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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
////////////////////////////////////////////////////////////////////
// pyNetClientComm - python wrapper for plNetClientComm class.
#ifndef pyNetClientComm_h_inc
#define pyNetClientComm_h_inc
#include "../plNetClientComm/plNetClientComm.h"
#include "../plStatusLog/plStatusLog.h"
#include "../FeatureLib/pfPython/pyGlueHelpers.h"
#include <python.h>
////////////////////////////////////////////////////////////////////
class pyAgeLinkStruct;
class pyNetServerSessionInfo;
class pyStatusLog;
class pyNetCore;
////////////////////////////////////////////////////////////////
// plNetClientComm Callback Wrappers
// Message handler for unsolicited msgs or registered
// for specific msg types.
class pyNetClientCommMsgHandler : public plNetClientComm::MsgHandler
{
public:
PyObject* fPyObject;
pyNetClientCommMsgHandler( PyObject* pyObject ): fPyObject( pyObject ) {}
int HandleMessage( plNetMessage* msg );
};
// Receipt handler for changed msg receipts.
class pyNetClientCommRcptHandler : public plNetClientComm::RcptHandler
{
public:
PyObject* fPyObject;
pyNetClientCommRcptHandler( PyObject* pyObject ): fPyObject( pyObject ) {}
void HandleMsgReceipt( plNetCoreMsgReceipt* rcpt );
};
////////////////////////////////////////////////////////////////////
class pyNetClientComm
{
// We contain the plNetClientComm we are wrapping.
plNetClientComm fNetClient;
protected:
////////////////////////////////////////////////////////////////
pyNetClientComm();
public:
~pyNetClientComm();
// required functions for PyObject interoperability
PYTHON_CLASS_NEW_FRIEND(ptNetClientComm);
PYTHON_CLASS_NEW_DEFINITION;
PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyNetClientComm object
PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyNetClientComm); // converts a PyObject to a pyNetClientComm (throws error if not correct type)
static void AddPlasmaClasses(PyObject *m);
plNetClientComm * GetNetClientComm() { return &fNetClient; }
////////////////////////////////////////////////////////////////
// NETWORK OPERATIONS
// Auth with active server using auth info set earlier.
// Will timeout after maxAuthSecs elapsed.
int NetAuthenticate( double maxAuthSecs, PyObject* cbClass=nil, UInt32 cbContext=0 );
// Leave the active server.
int NetLeave( UInt8 reason, PyObject* cbClass=nil, UInt32 cbContext=0 );
// Ping the specified server.
int NetPing( int serverType, int timeoutSecs=0, PyObject* cbClass=nil, UInt32 cbContext=0 );
// Spawn a game for us.
int NetFindAge( const pyAgeLinkStruct* linkInfo, PyObject* cbClass=nil, UInt32 cbContext=0 );
// Get player list.
int NetGetPlayerList( PyObject* cbClass=nil, UInt32 cbContext=0 );
// Set the active player.
int NetSetActivePlayer( UInt32 playerID, const char* playerName, PyObject* cbClass=nil, UInt32 cbContext=0 );
// Create a player
int NetCreatePlayer( const char* playerName, const char* avatarShape, UInt32 createFlags, PyObject* cbClass=nil, UInt32 cbContext=0 );
// Join age
int NetJoinAge( PyObject* cbClass=nil, UInt32 cbContext=0 );
// Set server-side timeout
int NetSetTimeout( float timeoutSecs, PyObject* cbClass=nil, UInt32 cbContext=0 );
////////////////////////////////////////////////////////////////
// Calls ErrorHandler, if set. Returns value of result
// that was passed in (for use in return/compound statements).
int ReportError( int err, int result );
////////////////////////////////////////////////////////////////
// Get/Set Log object
void SetLog( pyStatusLog* log );
void SetLogByName( const char * name, UInt32 flags=0 );
PyObject* GetLog() const; // return pyStatusLog
// NetCore log level
void SetLogLevel( int logLevel );
// Startup/Shutdown this object
int Init( bool threaded=true, int logLevel=0 );
// flushMsgsSecs: time to spend flushing net msgs queued in net core.
// <0 means no time limit. spin until all msgs are flushed.
int Fini( float flushMsgsSecs=0.f );
// Call this in your update loop.
int Update();
// Access to the NetCore object.
pyNetCore* GetNetCore() const;
// Get/Set Authentication info
int SetAuthInfo( const char* acctName, const char* password );
const char* GetAcctName() const;
const char* GetPassword() const;
// Sets the server we want to communicate with.
int SetActiveServer( pyNetServerSessionInfo* nfo );
int SetActiveServer2( const char * addr, int port );
const pyNetServerSessionInfo* GetActiveServer() const;
// Sets/clears receipt tracking for given message class.
void SetReceiptTrackingForType( UInt16 msgClassIdx, bool on );
// Adds a msg handler for a msg that is convertable to specified type.
void AddMsgHandlerForType( UInt16 msgClassIdx, pyNetClientCommMsgHandler* handler );
// Adds a msg handler for a specific msg type.
void AddMsgHandlerForExactType( UInt16 msgClassIdx, pyNetClientCommMsgHandler* handler );
void RemoveMsgHandler( pyNetClientCommMsgHandler* handler );
// Msgs not part of a task controlled by this
// object, and doesn't have a handler set for its type
// are sent to this handler (if set).
void SetDefaultHandler( pyNetClientCommMsgHandler* msgHandler );
// Changed message rcpts are sent to this handler if set.
void SetMsgReceiptHandler( pyNetClientCommRcptHandler* rcptHandler );
// Send a message to the server.
int SendMsg( plNetMessage* msg, UInt32 sendFlags=0 );
// Send a message to specified peer
int SendMsg( plNetMessage* msg, plNetCore::PeerID peerID, UInt32 sendFlags=0 );
// Set the alive message send frequency. 0 means don't send periodic alive msgs.
void SetAliveFreq( float secs );
float GetAliveFreq() const;
// Set the amount of time before we declare server-silence.
void SetServerSilenceTime( float secs );
float GetServerSilenceTime() const;
// Set the maximum amount of time to spend processing
// incoming msgs per call to Update().
void SetMaxMsgProcessingTime( float secs );
};
////////////////////////////////////////////////////////////////////
#endif // pyNetClientComm_h_inc