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249 lines
7.3 KiB
249 lines
7.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// pfGUITextBoxMod Definition // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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#include "HeadSpin.h" |
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#include "pfGUITextBoxMod.h" |
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#include "pfGameGUIMgr.h" |
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#include "pnMessage/plRefMsg.h" |
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#include "pfMessage/pfGameGUIMsg.h" |
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#include "plMessage/plAnimCmdMsg.h" |
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#include "plAvatar/plAGModifier.h" |
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#include "plGImage/plDynamicTextMap.h" |
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#include "plgDispatch.h" |
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#include "hsResMgr.h" |
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#include "plResMgr/plLocalization.h" |
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#include "pfLocalizationMgr/pfLocalizationMgr.h" |
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//// Constructor/Destructor ////////////////////////////////////////////////// |
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pfGUITextBoxMod::pfGUITextBoxMod() |
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{ |
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// SetFlag( kWantsInterest ); |
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SetFlag( kIntangible ); |
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fText = nil; |
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fUseLocalizationPath = false; |
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} |
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pfGUITextBoxMod::~pfGUITextBoxMod() |
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{ |
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delete [] fText; |
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} |
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//// IEval /////////////////////////////////////////////////////////////////// |
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bool pfGUITextBoxMod::IEval( double secs, float del, uint32_t dirty ) |
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{ |
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return pfGUIControlMod::IEval( secs, del, dirty ); |
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} |
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//// MsgReceive ////////////////////////////////////////////////////////////// |
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bool pfGUITextBoxMod::MsgReceive( plMessage *msg ) |
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{ |
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return pfGUIControlMod::MsgReceive( msg ); |
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} |
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//// IPostSetUpDynTextMap //////////////////////////////////////////////////// |
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void pfGUITextBoxMod::IPostSetUpDynTextMap( void ) |
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{ |
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pfGUIColorScheme *scheme = GetColorScheme(); |
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fDynTextMap->SetFont( scheme->fFontFace, scheme->fFontSize, scheme->fFontFlags, |
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HasFlag( kXparentBgnd ) ? false : true ); |
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fDynTextMap->SetTextColor( scheme->fForeColor, |
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( HasFlag( kXparentBgnd ) && scheme->fBackColor.a == 0.f ) ? true : false ); |
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} |
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//// IUpdate ///////////////////////////////////////////////////////////////// |
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void pfGUITextBoxMod::IUpdate( void ) |
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{ |
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if( fDynTextMap == nil || !fDynTextMap->IsValid() ) |
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return; |
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if( HasFlag( kCenterJustify ) ) |
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fDynTextMap->SetJustify( plDynamicTextMap::kCenter ); |
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else if( HasFlag( kRightJustify ) ) |
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fDynTextMap->SetJustify( plDynamicTextMap::kRightJustify ); |
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else |
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fDynTextMap->SetJustify( plDynamicTextMap::kLeftJustify ); |
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fDynTextMap->ClearToColor( GetColorScheme()->fBackColor ); |
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std::wstring drawStr; |
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if (fUseLocalizationPath && !fLocalizationPath.IsEmpty() && pfLocalizationMgr::InstanceValid()) |
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drawStr = pfLocalizationMgr::Instance().GetString(fLocalizationPath).ToWchar().GetData(); |
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else |
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{ |
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if( fText != nil ) |
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{ |
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int lang = plLocalization::GetLanguage(); |
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std::vector<std::wstring> translations = plLocalization::StringToLocal(fText); |
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if (translations[lang] == L"") // if the translations doesn't exist, draw English |
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drawStr = translations[0].c_str(); |
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else |
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drawStr = translations[lang].c_str(); |
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} |
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} |
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if (!drawStr.empty()) |
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fDynTextMap->DrawWrappedString( 4, 4, drawStr.c_str(), fDynTextMap->GetVisibleWidth() - 8, fDynTextMap->GetVisibleHeight() - 8 ); |
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fDynTextMap->FlushToHost(); |
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} |
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void pfGUITextBoxMod::PurgeDynaTextMapImage() |
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{ |
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if ( fDynTextMap != nil ) |
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fDynTextMap->PurgeImage(); |
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} |
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//// Read/Write ////////////////////////////////////////////////////////////// |
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void pfGUITextBoxMod::Read( hsStream *s, hsResMgr *mgr ) |
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{ |
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pfGUIControlMod::Read(s, mgr); |
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uint32_t len = s->ReadLE32(); |
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if( len > 0 ) |
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{ |
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char *text = new char[ len + 1 ]; |
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s->Read( len, text ); |
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text[ len ] = 0; |
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fText = hsStringToWString(text); |
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delete [] text; |
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} |
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else |
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fText = nil; |
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fUseLocalizationPath = s->ReadBool(); |
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if (fUseLocalizationPath) |
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{ |
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fLocalizationPath = s->ReadSafeWString_TEMP(); |
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} |
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} |
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void pfGUITextBoxMod::Write( hsStream *s, hsResMgr *mgr ) |
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{ |
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pfGUIControlMod::Write( s, mgr ); |
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if( fText == nil ) |
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s->WriteLE32( 0 ); |
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else |
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{ |
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char *text = hsWStringToString(fText); |
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s->WriteLE32( strlen( text ) ); |
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s->Write( strlen( text ), text ); |
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delete [] text; |
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} |
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// Make sure we only write out to use localization path if the box is checked |
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// and the path isn't empty |
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bool useLoc = fUseLocalizationPath && !fLocalizationPath.IsEmpty(); |
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s->WriteBool(useLoc); |
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if (useLoc) |
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s->WriteSafeWString(fLocalizationPath); |
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} |
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//// HandleMouseDown/Up ////////////////////////////////////////////////////// |
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void pfGUITextBoxMod::HandleMouseDown( hsPoint3 &mousePt, uint8_t modifiers ) |
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{ |
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} |
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void pfGUITextBoxMod::HandleMouseUp( hsPoint3 &mousePt, uint8_t modifiers ) |
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{ |
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} |
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void pfGUITextBoxMod::HandleMouseDrag( hsPoint3 &mousePt, uint8_t modifiers ) |
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{ |
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} |
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//// SetText ///////////////////////////////////////////////////////////////// |
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void pfGUITextBoxMod::SetText( const char *text ) |
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{ |
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delete [] fText; |
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if (text) |
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{ |
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fText = hsStringToWString(text); |
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} |
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else |
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fText = nil; |
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IUpdate(); |
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} |
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void pfGUITextBoxMod::SetText( const wchar_t *text ) |
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{ |
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delete [] fText; |
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if (text) |
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{ |
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fText = new wchar_t[wcslen(text)+1]; |
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wcscpy(fText,text); |
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} |
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else |
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fText = nil; |
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IUpdate(); |
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} |
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void pfGUITextBoxMod::SetLocalizationPath(const plString& path) |
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{ |
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if (!path.IsNull()) |
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fLocalizationPath = path; |
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} |
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void pfGUITextBoxMod::SetUseLocalizationPath(bool use) |
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{ |
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fUseLocalizationPath = use; |
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}
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