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1375 lines
44 KiB
1375 lines
44 KiB
#include "Python.h" |
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#ifdef WITH_PYMALLOC |
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|
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/* An object allocator for Python. |
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|
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Here is an introduction to the layers of the Python memory architecture, |
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showing where the object allocator is actually used (layer +2), It is |
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called for every object allocation and deallocation (PyObject_New/Del), |
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unless the object-specific allocators implement a proprietary allocation |
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scheme (ex.: ints use a simple free list). This is also the place where |
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the cyclic garbage collector operates selectively on container objects. |
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Object-specific allocators |
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_____ ______ ______ ________ |
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[ int ] [ dict ] [ list ] ... [ string ] Python core | |
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+3 | <----- Object-specific memory -----> | <-- Non-object memory --> | |
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_______________________________ | | |
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[ Python's object allocator ] | | |
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+2 | ####### Object memory ####### | <------ Internal buffers ------> | |
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______________________________________________________________ | |
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[ Python's raw memory allocator (PyMem_ API) ] | |
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+1 | <----- Python memory (under PyMem manager's control) ------> | | |
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__________________________________________________________________ |
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[ Underlying general-purpose allocator (ex: C library malloc) ] |
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0 | <------ Virtual memory allocated for the python process -------> | |
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========================================================================= |
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_______________________________________________________________________ |
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[ OS-specific Virtual Memory Manager (VMM) ] |
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-1 | <--- Kernel dynamic storage allocation & management (page-based) ---> | |
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__________________________________ __________________________________ |
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[ ] [ ] |
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-2 | <-- Physical memory: ROM/RAM --> | | <-- Secondary storage (swap) --> | |
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*/ |
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/*==========================================================================*/ |
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|
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/* A fast, special-purpose memory allocator for small blocks, to be used |
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on top of a general-purpose malloc -- heavily based on previous art. */ |
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|
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/* Vladimir Marangozov -- August 2000 */ |
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/* |
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* "Memory management is where the rubber meets the road -- if we do the wrong |
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* thing at any level, the results will not be good. And if we don't make the |
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* levels work well together, we are in serious trouble." (1) |
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* |
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* (1) Paul R. Wilson, Mark S. Johnstone, Michael Neely, and David Boles, |
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* "Dynamic Storage Allocation: A Survey and Critical Review", |
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* in Proc. 1995 Int'l. Workshop on Memory Management, September 1995. |
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*/ |
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/* #undef WITH_MEMORY_LIMITS */ /* disable mem limit checks */ |
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/*==========================================================================*/ |
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/* |
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* Allocation strategy abstract: |
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* |
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* For small requests, the allocator sub-allocates <Big> blocks of memory. |
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* Requests greater than 256 bytes are routed to the system's allocator. |
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* |
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* Small requests are grouped in size classes spaced 8 bytes apart, due |
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* to the required valid alignment of the returned address. Requests of |
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* a particular size are serviced from memory pools of 4K (one VMM page). |
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* Pools are fragmented on demand and contain free lists of blocks of one |
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* particular size class. In other words, there is a fixed-size allocator |
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* for each size class. Free pools are shared by the different allocators |
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* thus minimizing the space reserved for a particular size class. |
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* |
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* This allocation strategy is a variant of what is known as "simple |
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* segregated storage based on array of free lists". The main drawback of |
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* simple segregated storage is that we might end up with lot of reserved |
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* memory for the different free lists, which degenerate in time. To avoid |
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* this, we partition each free list in pools and we share dynamically the |
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* reserved space between all free lists. This technique is quite efficient |
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* for memory intensive programs which allocate mainly small-sized blocks. |
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* |
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* For small requests we have the following table: |
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* |
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* Request in bytes Size of allocated block Size class idx |
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* ---------------------------------------------------------------- |
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* 1-8 8 0 |
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* 9-16 16 1 |
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* 17-24 24 2 |
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* 25-32 32 3 |
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* 33-40 40 4 |
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* 41-48 48 5 |
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* 49-56 56 6 |
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* 57-64 64 7 |
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* 65-72 72 8 |
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* ... ... ... |
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* 241-248 248 30 |
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* 249-256 256 31 |
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* |
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* 0, 257 and up: routed to the underlying allocator. |
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*/ |
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/*==========================================================================*/ |
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/* |
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* -- Main tunable settings section -- |
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*/ |
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/* |
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* Alignment of addresses returned to the user. 8-bytes alignment works |
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* on most current architectures (with 32-bit or 64-bit address busses). |
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* The alignment value is also used for grouping small requests in size |
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* classes spaced ALIGNMENT bytes apart. |
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* |
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* You shouldn't change this unless you know what you are doing. |
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*/ |
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#define ALIGNMENT 8 /* must be 2^N */ |
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#define ALIGNMENT_SHIFT 3 |
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#define ALIGNMENT_MASK (ALIGNMENT - 1) |
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/* Return the number of bytes in size class I, as a uint. */ |
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#define INDEX2SIZE(I) (((uint)(I) + 1) << ALIGNMENT_SHIFT) |
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/* |
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* Max size threshold below which malloc requests are considered to be |
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* small enough in order to use preallocated memory pools. You can tune |
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* this value according to your application behaviour and memory needs. |
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* |
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* The following invariants must hold: |
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* 1) ALIGNMENT <= SMALL_REQUEST_THRESHOLD <= 256 |
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* 2) SMALL_REQUEST_THRESHOLD is evenly divisible by ALIGNMENT |
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* |
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* Although not required, for better performance and space efficiency, |
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* it is recommended that SMALL_REQUEST_THRESHOLD is set to a power of 2. |
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*/ |
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#define SMALL_REQUEST_THRESHOLD 256 |
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#define NB_SMALL_SIZE_CLASSES (SMALL_REQUEST_THRESHOLD / ALIGNMENT) |
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/* |
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* The system's VMM page size can be obtained on most unices with a |
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* getpagesize() call or deduced from various header files. To make |
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* things simpler, we assume that it is 4K, which is OK for most systems. |
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* It is probably better if this is the native page size, but it doesn't |
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* have to be. In theory, if SYSTEM_PAGE_SIZE is larger than the native page |
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* size, then `POOL_ADDR(p)->arenaindex' could rarely cause a segmentation |
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* violation fault. 4K is apparently OK for all the platforms that python |
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* currently targets. |
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*/ |
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#define SYSTEM_PAGE_SIZE (4 * 1024) |
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#define SYSTEM_PAGE_SIZE_MASK (SYSTEM_PAGE_SIZE - 1) |
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/* |
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* Maximum amount of memory managed by the allocator for small requests. |
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*/ |
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#ifdef WITH_MEMORY_LIMITS |
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#ifndef SMALL_MEMORY_LIMIT |
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#define SMALL_MEMORY_LIMIT (64 * 1024 * 1024) /* 64 MB -- more? */ |
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#endif |
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#endif |
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/* |
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* The allocator sub-allocates <Big> blocks of memory (called arenas) aligned |
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* on a page boundary. This is a reserved virtual address space for the |
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* current process (obtained through a malloc call). In no way this means |
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* that the memory arenas will be used entirely. A malloc(<Big>) is usually |
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* an address range reservation for <Big> bytes, unless all pages within this |
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* space are referenced subsequently. So malloc'ing big blocks and not using |
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* them does not mean "wasting memory". It's an addressable range wastage... |
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* |
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* Therefore, allocating arenas with malloc is not optimal, because there is |
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* some address space wastage, but this is the most portable way to request |
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* memory from the system across various platforms. |
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*/ |
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#define ARENA_SIZE (256 << 10) /* 256KB */ |
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#ifdef WITH_MEMORY_LIMITS |
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#define MAX_ARENAS (SMALL_MEMORY_LIMIT / ARENA_SIZE) |
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#endif |
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/* |
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* Size of the pools used for small blocks. Should be a power of 2, |
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* between 1K and SYSTEM_PAGE_SIZE, that is: 1k, 2k, 4k. |
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*/ |
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#define POOL_SIZE SYSTEM_PAGE_SIZE /* must be 2^N */ |
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#define POOL_SIZE_MASK SYSTEM_PAGE_SIZE_MASK |
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/* |
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* -- End of tunable settings section -- |
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*/ |
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/*==========================================================================*/ |
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/* |
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* Locking |
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* |
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* To reduce lock contention, it would probably be better to refine the |
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* crude function locking with per size class locking. I'm not positive |
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* however, whether it's worth switching to such locking policy because |
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* of the performance penalty it might introduce. |
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* |
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* The following macros describe the simplest (should also be the fastest) |
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* lock object on a particular platform and the init/fini/lock/unlock |
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* operations on it. The locks defined here are not expected to be recursive |
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* because it is assumed that they will always be called in the order: |
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* INIT, [LOCK, UNLOCK]*, FINI. |
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*/ |
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/* |
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* Python's threads are serialized, so object malloc locking is disabled. |
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*/ |
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#define SIMPLELOCK_DECL(lock) /* simple lock declaration */ |
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#define SIMPLELOCK_INIT(lock) /* allocate (if needed) and initialize */ |
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#define SIMPLELOCK_FINI(lock) /* free/destroy an existing lock */ |
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#define SIMPLELOCK_LOCK(lock) /* acquire released lock */ |
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#define SIMPLELOCK_UNLOCK(lock) /* release acquired lock */ |
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/* |
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* Basic types |
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* I don't care if these are defined in <sys/types.h> or elsewhere. Axiom. |
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*/ |
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#undef uchar |
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#define uchar unsigned char /* assuming == 8 bits */ |
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#undef uint |
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#define uint unsigned int /* assuming >= 16 bits */ |
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#undef ulong |
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#define ulong unsigned long /* assuming >= 32 bits */ |
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#undef uptr |
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#define uptr Py_uintptr_t |
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/* When you say memory, my mind reasons in terms of (pointers to) blocks */ |
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typedef uchar block; |
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/* Pool for small blocks. */ |
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struct pool_header { |
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union { block *_padding; |
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uint count; } ref; /* number of allocated blocks */ |
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block *freeblock; /* pool's free list head */ |
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struct pool_header *nextpool; /* next pool of this size class */ |
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struct pool_header *prevpool; /* previous pool "" */ |
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uint arenaindex; /* index into arenas of base adr */ |
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uint szidx; /* block size class index */ |
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uint nextoffset; /* bytes to virgin block */ |
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uint maxnextoffset; /* largest valid nextoffset */ |
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}; |
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typedef struct pool_header *poolp; |
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#undef ROUNDUP |
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#define ROUNDUP(x) (((x) + ALIGNMENT_MASK) & ~ALIGNMENT_MASK) |
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#define POOL_OVERHEAD ROUNDUP(sizeof(struct pool_header)) |
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#define DUMMY_SIZE_IDX 0xffff /* size class of newly cached pools */ |
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/* Round pointer P down to the closest pool-aligned address <= P, as a poolp */ |
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#define POOL_ADDR(P) ((poolp)((uptr)(P) & ~(uptr)POOL_SIZE_MASK)) |
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/* Return total number of blocks in pool of size index I, as a uint. */ |
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#define NUMBLOCKS(I) ((uint)(POOL_SIZE - POOL_OVERHEAD) / INDEX2SIZE(I)) |
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/*==========================================================================*/ |
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/* |
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* This malloc lock |
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*/ |
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SIMPLELOCK_DECL(_malloc_lock) |
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#define LOCK() SIMPLELOCK_LOCK(_malloc_lock) |
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#define UNLOCK() SIMPLELOCK_UNLOCK(_malloc_lock) |
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#define LOCK_INIT() SIMPLELOCK_INIT(_malloc_lock) |
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#define LOCK_FINI() SIMPLELOCK_FINI(_malloc_lock) |
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|
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/* |
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* Pool table -- headed, circular, doubly-linked lists of partially used pools. |
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|
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This is involved. For an index i, usedpools[i+i] is the header for a list of |
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all partially used pools holding small blocks with "size class idx" i. So |
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usedpools[0] corresponds to blocks of size 8, usedpools[2] to blocks of size |
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16, and so on: index 2*i <-> blocks of size (i+1)<<ALIGNMENT_SHIFT. |
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Pools are carved off the current arena highwater mark (file static arenabase) |
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as needed. Once carved off, a pool is in one of three states forever after: |
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|
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used == partially used, neither empty nor full |
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At least one block in the pool is currently allocated, and at least one |
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block in the pool is not currently allocated (note this implies a pool |
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has room for at least two blocks). |
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This is a pool's initial state, as a pool is created only when malloc |
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needs space. |
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The pool holds blocks of a fixed size, and is in the circular list headed |
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at usedpools[i] (see above). It's linked to the other used pools of the |
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same size class via the pool_header's nextpool and prevpool members. |
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If all but one block is currently allocated, a malloc can cause a |
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transition to the full state. If all but one block is not currently |
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allocated, a free can cause a transition to the empty state. |
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|
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full == all the pool's blocks are currently allocated |
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On transition to full, a pool is unlinked from its usedpools[] list. |
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It's not linked to from anything then anymore, and its nextpool and |
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prevpool members are meaningless until it transitions back to used. |
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A free of a block in a full pool puts the pool back in the used state. |
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Then it's linked in at the front of the appropriate usedpools[] list, so |
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that the next allocation for its size class will reuse the freed block. |
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|
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empty == all the pool's blocks are currently available for allocation |
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On transition to empty, a pool is unlinked from its usedpools[] list, |
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and linked to the front of the (file static) singly-linked freepools list, |
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via its nextpool member. The prevpool member has no meaning in this case. |
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Empty pools have no inherent size class: the next time a malloc finds |
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an empty list in usedpools[], it takes the first pool off of freepools. |
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If the size class needed happens to be the same as the size class the pool |
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last had, some pool initialization can be skipped. |
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|
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Block Management |
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|
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Blocks within pools are again carved out as needed. pool->freeblock points to |
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the start of a singly-linked list of free blocks within the pool. When a |
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block is freed, it's inserted at the front of its pool's freeblock list. Note |
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that the available blocks in a pool are *not* linked all together when a pool |
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is initialized. Instead only "the first two" (lowest addresses) blocks are |
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set up, returning the first such block, and setting pool->freeblock to a |
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one-block list holding the second such block. This is consistent with that |
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pymalloc strives at all levels (arena, pool, and block) never to touch a piece |
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of memory until it's actually needed. |
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|
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So long as a pool is in the used state, we're certain there *is* a block |
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available for allocating, and pool->freeblock is not NULL. If pool->freeblock |
|
points to the end of the free list before we've carved the entire pool into |
|
blocks, that means we simply haven't yet gotten to one of the higher-address |
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blocks. The offset from the pool_header to the start of "the next" virgin |
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block is stored in the pool_header nextoffset member, and the largest value |
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of nextoffset that makes sense is stored in the maxnextoffset member when a |
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pool is initialized. All the blocks in a pool have been passed out at least |
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once when and only when nextoffset > maxnextoffset. |
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|
|
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Major obscurity: While the usedpools vector is declared to have poolp |
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entries, it doesn't really. It really contains two pointers per (conceptual) |
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poolp entry, the nextpool and prevpool members of a pool_header. The |
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excruciating initialization code below fools C so that |
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|
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usedpool[i+i] |
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|
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"acts like" a genuine poolp, but only so long as you only reference its |
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nextpool and prevpool members. The "- 2*sizeof(block *)" gibberish is |
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compensating for that a pool_header's nextpool and prevpool members |
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immediately follow a pool_header's first two members: |
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|
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union { block *_padding; |
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uint count; } ref; |
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block *freeblock; |
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|
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each of which consume sizeof(block *) bytes. So what usedpools[i+i] really |
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contains is a fudged-up pointer p such that *if* C believes it's a poolp |
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pointer, then p->nextpool and p->prevpool are both p (meaning that the headed |
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circular list is empty). |
|
|
|
It's unclear why the usedpools setup is so convoluted. It could be to |
|
minimize the amount of cache required to hold this heavily-referenced table |
|
(which only *needs* the two interpool pointer members of a pool_header). OTOH, |
|
referencing code has to remember to "double the index" and doing so isn't |
|
free, usedpools[0] isn't a strictly legal pointer, and we're crucially relying |
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on that C doesn't insert any padding anywhere in a pool_header at or before |
|
the prevpool member. |
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**************************************************************************** */ |
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|
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#define PTA(x) ((poolp )((uchar *)&(usedpools[2*(x)]) - 2*sizeof(block *))) |
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#define PT(x) PTA(x), PTA(x) |
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|
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static poolp usedpools[2 * ((NB_SMALL_SIZE_CLASSES + 7) / 8) * 8] = { |
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PT(0), PT(1), PT(2), PT(3), PT(4), PT(5), PT(6), PT(7) |
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#if NB_SMALL_SIZE_CLASSES > 8 |
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, PT(8), PT(9), PT(10), PT(11), PT(12), PT(13), PT(14), PT(15) |
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#if NB_SMALL_SIZE_CLASSES > 16 |
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, PT(16), PT(17), PT(18), PT(19), PT(20), PT(21), PT(22), PT(23) |
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#if NB_SMALL_SIZE_CLASSES > 24 |
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, PT(24), PT(25), PT(26), PT(27), PT(28), PT(29), PT(30), PT(31) |
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#if NB_SMALL_SIZE_CLASSES > 32 |
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, PT(32), PT(33), PT(34), PT(35), PT(36), PT(37), PT(38), PT(39) |
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#if NB_SMALL_SIZE_CLASSES > 40 |
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, PT(40), PT(41), PT(42), PT(43), PT(44), PT(45), PT(46), PT(47) |
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#if NB_SMALL_SIZE_CLASSES > 48 |
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, PT(48), PT(49), PT(50), PT(51), PT(52), PT(53), PT(54), PT(55) |
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#if NB_SMALL_SIZE_CLASSES > 56 |
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, PT(56), PT(57), PT(58), PT(59), PT(60), PT(61), PT(62), PT(63) |
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#endif /* NB_SMALL_SIZE_CLASSES > 56 */ |
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#endif /* NB_SMALL_SIZE_CLASSES > 48 */ |
|
#endif /* NB_SMALL_SIZE_CLASSES > 40 */ |
|
#endif /* NB_SMALL_SIZE_CLASSES > 32 */ |
|
#endif /* NB_SMALL_SIZE_CLASSES > 24 */ |
|
#endif /* NB_SMALL_SIZE_CLASSES > 16 */ |
|
#endif /* NB_SMALL_SIZE_CLASSES > 8 */ |
|
}; |
|
|
|
/* |
|
* Free (cached) pools |
|
*/ |
|
static poolp freepools = NULL; /* free list for cached pools */ |
|
|
|
/*==========================================================================*/ |
|
/* Arena management. */ |
|
|
|
/* arenas is a vector of arena base addresses, in order of allocation time. |
|
* arenas currently contains narenas entries, and has space allocated |
|
* for at most maxarenas entries. |
|
* |
|
* CAUTION: See the long comment block about thread safety in new_arena(): |
|
* the code currently relies in deep ways on that this vector only grows, |
|
* and only grows by appending at the end. For now we never return an arena |
|
* to the OS. |
|
*/ |
|
static uptr *volatile arenas = NULL; /* the pointer itself is volatile */ |
|
static volatile uint narenas = 0; |
|
static uint maxarenas = 0; |
|
|
|
/* Number of pools still available to be allocated in the current arena. */ |
|
static uint nfreepools = 0; |
|
|
|
/* Free space start address in current arena. This is pool-aligned. */ |
|
static block *arenabase = NULL; |
|
|
|
/* Allocate a new arena and return its base address. If we run out of |
|
* memory, return NULL. |
|
*/ |
|
static block * |
|
new_arena(void) |
|
{ |
|
uint excess; /* number of bytes above pool alignment */ |
|
block *bp = (block *)malloc(ARENA_SIZE); |
|
if (bp == NULL) |
|
return NULL; |
|
|
|
#ifdef PYMALLOC_DEBUG |
|
if (Py_GETENV("PYTHONMALLOCSTATS")) |
|
_PyObject_DebugMallocStats(); |
|
#endif |
|
|
|
/* arenabase <- first pool-aligned address in the arena |
|
nfreepools <- number of whole pools that fit after alignment */ |
|
arenabase = bp; |
|
nfreepools = ARENA_SIZE / POOL_SIZE; |
|
assert(POOL_SIZE * nfreepools == ARENA_SIZE); |
|
excess = (uint) ((Py_uintptr_t)bp & POOL_SIZE_MASK); |
|
if (excess != 0) { |
|
--nfreepools; |
|
arenabase += POOL_SIZE - excess; |
|
} |
|
|
|
/* Make room for a new entry in the arenas vector. */ |
|
if (arenas == NULL) { |
|
assert(narenas == 0 && maxarenas == 0); |
|
arenas = (uptr *)malloc(16 * sizeof(*arenas)); |
|
if (arenas == NULL) |
|
goto error; |
|
maxarenas = 16; |
|
} |
|
else if (narenas == maxarenas) { |
|
/* Grow arenas. |
|
* |
|
* Exceedingly subtle: Someone may be calling the pymalloc |
|
* free via PyMem_{DEL, Del, FREE, Free} without holding the |
|
*.GIL. Someone else may simultaneously be calling the |
|
* pymalloc malloc while holding the GIL via, e.g., |
|
* PyObject_New. Now the pymalloc free may index into arenas |
|
* for an address check, while the pymalloc malloc calls |
|
* new_arena and we end up here to grow a new arena *and* |
|
* grow the arenas vector. If the value for arenas pymalloc |
|
* free picks up "vanishes" during this resize, anything may |
|
* happen, and it would be an incredibly rare bug. Therefore |
|
* the code here takes great pains to make sure that, at every |
|
* moment, arenas always points to an intact vector of |
|
* addresses. It doesn't matter whether arenas points to a |
|
* wholly up-to-date vector when pymalloc free checks it in |
|
* this case, because the only legal (and that even this is |
|
* legal is debatable) way to call PyMem_{Del, etc} while not |
|
* holding the GIL is if the memory being released is not |
|
* object memory, i.e. if the address check in pymalloc free |
|
* is supposed to fail. Having an incomplete vector can't |
|
* make a supposed-to-fail case succeed by mistake (it could |
|
* only make a supposed-to-succeed case fail by mistake). |
|
* |
|
* In addition, without a lock we can't know for sure when |
|
* an old vector is no longer referenced, so we simply let |
|
* old vectors leak. |
|
* |
|
* And on top of that, since narenas and arenas can't be |
|
* changed as-a-pair atomically without a lock, we're also |
|
* careful to declare them volatile and ensure that we change |
|
* arenas first. This prevents another thread from picking |
|
* up an narenas value too large for the arenas value it |
|
* reads up (arenas never shrinks). |
|
* |
|
* Read the above 50 times before changing anything in this |
|
* block. |
|
*/ |
|
uptr *p; |
|
uint newmax = maxarenas << 1; |
|
if (newmax <= maxarenas) /* overflow */ |
|
goto error; |
|
p = (uptr *)malloc(newmax * sizeof(*arenas)); |
|
if (p == NULL) |
|
goto error; |
|
memcpy(p, arenas, narenas * sizeof(*arenas)); |
|
arenas = p; /* old arenas deliberately leaked */ |
|
maxarenas = newmax; |
|
} |
|
|
|
/* Append the new arena address to arenas. */ |
|
assert(narenas < maxarenas); |
|
arenas[narenas] = (uptr)bp; |
|
++narenas; /* can't overflow, since narenas < maxarenas before */ |
|
return bp; |
|
|
|
error: |
|
free(bp); |
|
nfreepools = 0; |
|
return NULL; |
|
} |
|
|
|
/* Return true if and only if P is an address that was allocated by |
|
* pymalloc. I must be the index into arenas that the address claims |
|
* to come from. |
|
* |
|
* Tricky: Letting B be the arena base address in arenas[I], P belongs to the |
|
* arena if and only if |
|
* B <= P < B + ARENA_SIZE |
|
* Subtracting B throughout, this is true iff |
|
* 0 <= P-B < ARENA_SIZE |
|
* By using unsigned arithmetic, the "0 <=" half of the test can be skipped. |
|
* |
|
* Obscure: A PyMem "free memory" function can call the pymalloc free or |
|
* realloc before the first arena has been allocated. arenas is still |
|
* NULL in that case. We're relying on that narenas is also 0 in that case, |
|
* so the (I) < narenas must be false, saving us from trying to index into |
|
* a NULL arenas. |
|
*/ |
|
#define ADDRESS_IN_RANGE(P, I) \ |
|
((I) < narenas && (uptr)(P) - arenas[I] < (uptr)ARENA_SIZE) |
|
|
|
/*==========================================================================*/ |
|
|
|
/* malloc. Note that nbytes==0 tries to return a non-NULL pointer, distinct |
|
* from all other currently live pointers. This may not be possible. |
|
*/ |
|
|
|
/* |
|
* The basic blocks are ordered by decreasing execution frequency, |
|
* which minimizes the number of jumps in the most common cases, |
|
* improves branching prediction and instruction scheduling (small |
|
* block allocations typically result in a couple of instructions). |
|
* Unless the optimizer reorders everything, being too smart... |
|
*/ |
|
|
|
#undef PyObject_Malloc |
|
void * |
|
PyObject_Malloc(size_t nbytes) |
|
{ |
|
block *bp; |
|
poolp pool; |
|
poolp next; |
|
uint size; |
|
|
|
/* |
|
* This implicitly redirects malloc(0). |
|
*/ |
|
if ((nbytes - 1) < SMALL_REQUEST_THRESHOLD) { |
|
LOCK(); |
|
/* |
|
* Most frequent paths first |
|
*/ |
|
size = (uint )(nbytes - 1) >> ALIGNMENT_SHIFT; |
|
pool = usedpools[size + size]; |
|
if (pool != pool->nextpool) { |
|
/* |
|
* There is a used pool for this size class. |
|
* Pick up the head block of its free list. |
|
*/ |
|
++pool->ref.count; |
|
bp = pool->freeblock; |
|
assert(bp != NULL); |
|
if ((pool->freeblock = *(block **)bp) != NULL) { |
|
UNLOCK(); |
|
return (void *)bp; |
|
} |
|
/* |
|
* Reached the end of the free list, try to extend it |
|
*/ |
|
if (pool->nextoffset <= pool->maxnextoffset) { |
|
/* |
|
* There is room for another block |
|
*/ |
|
pool->freeblock = (block *)pool + |
|
pool->nextoffset; |
|
pool->nextoffset += INDEX2SIZE(size); |
|
*(block **)(pool->freeblock) = NULL; |
|
UNLOCK(); |
|
return (void *)bp; |
|
} |
|
/* |
|
* Pool is full, unlink from used pools |
|
*/ |
|
next = pool->nextpool; |
|
pool = pool->prevpool; |
|
next->prevpool = pool; |
|
pool->nextpool = next; |
|
UNLOCK(); |
|
return (void *)bp; |
|
} |
|
/* |
|
* Try to get a cached free pool |
|
*/ |
|
pool = freepools; |
|
if (pool != NULL) { |
|
/* |
|
* Unlink from cached pools |
|
*/ |
|
freepools = pool->nextpool; |
|
init_pool: |
|
/* |
|
* Frontlink to used pools |
|
*/ |
|
next = usedpools[size + size]; /* == prev */ |
|
pool->nextpool = next; |
|
pool->prevpool = next; |
|
next->nextpool = pool; |
|
next->prevpool = pool; |
|
pool->ref.count = 1; |
|
if (pool->szidx == size) { |
|
/* |
|
* Luckily, this pool last contained blocks |
|
* of the same size class, so its header |
|
* and free list are already initialized. |
|
*/ |
|
bp = pool->freeblock; |
|
pool->freeblock = *(block **)bp; |
|
UNLOCK(); |
|
return (void *)bp; |
|
} |
|
/* |
|
* Initialize the pool header, set up the free list to |
|
* contain just the second block, and return the first |
|
* block. |
|
*/ |
|
pool->szidx = size; |
|
size = INDEX2SIZE(size); |
|
bp = (block *)pool + POOL_OVERHEAD; |
|
pool->nextoffset = POOL_OVERHEAD + (size << 1); |
|
pool->maxnextoffset = POOL_SIZE - size; |
|
pool->freeblock = bp + size; |
|
*(block **)(pool->freeblock) = NULL; |
|
UNLOCK(); |
|
return (void *)bp; |
|
} |
|
/* |
|
* Allocate new pool |
|
*/ |
|
if (nfreepools) { |
|
commit_pool: |
|
--nfreepools; |
|
pool = (poolp)arenabase; |
|
arenabase += POOL_SIZE; |
|
pool->arenaindex = narenas - 1; |
|
pool->szidx = DUMMY_SIZE_IDX; |
|
goto init_pool; |
|
} |
|
/* |
|
* Allocate new arena |
|
*/ |
|
#ifdef WITH_MEMORY_LIMITS |
|
if (!(narenas < MAX_ARENAS)) { |
|
UNLOCK(); |
|
goto redirect; |
|
} |
|
#endif |
|
bp = new_arena(); |
|
if (bp != NULL) |
|
goto commit_pool; |
|
UNLOCK(); |
|
goto redirect; |
|
} |
|
|
|
/* The small block allocator ends here. */ |
|
|
|
redirect: |
|
/* |
|
* Redirect the original request to the underlying (libc) allocator. |
|
* We jump here on bigger requests, on error in the code above (as a |
|
* last chance to serve the request) or when the max memory limit |
|
* has been reached. |
|
*/ |
|
if (nbytes == 0) |
|
nbytes = 1; |
|
return (void *)malloc(nbytes); |
|
} |
|
|
|
/* free */ |
|
|
|
#undef PyObject_Free |
|
void |
|
PyObject_Free(void *p) |
|
{ |
|
poolp pool; |
|
block *lastfree; |
|
poolp next, prev; |
|
uint size; |
|
|
|
if (p == NULL) /* free(NULL) has no effect */ |
|
return; |
|
|
|
pool = POOL_ADDR(p); |
|
if (ADDRESS_IN_RANGE(p, pool->arenaindex)) { |
|
/* We allocated this address. */ |
|
LOCK(); |
|
/* |
|
* Link p to the start of the pool's freeblock list. Since |
|
* the pool had at least the p block outstanding, the pool |
|
* wasn't empty (so it's already in a usedpools[] list, or |
|
* was full and is in no list -- it's not in the freeblocks |
|
* list in any case). |
|
*/ |
|
assert(pool->ref.count > 0); /* else it was empty */ |
|
*(block **)p = lastfree = pool->freeblock; |
|
pool->freeblock = (block *)p; |
|
if (lastfree) { |
|
/* |
|
* freeblock wasn't NULL, so the pool wasn't full, |
|
* and the pool is in a usedpools[] list. |
|
*/ |
|
if (--pool->ref.count != 0) { |
|
/* pool isn't empty: leave it in usedpools */ |
|
UNLOCK(); |
|
return; |
|
} |
|
/* |
|
* Pool is now empty: unlink from usedpools, and |
|
* link to the front of freepools. This ensures that |
|
* previously freed pools will be allocated later |
|
* (being not referenced, they are perhaps paged out). |
|
*/ |
|
next = pool->nextpool; |
|
prev = pool->prevpool; |
|
next->prevpool = prev; |
|
prev->nextpool = next; |
|
/* Link to freepools. This is a singly-linked list, |
|
* and pool->prevpool isn't used there. |
|
*/ |
|
pool->nextpool = freepools; |
|
freepools = pool; |
|
UNLOCK(); |
|
return; |
|
} |
|
/* |
|
* Pool was full, so doesn't currently live in any list: |
|
* link it to the front of the appropriate usedpools[] list. |
|
* This mimics LRU pool usage for new allocations and |
|
* targets optimal filling when several pools contain |
|
* blocks of the same size class. |
|
*/ |
|
--pool->ref.count; |
|
assert(pool->ref.count > 0); /* else the pool is empty */ |
|
size = pool->szidx; |
|
next = usedpools[size + size]; |
|
prev = next->prevpool; |
|
/* insert pool before next: prev <-> pool <-> next */ |
|
pool->nextpool = next; |
|
pool->prevpool = prev; |
|
next->prevpool = pool; |
|
prev->nextpool = pool; |
|
UNLOCK(); |
|
return; |
|
} |
|
|
|
/* We didn't allocate this address. */ |
|
free(p); |
|
} |
|
|
|
/* realloc. If p is NULL, this acts like malloc(nbytes). Else if nbytes==0, |
|
* then as the Python docs promise, we do not treat this like free(p), and |
|
* return a non-NULL result. |
|
*/ |
|
|
|
#undef PyObject_Realloc |
|
void * |
|
PyObject_Realloc(void *p, size_t nbytes) |
|
{ |
|
void *bp; |
|
poolp pool; |
|
uint size; |
|
|
|
if (p == NULL) |
|
return PyObject_Malloc(nbytes); |
|
|
|
pool = POOL_ADDR(p); |
|
if (ADDRESS_IN_RANGE(p, pool->arenaindex)) { |
|
/* We're in charge of this block */ |
|
size = INDEX2SIZE(pool->szidx); |
|
if (nbytes <= size) { |
|
/* The block is staying the same or shrinking. If |
|
* it's shrinking, there's a tradeoff: it costs |
|
* cycles to copy the block to a smaller size class, |
|
* but it wastes memory not to copy it. The |
|
* compromise here is to copy on shrink only if at |
|
* least 25% of size can be shaved off. |
|
*/ |
|
if (4 * nbytes > 3 * size) { |
|
/* It's the same, |
|
* or shrinking and new/old > 3/4. |
|
*/ |
|
return p; |
|
} |
|
size = nbytes; |
|
} |
|
bp = PyObject_Malloc(nbytes); |
|
if (bp != NULL) { |
|
memcpy(bp, p, size); |
|
PyObject_Free(p); |
|
} |
|
return bp; |
|
} |
|
/* We're not managing this block. */ |
|
if (nbytes <= SMALL_REQUEST_THRESHOLD) { |
|
/* Take over this block -- ask for at least one byte so |
|
* we really do take it over (PyObject_Malloc(0) goes to |
|
* the system malloc). |
|
*/ |
|
bp = PyObject_Malloc(nbytes ? nbytes : 1); |
|
if (bp != NULL) { |
|
memcpy(bp, p, nbytes); |
|
free(p); |
|
} |
|
else if (nbytes == 0) { |
|
/* Meet the doc's promise that nbytes==0 will |
|
* never return a NULL pointer when p isn't NULL. |
|
*/ |
|
bp = p; |
|
} |
|
|
|
} |
|
else { |
|
assert(nbytes != 0); |
|
bp = realloc(p, nbytes); |
|
} |
|
return bp; |
|
} |
|
|
|
#else /* ! WITH_PYMALLOC */ |
|
|
|
/*==========================================================================*/ |
|
/* pymalloc not enabled: Redirect the entry points to malloc. These will |
|
* only be used by extensions that are compiled with pymalloc enabled. */ |
|
|
|
void * |
|
PyObject_Malloc(size_t n) |
|
{ |
|
return PyMem_MALLOC(n); |
|
} |
|
|
|
void * |
|
PyObject_Realloc(void *p, size_t n) |
|
{ |
|
return PyMem_REALLOC(p, n); |
|
} |
|
|
|
void |
|
PyObject_Free(void *p) |
|
{ |
|
PyMem_FREE(p); |
|
} |
|
#endif /* WITH_PYMALLOC */ |
|
|
|
#ifdef PYMALLOC_DEBUG |
|
/*==========================================================================*/ |
|
/* A x-platform debugging allocator. This doesn't manage memory directly, |
|
* it wraps a real allocator, adding extra debugging info to the memory blocks. |
|
*/ |
|
|
|
/* Special bytes broadcast into debug memory blocks at appropriate times. |
|
* Strings of these are unlikely to be valid addresses, floats, ints or |
|
* 7-bit ASCII. |
|
*/ |
|
#undef CLEANBYTE |
|
#undef DEADBYTE |
|
#undef FORBIDDENBYTE |
|
#define CLEANBYTE 0xCB /* clean (newly allocated) memory */ |
|
#define DEADBYTE 0xDB /* dead (newly freed) memory */ |
|
#define FORBIDDENBYTE 0xFB /* untouchable bytes at each end of a block */ |
|
|
|
static ulong serialno = 0; /* incremented on each debug {m,re}alloc */ |
|
|
|
/* serialno is always incremented via calling this routine. The point is |
|
to supply a single place to set a breakpoint. |
|
*/ |
|
static void |
|
bumpserialno(void) |
|
{ |
|
++serialno; |
|
} |
|
|
|
|
|
/* Read 4 bytes at p as a big-endian ulong. */ |
|
static ulong |
|
read4(const void *p) |
|
{ |
|
const uchar *q = (const uchar *)p; |
|
return ((ulong)q[0] << 24) | |
|
((ulong)q[1] << 16) | |
|
((ulong)q[2] << 8) | |
|
(ulong)q[3]; |
|
} |
|
|
|
/* Write the 4 least-significant bytes of n as a big-endian unsigned int, |
|
MSB at address p, LSB at p+3. */ |
|
static void |
|
write4(void *p, ulong n) |
|
{ |
|
uchar *q = (uchar *)p; |
|
q[0] = (uchar)((n >> 24) & 0xff); |
|
q[1] = (uchar)((n >> 16) & 0xff); |
|
q[2] = (uchar)((n >> 8) & 0xff); |
|
q[3] = (uchar)( n & 0xff); |
|
} |
|
|
|
#ifdef Py_DEBUG |
|
/* Is target in the list? The list is traversed via the nextpool pointers. |
|
* The list may be NULL-terminated, or circular. Return 1 if target is in |
|
* list, else 0. |
|
*/ |
|
static int |
|
pool_is_in_list(const poolp target, poolp list) |
|
{ |
|
poolp origlist = list; |
|
assert(target != NULL); |
|
if (list == NULL) |
|
return 0; |
|
do { |
|
if (target == list) |
|
return 1; |
|
list = list->nextpool; |
|
} while (list != NULL && list != origlist); |
|
return 0; |
|
} |
|
|
|
#else |
|
#define pool_is_in_list(X, Y) 1 |
|
|
|
#endif /* Py_DEBUG */ |
|
|
|
/* The debug malloc asks for 16 extra bytes and fills them with useful stuff, |
|
here calling the underlying malloc's result p: |
|
|
|
p[0:4] |
|
Number of bytes originally asked for. 4-byte unsigned integer, |
|
big-endian (easier to read in a memory dump). |
|
p[4:8] |
|
Copies of FORBIDDENBYTE. Used to catch under- writes and reads. |
|
p[8:8+n] |
|
The requested memory, filled with copies of CLEANBYTE. |
|
Used to catch reference to uninitialized memory. |
|
&p[8] is returned. Note that this is 8-byte aligned if pymalloc |
|
handled the request itself. |
|
p[8+n:8+n+4] |
|
Copies of FORBIDDENBYTE. Used to catch over- writes and reads. |
|
p[8+n+4:8+n+8] |
|
A serial number, incremented by 1 on each call to _PyObject_DebugMalloc |
|
and _PyObject_DebugRealloc. |
|
4-byte unsigned integer, big-endian. |
|
If "bad memory" is detected later, the serial number gives an |
|
excellent way to set a breakpoint on the next run, to capture the |
|
instant at which this block was passed out. |
|
*/ |
|
|
|
void * |
|
_PyObject_DebugMalloc(size_t nbytes) |
|
{ |
|
uchar *p; /* base address of malloc'ed block */ |
|
uchar *tail; /* p + 8 + nbytes == pointer to tail pad bytes */ |
|
size_t total; /* nbytes + 16 */ |
|
|
|
bumpserialno(); |
|
total = nbytes + 16; |
|
if (total < nbytes || (total >> 31) > 1) { |
|
/* overflow, or we can't represent it in 4 bytes */ |
|
/* Obscure: can't do (total >> 32) != 0 instead, because |
|
C doesn't define what happens for a right-shift of 32 |
|
when size_t is a 32-bit type. At least C guarantees |
|
size_t is an unsigned type. */ |
|
return NULL; |
|
} |
|
|
|
p = (uchar *)PyObject_Malloc(total); |
|
if (p == NULL) |
|
return NULL; |
|
|
|
write4(p, nbytes); |
|
p[4] = p[5] = p[6] = p[7] = FORBIDDENBYTE; |
|
|
|
if (nbytes > 0) |
|
memset(p+8, CLEANBYTE, nbytes); |
|
|
|
tail = p + 8 + nbytes; |
|
tail[0] = tail[1] = tail[2] = tail[3] = FORBIDDENBYTE; |
|
write4(tail + 4, serialno); |
|
|
|
return p+8; |
|
} |
|
|
|
/* The debug free first checks the 8 bytes on each end for sanity (in |
|
particular, that the FORBIDDENBYTEs are still intact). |
|
Then fills the original bytes with DEADBYTE. |
|
Then calls the underlying free. |
|
*/ |
|
void |
|
_PyObject_DebugFree(void *p) |
|
{ |
|
uchar *q = (uchar *)p; |
|
size_t nbytes; |
|
|
|
if (p == NULL) |
|
return; |
|
_PyObject_DebugCheckAddress(p); |
|
nbytes = read4(q-8); |
|
if (nbytes > 0) |
|
memset(q, DEADBYTE, nbytes); |
|
PyObject_Free(q-8); |
|
} |
|
|
|
void * |
|
_PyObject_DebugRealloc(void *p, size_t nbytes) |
|
{ |
|
uchar *q = (uchar *)p; |
|
uchar *tail; |
|
size_t total; /* nbytes + 16 */ |
|
size_t original_nbytes; |
|
|
|
if (p == NULL) |
|
return _PyObject_DebugMalloc(nbytes); |
|
|
|
_PyObject_DebugCheckAddress(p); |
|
bumpserialno(); |
|
original_nbytes = read4(q-8); |
|
total = nbytes + 16; |
|
if (total < nbytes || (total >> 31) > 1) { |
|
/* overflow, or we can't represent it in 4 bytes */ |
|
return NULL; |
|
} |
|
|
|
if (nbytes < original_nbytes) { |
|
/* shrinking: mark old extra memory dead */ |
|
memset(q + nbytes, DEADBYTE, original_nbytes - nbytes); |
|
} |
|
|
|
/* Resize and add decorations. */ |
|
q = (uchar *)PyObject_Realloc(q-8, total); |
|
if (q == NULL) |
|
return NULL; |
|
|
|
write4(q, nbytes); |
|
assert(q[4] == FORBIDDENBYTE && |
|
q[5] == FORBIDDENBYTE && |
|
q[6] == FORBIDDENBYTE && |
|
q[7] == FORBIDDENBYTE); |
|
q += 8; |
|
tail = q + nbytes; |
|
tail[0] = tail[1] = tail[2] = tail[3] = FORBIDDENBYTE; |
|
write4(tail + 4, serialno); |
|
|
|
if (nbytes > original_nbytes) { |
|
/* growing: mark new extra memory clean */ |
|
memset(q + original_nbytes, CLEANBYTE, |
|
nbytes - original_nbytes); |
|
} |
|
|
|
return q; |
|
} |
|
|
|
/* Check the forbidden bytes on both ends of the memory allocated for p. |
|
* If anything is wrong, print info to stderr via _PyObject_DebugDumpAddress, |
|
* and call Py_FatalError to kill the program. |
|
*/ |
|
void |
|
_PyObject_DebugCheckAddress(const void *p) |
|
{ |
|
const uchar *q = (const uchar *)p; |
|
char *msg; |
|
ulong nbytes; |
|
const uchar *tail; |
|
int i; |
|
|
|
if (p == NULL) { |
|
msg = "didn't expect a NULL pointer"; |
|
goto error; |
|
} |
|
|
|
/* Check the stuff at the start of p first: if there's underwrite |
|
* corruption, the number-of-bytes field may be nuts, and checking |
|
* the tail could lead to a segfault then. |
|
*/ |
|
for (i = 4; i >= 1; --i) { |
|
if (*(q-i) != FORBIDDENBYTE) { |
|
msg = "bad leading pad byte"; |
|
goto error; |
|
} |
|
} |
|
|
|
nbytes = read4(q-8); |
|
tail = q + nbytes; |
|
for (i = 0; i < 4; ++i) { |
|
if (tail[i] != FORBIDDENBYTE) { |
|
msg = "bad trailing pad byte"; |
|
goto error; |
|
} |
|
} |
|
|
|
return; |
|
|
|
error: |
|
_PyObject_DebugDumpAddress(p); |
|
Py_FatalError(msg); |
|
} |
|
|
|
/* Display info to stderr about the memory block at p. */ |
|
void |
|
_PyObject_DebugDumpAddress(const void *p) |
|
{ |
|
const uchar *q = (const uchar *)p; |
|
const uchar *tail; |
|
ulong nbytes, serial; |
|
int i; |
|
|
|
fprintf(stderr, "Debug memory block at address p=%p:\n", p); |
|
if (p == NULL) |
|
return; |
|
|
|
nbytes = read4(q-8); |
|
fprintf(stderr, " %lu bytes originally requested\n", nbytes); |
|
|
|
/* In case this is nuts, check the leading pad bytes first. */ |
|
fputs(" The 4 pad bytes at p-4 are ", stderr); |
|
if (*(q-4) == FORBIDDENBYTE && |
|
*(q-3) == FORBIDDENBYTE && |
|
*(q-2) == FORBIDDENBYTE && |
|
*(q-1) == FORBIDDENBYTE) { |
|
fputs("FORBIDDENBYTE, as expected.\n", stderr); |
|
} |
|
else { |
|
fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n", |
|
FORBIDDENBYTE); |
|
for (i = 4; i >= 1; --i) { |
|
const uchar byte = *(q-i); |
|
fprintf(stderr, " at p-%d: 0x%02x", i, byte); |
|
if (byte != FORBIDDENBYTE) |
|
fputs(" *** OUCH", stderr); |
|
fputc('\n', stderr); |
|
} |
|
|
|
fputs(" Because memory is corrupted at the start, the " |
|
"count of bytes requested\n" |
|
" may be bogus, and checking the trailing pad " |
|
"bytes may segfault.\n", stderr); |
|
} |
|
|
|
tail = q + nbytes; |
|
fprintf(stderr, " The 4 pad bytes at tail=%p are ", tail); |
|
if (tail[0] == FORBIDDENBYTE && |
|
tail[1] == FORBIDDENBYTE && |
|
tail[2] == FORBIDDENBYTE && |
|
tail[3] == FORBIDDENBYTE) { |
|
fputs("FORBIDDENBYTE, as expected.\n", stderr); |
|
} |
|
else { |
|
fprintf(stderr, "not all FORBIDDENBYTE (0x%02x):\n", |
|
FORBIDDENBYTE); |
|
for (i = 0; i < 4; ++i) { |
|
const uchar byte = tail[i]; |
|
fprintf(stderr, " at tail+%d: 0x%02x", |
|
i, byte); |
|
if (byte != FORBIDDENBYTE) |
|
fputs(" *** OUCH", stderr); |
|
fputc('\n', stderr); |
|
} |
|
} |
|
|
|
serial = read4(tail+4); |
|
fprintf(stderr, " The block was made by call #%lu to " |
|
"debug malloc/realloc.\n", serial); |
|
|
|
if (nbytes > 0) { |
|
int i = 0; |
|
fputs(" Data at p:", stderr); |
|
/* print up to 8 bytes at the start */ |
|
while (q < tail && i < 8) { |
|
fprintf(stderr, " %02x", *q); |
|
++i; |
|
++q; |
|
} |
|
/* and up to 8 at the end */ |
|
if (q < tail) { |
|
if (tail - q > 8) { |
|
fputs(" ...", stderr); |
|
q = tail - 8; |
|
} |
|
while (q < tail) { |
|
fprintf(stderr, " %02x", *q); |
|
++q; |
|
} |
|
} |
|
fputc('\n', stderr); |
|
} |
|
} |
|
|
|
static ulong |
|
printone(const char* msg, ulong value) |
|
{ |
|
int i, k; |
|
char buf[100]; |
|
ulong origvalue = value; |
|
|
|
fputs(msg, stderr); |
|
for (i = (int)strlen(msg); i < 35; ++i) |
|
fputc(' ', stderr); |
|
fputc('=', stderr); |
|
|
|
/* Write the value with commas. */ |
|
i = 22; |
|
buf[i--] = '\0'; |
|
buf[i--] = '\n'; |
|
k = 3; |
|
do { |
|
ulong nextvalue = value / 10UL; |
|
uint digit = value - nextvalue * 10UL; |
|
value = nextvalue; |
|
buf[i--] = (char)(digit + '0'); |
|
--k; |
|
if (k == 0 && value && i >= 0) { |
|
k = 3; |
|
buf[i--] = ','; |
|
} |
|
} while (value && i >= 0); |
|
|
|
while (i >= 0) |
|
buf[i--] = ' '; |
|
fputs(buf, stderr); |
|
|
|
return origvalue; |
|
} |
|
|
|
/* Print summary info to stderr about the state of pymalloc's structures. |
|
* In Py_DEBUG mode, also perform some expensive internal consistency |
|
* checks. |
|
*/ |
|
void |
|
_PyObject_DebugMallocStats(void) |
|
{ |
|
uint i; |
|
const uint numclasses = SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT; |
|
/* # of pools, allocated blocks, and free blocks per class index */ |
|
ulong numpools[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT]; |
|
ulong numblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT]; |
|
ulong numfreeblocks[SMALL_REQUEST_THRESHOLD >> ALIGNMENT_SHIFT]; |
|
/* total # of allocated bytes in used and full pools */ |
|
ulong allocated_bytes = 0; |
|
/* total # of available bytes in used pools */ |
|
ulong available_bytes = 0; |
|
/* # of free pools + pools not yet carved out of current arena */ |
|
uint numfreepools = 0; |
|
/* # of bytes for arena alignment padding */ |
|
ulong arena_alignment = 0; |
|
/* # of bytes in used and full pools used for pool_headers */ |
|
ulong pool_header_bytes = 0; |
|
/* # of bytes in used and full pools wasted due to quantization, |
|
* i.e. the necessarily leftover space at the ends of used and |
|
* full pools. |
|
*/ |
|
ulong quantization = 0; |
|
/* running total -- should equal narenas * ARENA_SIZE */ |
|
ulong total; |
|
char buf[128]; |
|
|
|
fprintf(stderr, "Small block threshold = %d, in %u size classes.\n", |
|
SMALL_REQUEST_THRESHOLD, numclasses); |
|
|
|
for (i = 0; i < numclasses; ++i) |
|
numpools[i] = numblocks[i] = numfreeblocks[i] = 0; |
|
|
|
/* Because full pools aren't linked to from anything, it's easiest |
|
* to march over all the arenas. If we're lucky, most of the memory |
|
* will be living in full pools -- would be a shame to miss them. |
|
*/ |
|
for (i = 0; i < narenas; ++i) { |
|
uint poolsinarena; |
|
uint j; |
|
uptr base = arenas[i]; |
|
|
|
/* round up to pool alignment */ |
|
poolsinarena = ARENA_SIZE / POOL_SIZE; |
|
if (base & (uptr)POOL_SIZE_MASK) { |
|
--poolsinarena; |
|
arena_alignment += POOL_SIZE; |
|
base &= ~(uptr)POOL_SIZE_MASK; |
|
base += POOL_SIZE; |
|
} |
|
|
|
if (i == narenas - 1) { |
|
/* current arena may have raw memory at the end */ |
|
numfreepools += nfreepools; |
|
poolsinarena -= nfreepools; |
|
} |
|
|
|
/* visit every pool in the arena */ |
|
for (j = 0; j < poolsinarena; ++j, base += POOL_SIZE) { |
|
poolp p = (poolp)base; |
|
const uint sz = p->szidx; |
|
uint freeblocks; |
|
|
|
if (p->ref.count == 0) { |
|
/* currently unused */ |
|
++numfreepools; |
|
assert(pool_is_in_list(p, freepools)); |
|
continue; |
|
} |
|
++numpools[sz]; |
|
numblocks[sz] += p->ref.count; |
|
freeblocks = NUMBLOCKS(sz) - p->ref.count; |
|
numfreeblocks[sz] += freeblocks; |
|
#ifdef Py_DEBUG |
|
if (freeblocks > 0) |
|
assert(pool_is_in_list(p, usedpools[sz + sz])); |
|
#endif |
|
} |
|
} |
|
|
|
fputc('\n', stderr); |
|
fputs("class size num pools blocks in use avail blocks\n" |
|
"----- ---- --------- ------------- ------------\n", |
|
stderr); |
|
|
|
for (i = 0; i < numclasses; ++i) { |
|
ulong p = numpools[i]; |
|
ulong b = numblocks[i]; |
|
ulong f = numfreeblocks[i]; |
|
uint size = INDEX2SIZE(i); |
|
if (p == 0) { |
|
assert(b == 0 && f == 0); |
|
continue; |
|
} |
|
fprintf(stderr, "%5u %6u %11lu %15lu %13lu\n", |
|
i, size, p, b, f); |
|
allocated_bytes += b * size; |
|
available_bytes += f * size; |
|
pool_header_bytes += p * POOL_OVERHEAD; |
|
quantization += p * ((POOL_SIZE - POOL_OVERHEAD) % size); |
|
} |
|
fputc('\n', stderr); |
|
(void)printone("# times object malloc called", serialno); |
|
|
|
PyOS_snprintf(buf, sizeof(buf), |
|
"%u arenas * %d bytes/arena", narenas, ARENA_SIZE); |
|
(void)printone(buf, (ulong)narenas * ARENA_SIZE); |
|
|
|
fputc('\n', stderr); |
|
|
|
total = printone("# bytes in allocated blocks", allocated_bytes); |
|
total += printone("# bytes in available blocks", available_bytes); |
|
|
|
PyOS_snprintf(buf, sizeof(buf), |
|
"%u unused pools * %d bytes", numfreepools, POOL_SIZE); |
|
total += printone(buf, (ulong)numfreepools * POOL_SIZE); |
|
|
|
total += printone("# bytes lost to pool headers", pool_header_bytes); |
|
total += printone("# bytes lost to quantization", quantization); |
|
total += printone("# bytes lost to arena alignment", arena_alignment); |
|
(void)printone("Total", total); |
|
} |
|
|
|
#endif /* PYMALLOC_DEBUG */
|
|
|