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216 lines
6.5 KiB
216 lines
6.5 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef PL_CLOTHINGMTL_H |
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#define PL_CLOTHINGMTL_H |
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#include "hsTemplates.h" |
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class Bitmap; |
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class plClothingItem; |
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class plMaxNode; |
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class plClothingElement; |
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class plString; |
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class Texmap; |
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#define CLOTHING_MTL_CLASS_ID Class_ID(0x792c6de4, 0x1f952b65) |
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extern TCHAR *GetString(int id); |
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class plClothingTileset |
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{ |
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public: |
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char *fName; |
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hsTArray<plClothingElement *> fElements; |
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plClothingTileset(); |
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~plClothingTileset(); |
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void SetName(char *name); |
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void AddElement(plClothingElement *element); |
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}; |
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class plClothingMtl : public Mtl |
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{ |
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protected: |
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IParamBlock2 *fBasicPB; |
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Interval fIValid; |
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public: |
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IMtlParams *fIMtlParams; |
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static const char *LayerStrings[]; |
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static const uint8_t LayerToPBIdx[]; |
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enum |
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{ |
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kRefBasic, |
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}; |
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enum |
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{ |
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kBlkBasic, |
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}; |
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enum // Param block indicies |
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{ |
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kTileset, |
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kTexmap, |
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kDescription, |
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kThumbnail, |
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kLayer, |
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kTexmapSkin, |
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kTexmap2, |
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kDefault, |
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kCustomTextSpecs, |
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kTexmapBase, |
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kTexmapSkinBlend1, |
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kTexmapSkinBlend2, |
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kTexmapSkinBlend3, |
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kTexmapSkinBlend4, |
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kTexmapSkinBlend5, |
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kTexmapSkinBlend6, |
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kDefaultTint1, |
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kDefaultTint2, |
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kForcedAcc, |
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}; |
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enum |
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{ |
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kMaxTiles = 4, |
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}; |
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enum |
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{ |
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kBlendNone, |
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kBlendAlpha, |
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//kBlendAdd, |
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}; |
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static const UINT32 ButtonConstants[kMaxTiles]; |
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static const UINT32 TextConstants[kMaxTiles * 2]; |
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hsTArray<plClothingTileset *> fTilesets; |
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hsTArray<plClothingElement *> fElements; |
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virtual void InitTilesets(); |
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virtual void ReleaseTilesets(); |
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plClothingElement *FindElementByName(const plString &name) const; |
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int GetTilesetIndex() { return fBasicPB->GetInt(ParamID(kTileset)); } |
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Texmap *GetTexmap(int index, int layer); |
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Texmap *GetThumbnail() { return fBasicPB->GetTexmap(ParamID(kThumbnail)); } |
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const char *GetDescription() { return fBasicPB->GetStr(ParamID(kDescription)); } |
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const char *GetCustomText() { return fBasicPB->GetStr(ParamID(kCustomTextSpecs)); } |
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bool GetDefault() { return fBasicPB->GetInt(ParamID(kDefault)) != 0; } |
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Color GetDefaultTint1() { return fBasicPB->GetColor(plClothingMtl::kDefaultTint1); } |
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Color GetDefaultTint2() { return fBasicPB->GetColor(plClothingMtl::kDefaultTint2); } |
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const char *GetForcedAccessoryName() { return fBasicPB->GetStr(ParamID(kForcedAcc)); } |
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plClothingMtl(BOOL loading); |
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void DeleteThis() { delete this; } |
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//From Animatable |
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Class_ID ClassID() { return CLOTHING_MTL_CLASS_ID; } |
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SClass_ID SuperClassID() { return MATERIAL_CLASS_ID; } |
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void GetClassName(TSTR& s); |
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ParamDlg *CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp); |
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void Update(TimeValue t, Interval& valid); |
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Interval Validity(TimeValue t); |
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void Reset(); |
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void NotifyChanged(); |
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BOOL SupportsMultiMapsInViewport() { return FALSE; } |
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void SetupGfxMultiMaps(TimeValue t, Material *mtl, MtlMakerCallback &cb); |
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// Shade and displacement calculation |
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void Shade(ShadeContext& sc); |
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void ShadeWithBackground(ShadeContext &sc, Color background); |
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float EvalDisplacement(ShadeContext& sc); |
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Interval DisplacementValidity(TimeValue t); |
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// SubTexmap access methods |
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int NumSubTexmaps(); |
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Texmap* GetSubTexmap(int i); |
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void SetSubTexmap(int i, Texmap *m); |
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TSTR GetSubTexmapSlotName(int i); |
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TSTR GetSubTexmapTVName(int i); |
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BOOL SetDlgThing(ParamDlg* dlg); |
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// Loading/Saving |
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IOResult Load(ILoad *iload); |
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IOResult Save(ISave *isave); |
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RefTargetHandle Clone( RemapDir &remap ); |
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RefResult NotifyRefChanged(Interval changeInt, RefTargetHandle hTarget, |
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PartID& partID, RefMessage message); |
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int NumSubs() { return 0; } |
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Animatable* SubAnim(int i) { return nil; } |
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TSTR SubAnimName(int i) { return ""; } |
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int NumRefs(); |
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RefTargetHandle GetReference(int i); |
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void SetReference(int i, RefTargetHandle rtarg); |
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int NumParamBlocks(); |
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IParamBlock2* GetParamBlock(int i); |
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IParamBlock2* GetParamBlockByID(BlockID id); |
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// From MtlBase and Mtl |
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void SetAmbient(Color c, TimeValue t); |
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void SetDiffuse(Color c, TimeValue t); |
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void SetSpecular(Color c, TimeValue t); |
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void SetShininess(float v, TimeValue t); |
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Color GetAmbient(int mtlNum=0, BOOL backFace=FALSE); |
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Color GetDiffuse(int mtlNum=0, BOOL backFace=FALSE); |
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Color GetSpecular(int mtlNum=0, BOOL backFace=FALSE); |
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float GetXParency(int mtlNum=0, BOOL backFace=FALSE); |
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float GetShininess(int mtlNum=0, BOOL backFace=FALSE); |
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float GetShinStr(int mtlNum=0, BOOL backFace=FALSE); |
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float WireSize(int mtlNum=0, BOOL backFace=FALSE); |
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ULONG Requirements( int subMtlNum ); |
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}; |
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#endif //PL_ClothingMTL_H
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