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66 lines
2.5 KiB
66 lines
2.5 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plOneShotMod_INC |
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#define plOneShotMod_INC |
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#include "../pnModifier/plMultiModifier.h" |
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#include "../pnMessage/plMessage.h" |
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// PLONESHOTMOD |
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// A one shot |
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// - suspends user input |
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// - moves the avatar to a specific position |
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// - plays a specific animation |
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// - returns control to the user from the final position of the animation |
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// This modifier holds the information that the avatar needs to do that. |
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class plOneShotMod : public plMultiModifier |
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{ |
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protected: |
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virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty) {return true;} |
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char * fAnimName; // the name of the animation associated with this one-shot |
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hsBool fDrivable; // whether the user can control the position of the animation |
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hsBool fReversable; // whether the user can back up the animation (fDrivable must be true as well) |
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float fSeekDuration; // how long to take to get to the seek point (??? should this be speed instead?) |
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float fSmartSeek; // use smart seek to walk to the seek point? |
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hsBool fNoSeek; |
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public: |
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plOneShotMod(); |
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plOneShotMod(const char *animName, hsBool drivable, hsBool reversable, float seekDuration, hsBool smartSeek,hsBool noSeek = false); |
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virtual ~plOneShotMod(); |
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void Init(const char *animName, hsBool drivable, hsBool reversable, float seekDuration, hsBool smartSeek, hsBool noSeek = false); |
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CLASSNAME_REGISTER( plOneShotMod ); |
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GETINTERFACE_ANY( plOneShotMod, plMultiModifier ); |
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virtual void AddTarget(plSceneObject* so); |
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hsBool MsgReceive(plMessage* msg); |
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virtual void Read(hsStream *stream, hsResMgr *mgr); |
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virtual void Write(hsStream *stream, hsResMgr *mgr); |
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}; |
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#endif
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