============================================================================ |
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#pragma auto_inline(off) |
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void __cdecl ErrorFatal (int line, const char file[], const char fmt[], ...) { |
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char buffer[256]; |
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va_list args; |
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va_start(args, fmt); |
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hsVsnprintf(buffer, arrsize(buffer), fmt, args); |
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va_end(args); |
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ErrorSetOption(kErrOptDisableMemLeakChecking, true); |
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DoAssert(line, file, buffer); |
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// Ensure thread crashes immediately by writing to invalid memory |
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* (int *) 0 = 0; |
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} |
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#pragma auto_inline() |
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//============================================================================ |
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#pragma auto_inline(off) |
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void __cdecl ErrorAssert (int line, const char file[], const char fmt[], ...) { |
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char buffer[256]; |
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va_list args; |
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va_start(args, fmt); |
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hsVsnprintf(buffer, arrsize(buffer), fmt, args); |
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va_end(args); |
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DoAssert(line, file, buffer); |
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} |
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#pragma auto_inline() |
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//============================================================================ |
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void ErrorMinimizeAppWindow () { |
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#ifdef HS_BUILD_FOR_WIN32 |
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// If the application's topmost window is a fullscreen |
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// popup window, minimize it before displaying an error |
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HWND appWindow = GetActiveWindow(); |
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if ( ((GetWindowLong(appWindow, GWL_STYLE) & WS_POPUP) != 0) ) |
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SetWindowPos( |
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appWindow, |
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HWND_NOTOPMOST, |
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0, 0, // position |
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0, 0, // size |
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SWP_HIDEWINDOW | SWP_NOMOVE | SWP_NOSIZE |
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); |
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#endif |
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} |
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//============================================================================ |
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bool ErrorSetOption (EErrorOption option, bool on) { |
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SWAP(s_options[option], on); |
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if (option == kErrOptDisableMemLeakChecking) |
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MemSetLeakChecking(on); // reverse logic, so use prev value |
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return on; |
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} |
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//============================================================================ |
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bool ErrorGetOption (EErrorOption option) { |
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return s_options[option]; |
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} |
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//============================================================================ |
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bool DebugIsDebuggerPresent () { |
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bool status = false; |
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#ifdef HS_BUILD_FOR_WIN32 |
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status = 0 != IsDebuggerPresent(); |
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#endif |
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return status; |
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} |
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//============================================================================ |
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void DebugBreakIfDebuggerPresent () { |
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#ifdef HS_DEBUGGING |
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// try breakpoint? |
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if (s_skipBreak) |
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return; |
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__try { |
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// break into debugger |
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#ifdef _M_IX86 |
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__asm int 3 |
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#else |
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__debugbreak(); |
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#endif |
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} |
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__except(EXCEPTION_EXECUTE_HANDLER) { |
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// debugger not present, stop attempting breaks |
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s_skipBreak = true; |
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} |
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#endif |
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} |
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//============================================================================ |
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void DebugMsgV (const char fmt[], va_list args) { |
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#ifdef HS_DEBUGGING |
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// Don't bother with debug output if no debugger attached |
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if (!DebugIsDebuggerPresent()) |
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return; |
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char msg[512]; |
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hsVsnprintf(msg, arrsize(msg), fmt, args); |
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// MsDev trashes strings with colons in them; replace with period instead |
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for (char * ptr = msg; *ptr; ++ptr) { |
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if (*ptr == ':') |
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*ptr = '.'; |
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} |
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// Too many threads printing to OutputDebugString causes bizarre |
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// results in developer studio; use critsect to serialize writes |
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if (s_critsect) |
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s_critsect->Enter(); |
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#ifdef HS_BUILD_FOR_WIN32 |
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OutputDebugStringA(msg); |
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OutputDebugStringA("\n"); |
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#else |
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fprintf(stdout, msg); |
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fprintf(stdout, "\n"); |
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#endif |
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if (s_critsect) |
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s_critsect->Leave(); |
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#endif |
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} |
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//============================================================================ |
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void __cdecl DebugMsg (const char fmt[], ...) { |
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#ifdef HS_DEBUGGING |
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va_list args; |
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va_start(args, fmt); |
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DebugMsgV(fmt, args); |
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va_end(args); |
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#endif |
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}
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