You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 

225 lines
6.4 KiB

/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfGUIUpDownPairMod Definition //
// //
//////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "pfGUIUpDownPairMod.h"
#include "pfGameGUIMgr.h"
#include "pfGUIButtonMod.h"
#include "pfGUIControlHandlers.h"
#include "pnMessage/plRefMsg.h"
#include "pfMessage/pfGameGUIMsg.h"
#include "plMessage/plAnimCmdMsg.h"
#include "plAvatar/plAGModifier.h"
#include "plgDispatch.h"
#include "hsResMgr.h"
//// Wee Little Control Proc for our buttons /////////////////////////////////
class pfUpDownBtnProc : public pfGUICtrlProcObject
{
protected:
pfGUIButtonMod *fUp, *fDown;
pfGUIUpDownPairMod *fParent;
public:
pfUpDownBtnProc( pfGUIButtonMod *up, pfGUIButtonMod *down, pfGUIUpDownPairMod *parent )
{
fUp = up;
fDown = down;
fParent = parent;
}
void SetUp( pfGUIButtonMod *up ) { fUp = up; }
void SetDown( pfGUIButtonMod *down ) { fDown = down; }
virtual void DoSomething( pfGUIControlMod *ctrl )
{
if( (pfGUIButtonMod *)ctrl == fUp )
{
fParent->fValue += fParent->fStep;
if( fParent->fValue > fParent->fMax )
fParent->fValue = fParent->fMax;
}
else
{
fParent->fValue -= fParent->fStep;
if( fParent->fValue < fParent->fMin )
fParent->fValue = fParent->fMin;
}
fParent->Update();
fParent->DoSomething();
}
};
//// Constructor/Destructor //////////////////////////////////////////////////
pfGUIUpDownPairMod::pfGUIUpDownPairMod()
{
fUpControl = nil;
fDownControl = nil;
fValue = fMin = fMax = fStep = 0.f;
fButtonProc = TRACKED_NEW pfUpDownBtnProc( nil, nil, this );
fButtonProc->IncRef();
SetFlag( kIntangible );
}
pfGUIUpDownPairMod::~pfGUIUpDownPairMod()
{
if( fButtonProc->DecRef() )
delete fButtonProc;
}
//// IEval ///////////////////////////////////////////////////////////////////
hsBool pfGUIUpDownPairMod::IEval( double secs, hsScalar del, UInt32 dirty )
{
return pfGUIValueCtrl::IEval( secs, del, dirty );
}
void pfGUIUpDownPairMod::IUpdate( void )
{
if (fEnabled)
{
if (fUpControl)
{
if ( fValue >= fMax)
fUpControl->SetVisible(false);
else
fUpControl->SetVisible(true);
}
if (fDownControl)
{
if ( fValue <= fMin )
fDownControl->SetVisible(false);
else
fDownControl->SetVisible(true);
}
}
else
{
fUpControl->SetVisible(false);
fDownControl->SetVisible(false);
}
}
void pfGUIUpDownPairMod::Update( void )
{
IUpdate();
}
//// MsgReceive //////////////////////////////////////////////////////////////
hsBool pfGUIUpDownPairMod::MsgReceive( plMessage *msg )
{
plGenRefMsg *refMsg = plGenRefMsg::ConvertNoRef( msg );
if( refMsg != nil )
{
if( refMsg->fType == kRefUpControl )
{
if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
{
fUpControl = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() );
fUpControl->SetHandler( fButtonProc );
fButtonProc->SetUp( fUpControl );
}
else
{
fUpControl = nil;
fButtonProc->SetUp( nil );
}
return true;
}
else if( refMsg->fType == kRefDownControl )
{
if( refMsg->GetContext() & ( plRefMsg::kOnCreate | plRefMsg::kOnRequest | plRefMsg::kOnReplace ) )
{
fDownControl = pfGUIButtonMod::ConvertNoRef( refMsg->GetRef() );
fDownControl->SetHandler( fButtonProc );
fButtonProc->SetDown( fDownControl );
}
else
{
fDownControl = nil;
fButtonProc->SetDown( nil );
}
return true;
}
}
return pfGUIValueCtrl::MsgReceive( msg );
}
//// Read/Write //////////////////////////////////////////////////////////////
void pfGUIUpDownPairMod::Read( hsStream *s, hsResMgr *mgr )
{
pfGUIValueCtrl::Read(s, mgr);
fUpControl = nil;
fDownControl = nil;
mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefUpControl ), plRefFlags::kActiveRef );
mgr->ReadKeyNotifyMe( s, TRACKED_NEW plGenRefMsg( GetKey(), plRefMsg::kOnCreate, -1, kRefDownControl ), plRefFlags::kActiveRef );
s->ReadSwap( &fMin );
s->ReadSwap( &fMax );
s->ReadSwap( &fStep );
fValue = fMin;
}
void pfGUIUpDownPairMod::Write( hsStream *s, hsResMgr *mgr )
{
pfGUIValueCtrl::Write( s, mgr );
mgr->WriteKey( s, fUpControl->GetKey() );
mgr->WriteKey( s, fDownControl->GetKey() );
s->WriteSwap( fMin );
s->WriteSwap( fMax );
s->WriteSwap( fStep );
}
void pfGUIUpDownPairMod::SetRange( hsScalar min, hsScalar max )
{
pfGUIValueCtrl::SetRange( min, max );
IUpdate();
}
void pfGUIUpDownPairMod::SetCurrValue( hsScalar v )
{
pfGUIValueCtrl::SetCurrValue( v );
IUpdate();
}