You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

126 lines
3.5 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef _pfGUINotifyMsg_h_
#define _pfGUINotifyMsg_h_
#include "../pnMessage/plMessage.h"
#include "hsResMgr.h"
#include "../pnModifier/plSingleModifier.h"
#include "hsUtils.h"
/////////////////////////////////////////////////////////////////////////////
//
// MESSAGE : plGUINotifyMsg
// PARAMETERS : none
//
// PURPOSE : This is the message that notifies someone (either a responder or activator)
// : that some event or transition of state has happened on a GUI control
//
//
class pfGUINotifyMsg : public plMessage
{
protected:
plKey fControlKey; // who start this mess
UInt32 fEvent; // what was the event that happened
public:
pfGUINotifyMsg() : plMessage() {}
pfGUINotifyMsg(const plKey &s,
const plKey &r,
const double* t) : plMessage(s, r, t) {}
~pfGUINotifyMsg() {}
CLASSNAME_REGISTER( pfGUINotifyMsg );
GETINTERFACE_ANY( pfGUINotifyMsg, plMessage );
enum GUIEventType
{
kShowHide = 1, // show or hide change
kAction, // button clicked, ListBox click on item, EditBox hit enter
kValueChanged, // value changed in control
kDialogLoaded, // the dialog is now loaded and ready for action
kFocusChange, // when one of its controls loses focus to another
kExitMode, // GUI Exit Mode key was pressed
kInterestingEvent, // GUI interesting-ness has changed
kEndEventList
};
/////////////////
// Currently, the following is the only event types that get produced:
//
// kDialog
// kShowHide - when the dialog is shown or hidden
// kButton
// kAction - when the button clicked (should be on mouse button up)
// kListBox
// kAction - single click on item(s)
// kEditBox
// kAction - enter key hit
// kUpDownPair
// kValueChanged - the value of the pair has been changed
// kKnob
// kValueChanged - the value of the knob has been changed
// kCheckBox
// kValueChanged - the checkbox state has been changed
// kRadioGroup
// kValueChanged - the radio group button has been changed
//
// Control types that don't create events
//
// kDraggable
// kTextBox
// kDragBar
void SetEvent( plKey &key, UInt32 event)
{
fControlKey = key;
fEvent = event;
}
plKey GetControlKey() { return fControlKey; }
UInt32 GetEvent() { return fEvent; }
// IO
void Read(hsStream* stream, hsResMgr* mgr)
{
plMessage::IMsgRead(stream, mgr);
fControlKey = mgr->ReadKey(stream);
fEvent = stream->ReadSwap32();
}
void Write(hsStream* stream, hsResMgr* mgr)
{
plMessage::IMsgWrite(stream, mgr);
mgr->WriteKey(stream, fControlKey);
stream->WriteSwap32(fEvent);
}
};
#endif // _pfGUINotifyMsg_h_