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1509 lines
46 KiB
1509 lines
46 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "plCreatableIndex.h" |
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#include "hsTimer.h" |
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#include "hsStream.h" |
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#include "plNetClientMgr.h" |
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#include "plgDispatch.h" |
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#include "plPhysical.h" |
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#include "plNetClientMsgHandler.h" |
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#include "plNetLinkingMgr.h" |
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#include "plNetObjectDebugger.h" |
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#include "pnUtils/pnUtils.h" |
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#include "plProduct.h" |
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#include "pnNetCommon/plSynchedObject.h" |
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#include "pnNetCommon/plNetServers.h" |
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#include "pnNetCommon/plSDLTypes.h" |
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#include "pnKeyedObject/plKey.h" |
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#include "pnKeyedObject/plFixedKey.h" |
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#include "pnKeyedObject/hsKeyedObject.h" |
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#include "pnSceneObject/plSceneObject.h" |
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#include "pnSceneObject/plObjInterface.h" |
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#include "pnSceneObject/plCoordinateInterface.h" |
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#include "pnMessage/plClientMsg.h" |
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#include "pnMessage/plSDLModifierMsg.h" |
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#include "pnMessage/plPlayerPageMsg.h" |
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#include "pnMessage/plTimeMsg.h" |
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#include "pnModifier/plModifier.h" |
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#include "pnAsyncCore/pnAsyncCore.h" |
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#include "plAgeLoader/plAgeLoader.h" |
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#include "plAgeLoader/plResPatcher.h" |
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#include "plNetClientRecorder/plNetClientRecorder.h" |
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#include "plScene/plSceneNode.h" |
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#include "plNetCommon/plNetCommonConstants.h" |
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#include "plNetMessage/plNetMessage.h" |
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#include "plMessage/plLoadAvatarMsg.h" |
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#include "plMessage/plLoadCloneMsg.h" |
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#include "plMessage/plSynchEnableMsg.h" |
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#include "plMessage/plLinkToAgeMsg.h" |
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#include "plMessage/plLoadAgeMsg.h" |
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#include "plMessage/plAgeLoadedMsg.h" |
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#include "plMessage/plCCRMsg.h" |
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#include "plMessage/plAvatarMsg.h" |
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#include "plMessage/plNetVoiceListMsg.h" |
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#include "plMessage/plNetCommMsgs.h" |
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#include "plMessage/plNetClientMgrMsg.h" |
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#include "plMessage/plResPatcherMsg.h" |
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#include "plMessage/plVaultNotifyMsg.h" |
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#include "plResMgr/plKeyFinder.h" |
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#include "plResMgr/plPageInfo.h" |
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#include "plNetTransport/plNetTransportMember.h" |
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#include "plAgeDescription/plAgeDescription.h" |
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#include "plAvatar/plAvatarClothing.h" |
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#include "plAvatar/plArmatureMod.h" |
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#include "plAvatar/plAvatarMgr.h" |
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#include "plSurface/plLayerInterface.h" |
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#include "plStatusLog/plStatusLog.h" |
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#include "plSDL/plSDL.h" |
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#include "plUnifiedTime/plUnifiedTime.h" |
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#include "plFile/plEncryptedStream.h" |
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#include "plProgressMgr/plProgressMgr.h" |
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#include "plVault/plVault.h" |
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#include "pfMessage/pfKIMsg.h" // Move this to PubUtil level |
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#if 1 // for debugging |
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#include "plCreatableIndex.h" |
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#include "plModifier/plResponderModifier.h" |
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#include "plSurface/plLayerAnimation.h" |
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#endif |
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#include <algorithm> |
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#include <sstream> |
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//////////////////////////////////////////////////////////////////// |
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plNetClientMgr::PendingLoad::~PendingLoad() |
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{ |
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delete fSDRec; |
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} |
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//////////////////////////////////////////////////////////////////// |
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// |
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// CONSTRUCT |
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// |
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#pragma warning(disable:4355) // this used in initializer list |
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plNetClientMgr::plNetClientMgr() : |
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fLocalPlayerKey(nil), |
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fMsgHandler(this), |
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fJoinOrder(0), |
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fTaskProgBar(nullptr), |
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fMsgRecorder(nil), |
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fServerTimeOffset(0), |
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fTimeSamples(0), |
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fLastTimeUpdate(0), |
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fListenListMode(kListenList_Distance), |
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fAgeSDLObjectKey(nil), |
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fExperimentalLevel(0), |
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fOverrideAgeTimeOfDayPercent(-1.f), |
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fNumInitialSDLStates(0), |
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fRequiredNumInitialSDLStates(0), |
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fDisableMsg(nil), |
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fIsOwner(true) |
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{ |
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#ifndef HS_DEBUGGING |
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// release code will timeout inactive players on servers by default |
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SetFlagsBit(kAllowTimeOut); |
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#endif |
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SetFlagsBit(kAllowAuthTimeOut); |
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// fPlayerVault.SetPlayerName("SinglePlayer"); // in a MP game, this will be replaced with a player name like 'Atrus' |
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fTransport.SetNumChannels(kNetNumChannels); |
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} |
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#pragma warning(default:4355) |
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// |
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// DESTRUCT |
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// |
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plNetClientMgr::~plNetClientMgr() |
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{ |
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plSynchedObject::PushSynchDisabled(true); // disable dirty tracking |
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IDeInitNetClientComm(); |
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if (this==GetInstance()) |
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SetInstance(nil); // we're going down boys |
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IClearPendingLoads(); |
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delete fTaskProgBar; |
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} |
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// |
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// App is exiting |
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// |
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void plNetClientMgr::Shutdown() |
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{ |
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ISendDirtyState(hsTimer::GetSysSeconds()); |
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plNetLinkingMgr::GetInstance()->LeaveAge(true); |
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// release all avatar clones |
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IUnloadRemotePlayers(); |
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IUnloadNPCs(); |
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// Finally, pump the dispatch system so all the new refs get delivered. |
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plgDispatch::Dispatch()->MsgQueueProcess(); |
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if (fMsgRecorder) |
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{ |
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delete fMsgRecorder; |
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fMsgRecorder = nil; |
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} |
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for (int i = 0; i < fMsgPlayers.size(); i++) |
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delete fMsgPlayers[i]; |
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fMsgPlayers.clear(); |
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IRemoveCloneRoom(); |
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VaultDestroy(); |
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// commit hara-kiri |
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UnRegisterAs(kNetClientMgr_KEY); |
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SetInstance(nullptr); |
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} |
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// |
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// Clear any pending state, probably joining a new age |
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// |
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void plNetClientMgr::IClearPendingLoads() |
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{ |
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std::for_each( fPendingLoads.begin(), fPendingLoads.end(), |
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[](PendingLoad *pl) { delete pl; } |
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); |
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fPendingLoads.clear(); |
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} |
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// |
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// manually add/remove the cloned object room in plClient |
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// |
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void plNetClientMgr::IAddCloneRoom() |
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{ |
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plSceneNode *cloneRoom = new plSceneNode(); |
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cloneRoom->RegisterAs(kNetClientCloneRoom_KEY); |
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plKey clientKey=hsgResMgr::ResMgr()->FindKey(kClient_KEY); |
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plClientRefMsg *pMsg1 = new plClientRefMsg(clientKey, plRefMsg::kOnCreate, -1, plClientRefMsg::kManualRoom); |
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hsgResMgr::ResMgr()->AddViaNotify(cloneRoom->GetKey(), pMsg1, plRefFlags::kPassiveRef); |
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} |
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// |
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// manually add/remove the cloned object room in plClient |
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// |
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void plNetClientMgr::IRemoveCloneRoom() |
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{ |
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plKey cloneRoomKey = hsgResMgr::ResMgr()->FindKey(kNetClientCloneRoom_KEY); |
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plSceneNode *cloneRoom = cloneRoomKey ? plSceneNode::ConvertNoRef(cloneRoomKey->ObjectIsLoaded()) : nil; |
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if (cloneRoom) |
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{ |
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cloneRoom->UnRegisterAs(kNetClientCloneRoom_KEY); |
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cloneRoom = nil; |
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} |
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} |
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// |
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// turn null send on/off. Null send does everything except actually send the msg out on the socket |
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// |
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void plNetClientMgr::SetNullSend(bool on) |
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{ |
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} |
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// |
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// returns server time in the form "[m/d/y h:m:s]" |
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// |
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const char* plNetClientMgr::GetServerLogTimeAsString(plString& timestamp) const |
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{ |
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const plUnifiedTime st=GetServerTime(); |
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timestamp = plFormat("{{{_02}/{_02} {_02}:{_02}:{_02}}", |
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st.GetMonth(), st.GetDay(), st.GetHour(), st.GetMinute(), st.GetSecond()); |
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return timestamp.c_str(); |
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} |
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// |
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// support for a single leading tab in statusLog strings |
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// |
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const char* ProcessTab(const char* fmt) |
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{ |
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static plString s; |
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if (fmt && *fmt=='\t') |
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{ |
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s = plFormat(" {}", fmt); |
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return s.c_str(); |
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} |
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return fmt; |
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} |
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// |
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// override for plLoggable |
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// |
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bool plNetClientMgr::Log(const char* str) const |
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{ |
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if (strlen(str) == 0) |
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return true; |
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// prepend raw time |
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plString buf2 = plFormat("{.2f} {}", hsTimer::GetSeconds(), ProcessTab(str)); |
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if ( GetConsoleOutput() ) |
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hsStatusMessage(buf2.c_str()); |
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// create status log if necessary |
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if(fStatusLog==nil) |
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{ |
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fStatusLog = plStatusLogMgr::GetInstance().CreateStatusLog(40, "network.log", |
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plStatusLog::kTimestamp | plStatusLog::kFilledBackground | plStatusLog::kAlignToTop | |
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plStatusLog::kServerTimestamp); |
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fWeCreatedLog = true; |
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} |
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plNetObjectDebugger::GetInstance()->LogMsgIfMatch(buf2.c_str()); |
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return fStatusLog->AddLine(buf2.c_str()); |
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} |
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// |
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// Display OS version info for log |
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// |
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extern std::vector<plString> DisplaySystemVersion(); |
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void plNetClientMgr::IDumpOSVersionInfo() const |
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{ |
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DebugMsg("*** OS Info"); |
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std::vector<plString> versionStrs = DisplaySystemVersion(); |
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for (auto version = versionStrs.begin(); version != versionStrs.end(); ++version) |
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DebugMsg(version->c_str()); |
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} |
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// |
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// initialize net client. returns hsFail on err. |
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// |
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int plNetClientMgr::Init() |
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{ |
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int ret=hsOK; |
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hsLogEntry( DebugMsg("*** plNetClientMgr::Init GMT:%s", plUnifiedTime::GetCurrent().Print()) ); |
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IDumpOSVersionInfo(); |
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if (GetFlagsBit(kNullSend)) |
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SetNullSend(true); |
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VaultInitialize(); |
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RegisterAs( kNetClientMgr_KEY ); |
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IAddCloneRoom(); |
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fNetGroups.Reset(); |
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plgDispatch::Dispatch()->RegisterForExactType(plNetClientMgrMsg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plAgeLoadedMsg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plAgeLoaded2Msg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plCCRPetitionMsg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plPlayerPageMsg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plInitialAgeStateLoadedMsg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plNetVoiceListMsg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plClientMsg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plEvalMsg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plNetCommAuthMsg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plNetCommActivePlayerMsg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plNetCommLinkToAgeMsg::Index(), GetKey()); |
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// We need plVaultNotifyMsgs for the NetLinkingMgr |
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plgDispatch::Dispatch()->RegisterForType(plVaultNotifyMsg::Index(), GetKey()); |
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plgDispatch::Dispatch()->RegisterForExactType(plResPatcherMsg::Index(), GetKey()); |
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IInitNetClientComm(); |
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return ret; |
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} |
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// |
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// Prepare to send. |
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// Update p2p transport groups and rcvrs list in some msgs |
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// Returns channel. |
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// |
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int plNetClientMgr::IPrepMsg(plNetMessage* msg) |
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{ |
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// pick channel, prepare msg |
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int channel=kNetChanDefault; |
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plNetMsgVoice* v=plNetMsgVoice::ConvertNoRef(msg); |
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if (v) |
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{ // VOICE MSG |
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channel=kNetChanVoice; |
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// compute new transport group (from talkList) if necessary |
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GetTalkList()->UpdateTransportGroup(this); |
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// update receivers list in voice msg based on talk list |
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v->Receivers()->Clear(); |
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int i; |
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for(i=0;i<GetTalkList()->GetNumMembers(); i++) |
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{ |
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v->Receivers()->AddReceiverPlayerID(GetTalkList()->GetMember(i)->GetPlayerID()); |
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} |
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if (msg->IsBitSet(plNetMessage::kEchoBackToSender)) |
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v->Receivers()->AddReceiverPlayerID(GetPlayerID()); |
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} |
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else if (plNetMsgListenListUpdate::ConvertNoRef(msg)) |
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{ // LISTEN LIST UPDATE MSG |
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channel=kNetChanListenListUpdate; |
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// update transport group from rcvrs list, add p2p mbrs to trasnport group |
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fTransport.ClearChannelGrp(kNetChanListenListUpdate); |
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if (IsPeerToPeer()) |
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{ |
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plNetMsgReceiversListHelper* rl = plNetMsgReceiversListHelper::ConvertNoRef(msg); |
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hsAssert(rl, "error converting msg to rcvrs list?"); |
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int i; |
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for(i=0;i<rl->GetNumReceivers();i++) |
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{ |
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int idx=fTransport.FindMember(rl->GetReceiverPlayerID(i)); |
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hsAssert(idx!=-1, "error finding transport mbr"); |
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plNetTransportMember* tm = fTransport.GetMember(idx); |
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if (tm->IsPeerToPeer()) |
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fTransport.SubscribeToChannelGrp(tm, kNetChanListenListUpdate); |
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} |
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} |
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} |
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else if( plNetMsgGameMessageDirected::ConvertNoRef( msg ) ) |
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{ |
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channel = kNetChanDirectedMsg; |
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} |
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return channel; |
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} |
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// |
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// unload other player since we're leaving the age |
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// |
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void plNetClientMgr::IUnloadRemotePlayers() |
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{ |
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for (size_t i = fRemotePlayerKeys.size(); i > 0; --i) |
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plAvatarMgr::GetInstance()->UnLoadAvatar(fRemotePlayerKeys[i-1], true); |
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hsAssert(fRemotePlayerKeys.empty(), "Still remote players left when linking out"); |
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} |
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// |
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// unload NPCs since we're leaving the age |
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// |
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void plNetClientMgr::IUnloadNPCs() |
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{ |
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for (size_t i = fNPCKeys.size(); i > 0; --i) |
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plAvatarMgr::GetInstance()->UnLoadAvatar(fNPCKeys[i-1], false); |
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hsAssert(fNPCKeys.empty(), "Still npcs left when linking out"); |
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} |
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// |
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// compute the difference between our clock and the server's in unified time |
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// |
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void plNetClientMgr::UpdateServerTimeOffset(plNetMessage* msg) |
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{ |
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if ((hsTimer::GetSysSeconds() - fLastTimeUpdate) > 5) |
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{ |
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fLastTimeUpdate = hsTimer::GetSysSeconds(); |
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const plUnifiedTime& msgSentUT = msg->GetTimeSent(); |
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if (!msgSentUT.AtEpoch()) |
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{ |
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double diff = plUnifiedTime::GetTimeDifference(msgSentUT, plUnifiedTime::GetCurrent()); |
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if (fServerTimeOffset == 0) |
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{ |
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fServerTimeOffset = diff; |
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} |
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else |
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{ |
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fServerTimeOffset = fServerTimeOffset + ((diff - fServerTimeOffset) / ++fTimeSamples); |
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} |
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DebugMsg("Setting server time offset to %f", fServerTimeOffset); |
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} |
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} |
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} |
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void plNetClientMgr::ResetServerTimeOffset(bool delayed) |
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{ |
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if (!delayed) |
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fServerTimeOffset = 0; |
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fTimeSamples = 0; |
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fLastTimeUpdate = 0; |
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} |
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// |
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// return the gameservers time |
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// |
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plUnifiedTime plNetClientMgr::GetServerTime() const |
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{ |
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if ( fServerTimeOffset==0 ) // offline mode or before connecting/calibrating to a server |
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return plUnifiedTime::GetCurrent(); |
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|
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plUnifiedTime serverUT; |
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if (fServerTimeOffset<0) |
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return plUnifiedTime::GetCurrent() - plUnifiedTime(fabs(fServerTimeOffset)); |
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else |
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return plUnifiedTime::GetCurrent() + plUnifiedTime(fServerTimeOffset); |
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} |
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// |
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// How old is the age |
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// |
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double plNetClientMgr::GetCurrentAgeElapsedSeconds() const |
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{ |
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return plAgeLoader::GetInstance()->GetCurrAgeDesc().GetAgeElapsedSeconds(GetServerTime()); |
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} |
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|
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// |
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// Get the time in the current age (0-1), taking into account the age's day length |
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// |
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float plNetClientMgr::GetCurrentAgeTimeOfDayPercent() const |
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{ |
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if (fOverrideAgeTimeOfDayPercent>=0) |
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return fOverrideAgeTimeOfDayPercent; |
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|
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return plAgeLoader::GetInstance()->GetCurrAgeDesc().GetAgeTimeOfDayPercent(GetServerTime()); |
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} |
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// |
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// main update fxn for net client code, return hsFail on err |
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// |
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int plNetClientMgr::Update(double secs) |
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{ |
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int ret=hsOK; // ret code is unchecked, but what the hay |
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|
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if (GetFlagsBit(kDisableOnNextUpdate)) { |
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SetFlagsBit(kDisableOnNextUpdate, false); |
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IDisableNet(); |
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} |
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// Pump net messages |
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NetCommUpdate(); |
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static double lastUpdateTime=0; |
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double curTime=hsTimer::GetSeconds(); |
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if (curTime-lastUpdateTime > 1.f) |
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{ |
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DebugMsg("NetClient hasn't updated for %f secs", curTime-lastUpdateTime); |
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} |
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lastUpdateTime=curTime; |
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|
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if (GetFlagsBit(kPlayingGame) ) |
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{ |
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MaybeSendPendingPagingRoomMsgs(); |
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ICheckPendingStateLoad(secs); |
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ISendDirtyState(secs); |
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IUpdateListenList(secs); |
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if (GetFlagsBit(plNetClientApp::kShowLists)) |
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IShowLists(); |
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if (GetFlagsBit(plNetClientApp::kShowRooms)) |
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IShowRooms(); |
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if (GetFlagsBit(plNetClientApp::kShowAvatars)) |
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IShowAvatars(); |
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if (GetFlagsBit(plNetClientApp::kShowRelevanceRegions)) |
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IShowRelevanceRegions(); |
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} |
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|
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// Send dirty nodes, deliver vault callbacks, etc. |
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VaultUpdate(); |
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|
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plNetLinkingMgr::GetInstance()->Update(); |
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|
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return ret; |
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} |
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|
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// |
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// See if there is state recvd from the network that needsto be delivered |
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// |
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void plNetClientMgr::ICheckPendingStateLoad(double secs) |
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{ |
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// We only care if we're in an age or loading state |
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if (!(GetFlagsBit(kPlayingGame) || (GetFlagsBit(kLoadingInitialAgeState) && !GetFlagsBit(kNeedInitialAgeStateCount)))) |
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return; |
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|
|
for (auto it = fPendingLoads.begin(); it != fPendingLoads.end();) |
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{ |
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PendingLoad* load = *it; |
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|
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// If no key has been cached, we need to find it. |
|
if (!load->fKey) |
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{ |
|
load->fKey = hsgResMgr::ResMgr()->FindKey(load->fUoid); |
|
|
|
// By this point, we should have all the age's keys downloaded from filesrv |
|
// So, if fKey is null at this point, this state is garbage |
|
if (!load->fKey) |
|
{ |
|
ErrorMsg("Key `%s` not found. Discarding state for `%s`", |
|
load->fUoid.GetObjectName().c_str(), |
|
load->fSDRec->GetDescriptor()->GetName().c_str()); |
|
it = fPendingLoads.erase(it); |
|
delete load; |
|
continue; |
|
} |
|
} |
|
|
|
// Time to deliver the state! |
|
plSynchedObject* synchObj = plSynchedObject::ConvertNoRef(load->fKey->ObjectIsLoaded()); |
|
if (synchObj && synchObj->IsFinal()) |
|
{ |
|
plSDLModifierMsg* msg = new plSDLModifierMsg(load->fSDRec->GetDescriptor()->GetName(), plSDLModifierMsg::kRecv); |
|
msg->SetState(load->fSDRec, true); |
|
load->fSDRec = nullptr; |
|
msg->SetPlayerID(load->fPlayerID); |
|
|
|
#ifdef HS_DEBUGGING |
|
if (plNetObjectDebugger::GetInstance()->IsDebugObject(synchObj)) |
|
{ |
|
DebugMsg("Delivering SDL State '%s' to %s owned key %s", |
|
msg->GetState()->GetDescriptor()->GetName().c_str(), |
|
(synchObj->IsLocallyOwned() == plSynchedObject::kYes) ? "locally" : "remote", |
|
load->fUoid.StringIze().c_str()); |
|
} |
|
#endif |
|
msg->Send(load->fKey); |
|
it = fPendingLoads.erase(it); |
|
delete load; |
|
} |
|
else if (GetFlagsBit(kPlayingGame)) |
|
{ |
|
// If we're playing the game and object isn't loaded/final, then this state is probably |
|
// never going to be useful (it's from some paged in hack or something that's been deleted) |
|
// Throw it away. |
|
it = fPendingLoads.erase(it); |
|
delete load; |
|
} |
|
else |
|
++it; |
|
} |
|
} |
|
|
|
// |
|
// Determine the net group for a given object (based on paging unit) |
|
// |
|
plNetGroupId plNetClientMgr::SelectNetGroup(plSynchedObject* objIn, plKey roomKey) |
|
{ |
|
if( objIn->GetSynchFlags() & plSynchedObject::kHasConstantNetGroup ) |
|
return objIn->GetNetGroup(); |
|
|
|
return plNetGroupId(roomKey->GetUoid().GetLocation(), 0); |
|
} |
|
|
|
// |
|
// Get the net group that an object belongs to, taking into acct |
|
// that objects may derive their net group from another object they belong to. |
|
// |
|
plNetGroupId plNetClientMgr::GetEffectiveNetGroup(const plSynchedObject*& obj) const |
|
{ |
|
plNetGroupId netGroup = plNetGroup::kNetGroupUnknown; |
|
// the object is an interface, so consider the owner instead |
|
const plObjInterface* oInt=plObjInterface::ConvertNoRef(obj); |
|
if (oInt) |
|
{ |
|
// the object is an interface, so consider the owner instead |
|
if (oInt->GetOwner()) |
|
obj = oInt->GetOwner(); |
|
} |
|
else |
|
{ |
|
const plModifier* mod=plModifier::ConvertNoRef(obj); |
|
if (mod) |
|
{ |
|
// the object is a modifier, so consider the first target instead |
|
if (mod->GetNumTargets() && mod->GetTarget(0)) |
|
obj = mod->GetTarget(0); |
|
} |
|
else |
|
{ |
|
const plLayerInterface* li = plLayerInterface::ConvertNoRef(obj); |
|
const plClothingOutfit* cl = plClothingOutfit::ConvertNoRef(obj); |
|
if (li || cl) |
|
{ |
|
// the object is a layer interface or clothing object |
|
plUoid u = obj->GetKey()->GetUoid(); |
|
if (u.GetLocation().IsReserved()) |
|
{ |
|
// layer interface is associated with an avatar, find which one |
|
int cloneID = u.GetCloneID(); |
|
int clonePlayerID = u.GetClonePlayerID(); |
|
for(int i = -1; i < RemotePlayerKeys().size(); i++) |
|
{ |
|
plKey pKey = (i==-1) ? GetLocalPlayerKey() : RemotePlayerKeys()[i]; |
|
if (pKey && pKey->GetUoid().GetCloneID()==cloneID && pKey->GetUoid().GetClonePlayerID()==clonePlayerID) |
|
{ |
|
obj = plSynchedObject::ConvertNoRef(pKey->ObjectIsLoaded()); |
|
break; |
|
} |
|
} |
|
} |
|
else |
|
{ |
|
// layer interface is on a non-avatar object |
|
netGroup = u.GetLocation(); |
|
} |
|
} |
|
else |
|
{ |
|
const plPhysical* ph = plPhysical::ConvertNoRef(obj); |
|
if (ph) |
|
{ |
|
// the object is a physical |
|
obj = plSynchedObject::ConvertNoRef(ph->GetObjectKey()->ObjectIsLoaded()); |
|
} |
|
} |
|
} |
|
} |
|
|
|
if (obj) |
|
netGroup = obj->GetNetGroup(); |
|
|
|
return netGroup; |
|
} |
|
|
|
// |
|
// If we don't know for sure if something is locallyOwned, check if it' related to the remote or |
|
// local avatar. if not, fallback to join order. |
|
// |
|
int plNetClientMgr::IDeduceLocallyOwned(const plUoid& uoid) const |
|
{ |
|
// check against local/remote avatars |
|
if (fLocalPlayerKey) |
|
if (uoid.GetLocation() == fLocalPlayerKey->GetUoid().GetLocation() && |
|
uoid.GetClonePlayerID() == fLocalPlayerKey->GetUoid().GetClonePlayerID()) |
|
return plSynchedObject::kYes; // this object's location is the same as the local player's |
|
|
|
if (!fRemotePlayerKeys.empty()) |
|
if (uoid.GetLocation() == fRemotePlayerKeys.back()->GetUoid().GetLocation() && |
|
uoid.GetClonePlayerID() == fRemotePlayerKeys.back()->GetUoid().GetClonePlayerID()) |
|
return plSynchedObject::kNo; // this object's location is the same as the currently loading remote player's |
|
|
|
return fIsOwner; |
|
} |
|
|
|
|
|
// |
|
// returns yes/no |
|
// for special cases, like sceneNodes. |
|
// |
|
int plNetClientMgr::IsLocallyOwned(const plUoid& uoid) const |
|
{ |
|
// we're non-networked |
|
if ( GetFlagsBit(kDisabled)) |
|
return plSynchedObject::kYes; |
|
|
|
plNetGroupId netGroup = uoid.GetLocation(); |
|
int answer=GetNetGroups()->IsGroupLocal(netGroup); |
|
|
|
if (answer==-1) |
|
answer = IDeduceLocallyOwned(uoid); |
|
|
|
hsAssert(answer==plSynchedObject::kYes || answer==plSynchedObject::kNo, "invalid answer to IsLocallyOwned()"); |
|
return answer; |
|
} |
|
|
|
|
|
// |
|
// check if this object is in a group which is owned (mastered) by this client. |
|
// returns yes/no |
|
// |
|
int plNetClientMgr::IsLocallyOwned(const plSynchedObject* obj) const |
|
{ |
|
// we're non-networked |
|
if ( GetFlagsBit(kDisabled) ) |
|
return plSynchedObject::kYes; |
|
|
|
if( !obj ) |
|
return plSynchedObject::kNo; |
|
|
|
// object is flagged as local only |
|
if (!obj->IsNetSynched()) |
|
return plSynchedObject::kYes; |
|
|
|
plNetGroupId netGroup = GetEffectiveNetGroup(obj); |
|
int answer=GetNetGroups()->IsGroupLocal(netGroup); |
|
|
|
if (answer==-1) // not sure |
|
answer = IDeduceLocallyOwned(obj->GetKey()->GetUoid()); |
|
|
|
hsAssert(answer==plSynchedObject::kYes || answer==plSynchedObject::kNo, "invalid answer to IsLocallyOwned()"); |
|
return answer; |
|
} |
|
|
|
// |
|
// return localPlayer ptr |
|
// |
|
plSynchedObject* plNetClientMgr::GetLocalPlayer(bool forceLoad) const |
|
{ |
|
if (forceLoad) |
|
return fLocalPlayerKey ? plSynchedObject::ConvertNoRef(fLocalPlayerKey->GetObjectPtr()) : nil; |
|
else |
|
return fLocalPlayerKey ? |
|
plSynchedObject::ConvertNoRef(fLocalPlayerKey->ObjectIsLoaded()) : nil; |
|
} |
|
|
|
plSynchedObject* plNetClientMgr::GetNPC(uint32_t i) const |
|
{ |
|
if (i >= fNPCKeys.size()) |
|
return nullptr; |
|
return plSynchedObject::ConvertNoRef(fNPCKeys[i]->ObjectIsLoaded()); |
|
} |
|
|
|
void plNetClientMgr::AddNPCKey(const plKey& npc) |
|
{ |
|
// note: npc keys have little sanity checking... |
|
hsAssert(npc, "adding nil npc key? naughty, naughty..."); |
|
fNPCKeys.push_back(npc); |
|
} |
|
|
|
bool plNetClientMgr::IsNPCKey(const plKey& npc, int* idx) const |
|
{ |
|
if (npc) |
|
{ |
|
plKeyVec::const_iterator it = std::find(fNPCKeys.begin(), fNPCKeys.end(), npc); |
|
bool found = it != fNPCKeys.end(); |
|
if (idx) |
|
*idx = found ? (it - fNPCKeys.begin()) : -1; |
|
return found; |
|
} |
|
return false; |
|
} |
|
|
|
// |
|
// return a ptr to a remote player |
|
// |
|
plSynchedObject* plNetClientMgr::GetRemotePlayer(int i) const |
|
{ |
|
return fRemotePlayerKeys[i] ? plSynchedObject::ConvertNoRef(fRemotePlayerKeys[i]->ObjectIsLoaded()) : nil; |
|
} |
|
|
|
// |
|
// check if a key si a remote player |
|
// |
|
bool plNetClientMgr::IsRemotePlayerKey(const plKey pKey, int *idx) |
|
{ |
|
if (pKey) |
|
{ |
|
plKeyVec::iterator result=std::find(fRemotePlayerKeys.begin(), fRemotePlayerKeys.end(), pKey); |
|
bool found = result!=fRemotePlayerKeys.end(); |
|
if (idx) |
|
*idx = found ? result-fRemotePlayerKeys.begin() : -1; |
|
return found; |
|
} |
|
return false; |
|
} |
|
|
|
// |
|
// add remote char if not already there |
|
// |
|
void plNetClientMgr::AddRemotePlayerKey(plKey pKey) |
|
{ |
|
hsAssert(pKey, "adding nil remote player key"); |
|
if (!IsRemotePlayerKey(pKey)) |
|
{ |
|
fRemotePlayerKeys.push_back(pKey); |
|
hsAssert(pKey!=fLocalPlayerKey, "setting remote player to the local player?"); |
|
} |
|
} |
|
|
|
// |
|
// MsgReceive handler for plasma messages |
|
// |
|
bool plNetClientMgr::MsgReceive( plMessage* msg ) |
|
{ |
|
if (plNetLinkingMgr::GetInstance()->MsgReceive( msg )) |
|
return true; |
|
|
|
plEvalMsg* evalMsg = plEvalMsg::ConvertNoRef(msg); |
|
if (evalMsg) |
|
{ |
|
IPlaybackMsgs(); |
|
|
|
if ( GetFlagsBit( kNeedToSendAgeLoadedMsg ) ) |
|
{ |
|
SetFlagsBit( kNeedToSendAgeLoadedMsg, false ); |
|
plAgeLoader::GetInstance()->NotifyAgeLoaded( true ); |
|
} |
|
|
|
if ( GetFlagsBit( kNeedToSendInitialAgeStateLoadedMsg ) ) |
|
{ |
|
SetFlagsBit(kNeedToSendInitialAgeStateLoadedMsg, false); |
|
plInitialAgeStateLoadedMsg* m = new plInitialAgeStateLoadedMsg; |
|
m->Send(); |
|
} |
|
|
|
return true; |
|
} |
|
|
|
plGenRefMsg* ref = plGenRefMsg::ConvertNoRef(msg); |
|
if (ref) |
|
{ |
|
if( ref->fType == kVaultImage ) |
|
{ |
|
// Ignore, we just use it for reffing, don't care about the actual pointer |
|
return true; |
|
} |
|
|
|
hsAssert(ref->fType==kAgeSDLHook, "unknown ref msg context"); |
|
if (ref->GetContext()==plRefMsg::kOnCreate) |
|
{ |
|
hsAssert(fAgeSDLObjectKey==nil, "already have a ref to age sdl hook"); |
|
fAgeSDLObjectKey = ref->GetRef()->GetKey(); |
|
DebugMsg("Age SDL hook object created, uoid=%s", fAgeSDLObjectKey->GetUoid().StringIze().c_str()); |
|
} |
|
else |
|
{ |
|
fAgeSDLObjectKey=nil; |
|
DebugMsg("Age SDL hook object destroyed"); |
|
} |
|
return true; |
|
} |
|
|
|
if (plNetClientMgrMsg * ncmMsg = plNetClientMgrMsg::ConvertNoRef(msg)) { |
|
if (ncmMsg->type == plNetClientMgrMsg::kCmdDisableNet) { |
|
SetFlagsBit(kDisableOnNextUpdate); |
|
hsRefCnt_SafeUnRef(fDisableMsg); |
|
fDisableMsg = ncmMsg; |
|
fDisableMsg->Ref(); |
|
} |
|
return true; |
|
} |
|
|
|
if (plNetCommAuthMsg * authMsg = plNetCommAuthMsg::ConvertNoRef(msg)) { |
|
if (IS_NET_ERROR(authMsg->result)) { |
|
char str[256]; |
|
StrPrintf(str, arrsize(str), "Authentication failed: %S", NetErrorToString(authMsg->result)); |
|
QueueDisableNet(true, str); |
|
return false; // @@@ TODO: Handle this failure better |
|
} |
|
|
|
return true; |
|
} |
|
|
|
if (plNetCommActivePlayerMsg * activePlrMsg = plNetCommActivePlayerMsg::ConvertNoRef(msg)) { |
|
if (IS_NET_ERROR(activePlrMsg->result)) { |
|
char str[256]; |
|
StrPrintf(str, arrsize(str), "SetActivePlayer failed: %S", NetErrorToString(activePlrMsg->result)); |
|
QueueDisableNet(true, str); |
|
return false; // @@@ TODO: Handle this failure better. |
|
} |
|
|
|
return true; |
|
} |
|
|
|
plPlayerPageMsg *playerPageMsg = plPlayerPageMsg::ConvertNoRef(msg); |
|
if(playerPageMsg) |
|
{ |
|
IHandlePlayerPageMsg(playerPageMsg); |
|
return true; // handled |
|
} |
|
|
|
plLoadCloneMsg* pCloneMsg = plLoadCloneMsg::ConvertNoRef(msg); |
|
if(pCloneMsg) |
|
{ |
|
ILoadClone(pCloneMsg); |
|
return true; // handled |
|
} |
|
|
|
// player is petitioning a CCR |
|
plCCRPetitionMsg* petMsg=plCCRPetitionMsg::ConvertNoRef(msg); |
|
if (petMsg) |
|
{ |
|
ISendCCRPetition(petMsg); |
|
return true; |
|
} |
|
|
|
// a remote CCR is turning invisible |
|
plCCRInvisibleMsg* invisMsg=plCCRInvisibleMsg::ConvertNoRef(msg); |
|
if (invisMsg) |
|
{ |
|
LogMsg(kLogDebug, "plNetClientMgr::MsgReceive - Got plCCRInvisibleMsg"); |
|
MakeCCRInvisible(invisMsg->fAvKey, invisMsg->fInvisLevel); |
|
return true; |
|
} |
|
|
|
plCCRBanLinkingMsg* banLinking = plCCRBanLinkingMsg::ConvertNoRef(msg); |
|
if (banLinking) |
|
{ |
|
DebugMsg("Setting BanLinking to %d", banLinking->fBan); |
|
SetFlagsBit(kBanLinking, banLinking->fBan); |
|
return true; |
|
} |
|
|
|
plCCRSilencePlayerMsg* silence = plCCRSilencePlayerMsg::ConvertNoRef(msg); |
|
if (silence) |
|
{ |
|
DebugMsg("Setting Silence to %d", silence->fSilence); |
|
SetFlagsBit(kSilencePlayer, silence->fSilence); |
|
return true; |
|
} |
|
|
|
plNetVoiceListMsg* voxList = plNetVoiceListMsg::ConvertNoRef(msg); |
|
if (voxList) |
|
{ |
|
IHandleNetVoiceListMsg(voxList); |
|
return true; |
|
} |
|
|
|
plSynchEnableMsg* synchEnable = plSynchEnableMsg::ConvertNoRef(msg); |
|
if (synchEnable) |
|
{ |
|
if (synchEnable->fPush) |
|
{ |
|
plSynchedObject::PushSynchDisabled(!synchEnable->fEnable); |
|
} |
|
else |
|
{ |
|
plSynchedObject::PopSynchDisabled(); |
|
} |
|
return true; |
|
} |
|
|
|
plClientMsg* clientMsg = plClientMsg::ConvertNoRef(msg); |
|
if (clientMsg && clientMsg->GetClientMsgFlag()==plClientMsg::kInitComplete) |
|
{ |
|
// add 1 debug object for age sdl |
|
if (plNetObjectDebugger::GetInstance()) |
|
{ |
|
plNetObjectDebugger::GetInstance()->RemoveDebugObject("AgeSDLHook"); |
|
plNetObjectDebugger::GetInstance()->AddDebugObject("AgeSDLHook"); |
|
} |
|
|
|
// if we're linking to startup we don't need (or want) a player set |
|
plString ageName = NetCommGetStartupAge()->ageDatasetName; |
|
if (ageName.IsEmpty()) |
|
ageName = "StartUp"; |
|
if (ageName.CompareI("StartUp") == 0) |
|
NetCommSetActivePlayer(0, nullptr); |
|
|
|
plAgeLinkStruct link; |
|
link.GetAgeInfo()->SetAgeFilename(NetCommGetStartupAge()->ageDatasetName); |
|
link.SetLinkingRules(plNetCommon::LinkingRules::kOriginalBook); |
|
plNetLinkingMgr::GetInstance()->LinkToAge(&link); |
|
|
|
return true; |
|
} |
|
|
|
return plNetClientApp::MsgReceive(msg); |
|
} |
|
|
|
void plNetClientMgr::IncNumInitialSDLStates() |
|
{ |
|
fNumInitialSDLStates++; |
|
DebugMsg( "Received %d initial SDL states", fNumInitialSDLStates ); |
|
if ( GetFlagsBit( plNetClientApp::kNeedInitialAgeStateCount ) ) |
|
{ |
|
DebugMsg( "Need initial SDL state count" ); |
|
return; |
|
} |
|
|
|
if ( GetNumInitialSDLStates()>=GetRequiredNumInitialSDLStates() ) |
|
{ |
|
ICheckPendingStateLoad(hsTimer::GetSysSeconds()); |
|
NotifyRcvdAllSDLStates(); |
|
} |
|
} |
|
|
|
void plNetClientMgr::NotifyRcvdAllSDLStates() { |
|
DebugMsg( "Got all initial SDL states" ); |
|
plNetClientMgrMsg * msg = new plNetClientMgrMsg(plNetClientMgrMsg::kNotifyRcvdAllSDLStates); |
|
msg->SetBCastFlag(plMessage::kBCastByType); |
|
msg->Send(); |
|
} |
|
|
|
// |
|
// return true if we should send this msg |
|
// |
|
bool plNetClientMgr::CanSendMsg(plNetMessage * msg) |
|
{ |
|
// TEMP |
|
if (GetFlagsBit(kSilencePlayer)) |
|
{ |
|
if (plNetMsgVoice::ConvertNoRef(msg)) |
|
return false; |
|
|
|
plNetMsgGameMessage* gm=plNetMsgGameMessage::ConvertNoRef(msg); |
|
if (gm && gm->StreamInfo()->GetStreamType()==pfKIMsg::Index()) |
|
{ |
|
hsReadOnlyStream stream(gm->StreamInfo()->GetStreamLen(), gm->StreamInfo()->GetStreamBuf()); |
|
pfKIMsg* kiMsg = pfKIMsg::ConvertNoRef(hsgResMgr::ResMgr()->ReadCreatable(&stream)); |
|
if (kiMsg && kiMsg->GetCommand()==pfKIMsg::kHACKChatMsg) |
|
{ |
|
delete kiMsg; |
|
return false; |
|
} |
|
delete kiMsg; |
|
} |
|
} |
|
|
|
return true; |
|
} |
|
|
|
// |
|
// Return the net client (account) name of the player whose avatar |
|
// key is provided. If avKey is nil, returns local client name. |
|
// |
|
plString plNetClientMgr::GetPlayerName(const plKey avKey) const |
|
{ |
|
// local case |
|
if (!avKey || avKey == GetLocalPlayerKey()) |
|
return NetCommGetPlayer()->playerName; |
|
|
|
plNetTransportMember* mbr=TransportMgr().GetMember(TransportMgr().FindMember(avKey)); |
|
return mbr ? mbr->GetPlayerName() : plString::Null; |
|
} |
|
|
|
plString plNetClientMgr::GetPlayerNameById (unsigned playerId) const { |
|
// local case |
|
if (NetCommGetPlayer()->playerInt == playerId) |
|
return NetCommGetPlayer()->playerName; |
|
|
|
plNetTransportMember * mbr = TransportMgr().GetMember(TransportMgr().FindMember(playerId)); |
|
return mbr ? mbr->GetPlayerName() : plString::Null; |
|
} |
|
|
|
unsigned plNetClientMgr::GetPlayerIdByName (const plString & name) const { |
|
// local case |
|
if (name.CompareI(NetCommGetPlayer()->playerName) == 0) |
|
return NetCommGetPlayer()->playerInt; |
|
|
|
unsigned n = TransportMgr().GetNumMembers(); |
|
for (unsigned i = 0; i < n; ++i) |
|
if (plNetTransportMember * member = TransportMgr().GetMember(i)) |
|
if (0 == name.Compare(member->GetPlayerName())) |
|
return member->GetPlayerID(); |
|
return 0; |
|
} |
|
|
|
uint32_t plNetClientMgr::GetPlayerID() const |
|
{ |
|
return NetCommGetPlayer()->playerInt; |
|
} |
|
|
|
// |
|
// return true if the age is the set of local ages |
|
// |
|
static const char* gLocalAges[]={"GUI", "AvatarCustomization", ""}; |
|
static bool IsLocalAge(const char* ageName) |
|
{ |
|
int i=0; |
|
while(strlen(gLocalAges[i])) |
|
{ |
|
if (!stricmp(gLocalAges[i], ageName)) |
|
return true; |
|
i++; |
|
} |
|
return false; |
|
} |
|
|
|
// |
|
// is the object in a local age? |
|
// |
|
bool plNetClientMgr::ObjectInLocalAge(const plSynchedObject* obj) const |
|
{ |
|
plLocation loc = obj->GetKey()->GetUoid().GetLocation(); |
|
const plPageInfo* pageInfo = plKeyFinder::Instance().GetLocationInfo(loc); |
|
bool ret= IsLocalAge(pageInfo->GetAge().c_str()); |
|
return ret; |
|
} |
|
|
|
// |
|
// the next age we are going to |
|
// |
|
plString plNetClientMgr::GetNextAgeFilename() const |
|
{ |
|
// set when we start linking to an age. |
|
plNetLinkingMgr * lm = plNetLinkingMgr::GetInstance(); |
|
return lm->GetAgeLink()->GetAgeInfo()->GetAgeFilename(); |
|
} |
|
|
|
// |
|
// a remote ccr is turning [in]visible |
|
// |
|
void plNetClientMgr::MakeCCRInvisible(plKey avKey, int level) |
|
{ |
|
if (!avKey) |
|
{ |
|
ErrorMsg("Failed to make remote CCR Invisible, nil avatar key"); |
|
return; |
|
} |
|
|
|
if (level<0) |
|
{ |
|
ErrorMsg("Failed to make remote CCR Invisible, negative level"); |
|
return; |
|
} |
|
|
|
if (!avKey->ObjectIsLoaded() || !avKey->ObjectIsLoaded()->IsFinal()) |
|
{ |
|
hsAssert(false, "avatar not loaded or final"); |
|
return; |
|
} |
|
|
|
plAvatarStealthModeMsg *msg = new plAvatarStealthModeMsg(); |
|
msg->SetSender(avKey); |
|
msg->fLevel = level; |
|
|
|
if (GetCCRLevel()<level) // I'm a lower level than him, so he's invisible to me |
|
msg->fMode = plAvatarStealthModeMsg::kStealthCloaked; |
|
else |
|
{ |
|
// he's visible to me |
|
if (AmCCR() && level > 0) |
|
msg->fMode = plAvatarStealthModeMsg::kStealthCloakedButSeen; // draw as semi-invis |
|
else |
|
msg->fMode = plAvatarStealthModeMsg::kStealthVisible; |
|
} |
|
|
|
DebugMsg("Handled MakeCCRInvisible - sending stealth msg");; |
|
|
|
// This fxn is called when avatar SDL state is received from the server, |
|
// so this msg will inherit the 'non-local' status of the parent sdl msg. |
|
// That means that the avatar linkSound won't receive it, since the linkSound |
|
// is set as localOnly. |
|
// So, terminate the remote cascade and start a new (local) cascade. |
|
msg->SetBCastFlag(plMessage::kNetStartCascade); |
|
|
|
msg->Send(); |
|
} |
|
|
|
void plNetClientMgr::QueueDisableNet (bool showDlg, const char str[]) { |
|
|
|
plNetClientMgrMsg * msg = new plNetClientMgrMsg(plNetClientMgrMsg::kCmdDisableNet, |
|
showDlg, str); |
|
|
|
#if 0 |
|
msg->Send(GetKey()); |
|
#else |
|
msg->Ref(); |
|
fDisableMsg = msg; |
|
IDisableNet(); |
|
#endif |
|
} |
|
|
|
void plNetClientMgr::IDisableNet () { |
|
ASSERT(fDisableMsg); |
|
|
|
if (!GetFlagsBit(kDisabled)) { |
|
SetFlagsBit(kDisabled); |
|
// cause subsequent net operations to fail immediately, but don't block |
|
// waiting for net subsystem to shutdown (we'll do that later) |
|
NetCommEnableNet(false, false); |
|
|
|
// display a msg to the player |
|
if ( fDisableMsg->yes ) |
|
{ |
|
if (!GetFlagsBit(plNetClientApp::kPlayingGame)) |
|
{ |
|
// KI may not be loaded |
|
plString title = plFormat("{} Error", plProduct::CoreName()); |
|
hsMessageBox(fDisableMsg->str, title.c_str(), hsMessageBoxNormal, hsMessageBoxIconError ); |
|
plClientMsg *quitMsg = new plClientMsg(plClientMsg::kQuit); |
|
quitMsg->Send(hsgResMgr::ResMgr()->FindKey(kClient_KEY)); |
|
} |
|
else |
|
{ |
|
pfKIMsg *msg = new pfKIMsg(pfKIMsg::kKIOKDialog); |
|
msg->SetString(fDisableMsg->str); |
|
msg->Send(); |
|
} |
|
} |
|
} |
|
|
|
hsRefCnt_SafeUnRef(fDisableMsg); |
|
fDisableMsg = nil; |
|
} |
|
|
|
bool plNetClientMgr::IHandlePlayerPageMsg(plPlayerPageMsg *playerMsg) |
|
{ |
|
bool result = false; |
|
plKey playerKey = playerMsg->fPlayer; |
|
int idx; |
|
|
|
if(playerMsg->fUnload) |
|
{ |
|
if (GetLocalPlayerKey() == playerKey) |
|
{ |
|
fLocalPlayerKey = nil; |
|
DebugMsg("Net: Unloading local player %s", playerKey->GetName().c_str()); |
|
|
|
// notify server - NOTE: he might not still be around to get this... |
|
plNetMsgPlayerPage npp (playerKey->GetUoid(), playerMsg->fUnload); |
|
npp.SetNetProtocol(kNetProtocolCli2Game); |
|
SendMsg(&npp); |
|
} |
|
else if (IsRemotePlayerKey(playerKey, &idx)) |
|
{ |
|
fRemotePlayerKeys.erase(fRemotePlayerKeys.begin()+idx); // remove key from list |
|
DebugMsg("Net: Unloading remote player %s", playerKey->GetName().c_str()); |
|
} |
|
} |
|
else |
|
{ |
|
plSceneObject *playerSO = plSceneObject::ConvertNoRef(playerKey->ObjectIsLoaded()); |
|
if (!playerSO) |
|
{ |
|
hsStatusMessageF("Ignoring player page message for non-existant player."); |
|
} |
|
else |
|
if(playerMsg->fPlayer) |
|
{ |
|
if (playerMsg->fLocallyOriginated) |
|
{ |
|
hsAssert(!GetLocalPlayerKey() || |
|
GetLocalPlayerKey() == playerKey, |
|
"Different local player already loaded"); |
|
|
|
hsLogEntry(DebugMsg("Adding LOCAL player %s\n", playerKey->GetName().c_str())); |
|
playerSO->SetNetGroupConstant(plNetGroup::kNetGroupLocalPlayer); |
|
|
|
// don't save avatar state permanently on server |
|
playerSO->SetSynchFlagsBit(plSynchedObject::kAllStateIsVolatile); |
|
const plCoordinateInterface* co = playerSO->GetCoordinateInterface(); |
|
if (co) |
|
{ |
|
int i; |
|
for(i=0;i<co->GetNumChildren();i++) |
|
{ |
|
if (co->GetChild(i) && co->GetChild(i)->GetOwner()) |
|
const_cast<plSceneObject*>(co->GetChild(i)->GetOwner())->SetSynchFlagsBit(plSynchedObject::kAllStateIsVolatile); |
|
} |
|
} |
|
|
|
// notify server |
|
plNetMsgPlayerPage npp (playerKey->GetUoid(), playerMsg->fUnload); |
|
npp.SetNetProtocol(kNetProtocolCli2Game); |
|
SendMsg(&npp); |
|
} |
|
else |
|
{ |
|
hsLogEntry(DebugMsg("Adding REMOTE player %s\n", playerKey->GetName().c_str())); |
|
playerSO->SetNetGroupConstant(plNetGroup::kNetGroupRemotePlayer); |
|
idx=fTransport.FindMember(playerMsg->fClientID); |
|
if( idx != -1 ) |
|
{ |
|
hsAssert(playerKey, "NIL KEY?"); |
|
hsAssert(!playerKey->GetName().IsNull(), "UNNAMED KEY"); |
|
fTransport.GetMember(idx)->SetAvatarKey(playerKey); |
|
} |
|
else |
|
{ |
|
hsLogEntry(DebugMsg("Ignoring player page msg (player not found in member list) : %s\n", playerKey->GetName().c_str())); |
|
} |
|
} |
|
|
|
hsAssert(IFindModifier(playerSO, CLASS_INDEX_SCOPED(plAvatarSDLModifier)), "avatar missing avatar SDL modifier"); |
|
hsAssert(IFindModifier(playerSO, CLASS_INDEX_SCOPED(plClothingSDLModifier)), "avatar missing clothing SDL modifier"); |
|
hsAssert(IFindModifier(playerSO, CLASS_INDEX_SCOPED(plAGMasterSDLModifier)), "avatar missing AGMaster SDL modifier"); |
|
result = true; |
|
} |
|
} |
|
return result; |
|
} |
|
|
|
// for debugging purposes |
|
bool plNetClientMgr::IFindModifier(plSynchedObject* obj, int16_t classIdx) |
|
{ |
|
plLayerAnimation* layer = plLayerAnimation::ConvertNoRef(obj); |
|
if (layer) |
|
return (layer->GetSDLModifier() != nil); |
|
|
|
plResponderModifier* resp = plResponderModifier::ConvertNoRef(obj); |
|
if (resp) |
|
return (resp->GetSDLModifier() != nil); |
|
|
|
int cnt=0; |
|
plSceneObject* sceneObj=plSceneObject::ConvertNoRef(obj); |
|
if (sceneObj) |
|
{ |
|
int i; |
|
for(i=0; i<sceneObj->GetNumModifiers(); i++) |
|
if (sceneObj->GetModifier(i) && sceneObj->GetModifier(i)->ClassIndex()==classIdx) |
|
cnt++; |
|
} |
|
|
|
hsAssert(cnt<2, plFormat("Object {} has multiple SDL modifiers of the same kind ({})?", |
|
obj->GetKeyName(), plFactory::GetNameOfClass(classIdx)).c_str()); |
|
return cnt==0 ? false : true; |
|
} |
|
|
|
plUoid plNetClientMgr::GetAgeSDLObjectUoid(const plString& ageName) const |
|
{ |
|
hsAssert(!ageName.IsEmpty(), "nil ageName"); |
|
|
|
// if age sdl hook is loaded |
|
if (fAgeSDLObjectKey) |
|
return fAgeSDLObjectKey->GetUoid(); |
|
|
|
// if age is loaded |
|
plLocation loc = plKeyFinder::Instance().FindLocation(ageName,plAgeDescription::GetCommonPage(plAgeDescription::kGlobal)); |
|
if (!loc.IsValid()) |
|
{ |
|
// check current age des |
|
if (plAgeLoader::GetInstance()->GetCurrAgeDesc().GetAgeName() == ageName) |
|
loc=plAgeLoader::GetInstance()->GetCurrAgeDesc().CalcPageLocation("BuiltIn"); |
|
|
|
if (!loc.IsValid()) |
|
{ |
|
// try to load age desc |
|
hsStream* stream=plAgeLoader::GetAgeDescFileStream(ageName); |
|
if (stream) |
|
{ |
|
plAgeDescription ad; |
|
ad.Read(stream); |
|
loc=ad.CalcPageLocation("BuiltIn"); |
|
stream->Close(); |
|
} |
|
delete stream; |
|
} |
|
} |
|
|
|
return plUoid(loc, plSceneObject::Index(), plSDL::kAgeSDLObjectName); |
|
} |
|
|
|
// |
|
// Add a state update to the pending queue |
|
// |
|
void plNetClientMgr::AddPendingLoad(PendingLoad *pl) |
|
{ |
|
// find corresponding key |
|
pl->fKey = hsgResMgr::ResMgr()->FindKey(pl->fUoid); |
|
|
|
#ifdef HS_DEBUGGING |
|
// check for age SDL state |
|
if (!pl->fUoid.GetObjectName().IsNull() && !pl->fUoid.GetObjectName().Compare(plSDL::kAgeSDLObjectName)) |
|
{ |
|
DebugMsg("Recv SDL state for age hook object, uoid=%s", pl->fUoid.StringIze().c_str()); |
|
if (!pl->fKey) |
|
WarningMsg("Can't find age hook object, nil key!"); |
|
else |
|
DebugMsg("Found age hook object"); |
|
} |
|
#endif |
|
|
|
// check if object is ready |
|
if (pl->fKey) |
|
{ |
|
if (!pl->fKey->ObjectIsLoaded()) |
|
{ |
|
WarningMsg("Object %s not loaded, withholding SDL state", |
|
pl->fKey->GetUoid().StringIze().c_str()); |
|
} |
|
else if (!pl->fKey->ObjectIsLoaded()->IsFinal()) |
|
{ |
|
WarningMsg("Object %s is not FINAL, withholding SDL state", |
|
pl->fKey->GetUoid().StringIze().c_str()); |
|
} |
|
} |
|
|
|
// add entry |
|
fPendingLoads.push_back(pl); |
|
} |
|
|
|
void plNetClientMgr::AddPendingPagingRoomMsg( plNetMsgPagingRoom * msg ) |
|
{ |
|
fPendingPagingRoomMsgs.push_back( msg ); |
|
} |
|
|
|
void plNetClientMgr::MaybeSendPendingPagingRoomMsgs() |
|
{ |
|
if ( GetFlagsBit( kPlayingGame ) ) |
|
SendPendingPagingRoomMsgs(); |
|
} |
|
|
|
void plNetClientMgr::SendPendingPagingRoomMsgs() |
|
{ |
|
for ( int i=0; i<fPendingPagingRoomMsgs.size(); i++ ) |
|
SendMsg( fPendingPagingRoomMsgs[i] ); |
|
ClearPendingPagingRoomMsgs(); |
|
} |
|
|
|
void plNetClientMgr::ClearPendingPagingRoomMsgs() |
|
{ |
|
std::for_each( fPendingPagingRoomMsgs.begin(), fPendingPagingRoomMsgs.end(), |
|
[](plNetMsgPagingRoom *pr) { delete pr; } |
|
); |
|
fPendingPagingRoomMsgs.clear(); |
|
} |
|
|
|
void plNetClientMgr::BeginTask() |
|
{ |
|
fTaskProgBar = plProgressMgr::GetInstance()->RegisterOverallOperation(0.f); |
|
} |
|
|
|
void plNetClientMgr::EndTask() |
|
{ |
|
delete fTaskProgBar; |
|
fTaskProgBar = nullptr; |
|
} |
|
|
|
bool plNetClientMgr::DebugMsgV(const char* fmt, va_list args) const |
|
{ |
|
LogMsgV(kLogDebug, fmt, args); |
|
return true; |
|
} |
|
|
|
bool plNetClientMgr::ErrorMsgV(const char* fmt, va_list args) const |
|
{ |
|
LogMsgV(kLogError, fmt, args); |
|
return true; |
|
} |
|
|
|
bool plNetClientMgr::WarningMsgV(const char* fmt, va_list args) const |
|
{ |
|
LogMsgV(kLogError, fmt, args); |
|
return true; |
|
} |
|
|
|
bool plNetClientMgr::AppMsgV(const char* fmt, va_list args) const |
|
{ |
|
LogMsgV(kLogPerf, fmt, args); |
|
return true; |
|
} |
|
|
|
bool plNetClientMgr::IsObjectOwner() |
|
{ |
|
return fIsOwner; |
|
} |
|
|
|
void plNetClientMgr::SetObjectOwner(bool own) |
|
{ |
|
fIsOwner = own; |
|
}
|
|
|