You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
91 lines
2.6 KiB
91 lines
2.6 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
|
|
#ifndef hsRadixSort_inc |
|
#define hsRadixSort_inc |
|
|
|
class hsRadixSortElem |
|
{ |
|
public: |
|
union { |
|
float fFloat; |
|
long fLong; |
|
unsigned long fULong; |
|
} fKey; |
|
|
|
void* fBody; |
|
|
|
hsRadixSortElem* fNext; |
|
}; |
|
|
|
class hsRadixSort { |
|
public: |
|
enum { |
|
kFloat = 0x0, |
|
kSignedInt = 0x1, |
|
kUnsigned = 0x2, |
|
kReverse = 0x4 |
|
}; |
|
typedef hsRadixSortElem Elem; |
|
|
|
protected: |
|
Elem* fList; |
|
Elem* fHeads[256]; |
|
Elem* fTails[256]; |
|
|
|
inline void ILink(Elem*& head, Elem*& tail, int i); // inline? |
|
inline void ISlot(Elem* in, int i); // inline? |
|
|
|
void ICollapse(); |
|
void IUnPackSignedInt(); |
|
void IUnPackFloat(); |
|
void IReverse(); |
|
|
|
public: |
|
|
|
hsRadixSort(); |
|
|
|
Elem* Sort(Elem* inList, UInt32 flags = 0); |
|
|
|
}; |
|
|
|
#endif // hsRadixSort_inc
|
|
|