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179 lines
5.4 KiB
179 lines
5.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef __PLMAXLAYER__H |
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#define __PLMAXLAYER__H |
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#include "Max.h" |
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#include "plPlasmaMAXLayer.h" |
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class ClassDesc2; |
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class IParamBlock2; |
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class Bitmap; |
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ClassDesc2* GetLayerTexDesc(); |
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extern TCHAR *GetString(int id); |
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extern HINSTANCE hInstance; |
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class plLayerTex : public plPlasmaMAXLayer |
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{ |
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protected: |
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// Parameter block |
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IParamBlock2 *fBitmapPB; |
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IParamBlock2 *fBasicPB; |
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UVGen *fUVGen; |
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IMtlParams *fMtlParams; |
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TexHandle *fTexHandle; |
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TimeValue fTexTime; |
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Bitmap *fBM; |
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static ParamDlg *fUVGenDlg; |
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Interval fIValid; |
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friend class BitmapDlgProc; |
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public: |
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// Ref nums |
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enum |
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{ |
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kRefUVGen, |
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kRefBasic, // DEAD, but left in for backwards compatability |
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kRefBitmap, |
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}; |
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// Block ID's |
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enum |
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{ |
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kBlkBasic, // DEAD |
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kBlkBitmap, |
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}; |
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plLayerTex(); |
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~plLayerTex(); |
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void DeleteThis() { delete this; } |
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//From MtlBase |
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ParamDlg* CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp); |
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BOOL SetDlgThing(ParamDlg* dlg); |
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void Update(TimeValue t, Interval& valid); |
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void Reset(); |
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Interval Validity(TimeValue t); |
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ULONG LocalRequirements(int subMtlNum); |
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//From Texmap |
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RGBA EvalColor(ShadeContext& sc); |
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float EvalMono(ShadeContext& sc); |
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Point3 EvalNormalPerturb(ShadeContext& sc); |
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// For displaying textures in the viewport |
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BOOL SupportTexDisplay() { return TRUE; } |
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void ActivateTexDisplay(BOOL onoff); |
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BITMAPINFO *GetVPDisplayDIB(TimeValue t, TexHandleMaker& thmaker, Interval &valid, BOOL mono=FALSE, int forceW=0, int forceH=0); |
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DWORD GetActiveTexHandle(TimeValue t, TexHandleMaker& thmaker); |
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protected: |
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void IChanged(); |
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void IDiscardTexHandle(); |
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public: |
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void GetUVTransform(Matrix3 &uvtrans) { fUVGen->GetUVTransform(uvtrans); } |
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int GetTextureTiling() { return fUVGen->GetTextureTiling(); } |
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int GetUVWSource() { return fUVGen->GetUVWSource(); } |
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virtual int GetMapChannel () { return fUVGen->GetMapChannel(); } // only relevant if above returns UVWSRC_EXPLICIT |
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UVGen *GetTheUVGen() { return fUVGen; } |
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//TODO: Return anim index to reference index |
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int SubNumToRefNum(int subNum) { return subNum; } |
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virtual BOOL DiscardColor(); |
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virtual BOOL DiscardAlpha(); |
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// Loading/Saving |
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IOResult Load(ILoad *iload); |
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IOResult Save(ISave *isave); |
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//From Animatable |
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Class_ID ClassID() { return LAYER_TEX_CLASS_ID; } |
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SClass_ID SuperClassID() { return TEXMAP_CLASS_ID; } |
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void GetClassName(TSTR& s); |
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RefTargetHandle Clone( RemapDir &remap ); |
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RefResult NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget, |
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PartID& partID, RefMessage message); |
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int NumSubs(); |
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Animatable* SubAnim(int i); |
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TSTR SubAnimName(int i); |
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// TODO: Maintain the number or references here |
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int NumRefs(); |
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RefTargetHandle GetReference(int i); |
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void SetReference(int i, RefTargetHandle rtarg); |
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int NumParamBlocks(); // return number of ParamBlocks in this instance |
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IParamBlock2* GetParamBlock(int i); // return i'th ParamBlock |
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IParamBlock2* GetParamBlockByID(BlockID id); // return id'd ParamBlock |
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bool HasAlpha(); // Checks if the bitmap for this layer has an alpha channel |
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virtual Bitmap* GetBitmap(TimeValue t); |
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const char *GetTextureName(); |
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// Accessors needed by the base class for the various bitmap related elements |
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virtual Bitmap *GetMaxBitmap(int index = 0) { return fBM; } |
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virtual PBBitmap *GetPBBitmap( int index = 0 ); |
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virtual int GetNumBitmaps( void ) { return 1; } |
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// Virtual function called by plBMSampler to get various things while sampling the layer's image |
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virtual bool GetSamplerInfo( plBMSamplerData *samplerData ); |
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// Backdoor for the texture find and replace util. Assumes input has the correct aspect ratio and is power of 2. |
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virtual void SetExportSize(int x, int y); |
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protected: |
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virtual void ISetPBBitmap( PBBitmap *pbbm, int index = 0 ); |
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virtual void ISetMaxBitmap(Bitmap *bitmap, int index = 0) { fBM = bitmap; } |
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}; |
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#endif // __PLMAXLAYER__H
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