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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////
//
//
///////////////////////////////////////////////
#include "pyKey.h"
#include "pyColor.h"
#include "cyPythonInterface.h"
#include "pfGameGUIMgr/pfGameGUIMgr.h"
#include "pfGameGUIMgr/pfGUIPopUpMenu.h"
#include "pyGUIPopUpMenu.h"
// the rest of the controls
#include "pyGUIControlButton.h"
#include "pyGUIControlCheckBox.h"
#include "pyGUIControlEditBox.h"
#include "pyGUIControlListBox.h"
#include "pyGUIControlRadioGroup.h"
#include "pyGUIControlTextBox.h"
#include "pyGUIControlValue.h"
#include "pyGUIControlDynamicText.h"
#include "pyGUIControlMultiLineEdit.h"
#include "pfGameGUIMgr/pfGUIControlHandlers.h"
#define kGetMenuPtr( ret ) if( fGCkey == nil ) return ret; \
pfGUIPopUpMenu *menu = pfGUIPopUpMenu::ConvertNoRef( fGCkey->ObjectIsLoaded() ); \
if( menu == nil ) return ret;
pyGUIPopUpMenu::pyGUIPopUpMenu(pyKey& gckey)
{
fGCkey = gckey.getKey();
fBuiltMenu = nil;
}
pyGUIPopUpMenu::pyGUIPopUpMenu(plKey objkey)
{
fGCkey = objkey;
fBuiltMenu = nil;
}
pyGUIPopUpMenu::pyGUIPopUpMenu()
{
fGCkey = nil;
fBuiltMenu = nil;
}
pyGUIPopUpMenu::pyGUIPopUpMenu( const char *name, hsScalar screenOriginX, hsScalar screenOriginY, const plLocation &destLoc/* = plLocation::kGlobalFixedLoc */)
{
fBuiltMenu = pfGUIPopUpMenu::Build( name, nil, screenOriginX, screenOriginY, destLoc );
if( fBuiltMenu != nil )
{
fGCkey = fBuiltMenu->GetKey();
fGCkey->RefObject();
}
else
fGCkey = nil;
}
pyGUIPopUpMenu::pyGUIPopUpMenu( const char *name, pyGUIPopUpMenu &parent, hsScalar screenOriginX, hsScalar screenOriginY )
{
pfGUIPopUpMenu *parentMenu = pfGUIPopUpMenu::ConvertNoRef( parent.fGCkey->ObjectIsLoaded() );
const plLocation &parentLoc = ( parentMenu != nil ) ? parentMenu->GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc;
fBuiltMenu = pfGUIPopUpMenu::Build( name, parentMenu, screenOriginX, screenOriginY, parentLoc );
if( fBuiltMenu != nil )
{
fGCkey = fBuiltMenu->GetKey();
fGCkey->RefObject();
}
else
fGCkey = nil;
}
pyGUIPopUpMenu::~pyGUIPopUpMenu()
{
// Optimistic, I know, to assume the destructor will be called, but still...
if( fBuiltMenu != nil )
{
fBuiltMenu->GetKey()->UnRefObject();
fBuiltMenu = nil;
}
}
void pyGUIPopUpMenu::setup(plKey objkey)
{
// kill any previous menu
if( fBuiltMenu != nil )
{
fBuiltMenu->GetKey()->UnRefObject();
fBuiltMenu = nil;
}
// setup the new one
fGCkey = objkey;
}
void pyGUIPopUpMenu::setup(const char *name, hsScalar screenOriginX, hsScalar screenOriginY, const plLocation &destLoc /* = plLocation::kGlobalFixedLoc */)
{
// kill any previous menu
if( fBuiltMenu != nil )
{
fBuiltMenu->GetKey()->UnRefObject();
fBuiltMenu = nil;
}
// setup the new one
fBuiltMenu = pfGUIPopUpMenu::Build( name, nil, screenOriginX, screenOriginY, destLoc );
if( fBuiltMenu != nil )
{
fGCkey = fBuiltMenu->GetKey();
fGCkey->RefObject();
}
else
fGCkey = nil;
}
void pyGUIPopUpMenu::setup(const char *name, pyGUIPopUpMenu &parent, hsScalar screenOriginX, hsScalar screenOriginY)
{
// kill any previous menu
if( fBuiltMenu != nil )
{
fBuiltMenu->GetKey()->UnRefObject();
fBuiltMenu = nil;
}
// setup the new one
pfGUIPopUpMenu *parentMenu = pfGUIPopUpMenu::ConvertNoRef( parent.fGCkey->ObjectIsLoaded() );
const plLocation &parentLoc = ( parentMenu != nil ) ? parentMenu->GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc;
fBuiltMenu = pfGUIPopUpMenu::Build( name, parentMenu, screenOriginX, screenOriginY, parentLoc );
if( fBuiltMenu != nil )
{
fGCkey = fBuiltMenu->GetKey();
fGCkey->RefObject();
}
else
fGCkey = nil;
}
hsBool pyGUIPopUpMenu::IsGUIPopUpMenu(pyKey& gckey)
{
if ( gckey.getKey() && pfGUIPopUpMenu::ConvertNoRef(gckey.getKey()->GetObjectPtr()) )
return true;
return false;
}
// override the equals to operator
hsBool pyGUIPopUpMenu::operator==(const pyGUIPopUpMenu &gcobj) const
{
plKey theirs = ((pyGUIPopUpMenu&)gcobj).getObjKey();
if ( fGCkey == nil && theirs == nil )
return true;
else if ( fGCkey != nil && theirs != nil )
return (fGCkey->GetUoid()==theirs->GetUoid());
else
return false;
}
// getter and setters
plKey pyGUIPopUpMenu::getObjKey()
{
return fGCkey;
}
PyObject* pyGUIPopUpMenu::getObjPyKey()
{
// create a pyKey object that Python will manage
return pyKey::New(fGCkey);
}
// interface functions
UInt32 pyGUIPopUpMenu::GetTagID()
{
kGetMenuPtr( 0 );
return menu->GetTagID();
}
void pyGUIPopUpMenu::SetEnabled( hsBool e )
{
kGetMenuPtr( ; );
menu->SetEnabled(e);
}
hsBool pyGUIPopUpMenu::IsEnabled( void )
{
kGetMenuPtr( false );
return menu->IsEnabled();
}
const char* pyGUIPopUpMenu::GetName( void )
{
kGetMenuPtr( "" );
return menu->GetName();
}
UInt32 pyGUIPopUpMenu::GetVersion(void)
{
kGetMenuPtr( 0 );
return menu->GetVersion();
}
void pyGUIPopUpMenu::Show( void )
{
kGetMenuPtr( ; );
( (pfGUIDialogMod *)menu )->Show();
}
void pyGUIPopUpMenu::Hide( void )
{
kGetMenuPtr( ; );
menu->Hide();
}
// get color schemes
PyObject* pyGUIPopUpMenu::GetForeColor()
{
kGetMenuPtr( nil );
pfGUIColorScheme* color = menu->GetColorScheme();
return pyColor::New(color->fForeColor.r,color->fForeColor.g,color->fForeColor.b,color->fForeColor.a);
}
PyObject* pyGUIPopUpMenu::GetSelColor()
{
kGetMenuPtr( nil );
pfGUIColorScheme* color = menu->GetColorScheme();
return pyColor::New(color->fSelForeColor.r,color->fSelForeColor.g,color->fSelForeColor.b,color->fSelForeColor.a);
}
PyObject* pyGUIPopUpMenu::GetBackColor()
{
kGetMenuPtr( nil );
pfGUIColorScheme* color = menu->GetColorScheme();
return pyColor::New(color->fBackColor.r,color->fBackColor.g,color->fBackColor.b,color->fBackColor.a);
}
PyObject* pyGUIPopUpMenu::GetBackSelColor()
{
kGetMenuPtr( nil );
pfGUIColorScheme* color = menu->GetColorScheme();
return pyColor::New(color->fSelBackColor.r,color->fSelBackColor.g,color->fSelBackColor.b,color->fSelBackColor.a);
}
// set color scheme
void pyGUIPopUpMenu::SetForeColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
{
kGetMenuPtr( ; );
pfGUIColorScheme* color = menu->GetColorScheme();
if ( r >= 0.0 && r <= 1.0 )
color->fForeColor.r = r;
if ( g >= 0.0 && g <= 1.0 )
color->fForeColor.g = g;
if ( b >= 0.0 && g <= 1.0 )
color->fForeColor.b = b;
if ( a >= 0.0 && g <= 1.0 )
color->fForeColor.a = a;
}
void pyGUIPopUpMenu::SetSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
{
kGetMenuPtr( ; );
pfGUIColorScheme* color = menu->GetColorScheme();
if ( r >= 0.0 && r <= 1.0 )
color->fSelForeColor.r = r;
if ( g >= 0.0 && g <= 1.0 )
color->fSelForeColor.g = g;
if ( b >= 0.0 && g <= 1.0 )
color->fSelForeColor.b = b;
if ( a >= 0.0 && g <= 1.0 )
color->fSelForeColor.a = a;
}
void pyGUIPopUpMenu::SetBackColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
{
kGetMenuPtr( ; );
pfGUIColorScheme* color = menu->GetColorScheme();
if ( r >= 0.0 && r <= 1.0 )
color->fBackColor.r = r;
if ( g >= 0.0 && g <= 1.0 )
color->fBackColor.g = g;
if ( b >= 0.0 && g <= 1.0 )
color->fBackColor.b = b;
if ( a >= 0.0 && g <= 1.0 )
color->fBackColor.a = a;
}
void pyGUIPopUpMenu::SetBackSelColor( hsScalar r, hsScalar g, hsScalar b, hsScalar a )
{
kGetMenuPtr( ; );
pfGUIColorScheme* color = menu->GetColorScheme();
if ( r >= 0.0 && r <= 1.0 )
color->fSelBackColor.r = r;
if ( g >= 0.0 && g <= 1.0 )
color->fSelBackColor.g = g;
if ( b >= 0.0 && g <= 1.0 )
color->fSelBackColor.b = b;
if ( a >= 0.0 && g <= 1.0 )
color->fSelBackColor.a = a;
}
void pyGUIPopUpMenu::AddConsoleCmdItem( const char *name, const char *consoleCmd )
{
wchar_t *wName = hsStringToWString(name);
AddConsoleCmdItemW(wName,consoleCmd);
delete [] wName;
}
void pyGUIPopUpMenu::AddConsoleCmdItemW( std::wstring name, const char *consoleCmd )
{
kGetMenuPtr( ; );
menu->AddItem( name.c_str(), TRACKED_NEW pfGUIConsoleCmdProc( consoleCmd ), nil );
}
void pyGUIPopUpMenu::AddNotifyItem( const char *name )
{
wchar_t *wName = hsStringToWString(name);
AddNotifyItemW(wName);
delete [] wName;
}
void pyGUIPopUpMenu::AddNotifyItemW( std::wstring name )
{
kGetMenuPtr( ; );
menu->AddItem( name.c_str(), (pfGUICtrlProcObject *)( menu->GetHandler() ), nil );
}
void pyGUIPopUpMenu::AddSubMenuItem( const char *name, pyGUIPopUpMenu &subMenu )
{
wchar_t *wName = hsStringToWString(name);
AddSubMenuItemW(wName,subMenu);
delete [] wName;
}
void pyGUIPopUpMenu::AddSubMenuItemW( std::wstring name, pyGUIPopUpMenu &subMenu )
{
kGetMenuPtr( ; );
if( subMenu.fGCkey == nil )
return;
pfGUIPopUpMenu *subM = pfGUIPopUpMenu::ConvertNoRef( subMenu.fGCkey->ObjectIsLoaded() );
if( subM == nil )
return;
menu->AddItem( name.c_str(), nil, subM );
}