You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
86 lines
1.8 KiB
86 lines
1.8 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#include "hsConfig.h" |
|
#include "hsWindows.h" |
|
|
|
#include <D3d9.h> |
|
#include <D3dx9core.h> |
|
|
|
#include "hsTypes.h" |
|
|
|
#include "plDXShader.h" |
|
|
|
#include "../plSurface/plShader.h" |
|
|
|
#include "plDXPipeline.h" |
|
|
|
plDXShader::plDXShader(plShader* owner) |
|
: fOwner(owner), |
|
fErrorString(nil), |
|
fPipe(nil) |
|
{ |
|
owner->SetDeviceRef(this); |
|
} |
|
|
|
plDXShader::~plDXShader() |
|
{ |
|
fPipe = nil; |
|
|
|
ISetError(nil); |
|
} |
|
|
|
void plDXShader::SetOwner(plShader* owner) |
|
{ |
|
if( owner != fOwner ) |
|
{ |
|
Release(); |
|
fOwner = owner; |
|
owner->SetDeviceRef(this); |
|
} |
|
} |
|
|
|
const char* plDXShader::ISetError(const char* errStr) |
|
{ |
|
delete [] fErrorString; |
|
if( errStr ) |
|
fErrorString = hsStrcpy(errStr); |
|
else |
|
fErrorString = nil; |
|
|
|
return fErrorString; |
|
} |
|
|
|
HRESULT plDXShader::IOnError(HRESULT hr, const char* errStr) |
|
{ |
|
ISetError(errStr); |
|
|
|
fOwner->Invalidate(); |
|
|
|
hsStatusMessage(errStr); |
|
|
|
return hr; |
|
} |
|
|
|
|