You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
134 lines
4.3 KiB
134 lines
4.3 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
|
|
#ifndef plTimeMsg_inc |
|
#define plTimeMsg_inc |
|
|
|
#include "plMessage.h" |
|
#include "hsStream.h" |
|
|
|
class plTimeMsg : public plMessage |
|
{ |
|
protected: |
|
double fSeconds; |
|
float fDelSecs; |
|
|
|
public: |
|
plTimeMsg(); |
|
plTimeMsg(const plKey &s, |
|
const plKey &r, |
|
const double* t, const float* del); |
|
~plTimeMsg(); |
|
|
|
CLASSNAME_REGISTER( plTimeMsg ); |
|
GETINTERFACE_ANY( plTimeMsg, plMessage ); |
|
|
|
plTimeMsg& SetSeconds(double s) { fSeconds = s; return *this; } |
|
plTimeMsg& SetDelSeconds(float d) { fDelSecs = d; return *this; } |
|
|
|
double DSeconds() { return fSeconds; } |
|
float DelSeconds() { return fDelSecs; } |
|
|
|
// IO |
|
void Read(hsStream* stream, hsResMgr* mgr) |
|
{ |
|
plMessage::IMsgRead(stream, mgr); |
|
stream->ReadLE(&fSeconds); |
|
stream->ReadLE(&fDelSecs); |
|
} |
|
|
|
void Write(hsStream* stream, hsResMgr* mgr) |
|
{ |
|
plMessage::IMsgWrite(stream, mgr); |
|
stream->WriteLE(fSeconds); |
|
stream->WriteLE(fDelSecs); |
|
} |
|
}; |
|
|
|
class plEvalMsg : public plTimeMsg |
|
{ |
|
public: |
|
plEvalMsg(); |
|
plEvalMsg(const plKey &s, |
|
const plKey &r, |
|
const double* t, const float* del); |
|
~plEvalMsg(); |
|
|
|
CLASSNAME_REGISTER( plEvalMsg ); |
|
GETINTERFACE_ANY( plEvalMsg, plTimeMsg ); |
|
|
|
// IO |
|
void Read(hsStream* stream, hsResMgr* mgr) { plTimeMsg::Read(stream, mgr); } |
|
void Write(hsStream* stream, hsResMgr* mgr) { plTimeMsg::Write(stream, mgr); } |
|
}; |
|
|
|
class plTransformMsg : public plTimeMsg |
|
{ |
|
public: |
|
plTransformMsg(); |
|
plTransformMsg(const plKey &s, |
|
const plKey &r, |
|
const double* t, const float* del); |
|
~plTransformMsg(); |
|
|
|
CLASSNAME_REGISTER( plTransformMsg ); |
|
GETINTERFACE_ANY( plTransformMsg, plTimeMsg ); |
|
|
|
// IO |
|
void Read(hsStream* stream, hsResMgr* mgr) { plTimeMsg::Read(stream, mgr); } |
|
void Write(hsStream* stream, hsResMgr* mgr) { plTimeMsg::Write(stream, mgr); } |
|
}; |
|
|
|
// Does the same thing as plTransformMsg, but as you might guess from the name, it's sent later. |
|
// It's a separate message type so that objects can register for just the delayed message when |
|
// it's broadcast. |
|
class plDelayedTransformMsg : public plTransformMsg |
|
{ |
|
public: |
|
plDelayedTransformMsg() : plTransformMsg() {} |
|
plDelayedTransformMsg(const plKey &s, const plKey &r, const double* t, const float* del) : plTransformMsg(s, r, t, del) {} |
|
|
|
CLASSNAME_REGISTER( plDelayedTransformMsg ); |
|
GETINTERFACE_ANY( plDelayedTransformMsg, plTransformMsg ); |
|
}; |
|
|
|
#endif // plTimeMsg_inc
|
|
|