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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "plLOSDispatch.h"
#include "plSimulationMgr.h"
#include "plgDispatch.h"
#include "plMessage/plLOSRequestMsg.h"
#include "plMessage/plLOSHitMsg.h"
#include "pnKeyedObject/plFixedKey.h"
#include "pnSceneObject/plSceneObject.h"
#include "plModifier/plLogicModifier.h"
#include "plPXPhysical.h"
#include "plPXPhysicalControllerCore.h"
#include "plPXConvert.h"
#include "plAvatar/plAvatarMgr.h"
#include "plAvatar/plArmatureMod.h"
#include <NxPhysics.h>
#include "plProfile.h"
plProfile_Extern(LineOfSight);
class myRaycastReport : public NxUserRaycastReport
{
public:
void InitCast(plSimDefs::plLOSDB db, plLOSRequestMsg::TestType type)
{
fDB = db;
fType = type;
fHitObj = nil;
fNormal.Set(0, 0, 0);
fPoint.Set(0, 0, 0);
fDist = FLT_MAX;
}
bool GotHit() { return fDist != FLT_MAX; }
plKey GetObj() { return fHitObj; }
hsScalar GetDistance() { return fDist; }
const hsVector3& GetNormal() { return fNormal; }
const hsPoint3& GetPoint() { return fPoint; }
void ResetHitObj(){fHitObj=nil;}
private:
virtual bool onHit(const NxRaycastHit& hit)
{
NxActor& hitActor = hit.shape->getActor();
plPXPhysical* phys = (plPXPhysical*)hitActor.userData;
plKey objKey = nil;
UInt16 objDB = plSimDefs::kLOSDBNone;
if (phys)
{
objKey = phys->GetObjectKey();
objDB = phys->GetAllLOSDBs();
}
else
{
bool isController;
plPXPhysicalControllerCore* controller = plPXPhysicalControllerCore::GetController(hitActor,&isController);
if (controller)
{
objKey = controller->GetOwner();
objDB = controller->GetLOSDB();
}
}
// is the object's physic enabled and is it in the database that we are looking for?
if ( !phys || !phys->GetProperty(plSimulationInterface::kDisable) )
{
if ( (fDB & objDB) != 0)
{
if (fType == plLOSRequestMsg::kTestAny || hit.distance < fDist)
{
// need one more test... if it is a clickable need to see if it is enabled
bool disabled = false;
if ( objKey )
{
plSceneObject* so = plSceneObject::ConvertNoRef( objKey->GetObjectPtr() );
if (so)
{
int i;
for ( i=0; i < so->GetNumModifiers(); i++)
{
plLogicModifier* lo = (plLogicModifier*)plLogicModifier::ConvertNoRef(so->GetModifier(i) );
if (lo)
{
disabled = lo->Disabled();
break;
}
}
}
}
if (!disabled)
{
fHitObj = objKey;
fNormal.Set(hit.worldNormal.x, hit.worldNormal.y, hit.worldNormal.z);
fPoint.Set(hit.worldImpact.x, hit.worldImpact.y, hit.worldImpact.z);
fDist = hit.distance;
if (fType == plLOSRequestMsg::kTestAny)
return false;
}
}
}
}
return true;
}
plSimDefs::plLOSDB fDB;
plLOSRequestMsg::TestType fType;
plKey fHitObj;
hsVector3 fNormal;
hsPoint3 fPoint;
hsScalar fDist;
} gMyReport;
plLOSDispatch::plLOSDispatch()
{
RegisterAs(kLOSObject_KEY);
plgDispatch::Dispatch()->RegisterForExactType(plLOSRequestMsg::Index(), GetKey());
}
plLOSDispatch::~plLOSDispatch()
{
plgDispatch::Dispatch()->UnRegisterForExactType(plLOSRequestMsg::Index(), GetKey());
}
hsBool plLOSDispatch::MsgReceive(plMessage* msg)
{
plLOSRequestMsg* requestMsg = plLOSRequestMsg::ConvertNoRef(msg);
if (requestMsg)
{
plProfile_BeginTiming(LineOfSight);
plSimulationMgr* sim = plSimulationMgr::GetInstance();
plKey worldKey = requestMsg->fWorldKey;
if (!worldKey)
{
plArmatureMod* av = plAvatarMgr::GetInstance()->GetLocalAvatar();
if ( av && av->GetController() )
worldKey = av->GetController()->GetSubworld();
}
hsPoint3 from = requestMsg->fFrom;
hsPoint3 at = requestMsg->fTo;
// requests are always sent in world space, but they might
// need to be converted to subworld space
hsMatrix44 l2w, w2l;
if (worldKey)
{
plSceneObject* so = plSceneObject::ConvertNoRef(worldKey->ObjectIsLoaded());
if (so)
{
l2w = so->GetLocalToWorld();
w2l = so->GetWorldToLocal();
from = w2l * from;
at = w2l * at;
}
}
else
{
l2w.Reset();
w2l.Reset();
}
NxScene* scene = sim->GetScene(worldKey);
gMyReport.InitCast(requestMsg->GetRequestType(), requestMsg->GetTestType());
hsVector3 norm = hsVector3(at - from);
hsScalar dist = norm.Magnitude();
norm.Normalize();
NxRay worldRay;
worldRay.dir = plPXConvert::Vector(norm);
worldRay.orig = plPXConvert::Point(from);
//PhysX will complain to log if ray distance is less than or equal to Zero, besides shouldn't bother throwing
// a point, and if we have negative we have some serious problems
if(dist>0.0f)
{
scene->raycastAllShapes(worldRay, gMyReport, NX_ALL_SHAPES, 0xffffffff, dist, NX_RAYCAST_DISTANCE | NX_RAYCAST_IMPACT | NX_RAYCAST_NORMAL);
}
else{
SimLog("%s sent out a LOS request with a ray length of %d.", requestMsg->GetSender()->GetName(), dist);
}
if (gMyReport.GotHit())
{
// We got a hit, save off the info
plMessage* hitMsg = ICreateHitMsg(requestMsg, l2w);
if (requestMsg->GetCullDB() != plSimDefs::kLOSDBNone)
{
// If we have a cull db, adjust the length of the raycast to be from the
// original point to the object we hit. If we find anything from the cull
// db in there, the cast fails.
hsScalar dist = gMyReport.GetDistance();
if(dist!=0.0)
{
gMyReport.InitCast(requestMsg->GetCullDB(), plLOSRequestMsg::kTestAny);
scene->raycastAllShapes(worldRay, gMyReport, NX_ALL_SHAPES, 0xffffffff, dist, NX_RAYCAST_DISTANCE | NX_RAYCAST_IMPACT | NX_RAYCAST_NORMAL);
if (gMyReport.GotHit())
{
delete hitMsg;
hitMsg = nil;
if (requestMsg->GetReportType() == plLOSRequestMsg::kReportMiss ||
requestMsg->GetReportType() == plLOSRequestMsg::kReportHitOrMiss)
{
ICreateMissMsg(requestMsg)->Send();
}
}
}
else// we are right on top of the object I assume that means we hit it
{// since PhysX would have complained we will log it anyways. Just so we have a better idea, where this
//was happening previously
SimLog("%s sent out a LOS request. The second cast for culling was of length 0. ABORTING and assuming hit.", requestMsg->GetSender()->GetName());
}
}
if (hitMsg &&
(requestMsg->GetReportType() == plLOSRequestMsg::kReportHit ||
requestMsg->GetReportType() == plLOSRequestMsg::kReportHitOrMiss))
hitMsg->Send();
}
else
{
if (requestMsg->GetReportType() == plLOSRequestMsg::kReportMiss ||
requestMsg->GetReportType() == plLOSRequestMsg::kReportHitOrMiss)
{
ICreateMissMsg(requestMsg)->Send();
}
}
plProfile_EndTiming(LineOfSight);
gMyReport.ResetHitObj();
return true;
}
return hsKeyedObject::MsgReceive(msg);
}
plMessage* plLOSDispatch::ICreateHitMsg(plLOSRequestMsg* requestMsg, hsMatrix44& l2w)
{
plKey ourKey = GetKey();
plKey rcvKey = requestMsg->GetSender();
plLOSHitMsg* hitMsg = TRACKED_NEW plLOSHitMsg(ourKey, rcvKey, nil);
hitMsg->fNoHit = false;
hitMsg->fObj = gMyReport.GetObj();
hitMsg->fDistance = gMyReport.GetDistance();
hitMsg->fNormal = l2w * gMyReport.GetNormal();
hitMsg->fHitPoint = l2w * gMyReport.GetPoint();
hitMsg->fRequestID = requestMsg->GetRequestID();
return hitMsg;
}
plMessage* plLOSDispatch::ICreateMissMsg(plLOSRequestMsg* requestMsg)
{
plKey ourKey = GetKey();
plKey rcvKey = requestMsg->GetSender();
plLOSHitMsg* missMsg = TRACKED_NEW plLOSHitMsg(ourKey, rcvKey, nil);
missMsg->fNoHit = true;
missMsg->fObj = nil;
missMsg->fRequestID = requestMsg->GetRequestID();
return missMsg;
}