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#===============================================
# Changing an SDL record? Be sure to leave the
# legacy record intact and make changes in
# a new copy of the record. - eap
#===============================================
#
# State Description for an avatar's clothing
#
#
# Helper SDL desc
# Defines an item of clothing
#
STATEDESC clothingItem
{
VERSION 3 # version is an int
VAR PLKEY item[1]
VAR RGB8 tint[1] DEFAULT=(1,1,1)
VAR RGB8 tint2[1] DEFAULT=(1,1,1)
}
#
# Helper SDL desc
# Defines appearance options
#
STATEDESC appearanceOptions
{
VERSION 2
VAR RGB8 skinTint[1] DEFAULT=(1,1,1)
VAR BYTE faceBlends[] DEFAULT=0;
}
#
# Top level SDL desc
# A variable-length list of clothing items
#
STATEDESC clothing
{
VERSION 4
VAR $clothingItem wardrobe[]
VAR $appearanceOptions appearance[1]
VAR PLKEY linkInAnim[1] DEFAULT=nil
}