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126 lines
3.8 KiB
126 lines
3.8 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "HeadSpin.h" |
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#ifndef hsConfigDefined |
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#define hsConfigDefined |
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#ifndef SERVER |
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# define CLIENT |
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#endif |
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//////////////////// Change the 1s and 0s ////////////////////// |
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#define HS_CAN_USE_FLOAT 1 |
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#define HS_SCALAR_IS_FLOAT 1 |
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#define HS_PIN_MATH_OVERFLOW 0 // This forces hsWide versions of FixMath routines |
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#define HS_DEBUG_MATH_OVERFLOW 0 // This calls hsDebugMessage on k[Pos,Neg]Infinity |
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//////////////////// Specific Compiler Stuff This Section is computed //////////// |
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#if defined(_WIN32) |
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#define HS_BUILD_FOR_WIN32 1 |
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#elif defined(__unix__) |
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#define HS_BUILD_FOR_UNIX 1 |
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#endif |
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#define HS_SCALAR_IS_FIXED !(HS_SCALAR_IS_FLOAT) |
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#define HS_NEVER_USE_FLOAT !(HS_CAN_USE_FLOAT) |
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#if HS_DEBUG_MATH_OVERFLOW && !(HS_PIN_MATH_OVERFLOW) |
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#error "Can't debug overflow unless HS_PIN_MATH_OVERFLOW is ON" |
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#endif |
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///////////////////////Windows Specific Defines ///////////////////////////// |
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#if HS_BUILD_FOR_WIN32 |
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// 4244: Conversion |
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// 4305: Truncation |
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// 4503: 'identifier' : decorated name length exceeded, name was truncated |
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// 4018: signed/unsigned mismatch |
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// 4786: 255 character debug limit |
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// 4284: STL template defined operator-> for a class it doesn't make sense for (int, etc) |
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// 4800: 'int': forcing value to bool 'true' or 'false' (performance warning) |
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#ifdef _MSC_VER |
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#pragma warning( disable : 4305 4503 4018 4786 4284 4800) |
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#endif |
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// VC++ version greater than 6.0, must be building for .NET |
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#if defined(_MSC_VER) && (_MSC_VER > 1200) |
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#define HS_BUILD_FOR_WIN32_NET |
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#endif |
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#pragma optimize( "y", off ) |
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#endif |
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#ifdef HS_BUILD_FOR_WIN32 |
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# define CDECL __cdecl |
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#else |
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# define CDECL |
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#endif |
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/////////////////////Debugging Defines /////////////////////////////////// |
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#if (defined(_DEBUG)||defined(UNIX_DEBUG)) && !defined(HS_DISABLE_ASSERT) |
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#define HS_DEBUGGING |
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#if (!defined(HS_NO_MEM_TRACKER)) |
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#define HS_FIND_MEM_LEAKS |
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#endif |
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#endif |
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///////////////////// Required facilities /////////////////////////////// |
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#ifndef HeadSpinHDefined |
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#include "HeadSpin.h" |
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#endif |
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#endif // hsConfigDefined
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