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202 lines
7.4 KiB
202 lines
7.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// plInputInterfaceMgr.h - The manager of all input interface layers // |
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// // |
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//// History ///////////////////////////////////////////////////////////////// |
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// // |
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// 2.20.02 mcn - Created. // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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#ifndef _plInputInterfaceMgr_h |
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#define _plInputInterfaceMgr_h |
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#include "pnModifier/plSingleModifier.h" |
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#include "hsTemplates.h" |
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#include "hsGeometry3.h" |
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#include "pnInputCore/plKeyMap.h" |
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//// Class Definition //////////////////////////////////////////////////////// |
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class hsStream; |
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class hsResMgr; |
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class plInputInterface; |
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//class plKeyMap; |
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enum plKeyDef; |
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enum ControlEventCode; |
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class plKey; |
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class plCtrlCmd; |
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class plKeyCombo; |
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class plDefaultKeyCatcher; |
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class plKeyBinding; |
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class plInputInterfaceMgr : public plSingleModifier |
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{ |
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protected: |
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static plInputInterfaceMgr *fInstance; |
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hsTArray<plInputInterface *> fInterfaces; |
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hsTArray<plCtrlCmd *> fMessageQueue; |
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hsTArray<plKey> fReceivers; |
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#ifdef MCN_DISABLE_OLD_WITH_NEW_HACK |
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hsTArray<ControlEventCode> fDisabledCodes; |
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hsTArray<uint32_t> fDisabledKeys; |
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#endif |
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bool fClickEnabled; |
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int32_t fCurrentCursor; |
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float fCursorOpacity; |
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bool fForceCursorHidden; |
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int32_t fForceCursorHiddenCount; |
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plInputInterface *fCurrentFocus; |
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plDefaultKeyCatcher *fDefaultCatcher; |
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virtual bool IEval( double secs, float del, uint32_t dirty ); |
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void IAddInterface( plInputInterface *iface ); |
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void IRemoveInterface( plInputInterface *iface ); |
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void IUpdateCursor( int32_t newCursor ); |
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bool ICheckCursor(plInputInterface *iFace); // returns true if the iface changed cursor settings |
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void IWriteConsoleCmdKeys( plKeyMap *keyMap, FILE *keyFile ); |
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void IWriteNonConsoleCmdKeys( plKeyMap *keyMap, FILE *keyFile ); |
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plKeyMap *IGetRoutedKeyMap( ControlEventCode code ); // Null for console commands |
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void IUnbind( const plKeyCombo &key ); |
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const char *IKeyComboToString( const plKeyCombo &combo ); |
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public: |
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plInputInterfaceMgr(); |
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virtual ~plInputInterfaceMgr(); |
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CLASSNAME_REGISTER( plInputInterfaceMgr ); |
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GETINTERFACE_ANY( plInputInterfaceMgr, plSingleModifier ); |
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virtual bool MsgReceive( plMessage *msg ); |
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virtual void Read( hsStream* s, hsResMgr* mgr ); |
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virtual void Write( hsStream* s, hsResMgr* mgr ); |
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void Init( void ); |
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void Shutdown( void ); |
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void InitDefaultKeyMap( void ); |
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void WriteKeyMap( void ); |
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void RefreshInterfaceKeyMaps( void ); |
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void SetCurrentFocus(plInputInterface *focus); |
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void ReleaseCurrentFocus(plInputInterface *focus); |
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void SetDefaultKeyCatcher( plDefaultKeyCatcher *c ) { fDefaultCatcher = c; } |
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bool IsClickEnabled() { return fClickEnabled; } |
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void ForceCursorHidden( bool requestedState ); |
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// Binding routers |
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void BindAction( const plKeyCombo &key, ControlEventCode code ); |
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void BindAction( const plKeyCombo &key1, const plKeyCombo &key2, ControlEventCode code ); |
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void BindConsoleCmd( const plKeyCombo &key, const char *cmd, plKeyMap::BindPref pref = plKeyMap::kNoPreference ); |
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const plKeyBinding* FindBinding( ControlEventCode code ); |
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const plKeyBinding* FindBindingByConsoleCmd( const char *cmd ); |
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void ClearAllKeyMaps(); |
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void ResetClickableState(); |
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static plInputInterfaceMgr *GetInstance( void ) { return fInstance; } |
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}; |
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//// plCtrlCmd /////////////////////////////////////////////////////////////// |
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// Networkable helper class that represents a single control statement |
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class plCtrlCmd |
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{ |
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private: |
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char* fCmd; |
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plInputInterface *fSource; |
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public: |
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plCtrlCmd( plInputInterface *source ) : fCmd(nil),fPct(1.0f), fSource(source) {;} |
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~plCtrlCmd() { delete [] fCmd; } |
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const char* GetCmdString() { return fCmd; } |
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void SetCmdString(const char* cs) { delete [] fCmd; fCmd=hsStrcpy(cs); } |
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ControlEventCode fControlCode; |
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bool fControlActivated; |
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hsPoint3 fPt; |
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float fPct; |
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bool fNetPropagateToPlayers; |
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void Read( hsStream* s, hsResMgr* mgr ); |
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void Write( hsStream* s, hsResMgr* mgr ); |
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plInputInterface *GetSource( void ) const { return fSource; } |
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}; |
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//// Tiny Virtual Class For The Default Key Processor //////////////////////// |
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// |
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// Basically, if you want to be the one to catch the leftover key events, |
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// derive from this class and pass yourself to inputIFaceMgr. |
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// (it'll auto-tell inputIFaceMgr when it goes away) |
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// |
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// Note: if you want to do more than just get the darned key event (like |
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// mouse events or key bindings or change the cursor or the like), don't do |
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// this; create your own plInputInterface instead. |
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class plKeyEventMsg; |
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class plDefaultKeyCatcher |
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{ |
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public: |
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virtual ~plDefaultKeyCatcher(); |
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virtual void HandleKeyEvent( plKeyEventMsg *eventMsg ) = 0; |
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}; |
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#endif // _plInputInterfaceMgr_h
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