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704 lines
19 KiB
704 lines
19 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plLineFollowMod.h" |
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#include "plStereizer.h" |
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#include "plInterp/plAnimPath.h" |
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#include "hsResMgr.h" |
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#include "pnMessage/plRefMsg.h" |
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#include "pnSceneObject/plSceneObject.h" |
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#include "pnSceneObject/plCoordinateInterface.h" |
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#include "pnSceneObject/plDrawInterface.h" |
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#include "plgDispatch.h" |
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#include "plMessage/plListenerMsg.h" |
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#include "plMessage/plRenderMsg.h" |
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#include "pnMessage/plTimeMsg.h" |
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#include "hsBounds.h" |
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#include "plPipeline.h" |
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#include "hsFastMath.h" |
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#include "pnMessage/plPlayerPageMsg.h" |
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#include "pnNetCommon/plNetApp.h" |
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#include "plNetClient/plNetClientMgr.h" |
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#include "hsTimer.h" |
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plLineFollowMod::plLineFollowMod() |
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: fPath(nil), |
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fPathParent(nil), |
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fRefObj(nil), |
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fFollowMode(kFollowListener), |
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fFollowFlags(kNone), |
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fOffset(0), |
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fOffsetClamp(0), |
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fSpeedClamp(0) |
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{ |
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fSearchPos.Set(0,0,0); |
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} |
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plLineFollowMod::~plLineFollowMod() |
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{ |
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delete fPath; |
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} |
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void plLineFollowMod::SetSpeedClamp(float fps) |
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{ |
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fSpeedClamp = fps; |
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if( fSpeedClamp > 0 ) |
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{ |
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fFollowFlags |= kSpeedClamp; |
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} |
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else |
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{ |
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fFollowFlags &= ~kSpeedClamp; |
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} |
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} |
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void plLineFollowMod::SetOffsetFeet(float f) |
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{ |
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fOffset = f; |
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if( fOffset != 0 ) |
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{ |
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fFollowFlags &= ~kOffsetAng; |
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fFollowFlags |= kOffsetFeet; |
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} |
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else |
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{ |
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fFollowFlags &= ~kOffset; |
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} |
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} |
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void plLineFollowMod::SetForceToLine(hsBool on) |
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{ |
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if( on ) |
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fFollowFlags |= kForceToLine; |
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else |
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fFollowFlags &= ~kForceToLine; |
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} |
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void plLineFollowMod::SetOffsetDegrees(float f) |
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{ |
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fOffset = hsDegreesToRadians(f); |
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if( fOffset != 0 ) |
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{ |
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fFollowFlags &= ~kOffsetFeet; |
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fFollowFlags |= kOffsetAng; |
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fTanOffset = tanf(f); |
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} |
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else |
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{ |
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fFollowFlags &= ~kOffset; |
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} |
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} |
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void plLineFollowMod::SetOffsetClamp(float f) |
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{ |
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fOffsetClamp = f; |
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if( fOffsetClamp > 0 ) |
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{ |
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fFollowFlags |= kOffsetClamp; |
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} |
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else |
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{ |
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fFollowFlags &= ~kOffsetClamp; |
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} |
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} |
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void plLineFollowMod::SetPath(plAnimPath* path) |
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{ |
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delete fPath; |
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fPath = path; |
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} |
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void plLineFollowMod::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMultiModifier::Read(stream, mgr); |
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fPath = plAnimPath::ConvertNoRef(mgr->ReadCreatable(stream)); |
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mgr->ReadKeyNotifyMe(stream, new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kRefParent), plRefFlags::kPassiveRef); |
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mgr->ReadKeyNotifyMe(stream, new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kRefObject), plRefFlags::kPassiveRef); |
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int n = stream->ReadLE32(); |
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while(n--) |
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{ |
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mgr->ReadKeyNotifyMe(stream, new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kRefStereizer), plRefFlags::kPassiveRef); |
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} |
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uint32_t f = stream->ReadLE32(); |
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SetFollowMode(FollowMode(f & 0xffff)); |
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fFollowFlags = (uint16_t)((f >> 16) & 0xffff); |
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if( fFollowFlags & kOffset ) |
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{ |
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fOffset = stream->ReadLEScalar(); |
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} |
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if( fFollowFlags & kOffsetAng ) |
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{ |
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fTanOffset = tanf(fOffset); |
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} |
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if( fFollowFlags & kOffsetClamp ) |
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{ |
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fOffsetClamp = stream->ReadLEScalar(); |
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} |
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if( fFollowFlags & kSpeedClamp ) |
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{ |
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fSpeedClamp = stream->ReadLEScalar(); |
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} |
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} |
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void plLineFollowMod::Write(hsStream* stream, hsResMgr* mgr) |
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{ |
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plMultiModifier::Write(stream, mgr); |
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mgr->WriteCreatable(stream, fPath); |
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mgr->WriteKey(stream, fPathParent); |
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mgr->WriteKey(stream, fRefObj); |
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stream->WriteLE32(fStereizers.GetCount()); |
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int i; |
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for( i = 0; i < fStereizers.GetCount(); i++ ) |
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mgr->WriteKey(stream, fStereizers[i]->GetKey()); |
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uint32_t f = uint32_t(fFollowMode) | (uint32_t(fFollowFlags) << 16); |
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stream->WriteLE32(f); |
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if( fFollowFlags & kOffset ) |
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stream->WriteLEScalar(fOffset); |
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if( fFollowFlags & kOffsetClamp ) |
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stream->WriteLEScalar(fOffsetClamp); |
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if( fFollowFlags & kSpeedClamp ) |
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stream->WriteLEScalar(fSpeedClamp); |
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} |
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#include "plProfile.h" |
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plProfile_CreateTimer("LineFollow", "RenderSetup", LineFollow); |
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hsBool plLineFollowMod::MsgReceive(plMessage* msg) |
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{ |
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plGenRefMsg* refMsg = plGenRefMsg::ConvertNoRef(msg); |
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if( refMsg ) |
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{ |
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if( refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest|plRefMsg::kOnReplace) ) |
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{ |
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plSceneObject* obj = plSceneObject::ConvertNoRef(refMsg->GetRef()); |
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if( kRefParent == refMsg->fType ) |
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fPathParent = obj; |
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else if( kRefObject == refMsg->fType ) |
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fRefObj = obj; |
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else if( kRefStereizer == refMsg->fType ) |
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{ |
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plStereizer* ster = plStereizer::ConvertNoRef(refMsg->GetRef()); |
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int idx = fStereizers.Find(ster); |
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if( idx == fStereizers.kMissingIndex ) |
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fStereizers.Append(ster); |
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} |
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} |
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else if( refMsg->GetContext() & (plRefMsg::kOnDestroy|plRefMsg::kOnRemove) ) |
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{ |
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if( kRefParent == refMsg->fType ) |
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fPathParent = nil; |
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else if( kRefObject == refMsg->fType ) |
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fRefObj = nil; |
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else if( kRefStereizer == refMsg->fType ) |
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{ |
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plStereizer* ster = (plStereizer*)(refMsg->GetRef()); |
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int idx = fStereizers.Find(ster); |
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if( idx != fStereizers.kMissingIndex ) |
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fStereizers.Remove(idx); |
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} |
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} |
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return true; |
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} |
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plRenderMsg* rend = plRenderMsg::ConvertNoRef(msg); |
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if( rend ) |
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{ |
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plProfile_BeginLap(LineFollow, this->GetKey()->GetUoid().GetObjectName()); |
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hsPoint3 oldPos = fSearchPos; |
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fSearchPos = rend->Pipeline()->GetViewPositionWorld(); |
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ICheckForPop(oldPos, fSearchPos); |
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plProfile_EndLap(LineFollow, this->GetKey()->GetUoid().GetObjectName()); |
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return true; |
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} |
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plListenerMsg* list = plListenerMsg::ConvertNoRef(msg); |
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if( list ) |
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{ |
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hsPoint3 oldPos = fSearchPos; |
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fSearchPos = list->GetPosition(); |
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ICheckForPop(oldPos, fSearchPos); |
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ISetupStereizers(list); |
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return true; |
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} |
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plPlayerPageMsg* pPMsg = plPlayerPageMsg::ConvertNoRef(msg); |
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if (pPMsg) |
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{ |
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if (pPMsg->fPlayer == plNetClientMgr::GetInstance()->GetLocalPlayerKey() && !pPMsg->fUnload) |
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{ |
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fRefObj = (plSceneObject*)pPMsg->fPlayer->GetObjectPtr(); |
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} |
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return true; |
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} |
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return plMultiModifier::MsgReceive(msg); |
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} |
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void plLineFollowMod::SetFollowMode(FollowMode f) |
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{ |
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IUnRegister(); |
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fFollowMode = f; |
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IRegister(); |
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plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); |
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} |
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void plLineFollowMod::IUnRegister() |
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{ |
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switch( fFollowMode ) |
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{ |
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case kFollowObject: |
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break; |
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case kFollowListener: |
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plgDispatch::Dispatch()->UnRegisterForExactType(plListenerMsg::Index(), GetKey()); |
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break; |
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case kFollowCamera: |
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plgDispatch::Dispatch()->UnRegisterForExactType(plRenderMsg::Index(), GetKey()); |
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break; |
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case kFollowLocalAvatar: |
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plgDispatch::Dispatch()->UnRegisterForExactType(plPlayerPageMsg::Index(), GetKey()); |
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break; |
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} |
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} |
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void plLineFollowMod::IRegister() |
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{ |
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switch( fFollowMode ) |
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{ |
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case kFollowObject: |
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break; |
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case kFollowListener: |
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plgDispatch::Dispatch()->RegisterForExactType(plListenerMsg::Index(), GetKey()); |
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break; |
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case kFollowCamera: |
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plgDispatch::Dispatch()->RegisterForExactType(plRenderMsg::Index(), GetKey()); |
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break; |
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case kFollowLocalAvatar: |
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{ |
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if (plNetClientApp::GetInstance() && plNetClientApp::GetInstance()->GetLocalPlayer()) |
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fRefObj = ((plSceneObject*)plNetClientApp::GetInstance()->GetLocalPlayer()); |
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plgDispatch::Dispatch()->RegisterForExactType(plPlayerPageMsg::Index(), GetKey()); |
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break; |
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} |
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} |
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} |
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hsBool plLineFollowMod::IEval(double secs, float del, uint32_t dirty) |
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{ |
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if( !fPath ) |
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return false; |
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ISetPathTransform(); |
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if( !IGetSearchPos() ) |
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return false; |
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hsMatrix44 tgtXfm; |
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IGetTargetTransform(fSearchPos, tgtXfm); |
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if( fFollowFlags & kOffset ) |
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IOffsetTargetTransform(tgtXfm); |
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int i; |
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for( i = 0; i < GetNumTargets(); i++ ) |
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{ |
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ISetTargetTransform(i, tgtXfm); |
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} |
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return true; |
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} |
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hsBool plLineFollowMod::IOffsetTargetTransform(hsMatrix44& tgtXfm) |
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{ |
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hsPoint3 tgtPos = tgtXfm.GetTranslate(); |
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hsVector3 tgt2src(&fSearchPos, &tgtPos); |
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float t2sLen = tgt2src.Magnitude(); |
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hsFastMath::NormalizeAppr(tgt2src); |
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hsVector3 out; |
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out.Set(-tgt2src.fY, tgt2src.fX, 0); // (0,0,1) X (tgt2src) |
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if( fFollowFlags & kOffsetAng ) |
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{ |
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float del = t2sLen * fTanOffset; |
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if( fFollowFlags & kOffsetClamp ) |
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{ |
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if( del > fOffsetClamp ) |
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del = fOffsetClamp; |
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else if( del < -fOffsetClamp ) |
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del = -fOffsetClamp; |
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} |
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out *= del; |
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} |
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else if( fFollowFlags & kOffsetFeet ) |
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{ |
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out *= fOffset; |
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} |
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else |
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out.Set(0,0,0); |
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if( fFollowFlags & kForceToLine ) |
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{ |
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hsPoint3 newSearch = tgtPos; |
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newSearch += out; |
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IGetTargetTransform(newSearch, tgtXfm); |
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} |
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else |
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{ |
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tgtXfm.fMap[0][3] += out[0]; |
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tgtXfm.fMap[1][3] += out[1]; |
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tgtXfm.fMap[2][3] += out[2]; |
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} |
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return true; |
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} |
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hsBool plLineFollowMod::IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm) |
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{ |
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float t = fPath->GetExtremePoint(searchPos); |
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if( fFollowFlags & kFullMatrix ) |
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{ |
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fPath->SetCurTime(t, plAnimPath::kNone); |
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fPath->GetMatrix44(&tgtXfm); |
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} |
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else |
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{ |
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fPath->SetCurTime(t, plAnimPath::kCalcPosOnly); |
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hsPoint3 pos; |
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fPath->GetPosition(&pos); |
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tgtXfm.MakeTranslateMat((hsVector3*)&pos); |
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} |
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return true; |
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} |
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void plLineFollowMod::ISetPathTransform() |
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{ |
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if( fPathParent && fPathParent->GetCoordinateInterface() ) |
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{ |
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hsMatrix44 l2w = fPathParent->GetCoordinateInterface()->GetLocalToWorld(); |
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hsMatrix44 w2l = fPathParent->GetCoordinateInterface()->GetWorldToLocal(); |
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fPath->SetTransform(l2w, w2l); |
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} |
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} |
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void plLineFollowMod::ICheckForPop(const hsPoint3& oldPos, const hsPoint3& newPos) |
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{ |
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hsVector3 del(&oldPos, &newPos); |
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float elapsed = hsTimer::GetDelSysSeconds(); |
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float speedSq = 0.f; |
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if (elapsed > 0.f) |
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speedSq = del.MagnitudeSquared() / elapsed; |
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const float kMaxSpeedSq = 30.f * 30.f; // (feet per sec)^2 |
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if( speedSq > kMaxSpeedSq ) |
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fFollowFlags |= kSearchPosPop; |
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else |
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fFollowFlags &= ~kSearchPosPop; |
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} |
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hsBool plLineFollowMod::IGetSearchPos() |
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{ |
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hsPoint3 oldPos = fSearchPos; |
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if( kFollowObject == fFollowMode ) |
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{ |
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if( !fRefObj ) |
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return false; |
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if( fRefObj->GetCoordinateInterface() ) |
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{ |
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fSearchPos = fRefObj->GetCoordinateInterface()->GetWorldPos(); |
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ICheckForPop(oldPos, fSearchPos); |
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return true; |
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} |
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else if( fRefObj->GetDrawInterface() ) |
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{ |
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fSearchPos = fRefObj->GetDrawInterface()->GetWorldBounds().GetCenter(); |
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ICheckForPop(oldPos, fSearchPos); |
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return true; |
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} |
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return false; |
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} |
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else |
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if (fFollowMode == kFollowLocalAvatar) |
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{ |
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if (!fRefObj) |
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return false; |
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if( fRefObj->GetCoordinateInterface() ) |
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{ |
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fSearchPos = fRefObj->GetCoordinateInterface()->GetWorldPos(); |
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ICheckForPop(oldPos, fSearchPos); |
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return true; |
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} |
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else if( fRefObj->GetDrawInterface() ) |
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{ |
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fSearchPos = fRefObj->GetDrawInterface()->GetWorldBounds().GetCenter(); |
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ICheckForPop(oldPos, fSearchPos); |
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return true; |
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} |
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return false; |
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} |
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return true; |
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} |
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hsMatrix44 plLineFollowMod::IInterpMatrices(const hsMatrix44& m0, const hsMatrix44& m1, float parm) |
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{ |
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hsMatrix44 retVal; |
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int i, j; |
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for( i = 0; i < 3; i++ ) |
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{ |
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for( j = 0; j < 4; j++ ) |
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{ |
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retVal.fMap[i][j] = m0.fMap[i][j] * (1.f - parm) + m1.fMap[i][j] * parm; |
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} |
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} |
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retVal.fMap[3][0] = retVal.fMap[3][1] = retVal.fMap[3][2] = 0; |
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retVal.fMap[3][3] = 1.f; |
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retVal.NotIdentity(); |
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return retVal; |
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} |
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hsMatrix44 plLineFollowMod::ISpeedClamp(plCoordinateInterface* ci, const hsMatrix44& unclTgtXfm) |
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{ |
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// If our search position has popped, or delsysseconds is zero, just return as is. |
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if( (fFollowFlags & kSearchPosPop) || !(hsTimer::GetDelSysSeconds() > 0) ) |
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return unclTgtXfm; |
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const hsMatrix44 currL2W = ci->GetLocalToWorld(); |
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const hsPoint3 oldPos = currL2W.GetTranslate(); |
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const hsPoint3 newPos = unclTgtXfm.GetTranslate(); |
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const hsVector3 del(&newPos, &oldPos); |
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float elapsed = hsTimer::GetDelSysSeconds(); |
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float speed = 0.f; |
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if (elapsed > 0.f) |
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speed = del.Magnitude() / elapsed; |
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if( speed > fSpeedClamp ) |
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{ |
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float parm = fSpeedClamp / speed; |
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hsMatrix44 clTgtXfm = IInterpMatrices(currL2W, unclTgtXfm, parm); |
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return clTgtXfm; |
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} |
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return unclTgtXfm; |
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} |
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void plLineFollowMod::ISetTargetTransform(int iTarg, const hsMatrix44& unclTgtXfm) |
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{ |
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plCoordinateInterface* ci = IGetTargetCoordinateInterface(iTarg); |
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if( ci ) |
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{ |
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hsMatrix44 tgtXfm = fFollowFlags & kSpeedClamp ? ISpeedClamp(ci, unclTgtXfm) : unclTgtXfm; |
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if( fFollowFlags & kFullMatrix ) |
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{ |
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// This branch currently never gets taken. If it ever does, |
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// we should probably optimize out this GetInverse() (depending |
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// on how often it gets taken). |
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const hsMatrix44& l2w = tgtXfm; |
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hsMatrix44 w2l; |
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l2w.GetInverse(&w2l); |
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ci->SetTransform(l2w, w2l); |
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} |
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else |
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{ |
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hsMatrix44 l2w = ci->GetLocalToWorld(); |
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hsMatrix44 w2l = ci->GetWorldToLocal(); |
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hsPoint3 pos = tgtXfm.GetTranslate(); |
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hsPoint3 oldPos = l2w.GetTranslate(); |
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l2w.SetTranslate(&pos); |
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hsMatrix44 xlate; |
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xlate.Reset(); |
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xlate.SetTranslate(&oldPos); |
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w2l = w2l * xlate; |
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hsPoint3 neg = -pos; |
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xlate.SetTranslate(&neg); |
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w2l = w2l * xlate; |
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ci->SetTransform(l2w, w2l); |
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} |
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hsPoint3 newPos = tgtXfm.GetTranslate(); |
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int i; |
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for( i = 0; i < fStereizers.GetCount(); i++ ) |
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{ |
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if( fStereizers[i] ) |
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{ |
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fStereizers[i]->SetWorldInitPos(newPos); |
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fStereizers[i]->Stereize(); |
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} |
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} |
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} |
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} |
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|
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void plLineFollowMod::ISetupStereizers(const plListenerMsg* listMsg) |
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{ |
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int i; |
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for( i = 0; i < fStereizers.GetCount(); i++ ) |
|
{ |
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if( fStereizers[i] ) |
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fStereizers[i]->SetFromListenerMsg(listMsg); |
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} |
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} |
|
|
|
void plLineFollowMod::AddTarget(plSceneObject* so) |
|
{ |
|
plMultiModifier::AddTarget(so); |
|
|
|
if( so ) |
|
plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); |
|
} |
|
|
|
void plLineFollowMod::RemoveTarget(plSceneObject* so) |
|
{ |
|
plMultiModifier::RemoveTarget(so); |
|
} |
|
|
|
void plLineFollowMod::AddStereizer(const plKey& key) |
|
{ |
|
hsgResMgr::ResMgr()->SendRef(plKey(key), new plGenRefMsg(GetKey(), plRefMsg::kOnCreate, 0, kRefStereizer), plRefFlags::kPassiveRef); |
|
} |
|
|
|
void plLineFollowMod::RemoveStereizer(const plKey& key) |
|
{ |
|
hsgResMgr::ResMgr()->SendRef(plKey(key), new plGenRefMsg(GetKey(), plRefMsg::kOnRemove, 0, kRefStereizer), plRefFlags::kPassiveRef); |
|
} |
|
|
|
// derived version of this class for rail cameras |
|
// the difference is the rail camera just calculates |
|
// the desired position but does not move the target to |
|
// it. |
|
|
|
plRailCameraMod::plRailCameraMod() : |
|
plLineFollowMod(), |
|
fCurrentTime(0.0f), |
|
fTargetTime(0.0f), |
|
fFarthest(false) |
|
{ |
|
fGoal.Set(0,0,0); |
|
} |
|
|
|
plRailCameraMod::~plRailCameraMod() |
|
{ |
|
} |
|
|
|
hsBool plRailCameraMod::IGetTargetTransform(hsPoint3& searchPos, hsMatrix44& tgtXfm) |
|
{ |
|
if (fPath->GetFarthest()) |
|
{ |
|
fFarthest = true; |
|
fPath->SetFarthest(false); |
|
} |
|
fTargetTime = fPath->GetExtremePoint(searchPos); |
|
fPath->SetCurTime(fTargetTime, plAnimPath::kCalcPosOnly); |
|
hsPoint3 pos; |
|
fPath->GetPosition(&pos); |
|
tgtXfm.MakeTranslateMat((hsVector3*)&pos); |
|
|
|
return true; |
|
} |
|
|
|
hsPoint3 plRailCameraMod::GetGoal(double secs, float speed) |
|
{ |
|
float delTime; |
|
int dir; |
|
if (fTargetTime == fCurrentTime) |
|
return fGoal; |
|
|
|
if (fTargetTime > fCurrentTime) |
|
{ |
|
dir = 1; |
|
delTime = fTargetTime - fCurrentTime; |
|
} |
|
else |
|
{ |
|
dir = -1; |
|
delTime = fCurrentTime - fTargetTime; |
|
} |
|
if (fPath->GetWrap() && delTime > fPath->GetLength() * 0.5f) |
|
dir *= -1; |
|
|
|
if (delTime <= (secs * speed)) |
|
fCurrentTime = fTargetTime; |
|
else |
|
fCurrentTime += (float)((secs * speed) * dir); |
|
|
|
if (fPath->GetWrap()) |
|
{ |
|
if (fCurrentTime > fPath->GetLength()) |
|
fCurrentTime = (fCurrentTime - fPath->GetLength()); |
|
else |
|
if (fCurrentTime < 0.0f) |
|
fCurrentTime = fPath->GetLength() - fCurrentTime; |
|
} |
|
if (fFarthest) |
|
fPath->SetCurTime((fPath->GetLength() - fCurrentTime), plAnimPath::kCalcPosOnly); |
|
else |
|
fPath->SetCurTime(fCurrentTime, plAnimPath::kCalcPosOnly); |
|
|
|
fPath->GetPosition(&fGoal); |
|
|
|
fPath->SetCurTime(fTargetTime, plAnimPath::kCalcPosOnly); |
|
|
|
return fGoal; |
|
}
|
|
|