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81 lines
2.3 KiB
81 lines
2.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/////////////////////////////////////////////////////////////////////////////// |
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// // |
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// plDXLightRef.h - Hardware Light DeviceRef Definition // |
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// Cyan, Inc. // |
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// // |
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//// Version History ////////////////////////////////////////////////////////// |
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// // |
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// 4.25.2001 mcn - Created. // |
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// // |
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/////////////////////////////////////////////////////////////////////////////// |
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#ifndef _plDXLightRef_h |
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#define _plDXLightRef_h |
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#include "hsMatrix44.h" |
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#include "hsGeometry3.h" |
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#include "hsTemplates.h" |
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#include "plDXDeviceRef.h" |
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//// Definition /////////////////////////////////////////////////////////////// |
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class plLightInfo; |
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class plDXLightSettings; |
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class plDXLightRef : public plDXDeviceRef |
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{ |
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public: |
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plLightInfo *fOwner; |
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D3DLIGHT9 fD3DInfo; |
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UInt32 fD3DIndex; |
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hsScalar fScale; |
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plDXLightSettings *fParentSettings; |
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IDirect3DDevice9 *fD3DDevice; |
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void Link( plDXLightRef **back ) { plDXDeviceRef::Link( (plDXDeviceRef **)back ); } |
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plDXLightRef *GetNext( void ) { return (plDXLightRef *)fNext; } |
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plDXLightRef() |
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{ |
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fOwner = nil; |
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fParentSettings = nil; |
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fD3DDevice = nil; |
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fD3DIndex = -1; |
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fScale = 1.f; |
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} |
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virtual ~plDXLightRef(); |
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void Release( void ); |
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void UpdateD3DInfo( IDirect3DDevice9 *dev, plDXLightSettings *settings ); |
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}; |
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#endif // _plDXLightRef_h
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