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653 lines
19 KiB
653 lines
19 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#include "plCoordinateInterface.h" |
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#include "plDrawInterface.h" |
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#include "plSimulationInterface.h" |
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#include "plAudioInterface.h" |
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#include "pnMessage/plWarpMsg.h" |
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#include "pnMessage/plTimeMsg.h" |
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#include "pnMessage/plCorrectionMsg.h" |
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#include "pnMessage/plIntRefMsg.h" |
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#include "pnNetCommon/plSDLTypes.h" |
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#include "plSceneObject.h" |
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#include "hsResMgr.h" |
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#include "plgDispatch.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "hsStream.h" |
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#include "plProfile.h" |
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uint8_t plCoordinateInterface::fTransformPhase = plCoordinateInterface::kTransformPhaseNormal; |
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bool plCoordinateInterface::fDelayedTransformsEnabled = true; |
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plCoordinateInterface::plCoordinateInterface() |
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: fParent(nil), |
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fReason(kReasonUnknown) |
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{ |
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fLocalToParent.Reset(); |
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fParentToLocal.Reset(); |
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fLocalToWorld.Reset(); |
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fWorldToLocal.Reset(); |
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fState = 0; |
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} |
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plCoordinateInterface::~plCoordinateInterface() |
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{ |
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if( fParent ) |
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fParent->IRemoveChild(IGetOwner()); |
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int i; |
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for( i = fChildren.GetCount()-1; i >= 0; i-- ) |
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IRemoveChild(i); |
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} |
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void plCoordinateInterface::ISetSceneNode(plKey newNode) |
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{ |
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int i; |
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for( i = 0; i < fChildren.GetCount(); i++ ) |
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{ |
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if( fChildren[i] ) |
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fChildren[i]->SetSceneNode(newNode); |
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} |
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} |
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void plCoordinateInterface::ISetOwner(plSceneObject* so) |
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{ |
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plObjInterface::ISetOwner(so); |
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IDirtyTransform(); |
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fReason |= kReasonUnknown; |
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} |
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void plCoordinateInterface::ISetParent(plCoordinateInterface* par) |
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{ |
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fParent = par; |
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// This won't have any effect if my owner is NetGroupConstant |
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if( fParent ) |
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ISetNetGroupRecur(fParent->GetNetGroup()); |
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IDirtyTransform(); |
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fReason |= kReasonUnknown; |
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} |
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plCoordinateInterface* plCoordinateInterface::GetChild(int i) const |
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{ |
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return fChildren[i] ? fChildren[i]->GetVolatileCoordinateInterface() : nil; |
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} |
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void plCoordinateInterface::IRemoveChild(int i) |
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{ |
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if( fChildren[i] ) |
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{ |
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plCoordinateInterface* childCI = fChildren[i]->GetVolatileCoordinateInterface(); |
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if( childCI ) |
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childCI->ISetParent(nil); |
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} |
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fChildren.Remove(i); |
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} |
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void plCoordinateInterface::IRemoveChild(plSceneObject* child) |
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{ |
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int idx = fChildren.Find(child); |
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if( idx != fChildren.kMissingIndex ) |
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IRemoveChild(idx); |
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} |
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void plCoordinateInterface::ISetChild(plSceneObject* child, int which) |
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{ |
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hsAssert(child, "Setting a nil child"); |
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plCoordinateInterface* childCI = child->GetVolatileCoordinateInterface(); |
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hsAssert(childCI, "Child with no coordinate interface"); |
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childCI->ISetParent(this); |
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if( which < 0 ) |
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which = fChildren.GetCount(); |
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fChildren.ExpandAndZero(which+1); |
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fChildren[which] = child; |
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// If we can't delay our transform update, neither can any of our parents. |
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if (!childCI->GetProperty(kDelayedTransformEval)) |
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{ |
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plCoordinateInterface *current = childCI->GetParent(); |
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while (current) |
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{ |
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current->SetProperty(kDelayedTransformEval, false); |
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current = current->GetParent(); |
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} |
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} |
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} |
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void plCoordinateInterface::IAddChild(plSceneObject* child) |
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{ |
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ISetChild(child, -1); |
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} |
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void plCoordinateInterface::IAttachChild(plSceneObject* child, uint8_t flags) |
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{ |
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hsAssert(child, "Attaching a nil child"); |
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plCoordinateInterface* childCI = child->GetVolatileCoordinateInterface(); |
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hsAssert(childCI, "Owner without CoordinateInterface being attached"); |
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if (childCI->GetParent() == this) |
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return; // We're already attached! Who told us to do this? |
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hsMatrix44 l2w = childCI->GetLocalToWorld(); |
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hsMatrix44 w2l = childCI->GetWorldToLocal(); |
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if( childCI->GetParent() ) |
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childCI->GetParent()->IDetachChild(child, flags | kAboutToAttach); |
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childCI->IUnRegisterForTransformMessage(); |
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IAddChild(child); |
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if( flags & kMaintainWorldPosition ) |
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childCI->WarpToWorld(l2w,w2l); |
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} |
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void plCoordinateInterface::IDetachChild(plSceneObject* child, uint8_t flags) |
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{ |
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hsAssert(child, "Detaching a nil child"); |
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plCoordinateInterface* childCI = child->GetVolatileCoordinateInterface(); |
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hsAssert(childCI, "Owner without CoordinateInterface being attached"); |
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hsMatrix44 l2w = childCI->GetLocalToWorld(); |
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hsMatrix44 w2l = childCI->GetWorldToLocal(); |
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GetKey()->Release(child->GetKey()); |
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if( IGetOwner() && IGetOwner()->GetKey() ) |
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IGetOwner()->GetKey()->Release(child->GetKey()); |
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IRemoveChild(child); |
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if( flags & kMaintainWorldPosition ) |
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childCI->WarpToWorld(l2w,w2l); |
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// If the child was keeping us from delaying our transform, |
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// maybe we can, now that it's gone. |
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if (!childCI->GetProperty(kDelayedTransformEval)) |
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IUpdateDelayProp(); |
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} |
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/* |
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* A few notes on the delay transform properties... |
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* |
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* The kCanEverDelayTransform prop is independent of any parents/children. |
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* It means this particular node must always update its transform in response |
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* to a plTransformMsg. It is intended for objects with physics, because they |
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* need to be up-to-date before the simulationMgr updates the physical world. |
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* |
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* The kDelayedTransformEval prop is for nodes that are free of physics. (So no |
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* physical descendants either). If the property is set, we won't update our |
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* transform until AFTER the simulationMgr does its work. |
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* |
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* When we attach a child that can't delay its eval (at the moment), we recurse |
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* up to the root, turning off the kDelayedTransformEval prop as we go. When we |
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* remove such a child, we check if that child was the only reason we weren't |
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* delaying our transform. If so, we update ourself and tell our parent to check. |
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* |
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* BTW: The POINT of all this is that when we update our l2w transforms because |
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* we're animated, and then we update AGAIN after a parent node of ours involved |
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* in physics gets a slight nudge, the first update becomes pointless. The |
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* delay prop bookkeeping keeps us from doing the wasted calculations. And since |
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* nearly all bones on the avatar are in this exact situation, it's worth doing. |
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*/ |
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void plCoordinateInterface::IUpdateDelayProp() |
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{ |
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int i; |
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if (!GetProperty(kCanEverDelayTransform)) |
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return; |
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for (i = 0; i < GetNumChildren(); i++) |
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{ |
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// If we still have a child that needs the delay... |
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if (!GetChild(i)->GetProperty(kDelayedTransformEval)) |
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return; |
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} |
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// Cool, we can delay now, which means maybe our parent can too. |
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SetProperty(kDelayedTransformEval, true); |
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if (GetParent()) |
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GetParent()->IUpdateDelayProp(); |
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} |
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plCoordinateInterface* plCoordinateInterface::IGetRoot() |
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{ |
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return fParent ? fParent->IGetRoot() : this; |
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} |
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void plCoordinateInterface::IRegisterForTransformMessage(bool delayed) |
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{ |
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if( IGetOwner() ) |
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{ |
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if ((delayed || fTransformPhase == kTransformPhaseDelayed) && fDelayedTransformsEnabled) |
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plgDispatch::Dispatch()->RegisterForExactType(plDelayedTransformMsg::Index(), IGetOwner()->GetKey()); |
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else |
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plgDispatch::Dispatch()->RegisterForExactType(plTransformMsg::Index(), IGetOwner()->GetKey()); |
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} |
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} |
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void plCoordinateInterface::IUnRegisterForTransformMessage() |
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{ |
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if( IGetOwner() ) |
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plgDispatch::Dispatch()->UnRegisterForExactType(plTransformMsg::Index(), IGetOwner()->GetKey()); |
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} |
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void plCoordinateInterface::IDirtyTransform() |
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{ |
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fState |= kTransformDirty; |
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IGetRoot()->IRegisterForTransformMessage(GetProperty(kDelayedTransformEval)); |
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} |
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void plCoordinateInterface::MultTransformLocal(const hsMatrix44& move, const hsMatrix44& invMove) |
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{ |
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fReason |= kReasonUnknown; |
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fLocalToParent = move * fLocalToParent; |
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fParentToLocal = fParentToLocal * invMove; |
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IDirtyTransform(); |
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} |
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void plCoordinateInterface::SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) |
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{ |
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fReason |= kReasonUnknown; |
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if( fParent ) |
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{ |
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SetLocalToParent(fParent->GetWorldToLocal() * l2w, w2l * fParent->GetLocalToWorld()); |
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} |
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else |
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{ |
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SetLocalToParent(l2w, w2l); |
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} |
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} |
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void plCoordinateInterface::SetTransformPhysical(const hsMatrix44& l2w, const hsMatrix44& w2l) |
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{ |
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// since we use public interfaces to do the details |
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// AND those public interfaces could be called by anyone |
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// AND those public interfaces therefore have to set their own "reason" for the transform change |
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// THEREFORE: we need to preserve the "reason" flags before we call the public interfaces |
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// so that we don't get reasonPhysics + reasonUnknown, just reasonPhysics |
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uint16_t oldReason = fReason; |
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if( fParent ) |
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{ |
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SetLocalToParent(fParent->GetWorldToLocal() * l2w, w2l * fParent->GetLocalToWorld()); |
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} |
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else |
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{ |
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SetLocalToParent(l2w, w2l); |
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} |
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fReason = oldReason | kReasonPhysics; |
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} |
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uint16_t plCoordinateInterface::GetReasons() |
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{ |
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return fReason; |
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} |
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void plCoordinateInterface::ClearReasons() |
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{ |
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fReason = 0; |
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} |
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void plCoordinateInterface::SetLocalToParent(const hsMatrix44& l2p, const hsMatrix44& p2l) |
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{ |
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fReason |= kReasonUnknown; |
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fLocalToParent = l2p; |
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fParentToLocal = p2l; |
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IDirtyTransform(); |
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} |
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void plCoordinateInterface::WarpToLocal(const hsMatrix44& l2p, const hsMatrix44& p2l) |
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{ |
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fReason |= kReasonUnknown; |
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SetLocalToParent(l2p, p2l); |
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// update physical state when an object is warped |
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if (IGetOwner()) |
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IGetOwner()->DirtySynchState(kSDLPhysical, 0); |
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} |
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void plCoordinateInterface::WarpToWorld(const hsMatrix44& l2w, const hsMatrix44& w2l) |
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{ |
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fReason |= kReasonUnknown; |
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if( fParent ) |
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{ |
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hsMatrix44 l2p = fParent->GetWorldToLocal() * l2w; |
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hsMatrix44 p2l = w2l * fParent->GetLocalToWorld(); |
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WarpToLocal(l2p, p2l); |
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} |
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else |
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{ |
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WarpToLocal(l2w, w2l); |
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} |
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} |
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plProfile_CreateCounter("CITrans", "Object", CITrans); |
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plProfile_CreateCounter(" CIRecalc", "Object", CIRecalc); |
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plProfile_CreateCounter(" CIDirty", "Object", CIDirty); |
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plProfile_CreateCounter(" CISet", "Object", CISet); |
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plProfile_CreateTimer("CITransT", "Object", CITransT); |
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plProfile_CreateTimer(" CIRecalcT", "Object", CIRecalcT); |
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plProfile_CreateTimer(" CIDirtyT", "Object", CIDirtyT); |
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plProfile_CreateTimer(" CISetT", "Object", CISetT); |
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static inline hsMatrix44 IMatrixMul34(const hsMatrix44& lhs, const hsMatrix44& rhs) |
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{ |
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hsMatrix44 ret; |
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ret.NotIdentity(); |
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ret.fMap[3][0] = ret.fMap[3][1] = ret.fMap[3][2] = 0; |
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ret.fMap[3][3] = 1.f; |
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ret.fMap[0][0] = lhs.fMap[0][0] * rhs.fMap[0][0] |
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+ lhs.fMap[0][1] * rhs.fMap[1][0] |
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+ lhs.fMap[0][2] * rhs.fMap[2][0]; |
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ret.fMap[0][1] = lhs.fMap[0][0] * rhs.fMap[0][1] |
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+ lhs.fMap[0][1] * rhs.fMap[1][1] |
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+ lhs.fMap[0][2] * rhs.fMap[2][1]; |
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ret.fMap[0][2] = lhs.fMap[0][0] * rhs.fMap[0][2] |
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+ lhs.fMap[0][1] * rhs.fMap[1][2] |
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+ lhs.fMap[0][2] * rhs.fMap[2][2]; |
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ret.fMap[0][3] = lhs.fMap[0][0] * rhs.fMap[0][3] |
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+ lhs.fMap[0][1] * rhs.fMap[1][3] |
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+ lhs.fMap[0][2] * rhs.fMap[2][3] |
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+ lhs.fMap[0][3]; |
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ret.fMap[1][0] = lhs.fMap[1][0] * rhs.fMap[0][0] |
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+ lhs.fMap[1][1] * rhs.fMap[1][0] |
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+ lhs.fMap[1][2] * rhs.fMap[2][0]; |
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ret.fMap[1][1] = lhs.fMap[1][0] * rhs.fMap[0][1] |
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+ lhs.fMap[1][1] * rhs.fMap[1][1] |
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+ lhs.fMap[1][2] * rhs.fMap[2][1]; |
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ret.fMap[1][2] = lhs.fMap[1][0] * rhs.fMap[0][2] |
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+ lhs.fMap[1][1] * rhs.fMap[1][2] |
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+ lhs.fMap[1][2] * rhs.fMap[2][2]; |
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ret.fMap[1][3] = lhs.fMap[1][0] * rhs.fMap[0][3] |
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+ lhs.fMap[1][1] * rhs.fMap[1][3] |
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+ lhs.fMap[1][2] * rhs.fMap[2][3] |
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+ lhs.fMap[1][3]; |
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ret.fMap[2][0] = lhs.fMap[2][0] * rhs.fMap[0][0] |
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+ lhs.fMap[2][1] * rhs.fMap[1][0] |
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+ lhs.fMap[2][2] * rhs.fMap[2][0]; |
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ret.fMap[2][1] = lhs.fMap[2][0] * rhs.fMap[0][1] |
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+ lhs.fMap[2][1] * rhs.fMap[1][1] |
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+ lhs.fMap[2][2] * rhs.fMap[2][1]; |
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ret.fMap[2][2] = lhs.fMap[2][0] * rhs.fMap[0][2] |
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+ lhs.fMap[2][1] * rhs.fMap[1][2] |
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+ lhs.fMap[2][2] * rhs.fMap[2][2]; |
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ret.fMap[2][3] = lhs.fMap[2][0] * rhs.fMap[0][3] |
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+ lhs.fMap[2][1] * rhs.fMap[1][3] |
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+ lhs.fMap[2][2] * rhs.fMap[2][3] |
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+ lhs.fMap[2][3]; |
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return ret; |
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} |
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void plCoordinateInterface::IRecalcTransforms() |
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{ |
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plProfile_IncCount(CIRecalc, 1); |
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plProfile_BeginTiming(CIRecalcT); |
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if( fParent ) |
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{ |
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fLocalToWorld = IMatrixMul34(fParent->GetLocalToWorld(), fLocalToParent); |
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fWorldToLocal = IMatrixMul34(fParentToLocal, fParent->GetWorldToLocal()); |
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} |
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else |
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{ |
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fLocalToWorld = fLocalToParent; |
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fWorldToLocal = fParentToLocal; |
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} |
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plProfile_EndTiming(CIRecalcT); |
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} |
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void plCoordinateInterface::ITransformChanged(bool force, uint16_t reasons, bool checkForDelay) |
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{ |
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plProfile_IncCount(CITrans, 1); |
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plProfile_BeginTiming(CITransT); |
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// inherit reasons for transform change from our parents |
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fReason |= reasons; |
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uint16_t propagateReasons = fReason; |
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bool process = !(checkForDelay && GetProperty(kDelayedTransformEval)) || !fDelayedTransformsEnabled; |
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if (process) |
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{ |
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if( fState & kTransformDirty ) |
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force = true; |
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} |
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if( force ) |
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{ |
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IRecalcTransforms(); |
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plProfile_IncCount(CISet, 1); |
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plProfile_BeginTiming(CISetT); |
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if( IGetOwner() ) |
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{ |
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IGetOwner()->ISetTransform(fLocalToWorld, fWorldToLocal); |
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} |
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plProfile_EndTiming(CISetT); |
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fState &= ~kTransformDirty; |
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} |
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plProfile_EndTiming(CITransT); |
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if (process) |
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{ |
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int i; |
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for( i = 0; i < fChildren.GetCount(); i++ ) |
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{ |
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if( fChildren[i] && fChildren[i]->GetVolatileCoordinateInterface() ) |
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fChildren[i]->GetVolatileCoordinateInterface()->ITransformChanged(force, propagateReasons, checkForDelay); |
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} |
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} |
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else if (force) |
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{ |
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plProfile_IncCount(CIDirty, 1); |
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plProfile_BeginTiming(CITransT); |
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// Our parent is dirty and we're bailing out on evaluating right now. |
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// Need to ensure we'll be evaluated in the delay pass |
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plProfile_BeginTiming(CIDirtyT); |
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IDirtyTransform(); |
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plProfile_EndTiming(CIDirtyT); |
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plProfile_EndTiming(CITransT); |
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} |
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} |
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void plCoordinateInterface::FlushTransform(bool fromRoot) |
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{ |
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if( fromRoot ) |
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IGetRoot()->ITransformChanged(false, 0, false); |
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else |
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ITransformChanged(false, 0, false); |
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} |
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void plCoordinateInterface::ISetNetGroupRecur(plNetGroupId netGroup) |
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{ |
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if( !IGetOwner() ) |
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return; |
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if( IGetOwner()->GetSynchFlags() & kHasConstantNetGroup ) |
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return; |
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IGetOwner()->plSynchedObject::SetNetGroup(netGroup); |
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int i; |
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for( i = 0; i < GetNumChildren(); i++ ) |
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{ |
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if( GetChild(i) ) |
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{ |
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GetChild(i)->ISetNetGroupRecur(netGroup); |
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} |
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} |
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} |
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void plCoordinateInterface::Read(hsStream* stream, hsResMgr* mgr) |
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{ |
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plObjInterface::Read(stream, mgr); |
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fLocalToParent.Read(stream); |
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fParentToLocal.Read(stream); |
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fLocalToWorld.Read(stream); |
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fWorldToLocal.Read(stream); |
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|
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int n = stream->ReadLE32(); |
|
int i; |
|
for( i = 0; i < n; i++ ) |
|
{ |
|
plIntRefMsg* refMsg = new plIntRefMsg(GetKey(), plRefMsg::kOnCreate, -1, plIntRefMsg::kChildObject); |
|
mgr->ReadKeyNotifyMe(stream,refMsg, plRefFlags::kPassiveRef); |
|
} |
|
} |
|
|
|
void plCoordinateInterface::Write(hsStream* stream, hsResMgr* mgr) |
|
{ |
|
plObjInterface::Write(stream, mgr); |
|
|
|
fLocalToParent.Write(stream); |
|
fParentToLocal.Write(stream); |
|
|
|
fLocalToWorld.Write(stream); |
|
fWorldToLocal.Write(stream); |
|
|
|
stream->WriteLE32(fChildren.GetCount()); |
|
int i; |
|
for( i = 0; i < fChildren.GetCount(); i++ ) |
|
mgr->WriteKey(stream, fChildren[i]); |
|
|
|
} |
|
|
|
bool plCoordinateInterface::MsgReceive(plMessage* msg) |
|
{ |
|
plIntRefMsg* intRefMsg; |
|
plCorrectionMsg* corrMsg; |
|
|
|
// warp message |
|
plWarpMsg* pWarpMsg = plWarpMsg::ConvertNoRef(msg); |
|
if (pWarpMsg) |
|
{ |
|
hsMatrix44 l2w = pWarpMsg->GetTransform(); |
|
hsMatrix44 inv; |
|
l2w.GetInverse(&inv); |
|
WarpToWorld(l2w,inv); |
|
if (pWarpMsg->GetWarpFlags() & plWarpMsg::kFlushTransform) |
|
ITransformChanged(false, kReasonUnknown, false); |
|
return true; |
|
} |
|
else if((intRefMsg = plIntRefMsg::ConvertNoRef(msg))) |
|
{ |
|
switch( intRefMsg->fType ) |
|
{ |
|
case plIntRefMsg::kChildObject: |
|
case plIntRefMsg::kChild: |
|
{ |
|
plSceneObject* co = nil; |
|
if( intRefMsg->fType == plIntRefMsg::kChildObject ) |
|
{ |
|
co = plSceneObject::ConvertNoRef(intRefMsg->GetRef()); |
|
} |
|
else |
|
{ |
|
plCoordinateInterface* ci = plCoordinateInterface::ConvertNoRef(intRefMsg->GetRef()); |
|
co = ci ? ci->IGetOwner() : nil; |
|
} |
|
if( intRefMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnReplace) ) |
|
{ |
|
ISetChild(co, intRefMsg->fWhich); |
|
} |
|
else if( intRefMsg->GetContext() & plRefMsg::kOnDestroy ) |
|
{ |
|
IRemoveChild(co); |
|
} |
|
else if( intRefMsg->GetContext() & plRefMsg::kOnRequest ) |
|
{ |
|
IAttachChild(co, kMaintainWorldPosition|kMaintainSceneNode); |
|
} |
|
else if( intRefMsg->GetContext() & plRefMsg::kOnRemove ) |
|
{ |
|
IDetachChild(co, kMaintainWorldPosition|kMaintainSceneNode); |
|
} |
|
} |
|
return true; |
|
default: |
|
break; |
|
} |
|
} |
|
else if((corrMsg = plCorrectionMsg::ConvertNoRef(msg))) |
|
{ |
|
SetTransformPhysical(corrMsg->fLocalToWorld, corrMsg->fWorldToLocal); |
|
|
|
if(corrMsg->fDirtySynch) |
|
{ |
|
if (IGetOwner()) |
|
IGetOwner()->DirtySynchState(kSDLPhysical, 0); |
|
} |
|
|
|
return true; |
|
} |
|
|
|
return plObjInterface::MsgReceive(msg); |
|
} |
|
|
|
|
|
|