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191 lines
6.1 KiB
191 lines
6.1 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/***************************************************************************** |
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* |
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* $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultConstants.h |
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* |
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***/ |
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#ifdef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLVAULT_PLVAULTCONSTANTS_H |
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#error "Header $/Plasma20/Sources/Plasma/PubUtilLib/plVault/plVaultConstants.h included more than once" |
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#endif |
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#define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLVAULT_PLVAULTCONSTANTS_H |
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//////////////////////////////////////////////////////////////////// |
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// plVault: Plasma Network File System |
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// |
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class plAgeInfoSource; |
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//////////////////////////////////////////////////////////////////// |
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namespace plVault { |
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// ONLY APPEND TO THIS ENUM. |
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// Many of these values are stored in db. |
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// These are also commonly used as the Initialized Contexts in various node init tasks. |
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// These values may not change unless all clients, servers, and databases are simultaneously |
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// replaced; so forget it, basically. =) |
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enum StandardNodes { |
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// Just a node. |
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kUserDefinedNode = 0, |
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// Every vnode mgr has an inbox. |
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kInboxFolder, |
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// player buddies list. |
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kBuddyListFolder, |
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// player ignore list. |
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kIgnoreListFolder, |
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// people I know about folder. |
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kPeopleIKnowAboutFolder, |
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// vault manager place to store its stuff. |
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kVaultMgrGlobalDataFolder, |
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// player chronicle. |
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kChronicleFolder, |
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// player avatar outfit. |
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kAvatarOutfitFolder, |
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// player Age Type Journals. |
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kAgeTypeJournalFolder, |
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// age Sub Ages list. |
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kSubAgesFolder, |
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// an imager's inbox. |
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kDeviceInboxFolder, |
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// hood members folder. |
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kHoodMembersFolder, // DO NOT DELETE without MarkD's permission. |
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// all players folder. |
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kAllPlayersFolder, |
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// folder for keeping age members in |
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kAgeMembersFolder, |
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// List of player's KI Age journals. |
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kAgeJournalsFolder, |
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// an age's list of devices (imagers, whatever). |
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kAgeDevicesFolder, |
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// an sdl node that applies to one specific instance of an age. |
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kAgeInstanceSDLNode, |
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// an sdl node that applies to all ages by the same filename. |
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kAgeGlobalSDLNode, |
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// people who are invited to visit an age |
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kCanVisitFolder, |
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// people who are owners of an age |
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kAgeOwnersFolder, |
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// global folder for game servers |
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kAllAgeGlobalSDLNodesFolder, |
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// a player's player info node. used in init task as the init context for the node |
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kPlayerInfoNode, |
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// global folder: ages that are public |
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kPublicAgesFolder, |
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// ages a player owns (personal age bookshelf comes from here) |
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kAgesIOwnFolder, |
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// ages a player can visit |
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kAgesICanVisitFolder, |
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// the player's closet |
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kAvatarClosetFolder, |
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// an age's info node. used in age init task. |
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kAgeInfoNode, |
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// the system status node |
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kSystemNode, |
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// a players invite keyring |
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kPlayerInviteFolder, |
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// CCR players folder |
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kCCRPlayersFolder, |
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// Global Inbox folder |
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kGlobalInboxFolder, |
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// Child Age folder node list |
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kChildAgesFolder, |
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// Game Scores folder |
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kGameScoresFolder, |
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// THIS MUST BE THE LAST ENUM VALUE |
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kLastStandardNode, |
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}; |
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// All possible node types. These values may not change unless all clients, |
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// servers, and databases are simultaneously replaced; so forget it, basically. =) |
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enum NodeTypes { |
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kNodeType_Invalid, |
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kNodeType_VNodeMgrLow, // low marker for range of VNodeMgr types |
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kNodeType_VNodeMgrPlayer, |
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kNodeType_VNodeMgrAge, |
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kNodeType_VNodeMgr_UNUSED00, |
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kNodeType_VNodeMgr_UNUSED01, |
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kNodeType_VNodeMgr_UNUSED02, |
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kNodeType_VNodeMgr_UNUSED03, |
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kNodeType_VNodeMgrHigh = kNodeType_VNodeMgrLow + 20, // high marker for range of VNodeMgr client types |
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kNodeType_Folder, |
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kNodeType_PlayerInfo, |
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kNodeType_System, |
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kNodeType_Image, |
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kNodeType_TextNote, |
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kNodeType_SDL, |
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kNodeType_AgeLink, |
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kNodeType_Chronicle, |
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kNodeType_PlayerInfoList, |
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kNodeType_UNUSED00, |
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kNodeType_UNUSED01, |
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kNodeType_AgeInfo, |
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kNodeType_AgeInfoList, |
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kNodeType_MarkerGame, |
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}; |
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// All possible text note types |
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enum NoteTypes { |
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kNoteType_Generic, |
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kNoteType_CCRPetition, |
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kNoteType_Device, |
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kNoteType_Invite, |
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kNoteType_Visit, |
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kNoteType_UnVisit, |
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kNumNoteTypes |
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}; |
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enum NoteSubTypes { |
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kNoteSubType_Generic, |
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}; |
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//============================================================================ |
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#ifdef CLIENT |
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const char * NodeTypeStr( int type, bool pretty=false ); |
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const char * StandardNodeStr( int type ); |
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#endif |
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};
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