You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
267 lines
7.7 KiB
267 lines
7.7 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#include "pfMarkerInfo.h" |
|
#include "pfMarkerMgr.h" |
|
|
|
#include "plModifier/plGameMarkerModifier.h" |
|
|
|
#include "plMessage/plLoadCloneMsg.h" |
|
#include "pnMessage/plWarpMsg.h" |
|
#include "pnSceneObject/plCoordinateInterface.h" |
|
#include "plMessage/plAnimCmdMsg.h" |
|
#include "pnMessage/plEnableMsg.h" |
|
#include "pnMessage/plSoundMsg.h" |
|
#include "pnSceneObject/plAudioInterface.h" |
|
|
|
// For Init |
|
#include "pnMessage/plClientMsg.h" |
|
#include "pnSceneObject/plSceneObject.h" |
|
#include "plResMgr/plResManager.h" |
|
#include "plResMgr/plKeyFinder.h" |
|
|
|
plUoid pfMarkerInfo::fMarkerUoid; |
|
|
|
static const int kFreezeLen = 10; // How long a marker is frozen after you hit it |
|
|
|
void pfMarkerInfo::Init() |
|
{ |
|
plResManager* resMgr = (plResManager*)hsgResMgr::ResMgr(); |
|
|
|
// Force the client to keep the GlobalMarkers keys loaded, so we don't load them every time we clone |
|
plClientMsg* loadAgeKeysMsg = new plClientMsg(plClientMsg::kLoadAgeKeys); |
|
loadAgeKeysMsg->SetAgeName("GlobalMarkers"); |
|
loadAgeKeysMsg->Send(resMgr->FindKey(kClient_KEY)); |
|
|
|
// |
|
// Get the Uoid for the markers |
|
// |
|
plLocation markerLoc = plKeyFinder::Instance().FindLocation("GlobalMarkers", "Markers"); |
|
|
|
if (markerLoc.IsValid()) |
|
fMarkerUoid = plUoid(markerLoc, plSceneObject::Index(), "MarkerRoot"); |
|
else |
|
fMarkerUoid.Invalidate(); |
|
} |
|
|
|
pfMarkerInfo::pfMarkerInfo(const hsPoint3& pos, bool isNew) : |
|
fMod(nil), |
|
fPosition(pos), |
|
fType(kMarkerOpen), |
|
fLastChange(0), |
|
fVisible(true), |
|
fIsNew(isNew), |
|
fSpawned(false) |
|
{ |
|
} |
|
|
|
void pfMarkerInfo::Spawn(MarkerType type) |
|
{ |
|
if (!fMarkerUoid.IsValid()) |
|
{ |
|
plResManager* resMgr = (plResManager*)hsgResMgr::ResMgr(); |
|
plLocation markerLoc = plKeyFinder::Instance().FindLocation("GlobalMarkers", "Markers"); |
|
|
|
if (markerLoc.IsValid()) |
|
fMarkerUoid = plUoid(markerLoc, plSceneObject::Index(), "MarkerRoot"); |
|
else |
|
{ |
|
hsAssert(false, "Unable to spawn markers because the marker age was not loaded or found"); |
|
return; |
|
} |
|
} |
|
|
|
fType = type; |
|
fLastChange = 0; |
|
|
|
plLoadCloneMsg* cloneMsg = new plLoadCloneMsg(fMarkerUoid, pfMarkerMgr::Instance()->GetKey(), 0); |
|
cloneMsg->SetBCastFlag(plMessage::kNetPropagate, false); |
|
fKey = cloneMsg->GetCloneKey(); |
|
|
|
cloneMsg->Send(); |
|
} |
|
|
|
void pfMarkerInfo::InitSpawned(plKey markerKey) |
|
{ |
|
fKey = markerKey; |
|
fSpawned = true; |
|
|
|
plSceneObject* so = plSceneObject::ConvertNoRef(fKey->GetObjectPtr()); |
|
fMod = (plGameMarkerModifier*)so->GetModifierByType(plGameMarkerModifier::Index()); |
|
hsAssert(fMod, "Couldn't find marker modifier"); |
|
fMod->FixupAnimKeys(); |
|
|
|
// Warp it into position |
|
hsMatrix44 pos; |
|
pos.Reset(); |
|
pos.SetTranslate(&fPosition); |
|
plWarpMsg* warpMsg = new plWarpMsg(pfMarkerMgr::Instance()->GetKey(), fKey, plWarpMsg::kFlushTransform, pos); |
|
warpMsg->Send(); |
|
|
|
// update its state |
|
Show(fVisible); |
|
IPlayColor(true); |
|
if (fType == kMarkerLocalSelected) |
|
IPlayBounce(true); |
|
} |
|
|
|
void pfMarkerInfo::Show(bool show) |
|
{ |
|
fVisible = show; |
|
|
|
if (fSpawned) { |
|
plEnableMsg* msg = new plEnableMsg; |
|
msg->SetBCastFlag(plMessage::kPropagateToChildren); |
|
msg->SetCmd(plEnableMsg::kDrawable); |
|
msg->SetCmd(plEnableMsg::kPhysical); |
|
msg->SetCmd(show ? plEnableMsg::kEnable : plEnableMsg::kDisable); |
|
msg->SetSender(pfMarkerMgr::Instance()->GetKey()); |
|
msg->Send(fKey); |
|
} |
|
} |
|
|
|
void pfMarkerInfo::SetFrozen(double freezeStartTime) |
|
{ |
|
fLastChange = freezeStartTime; |
|
IPlayBounce(true); |
|
} |
|
|
|
void pfMarkerInfo::Update(double curTime) |
|
{ |
|
if (fLastChange != 0 && (curTime - fLastChange) > kFreezeLen) |
|
{ |
|
fLastChange = 0; |
|
IPlayBounce(false); |
|
} |
|
|
|
if (fIsNew) |
|
{ |
|
IPlaySound(true); |
|
fIsNew = false; |
|
} |
|
} |
|
|
|
void pfMarkerInfo::Remove() |
|
{ |
|
if (fKey) |
|
{ |
|
plLoadCloneMsg* cloneMsg = new plLoadCloneMsg(fKey, pfMarkerMgr::Instance()->GetKey(), 0, false); |
|
cloneMsg->SetBCastFlag(plMessage::kNetPropagate, false); |
|
cloneMsg->Send(); |
|
|
|
fKey = nil; |
|
fMod = nil; |
|
} |
|
} |
|
|
|
void pfMarkerInfo::SetType(pfMarkerInfo::MarkerType type) |
|
{ |
|
if (fType == kMarkerLocalSelected) |
|
IPlayBounce(false); |
|
|
|
IPlayColor(false); |
|
fType = type; |
|
IPlayColor(true); |
|
|
|
if (fType == kMarkerLocalSelected) |
|
IPlayBounce(true); |
|
} |
|
|
|
void pfMarkerInfo::IPlayBounce(bool play) |
|
{ |
|
if (fMod && fSpawned) |
|
{ |
|
// Send anim start/stop msg |
|
plAnimCmdMsg* animMsg = new plAnimCmdMsg; |
|
animMsg->SetCmd(play ? plAnimCmdMsg::kContinue : plAnimCmdMsg::kStop); |
|
animMsg->SetCmd(plAnimCmdMsg::kSetLooping); |
|
animMsg->SetCmd(plAnimCmdMsg::kGoToBegin); |
|
animMsg->SetSender(pfMarkerMgr::Instance()->GetKey()); |
|
animMsg->Send(fMod->fBounceAnimKey); |
|
} |
|
} |
|
|
|
void pfMarkerInfo::IPlayColor(bool play) |
|
{ |
|
if (fMod && fSpawned) |
|
{ |
|
// Play the correct color anim |
|
plKey key = nil; |
|
switch (fType) |
|
{ |
|
case kMarkerOpen: |
|
case kMarkerLocal: |
|
case kMarkerLocalSelected: |
|
key = fMod->fOpenAnimKey; |
|
break; |
|
|
|
case kMarkerGreen: |
|
key = fMod->fGreenAnimKey; |
|
break; |
|
|
|
case kMarkerRed: |
|
key = fMod->fRedAnimKey; |
|
break; |
|
} |
|
|
|
plAnimCmdMsg* animMsg = new plAnimCmdMsg; |
|
animMsg->SetCmd(play ? plAnimCmdMsg::kContinue : plAnimCmdMsg::kStop); |
|
animMsg->SetCmd(plAnimCmdMsg::kSetLooping); |
|
animMsg->SetCmd(plAnimCmdMsg::kGoToBegin); |
|
animMsg->SetSender(pfMarkerMgr::Instance()->GetKey()); |
|
animMsg->AddReceiver(key); |
|
animMsg->Send(); |
|
} |
|
} |
|
|
|
void pfMarkerInfo::IPlaySound(bool place) |
|
{ |
|
if (fMod && fSpawned) |
|
{ |
|
const plAudioInterface* ai = fMod->GetTarget()->GetAudioInterface(); |
|
|
|
plSoundMsg* msg = new plSoundMsg; |
|
msg->fIndex = place ? fMod->fPlaceSndIdx : fMod->fHitSndIdx; |
|
msg->SetCmd(plSoundMsg::kPlay); |
|
msg->SetSender(pfMarkerMgr::Instance()->GetKey()); |
|
msg->Send(ai->GetKey()); |
|
} |
|
} |