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110 lines
3.4 KiB
110 lines
3.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plSimpleModifier_inc |
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#define plSimpleModifier_inc |
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#include "pnModifier/plModifier.h" |
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#include "pnNetCommon/plSynchedValue.h" |
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#include "plInterp/plAnimTimeConvert.h" |
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class plSceneObject; |
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class plRefMsg; |
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class plTimeMsg; |
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class plAnimCmdMsg; |
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class plSimpleModifier : public plModifier |
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{ |
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public: |
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enum { |
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kStopped = 0, |
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kLoop, |
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kBackwards, |
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kWrapped, |
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kNumFlags |
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}; |
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protected: |
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plSceneObject* fTarget; |
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double fLastTime; // in world time |
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plAnimTimeConvert fTimeConvert; |
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// The following are in animation time. |
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float fCurrentTime; |
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bool IHandleTime(double wSecs, float del); |
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bool IHandleRef(plRefMsg* refMsg); |
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virtual bool IHandleCmd(plAnimCmdMsg* modMsg); |
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virtual void IApplyDynamic() = 0; |
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virtual void IBegin(); |
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virtual void IEnd(); |
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virtual bool IEval(double secs, float del, uint32_t dirty); |
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public: |
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plSimpleModifier(); |
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virtual ~plSimpleModifier(); |
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CLASSNAME_REGISTER( plSimpleModifier ); |
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GETINTERFACE_ANY( plSimpleModifier, plModifier); |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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virtual bool MsgReceive(plMessage* msg); |
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virtual int GetNumTargets() const { return fTarget ? 1 : 0; } |
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virtual plSceneObject* GetTarget(int w) const { /* hsAssert(w < GetNumTargets(), "Bad target"); */ return fTarget; } |
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virtual void AddTarget(plSceneObject* so); |
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virtual void RemoveTarget(plSceneObject* so); |
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virtual plAnimTimeConvert& GetTimeConvert() { return fTimeConvert; } |
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}; |
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#endif // plSimpleModifier_inc
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