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175 lines
4.6 KiB
175 lines
4.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "hsWindows.h" |
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#include <process.h> |
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#pragma hdrstop |
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#include "hsThread.h" |
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#include "hsExceptions.h" |
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#include "hsMemory.h" |
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struct WinThreadParam |
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{ |
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hsThread* fThread; |
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HANDLE fQuitSemaH; // private member of hsThread |
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WinThreadParam(hsThread* t, HANDLE quit) |
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: fThread(t), fQuitSemaH(quit) |
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{ } |
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}; |
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static unsigned int __stdcall gEntryPointBT(void* param) |
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{ |
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#ifdef USE_VLD |
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// Needs to be enabled for each thread except the WinMain |
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VLDEnable(); |
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#endif |
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WinThreadParam* wtp = (WinThreadParam*)param; |
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unsigned int result = wtp->fThread->Run(); |
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::ReleaseSemaphore(wtp->fQuitSemaH, 1, nil); // signal that we've quit |
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wtp->fThread->OnQuit(); |
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delete wtp; |
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return result; |
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} |
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hsThread::hsThread(uint32_t stackSize) : fStackSize(stackSize), fQuit(false), fThreadH(nil), fQuitSemaH(nil) |
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{ |
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} |
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hsThread::~hsThread() |
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{ |
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this->Stop(); |
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} |
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hsThread::ThreadId hsThread::GetMyThreadId() |
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{ |
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return GetCurrentThreadId(); |
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} |
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void hsThread::Start() |
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{ |
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if (fThreadH == nil) |
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{ |
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fQuitSemaH = ::CreateSemaphore(nil, 0, kPosInfinity32, nil); |
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if (fQuitSemaH == nil) |
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throw hsOSException(-1); |
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WinThreadParam* wtp = new WinThreadParam(this, fQuitSemaH); |
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fThreadH = (HANDLE)_beginthreadex(nil, fStackSize, gEntryPointBT, wtp, 0, (unsigned int*)&fThreadId); |
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if (fThreadH == nil) |
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throw hsOSException(-1); |
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} |
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} |
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void hsThread::Stop() |
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{ |
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if (fThreadH != nil) |
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{ this->fQuit = true; |
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if (fQuitSemaH != nil) |
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::WaitForSingleObject(fQuitSemaH, INFINITE); // wait for the thread to quit |
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::CloseHandle(fThreadH); |
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fThreadH = nil; |
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::CloseHandle(fQuitSemaH); |
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fQuitSemaH = nil; |
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} |
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} |
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///////////////////////////////////////////////////////////////////////////////////////// |
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void* hsThread::Alloc(size_t size) |
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{ |
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return HSMemory::New(size); |
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} |
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void hsThread::Free(void* p) |
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{ |
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HSMemory::Delete(p); |
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} |
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void hsThread::ThreadYield() |
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{ |
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// Don't know how to explicitly yield on WIN32 |
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} |
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////////////////////////////////////////////////////////////////////////////// |
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hsGlobalSemaphore::hsGlobalSemaphore(int initialValue, const char *name) |
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{ |
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fSemaH = ::CreateSemaphore(nil, initialValue, kPosInfinity32, name); |
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if (fSemaH == nil) |
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throw hsOSException(-1); |
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} |
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hsGlobalSemaphore::~hsGlobalSemaphore() |
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{ |
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::CloseHandle(fSemaH); |
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} |
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bool hsGlobalSemaphore::Wait(hsMilliseconds timeToWait) |
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{ |
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if (timeToWait == kPosInfinity32) |
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timeToWait = INFINITE; |
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DWORD result =::WaitForSingleObject(fSemaH, timeToWait); |
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if (result == WAIT_OBJECT_0) |
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return true; |
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else |
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{ hsThrowIfFalse(result == WAIT_TIMEOUT); |
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return false; |
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} |
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} |
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void hsGlobalSemaphore::Signal() |
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{ |
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::ReleaseSemaphore(fSemaH, 1, nil); |
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} |
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/////////////////////////////////////////////////////////////// |
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void hsSleep::Sleep(uint32_t millis) |
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{ |
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::Sleep(millis); |
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}
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