You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
58 lines
1.8 KiB
58 lines
1.8 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#include "HeadSpin.h" |
|
|
|
#include "max.h" |
|
|
|
#include "plNodeLock.h" |
|
|
|
void plNodeLock::Lock(BOOL on) |
|
{ |
|
Interface *ip = GetCOREInterface(); |
|
ISetLockRecur(ip->GetRootNode(), on); |
|
} |
|
|
|
void plNodeLock::ISetLockRecur(INode* node, BOOL on) |
|
{ |
|
BOOL isSel = node->Selected(); |
|
if( isSel ) |
|
{ |
|
node->SetTransformLock(INODE_LOCKPOS, INODE_LOCK_X, on); |
|
node->SetTransformLock(INODE_LOCKPOS, INODE_LOCK_Y, on); |
|
node->SetTransformLock(INODE_LOCKPOS, INODE_LOCK_Z, on); |
|
|
|
node->SetTransformLock(INODE_LOCKROT, INODE_LOCK_X, on); |
|
node->SetTransformLock(INODE_LOCKROT, INODE_LOCK_Y, on); |
|
node->SetTransformLock(INODE_LOCKROT, INODE_LOCK_Z, on); |
|
|
|
node->SetTransformLock(INODE_LOCKSCL, INODE_LOCK_X, on); |
|
node->SetTransformLock(INODE_LOCKSCL, INODE_LOCK_Y, on); |
|
node->SetTransformLock(INODE_LOCKSCL, INODE_LOCK_Z, on); |
|
} |
|
int i; |
|
for( i = 0; i < node->NumberOfChildren(); i++ ) |
|
ISetLockRecur(node->GetChildNode(i), on); |
|
}
|
|
|