You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
139 lines
5.6 KiB
139 lines
5.6 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
/////////////////////////////////////////////////////////////////////////////// |
|
// // |
|
// plLayerConverter - Utility class that converts plPlasmaMAXLayers into // |
|
// other stuff. // |
|
// // |
|
//// Version History ////////////////////////////////////////////////////////// |
|
// // |
|
// 1.13.2002 mcn - Created. // |
|
// // |
|
/////////////////////////////////////////////////////////////////////////////// |
|
|
|
#ifndef _plLayerConverter_h |
|
#define _plLayerConverter_h |
|
|
|
#include "hsTypes.h" |
|
#include "hsTemplates.h" |
|
#include "Max.h" |
|
|
|
|
|
//// Class Definition ///////////////////////////////////////////////////////// |
|
|
|
class plErrorMsg; |
|
class plLayerInterface; |
|
class plMaxNode; |
|
class plPlasmaMAXLayer; |
|
class plLayer; |
|
class plLocation; |
|
class plBitmapData; |
|
class plDynamicTextMap; |
|
class plBitmap; |
|
class plCubicRenderTarget; |
|
class hsConverterUtils; |
|
class plDynamicTextLayer; |
|
|
|
class plLayerConverter |
|
{ |
|
private: |
|
|
|
plLayerConverter(); |
|
|
|
protected: |
|
|
|
static const Class_ID fDerivedTypes[]; |
|
|
|
public: |
|
|
|
~plLayerConverter(); |
|
static plLayerConverter &Instance( void ); |
|
|
|
void Init( hsBool save, plErrorMsg *msg ); |
|
void DeInit( void ); |
|
|
|
plLayerInterface *ConvertTexmap( Texmap *texmap, plMaxNode *maxNode, |
|
UInt32 blendFlags, hsBool preserveUVOffset, hsBool upperLayer ); |
|
plBitmap *CreateSimpleTexture(const char *fileName, const plLocation &loc, UInt32 clipID = 0, UInt32 texFlags = 0, bool useJPEG = false); |
|
|
|
void MuteWarnings( void ); |
|
void UnmuteWarnings( void ); |
|
|
|
protected: |
|
|
|
plErrorMsg *fErrorMsg; |
|
UInt32 fWarned, fSavedWarned; |
|
hsBool fSaving; |
|
|
|
Interface *fInterface; |
|
hsConverterUtils &fConverterUtils; |
|
|
|
const char *fDbgNodeName; |
|
|
|
hsTArray<plPlasmaMAXLayer *> fConvertedLayers; |
|
|
|
|
|
plLayer *ICreateLayer( const char *name, hsBool upperLayer, plLocation &loc ); |
|
void IProcessUVGen( plPlasmaMAXLayer *srcLayer, plLayer *destLayer, plBitmapData *bitmapData, hsBool preserveUVOffset ); |
|
plDynamicTextMap *ICreateDynTextMap( const char *layerName, UInt32 width, UInt32 height, hsBool includeAlpha, plMaxNode *node ); |
|
|
|
plLayer *IAssignTexture( plBitmapData *bd, plMaxNode *maxNode, plLayer *destLayer, hsBool upperLayer, int clipID = -1 ); |
|
plCubicRenderTarget *IMakeCubicRenderTarget( const char *name, plMaxNode *maxNode, plMaxNode *anchor ); |
|
|
|
// Add your function to process your layer type here |
|
plLayerInterface *IConvertLayerTex( plPlasmaMAXLayer *layer, plMaxNode *maxNode, UInt32 blendFlags, hsBool preserveUVOffset, hsBool upperLayer ); |
|
plLayerInterface *IConvertStaticEnvLayer( plPlasmaMAXLayer *layer, plMaxNode *maxNode, UInt32 blendFlags, hsBool preserveUVOffset, hsBool upperLayer ); |
|
plLayerInterface *IConvertDynamicEnvLayer( plPlasmaMAXLayer *layer, plMaxNode *maxNode, UInt32 blendFlags, hsBool preserveUVOffset, hsBool upperLayer ); |
|
plLayerInterface *IConvertCameraLayer( plPlasmaMAXLayer *layer, plMaxNode *maxNode, UInt32 blendFlags, hsBool preserveUVOffset, hsBool upperLayer ); |
|
plLayerInterface *IConvertDynamicTextLayer( plPlasmaMAXLayer *layer, plMaxNode *maxNode, UInt32 blendFlags, hsBool preserveUVOffset, hsBool upperLayer ); |
|
|
|
plBitmap* IGetAttenRamp( plMaxNode *maxNode, BOOL isAdd, int loClamp, int hiClamp); |
|
plLayer* ICreateAttenuationLayer(const char* name, plMaxNode *maxNode, int uvwSrc, float tr0, float op0, float tr1, float op1, int loClamp, int hiClamp); |
|
plLayerInterface* IConvertAngleAttenLayer(plPlasmaMAXLayer *layer, plMaxNode *maxNode, UInt32 blendFlags, hsBool preserveUVOffset, hsBool upperLayer); |
|
|
|
void IRegisterConversion( plPlasmaMAXLayer *origLayer, plLayerInterface *convertedLayer ); |
|
|
|
UInt32 *IGetInitBitmapBuffer( plDynamicTextLayer *layer ) const; |
|
|
|
}; |
|
|
|
#endif // _plLayerConverter_h
|
|
|