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125 lines
4.6 KiB
125 lines
4.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef _pyColor_h_ |
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#define _pyColor_h_ |
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////////////////////////////////////////////////////////////////////// |
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// |
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// pyColor - the wrapper class for hsColorRGBA structure |
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// |
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////////////////////////////////////////////////////////////////////// |
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#include "hsColorRGBA.h" |
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#include <python.h> |
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#include "pyGlueHelpers.h" |
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class pyColor |
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{ |
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private: |
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hsColorRGBA fColor; |
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protected: |
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pyColor(hsScalar r=0.0f, hsScalar g=0.0f, hsScalar b=0.0f, hsScalar a=0.0f); |
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pyColor(hsColorRGBA color); |
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public: |
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// required functions for PyObject interoperability |
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PYTHON_CLASS_NEW_FRIEND(ptColor); |
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PYTHON_CLASS_NEW_DEFINITION; |
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static PyObject *New(hsScalar red, hsScalar green, hsScalar blue, hsScalar alpha = 0.0f); |
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static PyObject *New(const hsColorRGBA & color); |
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PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyColor object |
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PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyColor); // converts a PyObject to a pyColor (throws error if not correct type) |
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static void AddPlasmaClasses(PyObject *m); |
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// non-python interface |
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hsColorRGBA getColor() { return fColor; } |
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void setColor(hsColorRGBA color) { fColor = color; } |
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// python get attributes helpers |
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hsScalar getRed() const { return fColor.r; } |
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hsScalar getGreen() const { return fColor.g; } |
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hsScalar getBlue() const { return fColor.b; } |
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hsScalar getAlpha() const { return fColor.a; } |
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// python set attributes helpers |
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void setRed(hsScalar red) { fColor.r = red; } |
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void setGreen(hsScalar green) { fColor.g = green; } |
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void setBlue(hsScalar blue) { fColor.b = blue; } |
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void setAlpha(hsScalar alpha) { fColor.a = alpha; } |
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// override the equals to operator |
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hsBool operator==(const pyColor &color) const |
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{ |
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return ((pyColor*)this)->getColor() == ((pyColor&)color).getColor(); |
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} |
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hsBool operator!=(const pyColor &color) const { return !(color == *this); } |
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// helper colors settings |
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void White() { fColor.Set(1.0,1.0,1.0,1.0); } |
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void Black() { fColor.Set(0.0,0.0,0.0,1.0); } |
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void Red() { fColor.Set(1.0,0.0,0.0,1.0); } |
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void Green() { fColor.Set(0.0,1.0,0.0,1.0); } |
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void Blue() { fColor.Set(0.0,0.0,1.0,1.0); } |
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void Magenta() { fColor.Set(1.0,0.0,1.0,1.0); } |
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void Cyan() { fColor.Set(0.0,1.0,1.0,1.0); } |
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void Yellow() { fColor.Set(1.0,1.0,0.0,1.0); } |
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void Brown() { fColor.Set(0.65, 0.165,0.165,1.0); } |
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void Gray() { fColor.Set(0.75, 0.75, 0.75, 1.0); } |
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void Orange() { fColor.Set(1.0, 0.5, 0.0, 1.0); } |
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void Pink() { fColor.Set(0.73, 0.56, 0.56, 1.0); } |
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void DarkBrown() { fColor.Set(0.36, 0.25, 0.20, 1.0); } |
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void DarkGreen() { fColor.Set(0.18, 0.31, 0.18, 1.0); } |
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void DarkPurple() { fColor.Set(0.53, 0.12, 0.47, 1.0); } |
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void NavyBlue() { fColor.Set(0.137,0.137,0.557,1.0); } |
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void Maroon() { fColor.Set(0.557,0.137,0.42, 1.0); } |
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void Tan() { fColor.Set(0.858,0.576,0.439,1.0); } |
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void SlateBlue() { fColor.Set(0.0, 0.495,1.0, 1.0); } |
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void SteelBlue() { fColor.Set(0.137,0.42, 0.557,1.0); } |
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}; |
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#endif // _pyColor_h_
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