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96 lines
3.6 KiB
96 lines
3.6 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef __pfSecurePreloader_h__ |
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#define __pfSecurePreloader_h__ |
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#include "HeadSpin.h" |
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#include "pnKeyedObject/hsKeyedObject.h" |
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#include "plNetGameLib/plNetGameLib.h" |
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#include <queue> |
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class plOperationProgress; |
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class hsRAMStream; |
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/////////////////////////////////////////////////////////////////////////////// |
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// pfSecurePreloader - a class for handling files we want downloaded from the |
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// server into a temporary directory, secured, and deleted on exit. Puts stuff |
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// into plStreamSource for us |
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/////////////////////////////////////////////////////////////////////////////// |
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class pfSecurePreloader : public hsKeyedObject |
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{ |
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private: |
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static pfSecurePreloader* fInstance; |
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std::queue<plFileName> fManifestEntries; |
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std::queue<plFileName> fDownloadEntries; |
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plOperationProgress* fProgress; |
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uint32_t fEncryptionKey[4]; |
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bool fLegacyMode; |
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hsRAMStream* LoadToMemory(const plFileName& file) const; |
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void SaveFile(hsStream* file, const plFileName& name) const; |
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bool IsZipped(const plFileName& filename) const; |
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public: |
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pfSecurePreloader() : fProgress(nil), fLegacyMode(false) { } |
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CLASSNAME_REGISTER(pfSecurePreloader); |
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GETINTERFACE_ANY(pfSecurePreloader, hsKeyedObject); |
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void Init(); |
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void Start(); |
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void Terminate(); |
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void Finish(); |
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void Shutdown(); |
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void PreloadManifest(const NetCliFileManifestEntry manifestEntries[], uint32_t entryCount); |
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void PreloadManifest(const NetCliAuthFileInfo manifestEntries[], uint32_t entryCount); |
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void PreloadNextFile(); |
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void FilePreloaded(const plFileName& filename, hsStream* stream); |
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plOperationProgress* GetProgressBar() { return fProgress; } |
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static pfSecurePreloader* GetInstance() { return fInstance; } |
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static void SetInstance(pfSecurePreloader* instance) { fInstance = instance; } |
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}; |
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#endif // __pfSecurePreloader_h__
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