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354 lines
8.6 KiB
354 lines
8.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "pyScoreMgr.h" |
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#include "../pfGameScoreMgr/pfGameScoreMgr.h" |
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#include "../plVault/plVault.h" |
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#include "../plNetCommon/plNetCommon.h" |
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#include "pyGameScore.h" |
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pyScoreMgr::pyScoreMgr() |
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{ |
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} |
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pyScoreMgr::~pyScoreMgr() |
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{ |
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} |
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bool pyScoreMgr::DeleteScore(unsigned scoreId) |
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{ |
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return IS_NET_SUCCESS(pfGameScoreMgr::GetInstance()->DeleteScore(scoreId)); |
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} |
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PyObject* pyScoreMgr::CreateGlobalScore( |
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const char * gameName, |
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unsigned gameType, |
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int value |
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) { |
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pfGameScore * score = NEWZERO(pfGameScore); |
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score->IncRef(); |
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pfGameScoreMgr::GetInstance()->CreateScore(0, gameName, gameType, value, *score); |
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if (score) |
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{ |
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if (score->scoreId > 0) |
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{ |
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PyObject* pyScore = pyGameScore::New(score); |
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score->DecRef(); |
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return pyScore; |
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} |
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score->DecRef(); |
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} |
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PYTHON_RETURN_NONE; |
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} |
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PyObject* pyScoreMgr::GetGlobalScores(const char* gameName) |
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{ |
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pfGameScore** scoreList = nil; |
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int scoreListCount = 0; |
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ENetError result = pfGameScoreMgr::GetInstance()->GetScoresIncRef(0, gameName, scoreList, scoreListCount); |
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if (IS_NET_SUCCESS(result) && scoreListCount > 0) |
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{ |
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PyObject* pyScoreList = PyList_New(scoreListCount); |
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for (int i = 0; i < scoreListCount; ++i) |
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{ |
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PyObject* pyScore = pyGameScore::New(scoreList[i]); |
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PyList_SetItem(pyScoreList, i, pyScore); |
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scoreList[i]->DecRef(); |
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} |
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delete [] scoreList; |
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return pyScoreList; |
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} |
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PYTHON_RETURN_NONE; |
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} |
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PyObject* pyScoreMgr::CreatePlayerScore( |
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const char * gameName, |
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unsigned gameType, |
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int value |
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) { |
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pfGameScore * score = nil; |
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if (RelVaultNode * rvn = VaultGetPlayerInfoNodeIncRef()) { |
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unsigned ownerId = rvn->nodeId; |
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rvn->DecRef(); |
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score = NEWZERO(pfGameScore); |
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score->IncRef(); |
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pfGameScoreMgr::GetInstance()->CreateScore(ownerId, gameName, gameType, value, *score); |
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} |
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if (score) |
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{ |
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if (score->scoreId > 0) |
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{ |
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PyObject* pyScore = pyGameScore::New(score); |
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score->DecRef(); |
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return pyScore; |
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} |
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score->DecRef(); |
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} |
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PYTHON_RETURN_NONE; |
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} |
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PyObject* pyScoreMgr::GetPlayerScores(const char* gameName) |
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{ |
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if (RelVaultNode * rvn = VaultGetPlayerInfoNodeIncRef()) { |
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unsigned ownerId = rvn->nodeId; |
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rvn->DecRef(); |
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pfGameScore** scoreList = nil; |
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int scoreListCount = 0; |
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ENetError result = pfGameScoreMgr::GetInstance()->GetScoresIncRef(ownerId, gameName, scoreList, scoreListCount); |
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if (IS_NET_SUCCESS(result) && scoreListCount > 0) |
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{ |
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PyObject* pyScoreList = PyList_New(scoreListCount); |
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for (int i = 0; i < scoreListCount; ++i) |
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{ |
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PyObject* pyScore = pyGameScore::New(scoreList[i]); |
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PyList_SetItem(pyScoreList, i, pyScore); |
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scoreList[i]->DecRef(); |
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} |
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delete [] scoreList; |
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return pyScoreList; |
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} |
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} |
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PYTHON_RETURN_NONE; |
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} |
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PyObject* pyScoreMgr::CreateNeighborhoodScore( |
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const char * gameName, |
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unsigned gameType, |
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int value |
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) { |
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pfGameScore * score = nil; |
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plAgeInfoStruct info; |
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info.SetAgeFilename(kNeighborhoodAgeFilename); |
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if (RelVaultNode * rvn = VaultGetOwnedAgeInfoIncRef(&info)) { |
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unsigned ownerId = rvn->nodeId; |
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rvn->DecRef(); |
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score = NEWZERO(pfGameScore); |
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score->IncRef(); |
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pfGameScoreMgr::GetInstance()->CreateScore(ownerId, gameName, gameType, value, *score); |
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} |
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if (score) |
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{ |
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if (score->scoreId > 0) |
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{ |
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PyObject* pyScore = pyGameScore::New(score); |
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score->DecRef(); |
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return pyScore; |
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} |
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score->DecRef(); |
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} |
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PYTHON_RETURN_NONE; |
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} |
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PyObject* pyScoreMgr::GetNeighborhoodScores(const char* gameName) |
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{ |
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plAgeInfoStruct info; |
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info.SetAgeFilename(kNeighborhoodAgeFilename); |
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if (RelVaultNode * rvn = VaultGetOwnedAgeInfoIncRef(&info)) { |
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unsigned ownerId = rvn->nodeId; |
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rvn->DecRef(); |
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pfGameScore** scoreList = nil; |
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int scoreListCount = 0; |
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ENetError result = pfGameScoreMgr::GetInstance()->GetScoresIncRef(ownerId, gameName, scoreList, scoreListCount); |
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if (IS_NET_SUCCESS(result) && scoreListCount > 0) |
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{ |
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PyObject* pyScoreList = PyList_New(scoreListCount); |
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for (int i = 0; i < scoreListCount; ++i) |
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{ |
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PyObject* pyScore = pyGameScore::New(scoreList[i]); |
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PyList_SetItem(pyScoreList, i, pyScore); |
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scoreList[i]->DecRef(); |
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} |
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delete [] scoreList; |
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return pyScoreList; |
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} |
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} |
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PYTHON_RETURN_NONE; |
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} |
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PyObject* pyScoreMgr::CreateCurrentAgeScore( |
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const char * gameName, |
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unsigned gameType, |
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int value |
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) { |
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pfGameScore * score = nil; |
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if (RelVaultNode * rvn = VaultGetAgeInfoNodeIncRef()) { |
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unsigned ownerId = rvn->nodeId; |
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rvn->DecRef(); |
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score = NEWZERO(pfGameScore); |
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score->IncRef(); |
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pfGameScoreMgr::GetInstance()->CreateScore(ownerId, gameName, gameType, value, *score); |
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} |
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if (score) |
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{ |
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if (score->scoreId > 0) |
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{ |
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PyObject* pyScore = pyGameScore::New(score); |
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score->DecRef(); |
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return pyScore; |
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} |
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score->DecRef(); |
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} |
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PYTHON_RETURN_NONE; |
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} |
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PyObject* pyScoreMgr::GetCurrentAgeScores(const char* gameName) |
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{ |
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if (RelVaultNode * rvn = VaultGetAgeInfoNodeIncRef()) { |
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unsigned ownerId = rvn->nodeId; |
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rvn->DecRef(); |
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pfGameScore** scoreList = nil; |
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int scoreListCount = 0; |
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ENetError result = pfGameScoreMgr::GetInstance()->GetScoresIncRef(ownerId, gameName, scoreList, scoreListCount); |
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if (IS_NET_SUCCESS(result) && scoreListCount > 0) |
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{ |
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PyObject* pyScoreList = PyList_New(scoreListCount); |
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for (int i = 0; i < scoreListCount; ++i) |
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{ |
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PyObject* pyScore = pyGameScore::New(scoreList[i]); |
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PyList_SetItem(pyScoreList, i, pyScore); |
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scoreList[i]->DecRef(); |
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} |
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delete [] scoreList; |
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return pyScoreList; |
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} |
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} |
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PYTHON_RETURN_NONE; |
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} |
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PyObject * pyScoreMgr::GetRankList( |
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unsigned scoreGroup, |
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unsigned parentFolderId, |
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const char * gameName, |
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unsigned timePeriod, |
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unsigned numResults, |
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unsigned pageNumber, |
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bool sortDesc |
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) { |
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if (RelVaultNode * rvn = VaultGetPlayerInfoNodeIncRef()) { |
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unsigned ownerId = rvn->nodeId; |
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rvn->DecRef(); |
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NetGameRank** rankList = nil; |
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int rankListCount = 0; |
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ENetError result = pfGameScoreMgr::GetInstance()->GetRankList( |
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ownerId, |
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scoreGroup, |
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parentFolderId, |
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gameName, |
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timePeriod, |
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numResults, |
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pageNumber, |
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sortDesc, |
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rankList, |
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rankListCount |
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); |
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if (IS_NET_SUCCESS(result) && rankListCount > 0) |
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{ |
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PyObject* pyRankList = PyList_New(rankListCount); |
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for (int i = 0; i < rankListCount; ++i) |
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{ |
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char tempStr[kMaxPlayerNameLength]; |
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StrToAnsi(tempStr, rankList[i]->name, arrsize(tempStr)); |
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PyObject* pyRank = PyTuple_New(3); |
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PyTuple_SetItem(pyRank, 0, PyInt_FromLong(rankList[i]->rank)); |
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PyTuple_SetItem(pyRank, 1, PyString_FromString(tempStr)); |
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PyTuple_SetItem(pyRank, 2, PyInt_FromLong(rankList[i]->score)); |
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PyList_SetItem(pyRankList, i, pyRank); |
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delete rankList[i]; |
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} |
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delete [] rankList; |
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return pyRankList; |
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} |
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} |
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PYTHON_RETURN_NONE; |
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}
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