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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/pnAceInt.h
*
***/
#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_PNACEINT_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/pnAceInt.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNASYNCCOREEXE_PRIVATE_PNACEINT_H
/*****************************************************************************
*
* Core.cpp
*
***/
// Performance counter functions
long PerfAddCounter (unsigned id, unsigned n);
long PerfSubCounter (unsigned id, unsigned n);
long PerfSetCounter (unsigned id, unsigned n);
/*****************************************************************************
*
* Dns.cpp
*
***/
void DnsDestroy (unsigned exitThreadWaitMs);
/*****************************************************************************
*
* Thread.cpp
*
***/
void ThreadDestroy (unsigned exitThreadWaitMs);
/*****************************************************************************
*
* Timer.cpp
*
***/
void TimerDestroy (unsigned exitThreadWaitMs);
/****************************************************************************
*
* Async API function types
*
***/
// Core
typedef void (* FInitialize) ();
typedef void (* FDestroy) (unsigned exitThreadWaitMs);
typedef void (* FSignalShutdown) ();
typedef void (* FWaitForShutdown) ();
typedef void (* FSleep) (unsigned sleepMs);
// Sockets
typedef void (* FAsyncSocketConnect) (
AsyncCancelId * cancelId,
const NetAddress & netAddr,
FAsyncNotifySocketProc notifyProc,
void * param,
const void * sendData,
unsigned sendBytes,
unsigned connectMs,
unsigned localPort
);
typedef void (* FAsyncSocketConnectCancel) (
FAsyncNotifySocketProc notifyProc,
AsyncCancelId cancelId
);
typedef void (* FAsyncSocketDisconnect) (
AsyncSocket sock,
bool hardClose
);
typedef void (* FAsyncSocketDelete) (AsyncSocket sock);
typedef bool (* FAsyncSocketSend) (
AsyncSocket sock,
const void * data,
unsigned bytes
);
typedef bool (* FAsyncSocketWrite) (
AsyncSocket sock,
const void * buffer,
unsigned bytes,
void * param
);
typedef void (* FAsyncSocketSetNotifyProc) (
AsyncSocket sock,
FAsyncNotifySocketProc notifyProc
);
typedef void (* FAsyncSocketSetBacklogAlloc) (
AsyncSocket sock,
unsigned bufferSize
);
typedef unsigned (* FAsyncSocketStartListening) (
const NetAddress & listenAddr,
FAsyncNotifySocketProc notifyProc
);
typedef void (* FAsyncSocketStopListening) (
const NetAddress & listenAddr,
FAsyncNotifySocketProc notifyProc
);
typedef void (* FAsyncSocketEnableNagling) (
AsyncSocket conn,
bool enable
);
/****************************************************************************
*
* I/O API
*
***/
struct AsyncApi {
// Init
FInitialize initialize;
FDestroy destroy;
FSignalShutdown signalShutdown;
FWaitForShutdown waitForShutdown;
FSleep sleep;
// Sockets
FAsyncSocketConnect socketConnect;
FAsyncSocketConnectCancel socketConnectCancel;
FAsyncSocketDisconnect socketDisconnect;
FAsyncSocketDelete socketDelete;
FAsyncSocketSend socketSend;
FAsyncSocketWrite socketWrite;
FAsyncSocketSetNotifyProc socketSetNotifyProc;
FAsyncSocketSetBacklogAlloc socketSetBacklogAlloc;
FAsyncSocketStartListening socketStartListening;
FAsyncSocketStopListening socketStopListening;
FAsyncSocketEnableNagling socketEnableNagling;
};
extern AsyncApi g_api;