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118 lines
3.9 KiB
118 lines
3.9 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "pyGameScoreMsg.h" |
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#include "pyGameScore.h" |
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PyObject* pyGameScoreMsg::CreateFinal(pfGameScoreMsg* msg) |
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{ |
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if (pfGameScoreListMsg* l = pfGameScoreListMsg::ConvertNoRef(msg)) |
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return pyGameScoreListMsg::New(l); |
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if (pfGameScoreTransferMsg* t = pfGameScoreTransferMsg::ConvertNoRef(msg)) |
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return pyGameScoreTransferMsg::New(t); |
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if (pfGameScoreUpdateMsg* u = pfGameScoreUpdateMsg::ConvertNoRef(msg)) |
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return pyGameScoreUpdateMsg::New(u); |
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return nil; |
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} |
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plString pyGameScoreMsg::GetError() const |
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{ |
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if (fMsg) |
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return _TEMP_CONVERT_FROM_WCHAR_T(NetErrorToString(fMsg->GetResult())); |
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return _TEMP_CONVERT_FROM_LITERAL("pfGameScoreMsg is NULL"); |
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} |
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bool pyGameScoreMsg::IsValid() const |
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{ |
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if (fMsg) |
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return IS_NET_SUCCESS(fMsg->GetResult()); |
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return false; |
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} |
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plString pyGameScoreListMsg::GetName() const |
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{ |
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if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg)) |
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return pList->GetName(); |
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return plString::Null; |
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} |
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uint32_t pyGameScoreListMsg::GetOwnerID() const |
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{ |
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if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg)) |
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return pList->GetOwnerID(); |
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return 0; |
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} |
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size_t pyGameScoreListMsg::GetNumScores() const |
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{ |
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if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg)) |
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return pList->GetNumScores(); |
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return 0; |
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} |
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PyObject* pyGameScoreListMsg::GetScore(size_t idx) const |
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{ |
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if (pfGameScoreListMsg* pList = pfGameScoreListMsg::ConvertNoRef(fMsg)) |
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return pyGameScore::New(pList->GetScore(idx)); |
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return nil; |
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} |
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PyObject* pyGameScoreTransferMsg::GetDestinationScore() const |
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{ |
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if (pfGameScoreTransferMsg* pTrans = pfGameScoreTransferMsg::ConvertNoRef(fMsg)) |
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return pyGameScore::New(pTrans->GetDestination()); |
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return nil; |
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} |
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PyObject* pyGameScoreTransferMsg::GetSourceScore() const |
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{ |
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if (pfGameScoreTransferMsg* pTrans = pfGameScoreTransferMsg::ConvertNoRef(fMsg)) |
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return pyGameScore::New(pTrans->GetSource()); |
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return nil; |
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} |
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PyObject* pyGameScoreUpdateMsg::GetScore() const |
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{ |
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if (pfGameScoreUpdateMsg* pUp = pfGameScoreUpdateMsg::ConvertNoRef(fMsg)) |
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return pyGameScore::New(pUp->GetScore()); |
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return nil; |
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}
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