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128 lines
3.6 KiB
128 lines
3.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plShadowComponents_inc |
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#define plShadowComponents_inc |
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const Class_ID SHADOWCAST_COMP_CID(0x4f447666, 0x73a07cc6); |
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const Class_ID SHADOWRCV_COMP_CID(0x1d3009ca, 0x4d28537f); |
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const Class_ID SHADOWLIGHT_COMP_CID(0x2a996151, 0x4f4d1ae1); |
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class plMaxNode; |
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class plErrorMsg; |
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class plPointShadowMaster; |
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class plDirectShadowMaster; |
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class plShadowCaster; |
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class plShadowCastComponent : public plComponent |
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{ |
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public: |
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enum |
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{ |
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kSelfShadow, |
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kBlur, |
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kBlurScale, |
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kAtten, |
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kAttenScale, |
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kBoost, |
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kQuality, |
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kLimitRes |
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}; |
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protected: |
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plShadowCaster* fCaster; |
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public: |
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plShadowCastComponent(); |
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bool SetupProperties(plMaxNode* pNode, plErrorMsg* pErrMsg); |
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bool PreConvert(plMaxNode* pNode, plErrorMsg* pErrMsg); |
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bool Convert(plMaxNode *node, plErrorMsg *pErrMsg); |
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static bool AddShadowCastModifier(plMaxNode* pNode, plShadowCaster* caster); |
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static bool AddShadowCastModifier(plSceneObject* so, plShadowCaster* caster); |
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}; |
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class plShadowRcvComponent : public plComponent |
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{ |
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public: |
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enum |
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{ |
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kForceRadio |
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}; |
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enum |
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{ |
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kForceOn, |
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kForceOff |
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}; |
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public: |
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plShadowRcvComponent(); |
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bool SetupProperties(plMaxNode* pNode, plErrorMsg* pErrMsg); |
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bool PreConvert(plMaxNode* pNode, plErrorMsg* pErrMsg); |
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bool Convert(plMaxNode *node, plErrorMsg *pErrMsg); |
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}; |
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class plShadowLightComponent : public plComponent |
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{ |
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public: |
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enum { |
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kFalloff, |
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kMaxDist, |
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kPower, |
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kShadowOnly, |
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kObeyGroups, |
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kSelfShadow, |
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kQuality |
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}; |
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protected: |
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bool IAddDirectMaster(plMaxNode* node, plSceneObject* so); |
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bool IAddPointMaster(plMaxNode* node, plSceneObject* so); |
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public: |
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plShadowLightComponent(); |
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bool SetupProperties(plMaxNode* pNode, plErrorMsg* pErrMsg); |
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bool PreConvert(plMaxNode* pNode, plErrorMsg* pErrMsg); |
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bool Convert(plMaxNode *node, plErrorMsg *pErrMsg); |
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}; |
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#endif // plShadowComponents_inc
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