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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "pyGameCli.h"
#include "../pyEnum.h"
#include <python.h>
///////////////////////////////////////////////////////////////////////////////
//
// Base game client class
//
PYTHON_CLASS_DEFINITION(ptGameCli, pyGameCli);
PYTHON_DEFAULT_NEW_DEFINITION(ptGameCli, pyGameCli)
PYTHON_DEFAULT_DEALLOC_DEFINITION(ptGameCli)
PYTHON_NO_INIT_DEFINITION(ptGameCli)
PYTHON_GLOBAL_METHOD_DEFINITION_NOARGS(PtGetGameIDs, "Returns a list of game IDs that the player is currently joined to")
{
std::vector<unsigned> ids = pyGameCli::GetGameIDs();
PyObject* retVal = PyList_New(ids.size());
for (unsigned i = 0; i < ids.size(); ++i)
PyList_SetItem(retVal, i, PyInt_FromLong(ids[i]));
return retVal;
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtGetGameCli, args, "Params: gameID\nReturns a ptGameCli associated with the specified id")
{
int gameID = 0;
if (!PyArg_ParseTuple(args, "i", &gameID))
{
PyErr_SetString(PyExc_TypeError, "PtGetGameCli expects an integer");
PYTHON_RETURN_ERROR;
}
return pyGameCli::GetGameCli(gameID);
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtGetGameNameByTypeID, args, "Params: guid\nReturns the name of the game represented by guid passed in as a string")
{
PyObject* textObj;
if (!PyArg_ParseTuple(args, "O", &textObj))
{
PyErr_SetString(PyExc_TypeError, "PtGetGameNameByTypeID expects a unicode string");
PYTHON_RETURN_ERROR;
}
if (PyUnicode_Check(textObj))
{
int strLen = PyUnicode_GetSize(textObj);
wchar_t* text = TRACKED_NEW wchar_t[strLen + 1];
PyUnicode_AsWideChar((PyUnicodeObject*)textObj, text, strLen);
text[strLen] = L'\0';
std::wstring retVal = pyGameCli::GetGameNameByTypeID(text);
delete [] text;
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
else if (PyString_Check(textObj))
{
// we'll allow this, just in case something goes weird
char* text = PyString_AsString(textObj);
wchar_t* wText = hsStringToWString(text);
std::wstring retVal = pyGameCli::GetGameNameByTypeID(wText);
delete [] wText;
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
else
{
PyErr_SetString(PyExc_TypeError, "PtGetGameNameByTypeID expects a unicode string");
PYTHON_RETURN_ERROR;
}
}
PYTHON_GLOBAL_METHOD_DEFINITION(PtJoinGame, args, "Params: callbackKey, gameID\nSends a join request to the specified game. Messages are sent to the callback key")
{
PyObject* callbackObj = NULL;
int gameID = 0;
if (!PyArg_ParseTuple(args, "Oi", &callbackObj, &gameID))
{
PyErr_SetString(PyExc_TypeError, "PtJoinGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
if (!pyKey::Check(callbackObj))
{
PyErr_SetString(PyExc_TypeError, "PtJoinGame expects a ptKey and an integer");
PYTHON_RETURN_ERROR;
}
pyKey* key = pyKey::ConvertFrom(callbackObj);
pyGameCli::JoinGame(*key, gameID);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, gameID)
{
return PyInt_FromLong(self->fThis->GameID());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, gameTypeID)
{
std::wstring retVal = self->fThis->GameTypeID();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, name)
{
std::wstring retVal = self->fThis->Name();
return PyUnicode_FromWideChar(retVal.c_str(), retVal.length());
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, playerCount)
{
return PyInt_FromLong(self->fThis->PlayerCount());
}
PYTHON_METHOD_DEFINITION(ptGameCli, invitePlayer, args)
{
int playerID = 0;
if (!PyArg_ParseTuple(args, "i", &playerID))
{
PyErr_SetString(PyExc_TypeError, "invitePlayer expects an unsigned int");
PYTHON_RETURN_ERROR;
}
self->fThis->InvitePlayer(playerID);
PYTHON_RETURN_NONE;
}
PYTHON_METHOD_DEFINITION(ptGameCli, uninvitePlayer, args)
{
int playerID = 0;
if (!PyArg_ParseTuple(args, "i", &playerID))
{
PyErr_SetString(PyExc_TypeError, "uninvitePlayer expects an unsigned int");
PYTHON_RETURN_ERROR;
}
self->fThis->UninvitePlayer(playerID);
PYTHON_RETURN_NONE;
}
PYTHON_BASIC_METHOD_DEFINITION(ptGameCli, leaveGame, LeaveGame)
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToTTTGame)
{
return self->fThis->UpcastToTTTGame();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToHeekGame)
{
return self->fThis->UpcastToHeekGame();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToMarkerGame)
{
return self->fThis->UpcastToMarkerGame();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToBlueSpiralGame)
{
return self->fThis->UpcastToBlueSpiralGame();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToClimbingWallGame)
{
return self->fThis->UpcastToClimbingWallGame();
}
PYTHON_METHOD_DEFINITION_NOARGS(ptGameCli, upcastToVarSyncGame)
{
return self->fThis->UpcastToVarSyncGame();
}
PYTHON_START_METHODS_TABLE(ptGameCli)
PYTHON_METHOD_NOARGS(ptGameCli, gameID, "Returns the ID number for this game"),
PYTHON_METHOD_NOARGS(ptGameCli, gameTypeID, "Returns the game type ID for this game (as a guid string)"),
PYTHON_METHOD_NOARGS(ptGameCli, name, "Returns the name of the game"),
PYTHON_METHOD_NOARGS(ptGameCli, playerCount, "Returns the current number of players"),
PYTHON_METHOD(ptGameCli, invitePlayer, "Params: playerID\nInvites the specified player to join the game"),
PYTHON_METHOD(ptGameCli, uninvitePlayer, "Params: playerID\nRevokes the invitation for the specified player"),
PYTHON_BASIC_METHOD(ptGameCli, leaveGame, "Leaves this game"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToTTTGame, "Returns this game client as a ptTTTGame"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToHeekGame, "Returns this game client as a ptHeekGame"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToMarkerGame, "Returns this game client as a ptMarkerGame"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToBlueSpiralGame, "Returns this game client as a ptBlueSpiralGame"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToClimbingWallGame, "Returns this game client as a ptClimbingWallGame"),
PYTHON_METHOD_NOARGS(ptGameCli, upcastToVarSyncGame, "Returns this game client as a ptVarSyncGame"),
PYTHON_END_METHODS_TABLE;
// Type structure definition
PLASMA_DEFAULT_TYPE(ptGameCli, "Base class for all game client interfaces");
PYTHON_EXPOSE_TYPE_DEFINITION(ptGameCli, pyGameCli);
// required functions for PyObject interoperability
PyObject* pyGameCli::New(pfGameCli* client)
{
ptGameCli *newObj = (ptGameCli*)ptGameCli_type.tp_new(&ptGameCli_type, NULL, NULL);
newObj->fThis->gameClient = client;
return (PyObject*)newObj;
}
PYTHON_CLASS_CHECK_IMPL(ptGameCli, pyGameCli)
PYTHON_CLASS_CONVERT_FROM_IMPL(ptGameCli, pyGameCli)
// Module and method definitions
void pyGameCli::AddPlasmaClasses(PyObject* m)
{
PYTHON_CLASS_IMPORT_START(m);
PYTHON_CLASS_IMPORT(m, ptGameCli);
PYTHON_CLASS_IMPORT_END(m);
}
void pyGameCli::AddPlasmaMethods(std::vector<PyMethodDef>& methods)
{
PYTHON_GLOBAL_METHOD_NOARGS(methods, PtGetGameIDs);
PYTHON_GLOBAL_METHOD(methods, PtGetGameCli);
PYTHON_GLOBAL_METHOD(methods, PtGetGameNameByTypeID);
PYTHON_GLOBAL_METHOD(methods, PtJoinGame);
}