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88 lines
2.7 KiB
88 lines
2.7 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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////////////////////////////////////////////////////////////////////////////// |
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// // |
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// pfGUITagDefs.cpp // |
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// List of Tag IDs for the GameGUIMgr // |
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// // |
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////////////////////////////////////////////////////////////////////////////// |
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#ifndef _pfGUITagDefs_h |
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#define _pfGUITagDefs_h |
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#include "pfGameGUIMgr.h" |
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//// Tag List //////////////////////////////////////////////////////////////// |
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// Here's the actual list of tags. It's basically a list of konstants, but |
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// they get translated into two things: |
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// 1. An enum, to send as a UInt32 to the GetDialogFromTag() and |
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// GetControlFromTag() functions. |
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// 2. A string, which gets put in a dropdown box in the appropriate |
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// MAX component, which sets the given control's tag ID to the |
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// right konstant. |
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// Step 1: Add your konstant to the end of this list |
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enum |
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{ |
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kKIMainDialog = 1, |
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kKITestEditBox, |
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kKIEntryDlg, |
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kKICloseButton, |
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kKITestControl2, |
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kKIAddButton, |
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kKIEditButton, |
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kKIRemoveButton, |
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kKIYesNoDlg, |
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kKIYesBtn, |
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kKINoBtn, |
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kKIStaticText, |
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kKITestControl3, |
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kKIMiniDialog, |
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kPlayerBook, |
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kPBLinkToBtn, |
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kPBSaveLinkBtn, |
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kPBSaveSlotRadio, |
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kPBSaveSlotPrev1, |
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kPBSaveSlotPrev2, |
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kPBSaveSlotPrev3, |
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kPBSaveSlotPrev4, |
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kPBSaveSlotPrev5, |
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kPBSaveSlotPrev6, |
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kKICurrPlayerText = 30, |
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kKIPlayerList = 31, |
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kKIChatModeBtn = 32, |
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kBlackBarDlg = 33, |
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kBlackBarKIButtons = 34, |
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kKILogoutButton = 35, |
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}; |
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// Step 2: Add the string to the .cpp file |
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#endif
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