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290 lines
8.0 KiB
290 lines
8.0 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plCollisionDetector_inc |
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#define plCollisionDetector_inc |
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#include "plDetectorModifier.h" |
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#include "hsGeometry3.h" |
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#include <list> |
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#include <set> |
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class plMessage; |
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class plCameraMsg; |
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class plArmatureMod; |
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class plActivatorMsg; |
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class plEvalMsg; |
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class plCollisionDetector : public plDetectorModifier |
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{ |
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protected: |
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Int8 fType; |
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hsBool fBumped, fTriggered; |
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plArmatureMod* IGetAvatarModifier(plKey key); |
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bool IIsDisabledAvatar(plKey key); |
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public: |
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enum |
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{ |
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kTypeEnter = 0x01, |
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kTypeExit = 0x02, |
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kTypeAny = 0x04, |
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kTypeUnEnter = 0x08, |
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kTypeUnExit = 0x10, |
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kTypeBump = 0x20, |
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}; |
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plCollisionDetector() : fType(0), fTriggered(false), fBumped(false){;} |
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virtual ~plCollisionDetector(){;} |
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virtual hsBool MsgReceive(plMessage* msg); |
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CLASSNAME_REGISTER( plCollisionDetector ); |
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GETINTERFACE_ANY( plCollisionDetector, plDetectorModifier ); |
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virtual void SetType(Int8 i) { fType |= i; } |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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}; |
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// sub type for object-in-volume detectors |
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class plObjectInVolumeDetector : public plCollisionDetector |
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{ |
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public: |
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class plCollisionBookKeepingInfo |
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{ |
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friend plObjectInVolumeDetector; |
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public: |
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plCollisionBookKeepingInfo(plKey& hit) |
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{ |
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hitter=hit; |
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enters=0; |
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exits=0; |
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} |
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~plCollisionBookKeepingInfo() |
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{ |
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hitter=nil; |
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} |
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protected: |
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plKey hitter; |
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int enters,exits; |
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bool fSubStepCurState; |
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}; |
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protected: |
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virtual void ITrigger(plKey hitter, bool entering, bool immediate=false); |
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//virtual void ISendSavedTriggerMsgs(); |
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virtual void IHandleEval(plEvalMsg* pEval); |
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bool fWaitingForEval; |
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plActivatorMsg* fSavedActivatorMsg; |
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typedef std::list<plCollisionBookKeepingInfo*> bookKeepingList; |
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bookKeepingList fCollisionList; |
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typedef std::set<plKey> ResidentSet; |
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ResidentSet fCurrentResidents; |
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public: |
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plObjectInVolumeDetector() |
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{ |
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fWaitingForEval=false;fSavedActivatorMsg=nil; |
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} |
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plObjectInVolumeDetector(Int8 i){fType = i;fWaitingForEval=false;fSavedActivatorMsg=nil;} |
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virtual ~plObjectInVolumeDetector(){;} |
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virtual hsBool MsgReceive(plMessage* msg); |
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CLASSNAME_REGISTER(plObjectInVolumeDetector); |
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GETINTERFACE_ANY(plObjectInVolumeDetector, plCollisionDetector); |
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virtual void SetTarget(plSceneObject* so); |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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}; |
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class plObjectInVolumeAndFacingDetector : public plObjectInVolumeDetector |
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{ |
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protected: |
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hsScalar fFacingTolerance; |
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bool fNeedWalkingForward; |
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bool fAvatarInVolume; |
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bool fTriggered; |
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void ICheckForTrigger(); |
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public: |
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plObjectInVolumeAndFacingDetector(); |
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virtual ~plObjectInVolumeAndFacingDetector(); |
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virtual hsBool MsgReceive(plMessage* msg); |
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CLASSNAME_REGISTER(plObjectInVolumeAndFacingDetector); |
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GETINTERFACE_ANY(plObjectInVolumeAndFacingDetector, plObjectInVolumeDetector); |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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// Export only |
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void SetFacingTolerance(int degrees); |
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void SetNeedWalkingForward(bool v) { fNeedWalkingForward = v; } |
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}; |
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// sub-type for camera command regions |
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class plCameraRegionDetector : public plObjectInVolumeDetector |
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{ |
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protected: |
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hsTArray<plCameraMsg*> fMessages; |
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bool fIsInside; |
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bool fSavingSendMsg; |
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bool fSavedMsgEnterFlag; |
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int fNumEvals; |
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int fLastEnterEval; |
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int fLastExitEval; |
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virtual void ITrigger(plKey hitter, bool entering, bool immediate=false); |
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virtual void ISendSavedTriggerMsgs(); |
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virtual void IHandleEval(plEvalMsg* pEval); |
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public: |
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plCameraRegionDetector(){ fIsInside = false; fSavingSendMsg = false; } |
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~plCameraRegionDetector(); |
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virtual hsBool MsgReceive(plMessage* msg); |
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void AddMessage(plCameraMsg* pMsg) { fMessages.Append(pMsg); } |
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CLASSNAME_REGISTER( plCameraRegionDetector ); |
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GETINTERFACE_ANY( plCameraRegionDetector, plCollisionDetector ); |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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}; |
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// sub-type for subworld regions |
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class plSubworldRegionDetector : public plCollisionDetector |
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{ |
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protected: |
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plKey fSub; |
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hsBool fOnExit; |
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public: |
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enum |
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{ |
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kSubworld = 0, |
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}; |
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plSubworldRegionDetector() : fSub(nil), fOnExit(false){;} |
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~plSubworldRegionDetector(); |
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virtual hsBool MsgReceive(plMessage* msg); |
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void SetSubworldKey(plKey pKey) { fSub = pKey; } |
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void SetTriggerOnExit(hsBool b) { fOnExit = b; } |
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CLASSNAME_REGISTER( plSubworldRegionDetector ); |
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GETINTERFACE_ANY( plSubworldRegionDetector, plCollisionDetector ); |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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}; |
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// sub-type for panic link regions |
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class plPanicLinkRegion : public plCollisionDetector |
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{ |
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public: |
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hsBool fPlayLinkOutAnim; |
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plPanicLinkRegion() : fPlayLinkOutAnim(true) {;} |
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~plPanicLinkRegion(){;} |
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virtual hsBool MsgReceive(plMessage* msg); |
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CLASSNAME_REGISTER( plPanicLinkRegion ); |
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GETINTERFACE_ANY( plPanicLinkRegion, plCollisionDetector ); |
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void Read(hsStream* stream, hsResMgr* mgr); |
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void Write(hsStream* stream, hsResMgr* mgr); |
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}; |
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/** \Class plSimpleRegionSensor |
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A dead-simple interface for a collision region. Holds one message that it |
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sends to anyone who enters, and another message that it sends to anyone |
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who exits. |
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We may want to tie this into the plCollisionDetector so that it could be |
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integrated with responders. |
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*/ |
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class plSimpleRegionSensor : public plSingleModifier |
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{ |
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public: |
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plSimpleRegionSensor(); |
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plSimpleRegionSensor(plMessage *enterMsg, plMessage *exitMsg); |
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virtual ~plSimpleRegionSensor(); |
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virtual hsBool MsgReceive(plMessage *msg); |
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CLASSNAME_REGISTER( plSimpleRegionSensor ); |
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GETINTERFACE_ANY( plSimpleRegionSensor, plSingleModifier); |
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virtual void Write(hsStream *stream, hsResMgr *mgr); |
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virtual void Read(hsStream *stream, hsResMgr *mgr); |
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virtual hsBool IEval(double secs, hsScalar del, UInt32 dirty); |
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protected: |
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plMessage *fEnterMsg; |
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plMessage *fExitMsg; |
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}; |
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// This class really just exists so that I can hunt for it specifically by index |
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// (and not accidentally get some other SimpleRegionSensor). |
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class plSwimDetector : public plSimpleRegionSensor |
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{ |
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public: |
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plSwimDetector() {} |
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plSwimDetector(plMessage *enterMsg, plMessage *exitMsg) : plSimpleRegionSensor(enterMsg, exitMsg) {} |
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virtual ~plSwimDetector() {} |
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CLASSNAME_REGISTER( plSwimDetector ); |
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GETINTERFACE_ANY( plSwimDetector, plSimpleRegionSensor); |
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virtual void Write(hsStream *stream, hsResMgr *mgr); |
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virtual void Read(hsStream *stream, hsResMgr *mgr); |
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hsBool MsgReceive(plMessage *msg); |
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}; |
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class plRidingAnimatedPhysicalDetector: public plSimpleRegionSensor |
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{ |
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public: |
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plRidingAnimatedPhysicalDetector(){} |
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plRidingAnimatedPhysicalDetector(plMessage *enterMsg, plMessage *exitMsg) : plSimpleRegionSensor(enterMsg, exitMsg) {} |
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virtual ~plRidingAnimatedPhysicalDetector(){} |
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virtual hsBool MsgReceive(plMessage *msg); |
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CLASSNAME_REGISTER( plRidingAnimatedPhysicalDetector ); |
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GETINTERFACE_ANY( plRidingAnimatedPhysicalDetector, plSimpleRegionSensor); |
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}; |
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#endif plCollisionDetector_inc
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