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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef _pyGeometry3_h_
#define _pyGeometry3_h_
//////////////////////////////////////////////////////////////////////
//
// pyGeometry3 - the wrapper class for hsPoint3 and hsVector3
//
//////////////////////////////////////////////////////////////////////
#include "hsGeometry3.h"
#include <python.h>
#include "pyGlueHelpers.h"
class pyPoint3
{
protected:
pyPoint3() : fPoint(0,0,0) {}
pyPoint3(hsScalar x, hsScalar y, hsScalar z) : fPoint(x,y,z) {}
pyPoint3(hsPoint3 pt) : fPoint(pt.fX,pt.fY,pt.fZ) {}
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptPoint3);
PYTHON_CLASS_NEW_DEFINITION;
static PyObject *New(const hsPoint3 &obj);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyPoint3 object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyPoint3); // converts a PyObject to a pyPoint3 (throws error if not correct type)
static void AddPlasmaClasses(PyObject *m);
hsPoint3 fPoint;
// python get attributes helpers
hsScalar getX() { return fPoint.fX; }
hsScalar getY() { return fPoint.fY; }
hsScalar getZ() { return fPoint.fZ; }
// python set attributes helpers
void setX(hsScalar x) { fPoint.fX = x; }
void setY(hsScalar y) { fPoint.fY = y; }
void setZ(hsScalar z) { fPoint.fZ = z; }
// methods to manipulate point3's
void Zero() { fPoint.fX=0; fPoint.fY=0; fPoint.fZ=0; }
PyObject* Copy() { return pyPoint3::New(fPoint); }
hsScalar Distance(pyPoint3 other) { return hsVector3(&fPoint,&other.fPoint).Magnitude(); }
hsScalar DistanceSquared(pyPoint3 other) { return hsVector3(&fPoint,&other.fPoint).MagnitudeSquared(); }
};
class pyVector3
{
protected:
pyVector3() : fVector(0,0,0) {}
pyVector3(hsScalar x, hsScalar y, hsScalar z) : fVector(x,y,z) {}
pyVector3(hsVector3 v) : fVector(v.fX,v.fY,v.fZ) {}
public:
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptVector3);
PYTHON_CLASS_NEW_DEFINITION;
static PyObject *New(const hsVector3 &obj);
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVector3 object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVector3); // converts a PyObject to a pyVector3 (throws error if not correct type)
static void AddPlasmaClasses(PyObject *m);
hsVector3 fVector;
// python get attributes helpers
hsScalar getX() { return fVector.fX; }
hsScalar getY() { return fVector.fY; }
hsScalar getZ() { return fVector.fZ; }
// python set attributes helpers
void setX(hsScalar x) { fVector.fX = x; }
void setY(hsScalar y) { fVector.fY = y; }
void setZ(hsScalar z) { fVector.fZ = z; }
// operator methods
PyObject* operator+(const pyVector3& b) const { return pyVector3::New(fVector + b.fVector); }
PyObject* operator-(const pyVector3& b) const { return pyVector3::New(fVector - b.fVector); }
// methods to manipulate vectors
void Normalize() { fVector.Normalize(); }
hsScalar Dot(pyVector3 other) { return fVector*other.fVector;}
PyObject* Cross(pyVector3 other) {return pyVector3::New(fVector%other.fVector); }
hsScalar Magnitude() { return fVector.Magnitude(); }
hsScalar MagnitudeSquared() { return fVector.MagnitudeSquared(); }
void Zero() { fVector.fX=0; fVector.fY=0; fVector.fZ=0; }
PyObject* Scale(hsScalar scale) { return pyVector3::New(fVector * scale); }
PyObject* Add(pyVector3& other) { return pyVector3::New(fVector + other.fVector); }
PyObject* Subtract(pyVector3& other) { return pyVector3::New(fVector - other.fVector); }
PyObject* Copy() { return pyVector3::New(fVector); }
};
#endif // _pyGeometry3_h_