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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// pfGUIControl Handler Definitions //
// //
//////////////////////////////////////////////////////////////////////////////
#include "hsTypes.h"
#include "pfGUIControlHandlers.h"
#include "pfGUIControlMod.h"
#include "pfGUIDialogMod.h"
#include "plMessage/plConsoleMsg.h"
#include "plgDispatch.h"
#include "hsResMgr.h"
//// Writeable Stuff /////////////////////////////////////////////////////////
void pfGUICtrlProcWriteableObject::Write( pfGUICtrlProcWriteableObject *obj, hsStream *s )
{
if( obj != nil )
{
s->WriteSwap32( obj->fType );
obj->IWrite( s );
}
else
s->WriteSwap32( kNull );
}
pfGUICtrlProcWriteableObject *pfGUICtrlProcWriteableObject::Read( hsStream *s )
{
pfGUICtrlProcWriteableObject *obj;
UInt32 type = s->ReadSwap32();
switch( type )
{
case kConsoleCmd:
obj = TRACKED_NEW pfGUIConsoleCmdProc;
break;
case kPythonScript:
obj = TRACKED_NEW pfGUIPythonScriptProc;
break;
case kCloseDlg:
obj = TRACKED_NEW pfGUICloseDlgProc;
break;
case kNull:
return nil;
default:
hsAssert( false, "Invalid proc type in Read()" );
return nil;
}
obj->IRead( s );
return obj;
}
//////////////////////////////////////////////////////////////////////////////
//// Predefined Exportables //////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//// pfGUIConsoleCmdProc /////////////////////////////////////////////////////
pfGUIConsoleCmdProc::pfGUIConsoleCmdProc() : pfGUICtrlProcWriteableObject( kConsoleCmd )
{
fCommand = nil;
}
pfGUIConsoleCmdProc::pfGUIConsoleCmdProc( const char *cmd )
: pfGUICtrlProcWriteableObject( kConsoleCmd )
{
fCommand = nil;
SetCommand( cmd );
}
pfGUIConsoleCmdProc::~pfGUIConsoleCmdProc()
{
delete [] fCommand;
}
void pfGUIConsoleCmdProc::IRead( hsStream *s )
{
int i = s->ReadSwap32();
if( i > 0 )
{
fCommand = TRACKED_NEW char[ i + 1 ];
memset( fCommand, 0, i + 1 );
s->Read( i, fCommand );
}
else
fCommand = nil;
}
void pfGUIConsoleCmdProc::IWrite( hsStream *s )
{
if( fCommand != nil )
{
s->WriteSwap32( strlen( fCommand ) );
s->Write( strlen( fCommand ), fCommand );
}
else
s->WriteSwap32( 0 );
}
void pfGUIConsoleCmdProc::DoSomething( pfGUIControlMod *ctrl )
{
if( fCommand != nil )
{
plConsoleMsg *cMsg = TRACKED_NEW plConsoleMsg( plConsoleMsg::kExecuteLine, fCommand );
plgDispatch::MsgSend( cMsg );
}
}
void pfGUIConsoleCmdProc::SetCommand( const char *cmd )
{
delete [] fCommand;
if( cmd == nil )
fCommand = nil;
else
{
fCommand = TRACKED_NEW char[ strlen( cmd ) + 1 ];
memset( fCommand, 0, strlen( cmd ) + 1 );
strcpy( fCommand, cmd );
}
}
//// pfGUIPythonScriptProc ///////////////////////////////////////////////////
pfGUIPythonScriptProc::pfGUIPythonScriptProc() : pfGUICtrlProcWriteableObject( kPythonScript )
{
}
pfGUIPythonScriptProc::~pfGUIPythonScriptProc()
{
}
void pfGUIPythonScriptProc::IRead( hsStream *s )
{
}
void pfGUIPythonScriptProc::IWrite( hsStream *s )
{
}
void pfGUIPythonScriptProc::DoSomething( pfGUIControlMod *ctrl )
{
}
//////////////////////////////////////////////////////////////////////////////
//// Simple Runtime Ones /////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
void pfGUICloseDlgProc::DoSomething( pfGUIControlMod *ctrl )
{
ctrl->GetOwnerDlg()->Hide();
}