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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglAuth.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
// This file excluded from pre-compiled header because it is auto-generated by the build server.
#include "pnNetBase/pnNbAuthKey.hpp"
namespace Ngl { namespace Auth {
/*****************************************************************************
*
* Private
*
***/
struct CliAuConn : AtomicRef {
CliAuConn ();
~CliAuConn ();
// Reconnection
AsyncTimer * reconnectTimer;
unsigned reconnectStartMs;
// Ping
AsyncTimer * pingTimer;
unsigned pingSendTimeMs;
unsigned lastHeardTimeMs;
// This function should be called during object construction
// to initiate connection attempts to the remote host whenever
// the socket is disconnected.
void AutoReconnect ();
bool AutoReconnectEnabled ();
void StopAutoReconnect (); // call before destruction
void StartAutoReconnect ();
void TimerReconnect ();
// ping
void AutoPing ();
void StopAutoPing ();
void TimerPing ();
void Send (const unsigned_ptr fields[], unsigned count);
CCritSect critsect;
LINK(CliAuConn) link;
AsyncSocket sock;
NetCli * cli;
wchar name[MAX_PATH];
NetAddress addr;
Uuid token;
unsigned seq;
unsigned serverChallenge;
AsyncCancelId cancelId;
bool abandoned;
};
//============================================================================
// PingRequestTrans
//============================================================================
struct PingRequestTrans : NetAuthTrans {
FNetCliAuthPingRequestCallback m_callback;
void * m_param;
unsigned m_pingAtMs;
unsigned m_replyAtMs;
ARRAY(byte) m_payload;
PingRequestTrans (
FNetCliAuthPingRequestCallback callback,
void * param,
unsigned pingAtMs,
unsigned payloadBytes,
const void * payload
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountExistsRequestTrans
//============================================================================
struct AccountExistsRequestTrans : NetAuthTrans {
FNetCliAuthAccountExistsRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
// recv
byte m_exists;
AccountExistsRequestTrans (
FNetCliAuthAccountExistsRequestCallback callback,
void * param,
const wchar accountName[]
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// LoginRequestTrans
//============================================================================
struct LoginRequestTrans : NetAuthTrans {
FNetCliAuthLoginRequestCallback m_callback;
void * m_param;
Uuid m_accountId;
unsigned m_accountFlags;
unsigned m_billingType;
unsigned m_playerCount;
NetCliAuthPlayerInfo m_players[kMaxPlayersPerAccount];
LoginRequestTrans (
FNetCliAuthLoginRequestCallback callback,
void * param
);
void AddPlayer (
unsigned playerInt,
const wchar playerName[],
const wchar avatarShape[],
unsigned explorer
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AgeRequestTrans
//============================================================================
struct AgeRequestTrans : NetAuthTrans {
FNetCliAuthAgeRequestCallback m_callback;
void * m_param;
wchar m_ageName[kMaxAgeNameLength];
unsigned m_ageMcpId;
Uuid m_ageInstId;
unsigned m_ageVaultId;
NetAddressNode m_gameSrvNode;
AgeRequestTrans (
const wchar ageName[],
const Uuid & ageInstId,
FNetCliAuthAgeRequestCallback callback,
void * param
);
~AgeRequestTrans ();
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountCreateRequestTrans
//============================================================================
struct AccountCreateRequestTrans : NetAuthTrans {
FNetCliAuthAccountCreateRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
ShaDigest m_namePassHash;
unsigned m_accountFlags;
unsigned m_billingType;
// recv
Uuid m_accountId;
AccountCreateRequestTrans (
const wchar accountName[],
const wchar password[],
unsigned accountFlags,
unsigned billingType,
FNetCliAuthAccountCreateRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountCreateFromKeyRequestTrans
//============================================================================
struct AccountCreateFromKeyRequestTrans : NetAuthTrans {
FNetCliAuthAccountCreateFromKeyRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
ShaDigest m_namePassHash;
Uuid m_key;
unsigned m_billingType;
// recv
Uuid m_accountId;
Uuid m_activationKey;
AccountCreateFromKeyRequestTrans (
const wchar accountName[],
const wchar password[],
const Uuid & key,
unsigned billingType,
FNetCliAuthAccountCreateFromKeyRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// PlayerCreateRequestTrans
//============================================================================
struct PlayerCreateRequestTrans : NetAuthTrans {
FNetCliAuthPlayerCreateRequestCallback m_callback;
void * m_param;
// send
wchar m_playerName[kMaxPlayerNameLength];
wchar m_avatarShape[MAX_PATH];
wchar m_friendInvite[MAX_PATH];
// recv
NetCliAuthPlayerInfo m_playerInfo;
PlayerCreateRequestTrans (
const wchar playerName[],
const wchar avatarShape[],
const wchar friendInvite[],
FNetCliAuthPlayerCreateRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// PlayerDeleteRequestTrans
//============================================================================
struct PlayerDeleteRequestTrans : NetAuthTrans {
FNetCliAuthPlayerDeleteRequestCallback m_callback;
void * m_param;
// send
unsigned m_playerId;
// recv
NetCliAuthPlayerInfo m_playerInfo;
PlayerDeleteRequestTrans (
unsigned playerId,
FNetCliAuthPlayerDeleteRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// UpgradeVisitorRequestTrans
//============================================================================
struct UpgradeVisitorRequestTrans : NetAuthTrans {
FNetCliAuthUpgradeVisitorRequestCallback m_callback;
void * m_param;
// send
unsigned m_playerId;
UpgradeVisitorRequestTrans (
unsigned playerId,
FNetCliAuthUpgradeVisitorRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// SetPlayerRequestTrans
//============================================================================
struct SetPlayerRequestTrans : NetAuthTrans {
FNetCliAuthSetPlayerRequestCallback m_callback;
void * m_param;
unsigned m_playerInt;
SetPlayerRequestTrans (
unsigned playerInt,
FNetCliAuthSetPlayerRequestCallback callback,
void * param
);
// This transaction doesn't timeout since a client starting from a clean
// directory can take a long time between issuing this transaction and
// receiving a reply.
bool TimedOut () { return false; }
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountChangePasswordRequestTrans
//============================================================================
struct AccountChangePasswordRequestTrans : NetAuthTrans {
FNetCliAuthAccountChangePasswordRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
ShaDigest m_namePassHash;
AccountChangePasswordRequestTrans (
const wchar accountName[],
const wchar password[],
FNetCliAuthAccountChangePasswordRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// GetPublicAgeListTrans
//============================================================================
struct GetPublicAgeListTrans : NetAuthTrans {
FNetCliAuthGetPublicAgeListCallback m_callback;
void * m_param;
// send
wchar m_ageName[MAX_PATH];
// recv
ARRAY(NetAgeInfo) m_ages;
GetPublicAgeListTrans (
const wchar ageName[],
FNetCliAuthGetPublicAgeListCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountSetRolesRequestTrans
//============================================================================
struct AccountSetRolesRequestTrans : NetAuthTrans {
FNetCliAuthAccountSetRolesRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
unsigned m_accountFlags;
AccountSetRolesRequestTrans (
const wchar accountName[],
unsigned accountFlags,
FNetCliAuthAccountSetRolesRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountSetBillingTypeRequestTrans
//============================================================================
struct AccountSetBillingTypeRequestTrans : NetAuthTrans {
FNetCliAuthAccountSetBillingTypeRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
unsigned m_billingType;
AccountSetBillingTypeRequestTrans (
const wchar accountName[],
unsigned billingType,
FNetCliAuthAccountSetBillingTypeRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountActivateRequestTrans
//============================================================================
struct AccountActivateRequestTrans : NetAuthTrans {
FNetCliAuthAccountActivateRequestCallback m_callback;
void * m_param;
// send
Uuid m_activationKey;
AccountActivateRequestTrans (
const Uuid & activationKey,
FNetCliAuthAccountActivateRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// FileListRequestTrans
//============================================================================
struct FileListRequestTrans : NetAuthTrans {
FNetCliAuthFileListRequestCallback m_callback;
void * m_param;
wchar m_directory[MAX_PATH];
wchar m_ext[MAX_EXT];
ARRAY(NetCliAuthFileInfo) m_fileInfoArray;
FileListRequestTrans (
FNetCliAuthFileListRequestCallback callback,
void * param,
const wchar directory[],
const wchar ext[]
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// FileDownloadRequestTrans
//============================================================================
struct FileDownloadRequestTrans : NetAuthTrans {
FNetCliAuthFileRequestCallback m_callback;
void * m_param;
wchar m_filename[MAX_PATH];
hsStream * m_writer;
FileDownloadRequestTrans (
FNetCliAuthFileRequestCallback callback,
void * param,
const wchar filename[],
hsStream * writer
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// RcvdFileDownloadChunkTrans
//============================================================================
struct RcvdFileDownloadChunkTrans : NetNotifyTrans {
unsigned bytes;
unsigned offset;
byte * data;
hsStream * writer;
RcvdFileDownloadChunkTrans () : NetNotifyTrans(kRcvdFileDownloadChunkTrans) {}
~RcvdFileDownloadChunkTrans ();
void Post ();
};
//============================================================================
// RcvdPropagatedBufferTrans
//============================================================================
struct RcvdPropagatedBufferTrans : NetNotifyTrans {
unsigned bufferType;
unsigned bufferBytes;
byte * bufferData;
RcvdPropagatedBufferTrans () : NetNotifyTrans(kRcvdPropagatedBufferTrans) {}
~RcvdPropagatedBufferTrans ();
void Post ();
};
//============================================================================
// VaultNodeChangedTrans
//============================================================================
struct VaultNodeChangedTrans : NetNotifyTrans {
unsigned m_nodeId;
Uuid m_revId;
VaultNodeChangedTrans () : NetNotifyTrans(kVaultNodeChangedTrans) {}
void Post ();
};
//============================================================================
// VaultNodeAddedTrans
//============================================================================
struct VaultNodeAddedTrans : NetNotifyTrans {
unsigned m_parentId;
unsigned m_childId;
unsigned m_ownerId;
VaultNodeAddedTrans () : NetNotifyTrans(kVaultNodeAddedTrans) {}
void Post ();
};
//============================================================================
// VaultNodeRemovedTrans
//============================================================================
struct VaultNodeRemovedTrans : NetNotifyTrans {
unsigned m_parentId;
unsigned m_childId;
VaultNodeRemovedTrans () : NetNotifyTrans(kVaultNodeRemovedTrans) {}
void Post ();
};
//============================================================================
// VaultNodeDeletedTrans
//============================================================================
struct VaultNodeDeletedTrans : NetNotifyTrans {
unsigned m_nodeId;
VaultNodeDeletedTrans () : NetNotifyTrans(kVaultNodeDeletedTrans) {}
void Post ();
};
//============================================================================
// VaultFetchNodeRefsTrans
//============================================================================
struct VaultFetchNodeRefsTrans : NetAuthTrans {
unsigned m_nodeId;
FNetCliAuthVaultNodeRefsFetched m_callback;
void * m_param;
ARRAY(NetVaultNodeRef) m_refs;
VaultFetchNodeRefsTrans (
unsigned nodeId,
FNetCliAuthVaultNodeRefsFetched callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultInitAgeTrans
//============================================================================
struct VaultInitAgeTrans : NetAuthTrans {
FNetCliAuthAgeInitCallback m_callback;
void * m_param;
Uuid m_ageInstId;
Uuid m_parentAgeInstId;
wchar * m_ageFilename;
wchar * m_ageInstName;
wchar * m_ageUserName;
wchar * m_ageDesc;
unsigned m_ageSequenceNumber;
unsigned m_ageLanguage;
unsigned m_ageId;
unsigned m_ageInfoId;
VaultInitAgeTrans (
FNetCliAuthAgeInitCallback callback, // optional
void * param, // optional
const Uuid & ageInstId, // optional. is used in match
const Uuid & parentAgeInstId, // optional. is used in match
const wchar ageFilename[], // optional. is used in match
const wchar ageInstName[], // optional. not used in match
const wchar ageUserName[], // optional. not used in match
const wchar ageDesc[], // optional. not used in match
unsigned ageSequenceNumber, // optional. not used in match
unsigned ageLanguage // optional. not used in match
);
~VaultInitAgeTrans ();
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultFetchNodeTrans
//============================================================================
struct VaultFetchNodeTrans : NetAuthTrans {
unsigned m_nodeId;
FNetCliAuthVaultNodeFetched m_callback;
void * m_param;
NetVaultNode * m_node;
VaultFetchNodeTrans (
unsigned nodeId,
FNetCliAuthVaultNodeFetched callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultFindNodeTrans
//============================================================================
struct VaultFindNodeTrans : NetAuthTrans {
ARRAY(unsigned) m_nodeIds;
FNetCliAuthVaultNodeFind m_callback;
void * m_param;
NetVaultNode * m_node;
VaultFindNodeTrans (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeFind callback,
void * param
);
~VaultFindNodeTrans ();
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultCreateNodeTrans
//============================================================================
struct VaultCreateNodeTrans : NetAuthTrans {
NetVaultNode * m_templateNode;
FNetCliAuthVaultNodeCreated m_callback;
void * m_param;
unsigned m_nodeId;
VaultCreateNodeTrans (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeCreated callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultSaveNodeTrans
//============================================================================
struct VaultSaveNodeTrans : NetAuthTrans {
unsigned m_nodeId;
Uuid m_revisionId;
ARRAY(byte) m_buffer;
FNetCliAuthVaultNodeSaveCallback m_callback;
void * m_param;
VaultSaveNodeTrans (
unsigned nodeId,
const Uuid & revisionId,
unsigned dataCount,
const void * data,
FNetCliAuthVaultNodeSaveCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultAddNodeTrans
//============================================================================
struct VaultAddNodeTrans : NetAuthTrans {
unsigned m_parentId;
unsigned m_childId;
unsigned m_ownerId;
FNetCliAuthVaultNodeAddCallback m_callback;
void * m_param;
VaultAddNodeTrans (
unsigned parentId,
unsigned childId,
unsigned ownerId,
FNetCliAuthVaultNodeAddCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultRemoveNodeTrans
//============================================================================
struct VaultRemoveNodeTrans : NetAuthTrans {
unsigned m_parentId;
unsigned m_childId;
FNetCliAuthVaultNodeRemoveCallback m_callback;
void * m_param;
VaultRemoveNodeTrans (
unsigned parentId,
unsigned childId,
FNetCliAuthVaultNodeRemoveCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// NotifyNewBuildTrans
//============================================================================
struct NotifyNewBuildTrans : NetNotifyTrans {
NotifyNewBuildTrans () : NetNotifyTrans(kNotifyNewBuildTrans) {}
void Post ();
};
//============================================================================
// SetPlayerBanStatusRequestTrans
//============================================================================
struct SetPlayerBanStatusRequestTrans : NetAuthTrans {
FNetCliAuthSetPlayerBanStatusRequestCallback m_callback;
void * m_param;
// send
unsigned m_playerId;
unsigned m_banned;
SetPlayerBanStatusRequestTrans (
unsigned playerId,
unsigned banned,
FNetCliAuthSetPlayerBanStatusRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ChangePlayerNameRequestTrans
//============================================================================
struct ChangePlayerNameRequestTrans : NetAuthTrans {
FNetCliAuthChangePlayerNameRequestCallback m_callback;
void * m_param;
// send
unsigned m_playerId;
wchar m_newName[kMaxPlayerNameLength];
ChangePlayerNameRequestTrans (
unsigned playerId,
const wchar newName[],
FNetCliAuthChangePlayerNameRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// SendFriendInviteTrans
//============================================================================
struct SendFriendInviteTrans : NetAuthTrans {
FNetCliAuthSendFriendInviteCallback m_callback;
void * m_param;
// send
wchar m_emailAddress[kMaxEmailAddressLength];
wchar m_toName[kMaxPlayerNameLength];
Uuid m_inviteUuid;
SendFriendInviteTrans (
const wchar emailAddr[],
const wchar toName[],
const Uuid & inviteUuid,
FNetCliAuthSendFriendInviteCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AuthConnectedNotifyTrans
//============================================================================
struct AuthConnectedNotifyTrans : NetNotifyTrans {
AuthConnectedNotifyTrans () : NetNotifyTrans(kAuthConnectedNotifyTrans) {}
void Post ();
};
//============================================================================
// ScoreCreateTrans
//============================================================================
struct ScoreCreateTrans : NetAuthTrans {
FNetCliAuthCreateScoreCallback m_callback;
void * m_param;
// send
unsigned m_ownerId;
char m_gameName[kMaxGameScoreNameLength];
unsigned m_gameType;
int m_value;
// recv
unsigned m_scoreId;
UInt32 m_createdTime;
ScoreCreateTrans (
unsigned ownerId,
const char* gameName,
unsigned gameType,
int value,
FNetCliAuthCreateScoreCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreDeleteTrans
//============================================================================
struct ScoreDeleteTrans : NetAuthTrans {
FNetCliAuthScoreUpdateCallback m_callback;
void * m_param;
// send
unsigned m_scoreId;
ScoreDeleteTrans (
unsigned scoreId,
FNetCliAuthScoreUpdateCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreGetScoresTrans
//============================================================================
struct ScoreGetScoresTrans : NetAuthTrans {
FNetCliAuthGetScoresCallback m_callback;
void * m_param;
// send
unsigned m_ownerId;
char m_gameName[kMaxGameScoreNameLength];
// recv
NetGameScore * m_scores;
unsigned m_scoreCount;
ScoreGetScoresTrans (
unsigned ownerId,
const char* gameName,
FNetCliAuthGetScoresCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreAddPointsTrans
//============================================================================
struct ScoreAddPointsTrans : NetAuthTrans {
FNetCliAuthScoreUpdateCallback m_callback;
void * m_param;
// send
unsigned m_scoreId;
int m_numPoints;
ScoreAddPointsTrans (
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreTransferPointsTrans
//============================================================================
struct ScoreTransferPointsTrans : NetAuthTrans {
FNetCliAuthScoreUpdateCallback m_callback;
void * m_param;
// send
unsigned m_srcScoreId;
unsigned m_destScoreId;
int m_numPoints;
ScoreTransferPointsTrans (
unsigned srcScoreId,
unsigned destScoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreSetPointsTrans
//============================================================================
struct ScoreSetPointsTrans : NetAuthTrans {
FNetCliAuthScoreUpdateCallback m_callback;
void * m_param;
// send
unsigned m_scoreId;
int m_numPoints;
ScoreSetPointsTrans (
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreGetRanksTrans
//============================================================================
struct ScoreGetRanksTrans : NetAuthTrans {
FNetCliAuthGetRanksCallback m_callback;
void * m_param;
// send
unsigned m_ownerId;
unsigned m_scoreGroup;
unsigned m_parentFolderId;
wchar m_gameName[kMaxGameScoreNameLength];
unsigned m_timePeriod;
unsigned m_numResults;
unsigned m_pageNumber;
unsigned m_sortDesc;
// recv
NetGameRank * m_ranks;
unsigned m_rankCount;
ScoreGetRanksTrans (
unsigned ownerId,
unsigned scoreGroup,
unsigned parentFolderId,
const char * cGameName,
unsigned timePeriod,
unsigned numResults,
unsigned pageNumber,
bool sortDesc,
FNetCliAuthGetRanksCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
/*****************************************************************************
*
* Private data
*
***/
enum {
kPerfConnCount,
kPingDisabled,
kAutoReconnectDisabled,
kNumPerf
};
static bool s_running;
static CCritSect s_critsect;
static LISTDECL(CliAuConn, link) s_conns;
static CliAuConn * s_active;
static wchar s_accountName[kMaxAccountNameLength];
static ShaDigest s_accountNamePassHash;
static wchar s_authToken[kMaxPublisherAuthKeyLength];
static wchar s_os[kMaxGTOSIdLength];
static long s_perf[kNumPerf];
static UInt32 s_encryptionKey[4];
static FNetCliAuthRecvBufferHandler s_bufRcvdCb;
static FNetCliAuthConnectCallback s_connectedCb;
// Vault notification handlers
static FNetCliAuthVaultNodeChanged s_vaultNodeChangedHandler;
static FNetCliAuthVaultNodeAdded s_vaultNodeAddedHandler;
static FNetCliAuthVaultNodeRemoved s_vaultNodeRemovedHandler;
static FNetCliAuthVaultNodeDeleted s_vaultNodeDeletedHandler;
static FNotifyNewBuildHandler s_notifyNewBuildHandler;
/*****************************************************************************
*
* Internal functions
*
***/
//===========================================================================
static inline bool ICharIsSpace (unsigned ch) {
return ch == ' ';
}
//===========================================================================
static ENetError FixupPlayerName (wchar * name) {
ASSERT(name);
// Trim leading and trailing whitespace and convert
// multiple internal spaces into only one space
unsigned nonSpaceChars = 0;
wchar *dst = name;
for (wchar *src = name; *src; ) {
// Skip whitespace
while (*src && ICharIsSpace(*src))
src++;
// If the block skipped was not at the beginning
// of the string then add one space character
if (*src && (dst != name))
*dst++ = ' ';
// Copy characters until end-of-string or next whitespace
while (*src && !ICharIsSpace(*src)) {
++nonSpaceChars;
*dst++ = *src++;
}
}
// Ensure destination string is terminated
*dst = 0;
// Check for minimum name length
if (nonSpaceChars < 3)
return kNetErrPlayerNameInvalid;
return kNetSuccess;
}
//===========================================================================
static unsigned GetNonZeroTimeMs () {
if (unsigned ms = TimeGetMs())
return ms;
return 1;
}
//============================================================================
static CliAuConn * GetConnIncRef_CS (const char tag[]) {
if (CliAuConn * conn = s_active) {
conn->IncRef(tag);
return conn;
}
return nil;
}
//============================================================================
static CliAuConn * GetConnIncRef (const char tag[]) {
CliAuConn * conn;
s_critsect.Enter();
{
conn = GetConnIncRef_CS(tag);
}
s_critsect.Leave();
return conn;
}
//============================================================================
static void UnlinkAndAbandonConn_CS (CliAuConn * conn) {
s_conns.Unlink(conn);
conn->abandoned = true;
conn->StopAutoReconnect();
if (conn->cancelId) {
AsyncSocketConnectCancel(nil, conn->cancelId);
conn->cancelId = 0;
}
else if (conn->sock) {
AsyncSocketDisconnect(conn->sock, true);
}
else {
conn->DecRef("Lifetime");
}
}
//============================================================================
static void SendClientRegisterRequest (CliAuConn * conn) {
const unsigned_ptr msg[] = {
kCli2Auth_ClientRegisterRequest,
BuildId(),
};
conn->Send(msg, arrsize(msg));
}
//============================================================================
static bool ConnEncrypt (ENetError error, void * param) {
CliAuConn * conn = (CliAuConn *) param;
if (IS_NET_SUCCESS(error)) {
SendClientRegisterRequest(conn);
if (!s_perf[kPingDisabled])
conn->AutoPing();
AuthConnectedNotifyTrans * trans = NEW(AuthConnectedNotifyTrans);
NetTransSend(trans);
}
return IS_NET_SUCCESS(error);
}
//============================================================================
static void NotifyConnSocketConnect (CliAuConn * conn) {
conn->TransferRef("Connecting", "Connected");
conn->cli = NetCliConnectAccept(
conn->sock,
kNetProtocolCli2Auth,
false,
ConnEncrypt,
0,
nil,
conn
);
}
//============================================================================
static void CheckedReconnect (CliAuConn * conn, ENetError error) {
unsigned disconnectedMs = GetNonZeroTimeMs() - conn->lastHeardTimeMs;
// no auto-reconnect or haven't heard from the server in a while?
if (!conn->AutoReconnectEnabled() || (int)disconnectedMs >= (int)kDisconnectedTimeoutMs) {
// Cancel all transactions in progress on this connection.
NetTransCancelByConnId(conn->seq, kNetErrTimeout);
// conn is dead.
conn->DecRef("Lifetime");
ReportNetError(kNetProtocolCli2Auth, error);
}
else {
if (conn->token != kNilGuid)
// previously encrypted; reconnect quickly
conn->reconnectStartMs = GetNonZeroTimeMs() + 500;
else
// never encrypted; reconnect slowly
conn->reconnectStartMs = GetNonZeroTimeMs() + kMaxReconnectIntervalMs;
// clean up the socket and start reconnect
if (conn->cli)
NetCliDelete(conn->cli, true);
conn->cli = nil;
conn->sock = nil;
conn->StartAutoReconnect();
}
}
//============================================================================
static void NotifyConnSocketConnectFailed (CliAuConn * conn) {
s_critsect.Enter();
{
conn->cancelId = 0;
s_conns.Unlink(conn);
if (conn == s_active)
s_active = nil;
}
s_critsect.Leave();
CheckedReconnect(conn, kNetErrConnectFailed);
conn->DecRef("Connecting");
}
//============================================================================
static void NotifyConnSocketDisconnect (CliAuConn * conn) {
conn->StopAutoPing();
s_critsect.Enter();
{
conn->cancelId = 0;
s_conns.Unlink(conn);
if (conn == s_active)
s_active = nil;
}
s_critsect.Leave();
CheckedReconnect(conn, kNetErrDisconnected);
conn->DecRef("Connected");
}
//============================================================================
static bool NotifyConnSocketRead (CliAuConn * conn, AsyncNotifySocketRead * read) {
// TODO: Only dispatch messages from the active auth server
conn->lastHeardTimeMs = GetNonZeroTimeMs();
bool result = NetCliDispatch(conn->cli, read->buffer, read->bytes, conn);
read->bytesProcessed += read->bytes;
return result;
}
//============================================================================
static bool SocketNotifyCallback (
AsyncSocket sock,
EAsyncNotifySocket code,
AsyncNotifySocket * notify,
void ** userState
) {
bool result = true;
CliAuConn * conn;
switch (code) {
case kNotifySocketConnectSuccess:
conn = (CliAuConn *) notify->param;
*userState = conn;
bool abandoned;
s_critsect.Enter();
{
conn->sock = sock;
conn->cancelId = 0;
abandoned = conn->abandoned;
}
s_critsect.Leave();
if (abandoned)
AsyncSocketDisconnect(sock, true);
else
NotifyConnSocketConnect(conn);
break;
case kNotifySocketConnectFailed:
conn = (CliAuConn *) notify->param;
NotifyConnSocketConnectFailed(conn);
break;
case kNotifySocketDisconnect:
conn = (CliAuConn *) *userState;
NotifyConnSocketDisconnect(conn);
break;
case kNotifySocketRead:
conn = (CliAuConn *) *userState;
result = NotifyConnSocketRead(conn, (AsyncNotifySocketRead *) notify);
break;
}
return result;
}
//============================================================================
static void Connect (
CliAuConn * conn
) {
ASSERT(s_running);
conn->pingSendTimeMs = 0;
s_critsect.Enter();
{
while (CliAuConn * oldConn = s_conns.Head()) {
if (oldConn != conn)
UnlinkAndAbandonConn_CS(oldConn);
else
s_conns.Unlink(oldConn);
}
s_conns.Link(conn);
}
s_critsect.Leave();
Cli2Auth_Connect connect;
connect.hdr.connType = kConnTypeCliToAuth;
connect.hdr.hdrBytes = sizeof(connect.hdr);
connect.hdr.buildId = BuildId();
connect.hdr.buildType = BuildType();
connect.hdr.branchId = BranchId();
connect.hdr.productId = ProductId();
connect.data.token = conn->token;
connect.data.dataBytes = sizeof(connect.data);
AsyncSocketConnect(
&conn->cancelId,
conn->addr,
SocketNotifyCallback,
conn,
&connect,
sizeof(connect),
0,
0
);
}
//============================================================================
static void Connect (
const wchar name[],
const NetAddress & addr
) {
ASSERT(s_running);
CliAuConn * conn = NEWZERO(CliAuConn);
conn->addr = addr;
conn->seq = ConnNextSequence();
conn->lastHeardTimeMs = GetNonZeroTimeMs(); // used in connect timeout, and ping timeout
StrCopy(conn->name, name, arrsize(conn->name));
conn->IncRef("Lifetime");
conn->AutoReconnect();
}
//============================================================================
static void AsyncLookupCallback (
void * param,
const wchar name[],
unsigned addrCount,
const NetAddress addrs[]
) {
if (!addrCount) {
ReportNetError(kNetProtocolCli2Auth, kNetErrNameLookupFailed);
return;
}
for (unsigned i = 0; i < addrCount; ++i) {
Connect(name, addrs[i]);
}
}
/*****************************************************************************
*
* CliAuConn
*
***/
//===========================================================================
static unsigned CliAuConnTimerDestroyed (void * param) {
CliAuConn * conn = (CliAuConn *) param;
conn->DecRef("TimerDestroyed");
return kAsyncTimeInfinite;
}
//===========================================================================
static unsigned CliAuConnReconnectTimerProc (void * param) {
((CliAuConn *) param)->TimerReconnect();
return kAsyncTimeInfinite;
}
//===========================================================================
static unsigned CliAuConnPingTimerProc (void * param) {
((CliAuConn *) param)->TimerPing();
return kPingIntervalMs;
}
//============================================================================
CliAuConn::CliAuConn () {
AtomicAdd(&s_perf[kPerfConnCount], 1);
}
//============================================================================
CliAuConn::~CliAuConn () {
if (cli)
NetCliDelete(cli, true);
AtomicAdd(&s_perf[kPerfConnCount], -1);
}
//===========================================================================
void CliAuConn::TimerReconnect () {
ASSERT(!sock);
ASSERT(!cancelId);
if (!s_running) {
s_critsect.Enter();
UnlinkAndAbandonConn_CS(this);
s_critsect.Leave();
}
else {
IncRef("Connecting");
// Remember the time we started the reconnect attempt, guarding against
// TimeGetMs() returning zero (unlikely), as a value of zero indicates
// a first-time connect condition to StartAutoReconnect()
reconnectStartMs = GetNonZeroTimeMs();
Connect(this);
}
}
//===========================================================================
// This function is called when after a disconnect to start a new connection
void CliAuConn::StartAutoReconnect () {
critsect.Enter();
if (reconnectTimer && !s_perf[kAutoReconnectDisabled]) {
// Make reconnect attempts at regular intervals. If the last attempt
// took more than the specified max interval time then reconnect
// immediately; otherwise wait until the time interval is up again
// then reconnect.
unsigned remainingMs = 0;
if (reconnectStartMs) {
remainingMs = reconnectStartMs - GetNonZeroTimeMs();
if ((signed)remainingMs < 0)
remainingMs = 0;
LogMsg(kLogPerf, L"Auth auto-reconnecting in %u ms", remainingMs);
}
AsyncTimerUpdate(reconnectTimer, remainingMs);
}
critsect.Leave();
}
//===========================================================================
// This function should be called during object construction
// to initiate connection attempts to the remote host whenever
// the socket is disconnected.
void CliAuConn::AutoReconnect () {
ASSERT(!reconnectTimer);
IncRef("ReconnectTimer");
critsect.Enter();
{
AsyncTimerCreate(
&reconnectTimer,
CliAuConnReconnectTimerProc,
0, // immediate callback
this
);
}
critsect.Leave();
}
//============================================================================
void CliAuConn::StopAutoReconnect () {
critsect.Enter();
{
if (AsyncTimer * timer = reconnectTimer) {
reconnectTimer = nil;
AsyncTimerDeleteCallback(timer, CliAuConnTimerDestroyed);
}
}
critsect.Leave();
}
//============================================================================
bool CliAuConn::AutoReconnectEnabled () {
return (reconnectTimer != nil) && !s_perf[kAutoReconnectDisabled];
}
//============================================================================
void CliAuConn::AutoPing () {
ASSERT(!pingTimer);
IncRef("PingTimer");
critsect.Enter();
{
AsyncTimerCreate(
&pingTimer,
CliAuConnPingTimerProc,
sock ? 0 : kAsyncTimeInfinite,
this
);
}
critsect.Leave();
}
//============================================================================
void CliAuConn::StopAutoPing () {
critsect.Enter();
{
if (AsyncTimer * timer = pingTimer) {
pingTimer = nil;
AsyncTimerDeleteCallback(timer, CliAuConnTimerDestroyed);
}
}
critsect.Leave();
}
//============================================================================
void CliAuConn::TimerPing () {
#if 0
// if the time difference between when we last sent a ping and when we last
// heard from the server is >= 3x the ping interval, the socket is stale.
if (pingSendTimeMs && abs(int(pingSendTimeMs - lastHeardTimeMs)) >= kPingTimeoutMs) {
// ping timed out, disconnect the socket
AsyncSocketDisconnect(sock, true);
}
else
#endif
{
// Send a ping request
pingSendTimeMs = GetNonZeroTimeMs();
const unsigned_ptr msg[] = {
kCli2Auth_PingRequest,
pingSendTimeMs,
0, // not a transaction
0, // no payload
nil
};
Send(msg, arrsize(msg));
}
}
//============================================================================
void CliAuConn::Send (const unsigned_ptr fields[], unsigned count) {
critsect.Enter();
{
NetCliSend(cli, fields, count);
NetCliFlush(cli);
}
critsect.Leave();
}
/*****************************************************************************
*
* Cli2Auth message handlers
*
***/
//============================================================================
static bool Recv_PingReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_PingReply & reply = *(const Auth2Cli_PingReply *)msg;
if (reply.transId)
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AccountExistsReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AccountExistsReply & reply = *(const Auth2Cli_AccountExistsReply *)msg;
if (reply.transId)
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ClientRegisterReply (
const byte msg[],
unsigned ,
void * param
) {
const Auth2Cli_ClientRegisterReply & reply = *(const Auth2Cli_ClientRegisterReply *)msg;
CliAuConn * conn = (CliAuConn *) param;
conn->serverChallenge = reply.serverChallenge;
// Make this the active server
s_critsect.Enter();
{
s_active = conn;
}
s_critsect.Leave();
return true;
}
//============================================================================
static bool Recv_AcctPlayerInfo (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctPlayerInfo & reply = *(const Auth2Cli_AcctPlayerInfo *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctLoginReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctLoginReply & reply = *(const Auth2Cli_AcctLoginReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctCreateReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctCreateReply & reply = *(const Auth2Cli_AcctCreateReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctCreateFromKeyReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctCreateFromKeyReply & reply = *(const Auth2Cli_AcctCreateFromKeyReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_PlayerCreateReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_PlayerCreateReply & reply = *(const Auth2Cli_PlayerCreateReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_PlayerDeleteReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_PlayerDeleteReply & reply = *(const Auth2Cli_PlayerDeleteReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_UpgradeVisitorReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_UpgradeVisitorReply & reply = *(const Auth2Cli_UpgradeVisitorReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctSetPlayerReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctSetPlayerReply & reply = *(const Auth2Cli_AcctSetPlayerReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctChangePasswordReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctChangePasswordReply & reply = *(const Auth2Cli_AcctChangePasswordReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctSetRolesReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctSetRolesReply & reply = *(const Auth2Cli_AcctSetRolesReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctSetBillingTypeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctSetBillingTypeReply & reply = *(const Auth2Cli_AcctSetBillingTypeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctActivateReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctActivateReply & reply = *(const Auth2Cli_AcctActivateReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AgeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AgeReply & reply = *(const Auth2Cli_AgeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_FileListReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_FileListReply & reply = *(const Auth2Cli_FileListReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_FileDownloadChunk (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_FileDownloadChunk & reply = *(const Auth2Cli_FileDownloadChunk *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_KickedOff (
const byte buffer[],
unsigned bytes,
void * param
) {
const Auth2Cli_KickedOff & msg = *(const Auth2Cli_KickedOff *)buffer;
ReportNetError(kNetProtocolCli2Auth, msg.reason);
NetCliAuthDisconnect();
return true;
}
//============================================================================
static bool Recv_VaultNodeRefsFetched (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultNodeRefsFetched & reply = *(const Auth2Cli_VaultNodeRefsFetched *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultNodeFetched (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultNodeFetched & reply = *(const Auth2Cli_VaultNodeFetched *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultNodeCreated (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultNodeCreated & reply = *(const Auth2Cli_VaultNodeCreated *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultNodeChanged (
const byte msg[],
unsigned ,
void *
) {
const Auth2Cli_VaultNodeChanged & notify = *(const Auth2Cli_VaultNodeChanged *)msg;
VaultNodeChangedTrans * trans = NEW(VaultNodeChangedTrans);
trans->m_nodeId = notify.nodeId;
trans->m_revId = notify.revisionId;
NetTransSend(trans);
return true;
}
//============================================================================
static bool Recv_VaultNodeAdded (
const byte msg[],
unsigned ,
void *
) {
const Auth2Cli_VaultNodeAdded & notify = *(const Auth2Cli_VaultNodeAdded *)msg;
VaultNodeAddedTrans * trans = NEW(VaultNodeAddedTrans);
trans->m_parentId = notify.parentId;
trans->m_childId = notify.childId;
trans->m_ownerId = notify.ownerId;
NetTransSend(trans);
return true;
}
//============================================================================
static bool Recv_VaultNodeRemoved (
const byte msg[],
unsigned ,
void *
) {
const Auth2Cli_VaultNodeRemoved & notify = *(const Auth2Cli_VaultNodeRemoved *)msg;
VaultNodeRemovedTrans * trans = NEW(VaultNodeRemovedTrans);
trans->m_parentId = notify.parentId;
trans->m_childId = notify.childId;
NetTransSend(trans);
return true;
}
//============================================================================
static bool Recv_VaultNodeDeleted (
const byte msg[],
unsigned ,
void *
) {
const Auth2Cli_VaultNodeDeleted & notify = *(const Auth2Cli_VaultNodeDeleted *)msg;
VaultNodeDeletedTrans * trans = NEW(VaultNodeDeletedTrans);
trans->m_nodeId = notify.nodeId;
NetTransSend(trans);
return true;
}
//============================================================================
static bool Recv_VaultSaveNodeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultSaveNodeReply & reply = *(const Auth2Cli_VaultSaveNodeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultAddNodeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultAddNodeReply & reply = *(const Auth2Cli_VaultAddNodeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultRemoveNodeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultRemoveNodeReply & reply = *(const Auth2Cli_VaultRemoveNodeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultInitAgeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultInitAgeReply & reply = *(const Auth2Cli_VaultInitAgeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultNodeFindReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultNodeFindReply & reply = *(const Auth2Cli_VaultNodeFindReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_PublicAgeList (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_PublicAgeList & reply = *(const Auth2Cli_PublicAgeList *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ServerAddr (
const byte in[],
unsigned ,
void *
) {
// the auth server has given us its actual address (behind any load-balancer)
// so that when we attempt a reconnect, we'll reconnect with our state on
// the auth (but only if we reconnect in a short period of time!)
const Auth2Cli_ServerAddr & msg = *(const Auth2Cli_ServerAddr *)in;
s_critsect.Enter();
{
if (s_active) {
s_active->token = msg.token;
NetAddressFromNode(
msg.srvAddr,
NetAddressGetPort(s_active->addr),
&s_active->addr
);
wchar addrStr[64];
NetAddressNodeToString(
msg.srvAddr,
addrStr,
arrsize(addrStr)
);
LogMsg(kLogPerf, L"SrvAuth addr: %s", addrStr);
}
}
s_critsect.Leave();
return true;
}
//============================================================================
static bool Recv_NotifyNewBuild (
const byte[],
unsigned ,
void *
) {
NotifyNewBuildTrans * trans = NEW(NotifyNewBuildTrans);
NetTransSend(trans);
return true;
}
//============================================================================
static bool Recv_SetPlayerBanStatusReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_SetPlayerBanStatusReply & reply = *(const Auth2Cli_SetPlayerBanStatusReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ChangePlayerNameReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ChangePlayerNameReply & reply = *(const Auth2Cli_ChangePlayerNameReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_SendFriendInviteReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_SendFriendInviteReply & reply = *(const Auth2Cli_SendFriendInviteReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreCreateReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreCreateReply & reply = *(const Auth2Cli_ScoreCreateReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreDeleteReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreDeleteReply & reply = *(const Auth2Cli_ScoreDeleteReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreGetScoresReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreGetScoresReply & reply = *(const Auth2Cli_ScoreGetScoresReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreAddPointsReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreAddPointsReply & reply = *(const Auth2Cli_ScoreAddPointsReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreTransferPointsReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreTransferPointsReply & reply = *(const Auth2Cli_ScoreTransferPointsReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreSetPointsReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreSetPointsReply & reply = *(const Auth2Cli_ScoreSetPointsReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreGetRanksReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreGetRanksReply & reply = *(const Auth2Cli_ScoreGetRanksReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
/*****************************************************************************
*
* Cli2Auth protocol
*
***/
#define MSG(s) kNetMsg_Cli2Auth_##s
static NetMsgInitSend s_send[] = {
{ MSG(PingRequest) },
{ MSG(ClientRegisterRequest) },
{ MSG(AcctLoginRequest) },
{ MSG(AcctCreateRequest) },
{ MSG(AcctCreateFromKeyRequest) },
{ MSG(PlayerCreateRequest) },
{ MSG(PlayerDeleteRequest) },
{ MSG(UpgradeVisitorRequest) },
{ MSG(AcctSetPlayerRequest) },
{ MSG(AcctChangePasswordRequest)},
{ MSG(AcctSetRolesRequest) },
{ MSG(AcctSetBillingTypeRequest)},
{ MSG(AcctActivateRequest) },
{ MSG(AgeRequest) },
{ MSG(FileListRequest) },
{ MSG(FileDownloadRequest) },
{ MSG(FileDownloadChunkAck) },
{ MSG(VaultFetchNodeRefs) },
{ MSG(VaultNodeAdd) },
{ MSG(VaultNodeRemove) },
{ MSG(VaultNodeFetch) },
{ MSG(VaultNodeCreate) },
{ MSG(VaultNodeSave) },
{ MSG(VaultInitAgeRequest) },
{ MSG(VaultNodeFind) },
{ MSG(VaultSetSeen) },
{ MSG(VaultSendNode) },
{ MSG(GetPublicAgeList) },
{ MSG(SetAgePublic) },
{ MSG(PropagateBuffer) },
{ MSG(ClientSetCCRLevel) },
{ MSG(LogPythonTraceback) },
{ MSG(LogStackDump) },
{ MSG(LogClientDebuggerConnect) },
{ MSG(SetPlayerBanStatusRequest)},
{ MSG(KickPlayer) },
{ MSG(ChangePlayerNameRequest) },
{ MSG(SendFriendInviteRequest) },
{ MSG(ScoreCreate) },
{ MSG(ScoreDelete) },
{ MSG(ScoreGetScores) },
{ MSG(ScoreAddPoints) },
{ MSG(ScoreTransferPoints) },
{ MSG(ScoreSetPoints) },
{ MSG(ScoreGetRanks) },
{ MSG(AccountExistsRequest) },
};
#undef MSG
#define MSG(s) kNetMsg_Auth2Cli_##s, Recv_##s
static NetMsgInitRecv s_recv[] = {
{ MSG(PingReply) },
{ MSG(ClientRegisterReply) },
{ MSG(AcctPlayerInfo) },
{ MSG(AcctLoginReply) },
{ MSG(AcctCreateReply) },
{ MSG(AcctCreateFromKeyReply) },
{ MSG(PlayerCreateReply) },
{ MSG(PlayerDeleteReply) },
{ MSG(UpgradeVisitorReply) },
{ MSG(AcctSetPlayerReply) },
{ MSG(AcctChangePasswordReply) },
{ MSG(AcctSetRolesReply) },
{ MSG(AcctSetBillingTypeReply) },
{ MSG(AcctActivateReply) },
{ MSG(AgeReply) },
{ MSG(FileListReply) },
{ MSG(FileDownloadChunk) },
{ MSG(KickedOff) },
{ MSG(VaultNodeRefsFetched) },
{ MSG(VaultNodeFetched) },
{ MSG(VaultNodeCreated) },
{ MSG(VaultNodeChanged) },
{ MSG(VaultNodeAdded) },
{ MSG(VaultNodeRemoved) },
{ MSG(VaultNodeDeleted) },
{ MSG(VaultSaveNodeReply) },
{ MSG(VaultAddNodeReply) },
{ MSG(VaultRemoveNodeReply) },
{ MSG(VaultInitAgeReply) },
{ MSG(VaultNodeFindReply) },
{ MSG(PublicAgeList) },
{ MSG(ServerAddr) },
{ MSG(NotifyNewBuild) },
{ MSG(SetPlayerBanStatusReply) },
{ MSG(ChangePlayerNameReply) },
{ MSG(SendFriendInviteReply) },
{ MSG(ScoreCreateReply) },
{ MSG(ScoreDeleteReply) },
{ MSG(ScoreGetScoresReply) },
{ MSG(ScoreAddPointsReply) },
{ MSG(ScoreTransferPointsReply) },
{ MSG(ScoreSetPointsReply) },
{ MSG(ScoreGetRanksReply) },
{ MSG(AccountExistsReply) },
};
#undef MSG
/*****************************************************************************
*
* PingRequestTrans
*
***/
//============================================================================
PingRequestTrans::PingRequestTrans (
FNetCliAuthPingRequestCallback callback,
void * param,
unsigned pingAtMs,
unsigned payloadBytes,
const void * payload
) : NetAuthTrans(kPingRequestTrans)
, m_callback(callback)
, m_param(param)
, m_pingAtMs(pingAtMs)
{
m_payload.Set((const byte *)payload, payloadBytes);
}
//============================================================================
bool PingRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_PingRequest,
m_pingAtMs,
m_transId,
m_payload.Count(),
(unsigned_ptr) m_payload.Ptr(),
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void PingRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_pingAtMs,
m_replyAtMs,
m_payload.Count(),
m_payload.Ptr()
);
}
//============================================================================
bool PingRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_PingReply & reply = *(const Auth2Cli_PingReply *)msg;
m_payload.Set(reply.payload, reply.payloadBytes);
m_replyAtMs = TimeGetMs();
m_result = kNetSuccess;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountExistsRequestTrans
*
***/
//============================================================================
AccountExistsRequestTrans::AccountExistsRequestTrans (
FNetCliAuthAccountExistsRequestCallback callback,
void * param,
const wchar accountName[]
) : NetAuthTrans(kPingRequestTrans)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_accountName, accountName, kMaxAccountNameLength);
}
//============================================================================
bool AccountExistsRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AccountExistsRequest,
m_transId,
(unsigned_ptr)m_accountName
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountExistsRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_exists
);
}
//============================================================================
bool AccountExistsRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_AccountExistsReply & reply = *(const Auth2Cli_AccountExistsReply *)msg;
m_exists = reply.exists;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* LoginRequestTrans
*
***/
//============================================================================
LoginRequestTrans::LoginRequestTrans (
FNetCliAuthLoginRequestCallback callback,
void * param
) : NetAuthTrans(kLoginRequestTrans)
, m_callback(callback)
, m_param(param)
, m_accountId(kNilGuid)
, m_accountFlags(0)
, m_playerCount(0)
{
ZERO(m_players);
}
//============================================================================
void LoginRequestTrans::AddPlayer (
unsigned playerInt,
const wchar playerName[],
const wchar avatarShape[],
unsigned explorer
) {
unsigned index = m_playerCount++;
ASSERT(index < kMaxPlayersPerAccount);
m_players[index].playerInt = playerInt;
m_players[index].explorer = explorer;
StrCopy(m_players[index].playerName, playerName, arrsize(m_players[index].playerName));
StrCopy(m_players[index].avatarShape, avatarShape, arrsize(m_players[index].avatarShape));
}
//============================================================================
bool LoginRequestTrans::Send () {
if (!AcquireConn())
return false;
ShaDigest challengeHash;
dword clientChallenge = 0;
wchar domain[15];
PathSplitEmail(s_accountName, nil, 0, domain, arrsize(domain), nil, 0, nil, 0, 0);
if (StrLen(domain) == 0 || StrCmpI(domain, L"gametap") == 0) {
challengeHash = s_accountNamePassHash;
}
else {
CryptCreateRandomSeed(
sizeof(clientChallenge),
(byte *) &clientChallenge
);
CryptHashPasswordChallenge(
clientChallenge,
s_active->serverChallenge,
s_accountNamePassHash,
&challengeHash
);
}
const unsigned_ptr msg[] = {
kCli2Auth_AcctLoginRequest,
m_transId,
clientChallenge,
(unsigned_ptr) s_accountName,
(unsigned_ptr) &challengeHash,
(unsigned_ptr) s_authToken,
(unsigned_ptr) s_os,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void LoginRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_accountId,
m_accountFlags,
m_billingType,
m_players,
m_playerCount
);
}
//============================================================================
bool LoginRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
dword msgId = (dword)*msg;
switch (msgId) {
case kAuth2Cli_AcctPlayerInfo: {
const Auth2Cli_AcctPlayerInfo & reply = *(const Auth2Cli_AcctPlayerInfo *) msg;
AddPlayer(reply.playerInt, reply.playerName, reply.avatarShape, reply.explorer);
}
break;
case kAuth2Cli_AcctLoginReply: {
const Auth2Cli_AcctLoginReply & reply = *(const Auth2Cli_AcctLoginReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
m_accountId = reply.accountId;
m_accountFlags = reply.accountFlags;
m_billingType = reply.billingType;
unsigned memSize = min(arrsize(s_encryptionKey), arrsize(reply.encryptionKey));
memSize *= sizeof(UInt32);
MemCopy(s_encryptionKey, reply.encryptionKey, memSize);
}
break;
DEFAULT_FATAL(msgId);
};
return true;
}
/*****************************************************************************
*
* AgeRequestTrans
*
***/
//============================================================================
AgeRequestTrans::AgeRequestTrans (
const wchar ageName[],
const Uuid & ageInstId,
FNetCliAuthAgeRequestCallback callback,
void * param
) : NetAuthTrans(kAgeRequestTrans)
, m_ageInstId(ageInstId)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_ageName, ageName, arrsize(m_ageName));
}
//============================================================================
AgeRequestTrans::~AgeRequestTrans () {
}
//============================================================================
bool AgeRequestTrans::Send () {
if (!AcquireConn())
return true;
const unsigned_ptr msg[] = {
kCli2Auth_AgeRequest,
m_transId,
(unsigned_ptr) m_ageName,
(unsigned_ptr) &m_ageInstId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AgeRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_ageMcpId,
m_ageVaultId,
m_ageInstId,
m_gameSrvNode
);
}
//============================================================================
bool AgeRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_AgeReply & reply = *(const Auth2Cli_AgeReply *) msg;
m_gameSrvNode = reply.gameSrvNode;
m_ageMcpId = reply.ageMcpId;
m_ageVaultId = reply.ageVaultId;
m_ageInstId = reply.ageInstId;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountCreateRequestTrans
*
***/
//============================================================================
AccountCreateRequestTrans::AccountCreateRequestTrans (
const wchar accountName[],
const wchar password[],
unsigned accountFlags,
unsigned billingType,
FNetCliAuthAccountCreateRequestCallback callback,
void * param
) : NetAuthTrans(kAccountCreateRequestTrans)
, m_callback(callback)
, m_param(param)
, m_accountFlags(accountFlags)
, m_billingType(billingType)
{
StrCopy(m_accountName, accountName, arrsize(m_accountName));
CryptHashPassword(
m_accountName,
password,
&m_namePassHash
);
}
//============================================================================
bool AccountCreateRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctCreateRequest,
m_transId,
(unsigned_ptr) m_accountName,
(unsigned_ptr) &m_namePassHash,
m_accountFlags,
m_billingType,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountCreateRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_accountId
);
}
//============================================================================
bool AccountCreateRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_AcctCreateReply & reply = *(const Auth2Cli_AcctCreateReply *) msg;
m_result = reply.result;
m_accountId = reply.accountId;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountCreateFromKeyRequestTrans
*
***/
//============================================================================
AccountCreateFromKeyRequestTrans::AccountCreateFromKeyRequestTrans (
const wchar accountName[],
const wchar password[],
const Uuid & key,
unsigned billingType,
FNetCliAuthAccountCreateFromKeyRequestCallback callback,
void * param
) : NetAuthTrans(kAccountCreateFromKeyRequestTrans)
, m_callback(callback)
, m_param(param)
, m_billingType(billingType)
, m_key(key)
{
StrCopy(m_accountName, accountName, arrsize(m_accountName));
CryptHashPassword(
m_accountName,
password,
&m_namePassHash
);
}
//============================================================================
bool AccountCreateFromKeyRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctCreateFromKeyRequest,
m_transId,
(unsigned_ptr) m_accountName,
(unsigned_ptr) &m_namePassHash,
(unsigned_ptr) &m_key,
m_billingType,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountCreateFromKeyRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_accountId,
m_activationKey
);
}
//============================================================================
bool AccountCreateFromKeyRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_AcctCreateFromKeyReply & reply = *(const Auth2Cli_AcctCreateFromKeyReply *) msg;
m_result = reply.result;
m_accountId = reply.accountId;
m_activationKey = reply.activationKey;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* PlayerCreateRequestTrans
*
***/
//============================================================================
PlayerCreateRequestTrans::PlayerCreateRequestTrans (
const wchar playerName[],
const wchar avatarShape[],
const wchar friendInvite[],
FNetCliAuthPlayerCreateRequestCallback callback,
void * param
) : NetAuthTrans(kPlayerCreateRequestTrans)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_playerName, playerName, arrsize(m_playerName));
StrCopy(m_avatarShape, avatarShape, arrsize(m_avatarShape));
if (friendInvite)
StrCopy(m_friendInvite, friendInvite, arrsize(m_friendInvite));
else
m_friendInvite[0] = 0;
ZERO(m_playerInfo);
}
//============================================================================
bool PlayerCreateRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_PlayerCreateRequest,
m_transId,
(unsigned_ptr) m_playerName,
(unsigned_ptr) m_avatarShape,
(unsigned_ptr) m_friendInvite,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void PlayerCreateRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_playerInfo
);
}
//============================================================================
bool PlayerCreateRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_PlayerCreateReply & reply = *(const Auth2Cli_PlayerCreateReply *) msg;
if (!IS_NET_ERROR(reply.result)) {
m_playerInfo.playerInt = reply.playerInt;
m_playerInfo.explorer = reply.explorer;
StrCopy(m_playerInfo.playerName, reply.playerName, arrsize(m_playerInfo.playerName));
StrCopy(m_playerInfo.avatarShape, reply.avatarShape, arrsize(m_playerInfo.avatarShape));
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* PlayerDeleteRequestTrans
*
***/
//============================================================================
PlayerDeleteRequestTrans::PlayerDeleteRequestTrans (
unsigned playerId,
FNetCliAuthPlayerDeleteRequestCallback callback,
void * param
) : NetAuthTrans(kPlayerDeleteRequestTrans)
, m_callback(callback)
, m_param(param)
, m_playerId(playerId)
{
}
//============================================================================
bool PlayerDeleteRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_PlayerDeleteRequest,
m_transId,
m_playerId
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void PlayerDeleteRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool PlayerDeleteRequestTrans::Recv (
const byte msg[],
unsigned
) {
const Auth2Cli_PlayerDeleteReply & reply = *(const Auth2Cli_PlayerDeleteReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* UpgradeVisitorRequestTrans
*
***/
//============================================================================
UpgradeVisitorRequestTrans::UpgradeVisitorRequestTrans (
unsigned playerId,
FNetCliAuthUpgradeVisitorRequestCallback callback,
void * param
) : NetAuthTrans(kUpgradeVisitorRequestTrans)
, m_callback(callback)
, m_param(param)
, m_playerId(playerId)
{
}
//============================================================================
bool UpgradeVisitorRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_UpgradeVisitorRequest,
m_transId,
m_playerId
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void UpgradeVisitorRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool UpgradeVisitorRequestTrans::Recv (
const byte msg[],
unsigned
) {
const Auth2Cli_UpgradeVisitorReply & reply = *(const Auth2Cli_UpgradeVisitorReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* SetPlayerRequestTrans
*
***/
//============================================================================
SetPlayerRequestTrans::SetPlayerRequestTrans (
unsigned playerInt,
FNetCliAuthSetPlayerRequestCallback callback,
void * param
) : NetAuthTrans(kSetPlayerRequestTrans)
, m_playerInt(playerInt)
, m_callback(callback)
, m_param(param)
{
}
//============================================================================
bool SetPlayerRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctSetPlayerRequest,
m_transId,
m_playerInt,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void SetPlayerRequestTrans::Post () {
m_callback(m_result, m_param);
}
//============================================================================
bool SetPlayerRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_AcctSetPlayerReply & reply = *(const Auth2Cli_AcctSetPlayerReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountChangePasswordRequestTrans
*
***/
//============================================================================
AccountChangePasswordRequestTrans::AccountChangePasswordRequestTrans (
const wchar accountName[],
const wchar password[],
FNetCliAuthAccountChangePasswordRequestCallback callback,
void * param
) : NetAuthTrans(kAccountChangePasswordRequestTrans)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_accountName, accountName, arrsize(m_accountName));
CryptHashPassword(
m_accountName,
password,
&m_namePassHash
);
}
//============================================================================
bool AccountChangePasswordRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctChangePasswordRequest,
m_transId,
(unsigned_ptr) m_accountName,
(unsigned_ptr) &m_namePassHash,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountChangePasswordRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool AccountChangePasswordRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_AcctChangePasswordReply & reply = *(const Auth2Cli_AcctChangePasswordReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* GetPublicAgeListTrans
*
***/
//============================================================================
GetPublicAgeListTrans::GetPublicAgeListTrans (
const wchar ageName[],
FNetCliAuthGetPublicAgeListCallback callback,
void * param
) : NetAuthTrans(kGetPublicAgeListTrans)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_ageName, ageName, arrsize(m_ageName));
}
//============================================================================
bool GetPublicAgeListTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_GetPublicAgeList,
m_transId,
(unsigned_ptr) &m_ageName,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void GetPublicAgeListTrans::Post () {
m_callback(
m_result,
m_param,
m_ages
);
}
//============================================================================
bool GetPublicAgeListTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_PublicAgeList & reply = *(const Auth2Cli_PublicAgeList *) msg;
if (IS_NET_SUCCESS(reply.result))
m_ages.Set(reply.ages, reply.ageCount);
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountSetRolesRequestTrans
*
***/
//============================================================================
AccountSetRolesRequestTrans::AccountSetRolesRequestTrans (
const wchar accountName[],
unsigned accountFlags,
FNetCliAuthAccountSetRolesRequestCallback callback,
void * param
) : NetAuthTrans(kAccountSetRolesRequestTrans)
, m_callback(callback)
, m_param(param)
, m_accountFlags(accountFlags)
{
StrCopy(m_accountName, accountName, arrsize(m_accountName));
}
//============================================================================
bool AccountSetRolesRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctSetRolesRequest,
m_transId,
(unsigned_ptr) m_accountName,
m_accountFlags,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountSetRolesRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool AccountSetRolesRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_AcctSetRolesReply & reply = *(const Auth2Cli_AcctSetRolesReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountSetBillingTypeRequestTrans
*
***/
//============================================================================
AccountSetBillingTypeRequestTrans::AccountSetBillingTypeRequestTrans (
const wchar accountName[],
unsigned billingType,
FNetCliAuthAccountSetBillingTypeRequestCallback callback,
void * param
) : NetAuthTrans(kAccountSetBillingTypeRequestTrans)
, m_callback(callback)
, m_param(param)
, m_billingType(billingType)
{
StrCopy(m_accountName, accountName, arrsize(m_accountName));
}
//============================================================================
bool AccountSetBillingTypeRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctSetBillingTypeRequest,
m_transId,
(unsigned_ptr) m_accountName,
m_billingType,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountSetBillingTypeRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool AccountSetBillingTypeRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_AcctSetBillingTypeReply & reply = *(const Auth2Cli_AcctSetBillingTypeReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountActivateRequestTrans
*
***/
//============================================================================
AccountActivateRequestTrans::AccountActivateRequestTrans (
const Uuid & activationKey,
FNetCliAuthAccountActivateRequestCallback callback,
void * param
) : NetAuthTrans(kAccountActivateRequestTrans)
, m_callback(callback)
, m_param(param)
{
m_activationKey = activationKey;
}
//============================================================================
bool AccountActivateRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctActivateRequest,
m_transId,
(unsigned_ptr) &m_activationKey,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountActivateRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool AccountActivateRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_AcctActivateReply & reply = *(const Auth2Cli_AcctActivateReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* FileListRequestTrans
*
***/
//============================================================================
FileListRequestTrans::FileListRequestTrans (
FNetCliAuthFileListRequestCallback callback,
void * param,
const wchar directory[],
const wchar ext[]
) : NetAuthTrans(kFileListRequestTrans)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_directory, directory, arrsize(m_directory));
StrCopy(m_ext, ext, arrsize(m_ext));
}
//============================================================================
bool FileListRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_FileListRequest,
m_transId,
(unsigned_ptr) m_directory,
(unsigned_ptr) m_ext,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void FileListRequestTrans::Post () {
m_callback(m_result, m_param, m_fileInfoArray.Ptr(), m_fileInfoArray.Count());
}
//============================================================================
bool FileListRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_FileListReply & reply = *(const Auth2Cli_FileListReply *) msg;
dword wcharCount = reply.wcharCount;
const wchar* curChar = reply.fileData;
// if wcharCount is 2, the data only contains the terminator "\0\0" and we
// don't need to convert anything
if (wcharCount == 2)
m_fileInfoArray.Clear();
else
{
// fileData format: "filename\0size\0filename\0size\0...\0\0"
bool done = false;
while (!done) {
if (wcharCount == 0)
{
done = true;
break;
}
// read in the filename
wchar filename[MAX_PATH];
StrCopy(filename, curChar, arrsize(filename));
filename[arrsize(filename) - 1] = L'\0'; // make sure it's terminated
unsigned filenameLen = StrLen(filename);
curChar += filenameLen; // advance the pointer
wcharCount -= filenameLen; // keep track of the amount remaining
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // something is screwy, abort and disconnect
curChar++; // point it at the first part of the size value (format: 0xHHHHLLLL)
wcharCount--;
if (wcharCount < 4) // we have to have 2 chars for the size, and 2 for terminator at least
return false; // screwy data
unsigned size = ((*curChar) << 16) + (*(curChar + 1));
curChar += 2;
wcharCount -= 2;
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // screwy data
// save the data in our array
NetCliAuthFileInfo* info = m_fileInfoArray.New();
StrCopy(info->filename, filename, arrsize(info->filename));
info->filesize = size;
// point it at either the second part of the terminator, or the next filename
curChar++;
wcharCount--;
if (*curChar == L'\0')
{
// we hit the terminator
if (wcharCount != 1)
return false; // invalid data, we shouldn't have any more
done = true; // we're done
}
else if (wcharCount < 6) // we must have at least a 1 char string, '\0', size, and "\0\0" terminator left
return false; // screwy data
}
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* FileDownloadRequestTrans
*
***/
//============================================================================
FileDownloadRequestTrans::FileDownloadRequestTrans (
FNetCliAuthFileRequestCallback callback,
void * param,
const wchar filename[],
hsStream * writer
) : NetAuthTrans(kFileDownloadRequestTrans)
, m_callback(callback)
, m_param(param)
, m_writer(writer)
{
StrCopy(m_filename, filename, arrsize(m_filename));
// This transaction issues "sub transactions" which must complete
// before this one even though they were issued after us.
m_hasSubTrans = true;
}
//============================================================================
bool FileDownloadRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_FileDownloadRequest,
m_transId,
(unsigned_ptr) m_filename,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void FileDownloadRequestTrans::Post () {
m_callback(m_result, m_param, m_filename, m_writer);
}
//============================================================================
bool FileDownloadRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_FileDownloadChunk & reply = *(const Auth2Cli_FileDownloadChunk *) msg;
if (IS_NET_ERROR(reply.result)) {
// we have a problem... indicate we are done and abort
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
// we have data to write, so queue it for write in the main thread (we're
// currently in a net recv thread)
if (reply.chunkSize) {
RcvdFileDownloadChunkTrans * writeTrans = NEW(RcvdFileDownloadChunkTrans);
writeTrans->writer = m_writer;
writeTrans->bytes = reply.chunkSize;
writeTrans->offset = reply.chunkOffset;
writeTrans->data = (byte *)ALLOC(reply.chunkSize);
MemCopy(writeTrans->data, reply.chunkData, reply.chunkSize);
NetTransSend(writeTrans);
}
if (reply.chunkOffset + reply.chunkSize >= reply.fileSize) {
// all bytes received, mark as complete
m_result = reply.result;
m_state = kTransStateComplete;
}
// Ack the data
const unsigned_ptr ack[] = {
kCli2Auth_FileDownloadChunkAck,
m_transId
};
m_conn->Send(ack, arrsize(ack));
return true;
}
/*****************************************************************************
*
* RcvdFileDownloadChunkTrans
*
***/
//============================================================================
RcvdFileDownloadChunkTrans::~RcvdFileDownloadChunkTrans () {
FREE(data);
}
//============================================================================
void RcvdFileDownloadChunkTrans::Post () {
if (writer->GetPosition() != offset)
writer->SetPosition(offset);
writer->Write(bytes, data);
m_result = kNetSuccess;
m_state = kTransStateComplete;
}
/*****************************************************************************
*
* RcvdPropagatedBufferTrans
*
***/
//============================================================================
RcvdPropagatedBufferTrans::~RcvdPropagatedBufferTrans () {
FREE(bufferData);
}
//============================================================================
void RcvdPropagatedBufferTrans::Post () {
if (s_bufRcvdCb)
s_bufRcvdCb(bufferType, bufferBytes, bufferData);
}
/*****************************************************************************
*
* VaultNodeChangedTrans
*
***/
//============================================================================
void VaultNodeChangedTrans::Post () {
if (s_vaultNodeChangedHandler)
s_vaultNodeChangedHandler(m_nodeId, m_revId);
}
/*****************************************************************************
*
* VaultNodeAddedTrans
*
***/
//============================================================================
void VaultNodeAddedTrans::Post () {
if (s_vaultNodeAddedHandler)
s_vaultNodeAddedHandler(m_parentId, m_childId, m_ownerId);
}
/*****************************************************************************
*
* VaultNodeRemovedTrans
*
***/
//============================================================================
void VaultNodeRemovedTrans::Post () {
if (s_vaultNodeRemovedHandler)
s_vaultNodeRemovedHandler(m_parentId, m_childId);
}
/*****************************************************************************
*
* VaultNodeDeletedTrans
*
***/
//============================================================================
void VaultNodeDeletedTrans::Post () {
if (s_vaultNodeDeletedHandler)
s_vaultNodeDeletedHandler(m_nodeId);
}
/*****************************************************************************
*
* VaultFetchNodeRefsTrans
*
***/
//============================================================================
VaultFetchNodeRefsTrans::VaultFetchNodeRefsTrans (
unsigned nodeId,
FNetCliAuthVaultNodeRefsFetched callback,
void * param
) : NetAuthTrans(kVaultFetchNodeRefsTrans)
, m_nodeId(nodeId)
, m_callback(callback)
, m_param(param)
{
}
//============================================================================
bool VaultFetchNodeRefsTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultFetchNodeRefs,
m_transId,
m_nodeId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultFetchNodeRefsTrans::Post () {
if (m_callback)
m_callback(
m_result,
m_param,
m_refs.Ptr(),
m_refs.Count()
);
}
//============================================================================
bool VaultFetchNodeRefsTrans::Recv (
const byte msg[],
unsigned
) {
const Auth2Cli_VaultNodeRefsFetched & reply = *(const Auth2Cli_VaultNodeRefsFetched *) msg;
if (IS_NET_SUCCESS(reply.result))
m_refs.Set(reply.refs, reply.refCount);
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultInitAgeTrans
*
***/
//============================================================================
VaultInitAgeTrans::VaultInitAgeTrans (
FNetCliAuthAgeInitCallback callback, // optional
void * param, // optional
const Uuid & ageInstId, // optional. is used in match
const Uuid & parentAgeInstId, // optional. is used in match
const wchar ageFilename[], // optional. is used in match
const wchar ageInstName[], // optional. not used in match
const wchar ageUserName[], // optional. not used in match
const wchar ageDesc[], // optional. not used in match
unsigned ageSequenceNumber, // optional. not used in match
unsigned ageLanguage // optional. not used in match
) : NetAuthTrans(kVaultInitAgeTrans)
, m_callback(callback)
, m_param(param)
, m_ageInstId(ageInstId)
, m_parentAgeInstId(parentAgeInstId)
, m_ageFilename(StrDup(ageFilename ? ageFilename : L""))
, m_ageInstName(StrDup(ageInstName ? ageInstName : L""))
, m_ageUserName(StrDup(ageUserName ? ageUserName : L""))
, m_ageDesc(StrDup(ageDesc ? ageDesc : L""))
, m_ageSequenceNumber(ageSequenceNumber)
, m_ageLanguage(ageLanguage)
{
}
//============================================================================
VaultInitAgeTrans::~VaultInitAgeTrans () {
FREE(m_ageFilename);
FREE(m_ageInstName);
FREE(m_ageUserName);
FREE(m_ageDesc);
}
//============================================================================
bool VaultInitAgeTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultInitAgeRequest,
m_transId,
(unsigned_ptr) &m_ageInstId,
(unsigned_ptr) &m_parentAgeInstId,
(unsigned_ptr) m_ageFilename,
(unsigned_ptr) m_ageInstName,
(unsigned_ptr) m_ageUserName,
(unsigned_ptr) m_ageDesc,
m_ageSequenceNumber,
m_ageLanguage,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultInitAgeTrans::Post () {
if (m_callback)
m_callback(
m_result,
m_param,
m_ageId,
m_ageInfoId
);
}
//============================================================================
bool VaultInitAgeTrans::Recv (
const byte msg[],
unsigned
) {
const Auth2Cli_VaultInitAgeReply & reply = *(const Auth2Cli_VaultInitAgeReply *) msg;
m_ageId = reply.ageVaultId;
m_ageInfoId = reply.ageInfoVaultId;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultFetchNodeTrans
*
***/
//============================================================================
VaultFetchNodeTrans::VaultFetchNodeTrans (
unsigned nodeId,
FNetCliAuthVaultNodeFetched callback,
void * param
) : NetAuthTrans(kVaultFetchNodeTrans)
, m_nodeId(nodeId)
, m_callback(callback)
, m_param(param)
{
}
//============================================================================
bool VaultFetchNodeTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeFetch,
m_transId,
m_nodeId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultFetchNodeTrans::Post () {
m_callback(
m_result,
m_param,
m_node
);
if (m_node)
m_node->DecRef("Recv");
}
//============================================================================
bool VaultFetchNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_VaultNodeFetched & reply = *(const Auth2Cli_VaultNodeFetched *) msg;
if (IS_NET_SUCCESS(reply.result)) {
m_node = NEWZERO(NetVaultNode);
m_node->Read_LCS(reply.nodeBuffer, reply.nodeBytes, 0);
m_node->IncRef("Recv");
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultFindNodeTrans
*
***/
//============================================================================
VaultFindNodeTrans::VaultFindNodeTrans (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeFind callback,
void * param
) : NetAuthTrans(kVaultFindNodeTrans)
, m_node(templateNode)
, m_callback(callback)
, m_param(param)
{
m_node->IncRef();
}
//============================================================================
VaultFindNodeTrans::~VaultFindNodeTrans () {
m_node->DecRef();
}
//============================================================================
bool VaultFindNodeTrans::Send () {
if (!AcquireConn())
return false;
ARRAY(byte) buffer;
m_node->critsect.Enter();
m_node->Write_LCS(&buffer, 0);
m_node->critsect.Leave();
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeFind,
m_transId,
buffer.Count(),
(unsigned_ptr) buffer.Ptr(),
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultFindNodeTrans::Post () {
m_callback(
m_result,
m_param,
m_nodeIds.Count(),
m_nodeIds.Ptr()
);
}
//============================================================================
bool VaultFindNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_VaultNodeFindReply & reply = *(const Auth2Cli_VaultNodeFindReply *) msg;
if (IS_NET_SUCCESS(reply.result)) {
COMPILER_ASSERT(sizeof(unsigned) == sizeof(dword));
m_nodeIds.Set((unsigned *)reply.nodeIds, reply.nodeIdCount);
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultCreateNodeTrans
*
***/
//============================================================================
VaultCreateNodeTrans::VaultCreateNodeTrans (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeCreated callback,
void * param
) : NetAuthTrans(kVaultCreateNodeTrans)
, m_templateNode(templateNode)
, m_callback(callback)
, m_param(param)
{
m_templateNode->IncRef();
}
//============================================================================
bool VaultCreateNodeTrans::Send () {
if (!AcquireConn())
return false;
ARRAY(byte) buffer;
m_templateNode->Write_LCS(&buffer, 0);
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeCreate,
m_transId,
buffer.Count(),
(unsigned_ptr) buffer.Ptr()
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultCreateNodeTrans::Post () {
m_callback(
m_result,
m_param,
m_nodeId
);
m_templateNode->DecRef();
}
//============================================================================
bool VaultCreateNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_VaultNodeCreated & reply = *(const Auth2Cli_VaultNodeCreated *) msg;
if (IS_NET_SUCCESS(reply.result))
m_nodeId = reply.nodeId;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultSaveNodeTrans
*
***/
//============================================================================
VaultSaveNodeTrans::VaultSaveNodeTrans (
unsigned nodeId,
const Uuid & revisionId,
unsigned dataCount,
const void * data,
FNetCliAuthVaultNodeSaveCallback callback,
void * param
) : NetAuthTrans(kVaultSaveNodeTrans)
, m_nodeId(nodeId)
, m_revisionId(revisionId)
, m_callback(callback)
, m_param(param)
{
m_buffer.Set((const byte *)data, dataCount);
}
//============================================================================
bool VaultSaveNodeTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeSave,
m_transId,
m_nodeId,
(unsigned_ptr) &m_revisionId,
m_buffer.Count(),
(unsigned_ptr) m_buffer.Ptr(),
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultSaveNodeTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool VaultSaveNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_VaultSaveNodeReply & reply = *(const Auth2Cli_VaultSaveNodeReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultAddNodeTrans
*
***/
//============================================================================
VaultAddNodeTrans::VaultAddNodeTrans (
unsigned parentId,
unsigned childId,
unsigned ownerId,
FNetCliAuthVaultNodeAddCallback callback,
void * param
) : NetAuthTrans(kVaultAddNodeTrans)
, m_parentId(parentId)
, m_childId(childId)
, m_ownerId(ownerId)
, m_callback(callback)
, m_param(param)
{
}
//============================================================================
bool VaultAddNodeTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeAdd,
m_transId,
m_parentId,
m_childId,
m_ownerId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultAddNodeTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool VaultAddNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_VaultAddNodeReply & reply = *(const Auth2Cli_VaultAddNodeReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultRemoveNodeTrans
*
***/
//============================================================================
VaultRemoveNodeTrans::VaultRemoveNodeTrans (
unsigned parentId,
unsigned childId,
FNetCliAuthVaultNodeRemoveCallback callback,
void * param
) : NetAuthTrans(kVaultRemoveNodeTrans)
, m_parentId(parentId)
, m_childId(childId)
, m_callback(callback)
, m_param(param)
{
}
//============================================================================
bool VaultRemoveNodeTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeRemove,
m_transId,
m_parentId,
m_childId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultRemoveNodeTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool VaultRemoveNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_VaultRemoveNodeReply & reply = *(const Auth2Cli_VaultRemoveNodeReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* NotifyNewBuildTrans
*
***/
//============================================================================
void NotifyNewBuildTrans::Post () {
if (s_notifyNewBuildHandler)
s_notifyNewBuildHandler();
}
/*****************************************************************************
*
* SetPlayerBanStatusRequestTrans
*
***/
//============================================================================
SetPlayerBanStatusRequestTrans::SetPlayerBanStatusRequestTrans (
unsigned playerId,
unsigned banned,
FNetCliAuthSetPlayerBanStatusRequestCallback callback,
void * param
) : NetAuthTrans(kSetPlayerBanStatusRequestTrans)
, m_callback(callback)
, m_param(param)
, m_playerId(playerId)
, m_banned(banned)
{
}
//============================================================================
bool SetPlayerBanStatusRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_SetPlayerBanStatusRequest,
m_transId,
m_playerId,
m_banned,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void SetPlayerBanStatusRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool SetPlayerBanStatusRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_SetPlayerBanStatusReply & reply = *(const Auth2Cli_SetPlayerBanStatusReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ChangePlayerNameRequestTrans
*
***/
//============================================================================
ChangePlayerNameRequestTrans::ChangePlayerNameRequestTrans (
unsigned playerId,
const wchar newName[],
FNetCliAuthChangePlayerNameRequestCallback callback,
void * param
) : NetAuthTrans(kChangePlayerNameRequestTrans)
, m_callback(callback)
, m_param(param)
, m_playerId(playerId)
{
StrCopy(m_newName, newName, arrsize(m_newName));
}
//============================================================================
bool ChangePlayerNameRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ChangePlayerNameRequest,
m_transId,
m_playerId,
(unsigned_ptr) m_newName,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ChangePlayerNameRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool ChangePlayerNameRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_ChangePlayerNameReply & reply = *(const Auth2Cli_ChangePlayerNameReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* SendFriendInviteTrans
*
***/
//============================================================================
SendFriendInviteTrans::SendFriendInviteTrans (
const wchar emailAddr[],
const wchar toName[],
const Uuid & inviteUuid,
FNetCliAuthSendFriendInviteCallback callback,
void * param
) : NetAuthTrans(kSendFriendInviteTrans)
, m_callback(callback)
, m_param(param)
, m_inviteUuid(inviteUuid)
{
StrCopy(m_emailAddress, emailAddr, arrsize(m_emailAddress));
StrCopy(m_toName, toName, arrsize(m_toName));
}
//============================================================================
bool SendFriendInviteTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_SendFriendInviteRequest,
m_transId,
(unsigned_ptr) &m_inviteUuid,
(unsigned_ptr) m_emailAddress,
(unsigned_ptr) m_toName,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void SendFriendInviteTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool SendFriendInviteTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_SendFriendInviteReply & reply = *(const Auth2Cli_SendFriendInviteReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AuthConnectedNotifyTrans
*
***/
//============================================================================
void AuthConnectedNotifyTrans::Post() {
if (s_connectedCb != nil)
s_connectedCb();
}
/*****************************************************************************
*
* ScoreCreateTrans
*
***/
//============================================================================
ScoreCreateTrans::ScoreCreateTrans (
unsigned ownerId,
const char* gameName,
unsigned gameType,
int value,
FNetCliAuthCreateScoreCallback callback,
void * param
) : NetAuthTrans(kScoreCreateTrans)
, m_callback(callback)
, m_param(param)
, m_ownerId(ownerId)
, m_gameType(gameType)
, m_value(value)
, m_scoreId(0)
, m_createdTime(0)
{
StrCopy(m_gameName, gameName, arrsize(m_gameName));
}
//============================================================================
bool ScoreCreateTrans::Send () {
if (!AcquireConn())
return false;
wchar wgameName[kMaxGameScoreNameLength];
StrToUnicode(wgameName, m_gameName, arrsize(wgameName));
const unsigned_ptr msg[] = {
kCli2Auth_ScoreCreate,
m_transId,
m_ownerId,
(unsigned_ptr) wgameName,
m_gameType,
m_value
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreCreateTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param,
m_scoreId,
m_createdTime,
m_ownerId,
m_gameName,
m_gameType,
m_value
);
}
}
//============================================================================
bool ScoreCreateTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_ScoreCreateReply & reply = *(const Auth2Cli_ScoreCreateReply *) msg;
m_scoreId = reply.scoreId;
m_createdTime = reply.createdTime;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreDeleteTrans
*
***/
//============================================================================
ScoreDeleteTrans::ScoreDeleteTrans (
unsigned scoreId,
FNetCliAuthScoreUpdateCallback callback,
void * param
) : NetAuthTrans(kScoreDeleteTrans)
, m_callback(callback)
, m_param(param)
, m_scoreId(scoreId)
{
}
//============================================================================
bool ScoreDeleteTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ScoreDelete,
m_transId,
m_scoreId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreDeleteTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool ScoreDeleteTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_ScoreDeleteReply & reply = *(const Auth2Cli_ScoreDeleteReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreGetScoresTrans
*
***/
//============================================================================
ScoreGetScoresTrans::ScoreGetScoresTrans (
unsigned ownerId,
const char* gameName,
FNetCliAuthGetScoresCallback callback,
void * param
) : NetAuthTrans(kScoreGetScoresTrans)
, m_callback(callback)
, m_param(param)
, m_ownerId(ownerId)
, m_scores(nil)
, m_scoreCount(0)
{
StrCopy(m_gameName, gameName, arrsize(m_gameName));
}
//============================================================================
bool ScoreGetScoresTrans::Send () {
if (!AcquireConn())
return false;
wchar wgameName[kMaxGameScoreNameLength];
StrToUnicode(wgameName, m_gameName, arrsize(wgameName));
const unsigned_ptr msg[] = {
kCli2Auth_ScoreGetScores,
m_transId,
m_ownerId,
(unsigned_ptr) wgameName
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreGetScoresTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param,
m_scores,
m_scoreCount
);
}
}
//============================================================================
bool ScoreGetScoresTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_ScoreGetScoresReply & reply = *(const Auth2Cli_ScoreGetScoresReply *) msg;
if (reply.scoreCount > 0) {
m_scoreCount = reply.scoreCount;
m_scores = TRACKED_NEW NetGameScore[m_scoreCount];
byte* bufferPos = const_cast<byte*>(reply.buffer);
unsigned bufferLength = reply.byteCount;
for (unsigned i = 0; i < m_scoreCount; ++i) {
bufferLength -= m_scores[i].Read(bufferPos, bufferLength, &bufferPos);
}
}
else {
m_scoreCount = 0;
m_scores = nil;
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreAddPointsTrans
*
***/
//============================================================================
ScoreAddPointsTrans::ScoreAddPointsTrans (
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) : NetAuthTrans(kScoreAddPointsTrans)
, m_callback(callback)
, m_param(param)
, m_scoreId(scoreId)
, m_numPoints(numPoints)
{
}
//============================================================================
bool ScoreAddPointsTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ScoreAddPoints,
m_transId,
m_scoreId,
m_numPoints,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreAddPointsTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool ScoreAddPointsTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_ScoreAddPointsReply & reply = *(const Auth2Cli_ScoreAddPointsReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreTransferPointsTrans
*
***/
//============================================================================
ScoreTransferPointsTrans::ScoreTransferPointsTrans (
unsigned srcScoreId,
unsigned destScoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) : NetAuthTrans(kScoreTransferPointsTrans)
, m_callback(callback)
, m_param(param)
, m_srcScoreId(srcScoreId)
, m_destScoreId(destScoreId)
, m_numPoints(numPoints)
{
}
//============================================================================
bool ScoreTransferPointsTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ScoreTransferPoints,
m_transId,
m_srcScoreId,
m_destScoreId,
m_numPoints,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreTransferPointsTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool ScoreTransferPointsTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_ScoreTransferPointsReply & reply = *(const Auth2Cli_ScoreTransferPointsReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreSetPointsTrans
*
***/
//============================================================================
ScoreSetPointsTrans::ScoreSetPointsTrans (
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) : NetAuthTrans(kScoreSetPointsTrans)
, m_callback(callback)
, m_param(param)
, m_scoreId(scoreId)
, m_numPoints(numPoints)
{
}
//============================================================================
bool ScoreSetPointsTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ScoreSetPoints,
m_transId,
m_scoreId,
m_numPoints,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreSetPointsTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool ScoreSetPointsTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_ScoreSetPointsReply & reply = *(const Auth2Cli_ScoreSetPointsReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreGetRanksTrans
*
***/
//============================================================================
ScoreGetRanksTrans::ScoreGetRanksTrans (
unsigned ownerId,
unsigned scoreGroup,
unsigned parentFolderId,
const char * cGameName,
unsigned timePeriod,
unsigned numResults,
unsigned pageNumber,
bool sortDesc,
FNetCliAuthGetRanksCallback callback,
void * param
) : NetAuthTrans(kScoreGetRanksTrans)
, m_callback(callback)
, m_param(param)
, m_ownerId(ownerId)
, m_scoreGroup(scoreGroup)
, m_parentFolderId(parentFolderId)
, m_timePeriod(timePeriod)
, m_numResults(numResults)
, m_pageNumber(pageNumber)
, m_sortDesc(sortDesc)
{
StrToUnicode(m_gameName, cGameName, arrsize(m_gameName));
}
//============================================================================
bool ScoreGetRanksTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ScoreGetRanks,
m_transId,
m_ownerId,
m_scoreGroup,
m_parentFolderId,
(unsigned_ptr) m_gameName,
m_timePeriod,
m_numResults,
m_pageNumber,
m_sortDesc,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreGetRanksTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param,
m_ranks,
m_rankCount
);
}
}
//============================================================================
bool ScoreGetRanksTrans::Recv (
const byte msg[],
unsigned bytes
) {
const Auth2Cli_ScoreGetRanksReply & reply = *(const Auth2Cli_ScoreGetRanksReply *) msg;
if (reply.rankCount > 0) {
m_rankCount = reply.rankCount;
m_ranks = TRACKED_NEW NetGameRank[m_rankCount];
byte* bufferPos = const_cast<byte*>(reply.buffer);
unsigned bufferLength = reply.byteCount;
for (unsigned i = 0; i < m_rankCount; ++i) {
bufferLength -= m_ranks[i].Read(bufferPos, bufferLength, &bufferPos);
}
}
else {
m_rankCount = 0;
m_ranks = nil;
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
} using namespace Auth;
/*****************************************************************************
*
* NetAuthTrans
*
***/
//============================================================================
NetAuthTrans::NetAuthTrans (ETransType transType)
: NetTrans(kNetProtocolCli2Auth, transType)
, m_conn(nil)
{
}
//============================================================================
NetAuthTrans::~NetAuthTrans () {
ReleaseConn();
}
//============================================================================
bool NetAuthTrans::AcquireConn () {
if (!m_conn)
m_conn = GetConnIncRef("AcquireConn");
return m_conn != nil;
}
//============================================================================
void NetAuthTrans::ReleaseConn () {
if (m_conn) {
m_conn->DecRef("AcquireConn");
m_conn = nil;
}
}
/*****************************************************************************
*
* Protected functions
*
***/
//============================================================================
void AuthInitialize () {
s_running = true;
NetMsgProtocolRegister(
kNetProtocolCli2Auth,
false,
s_send, arrsize(s_send),
s_recv, arrsize(s_recv),
kDhGValue,
BigNum(sizeof(kDhXData), kDhXData),
BigNum(sizeof(kDhNData), kDhNData)
);
}
//============================================================================
void AuthDestroy (bool wait) {
s_running = false;
s_bufRcvdCb = nil;
s_connectedCb = nil;
s_vaultNodeChangedHandler = nil;
s_vaultNodeAddedHandler = nil;
s_vaultNodeRemovedHandler = nil;
s_vaultNodeDeletedHandler = nil;
s_notifyNewBuildHandler = nil;
NetTransCancelByProtocol(
kNetProtocolCli2Auth,
kNetErrRemoteShutdown
);
NetMsgProtocolDestroy(
kNetProtocolCli2Auth,
false
);
s_critsect.Enter();
{
while (CliAuConn * conn = s_conns.Head())
UnlinkAndAbandonConn_CS(conn);
s_active = nil;
}
s_critsect.Leave();
if (!wait)
return;
while (s_perf[kPerfConnCount]) {
NetTransUpdate();
AsyncSleep(10);
}
}
//============================================================================
bool AuthQueryConnected () {
bool result;
s_critsect.Enter();
{
if (nil != (result = s_active))
result &= (nil != s_active->cli);
}
s_critsect.Leave();
return result;
}
//============================================================================
unsigned AuthGetConnId () {
unsigned connId;
s_critsect.Enter();
connId = (s_active) ? s_active->seq : 0;
s_critsect.Leave();
return connId;
}
//============================================================================
void AuthPingEnable (bool enable) {
s_perf[kPingDisabled] = !enable;
s_critsect.Enter();
for (;;) {
if (!s_active)
break;
if (enable)
s_active->AutoPing();
else
s_active->StopAutoPing();
break;
}
s_critsect.Leave();
}
} using namespace Ngl;
/*****************************************************************************
*
* Exported functions
*
***/
//============================================================================
void NetCliAuthStartConnect (
const wchar * authAddrList[],
unsigned authAddrCount
) {
// TEMP: Only connect to one auth server until we fill out this module
// to choose the "best" auth connection.
authAddrCount = min(authAddrCount, 1);
for (unsigned i = 0; i < authAddrCount; ++i) {
// Do we need to lookup the address?
const wchar * name = authAddrList[i];
while (unsigned ch = *name) {
++name;
if (!(isdigit(ch) || ch == L'.' || ch == L':')) {
AsyncCancelId cancelId;
AsyncAddressLookupName(
&cancelId,
AsyncLookupCallback,
authAddrList[i],
kNetDefaultClientPort,
nil
);
break;
}
}
if (!name[0]) {
NetAddress addr;
NetAddressFromString(&addr, authAddrList[i], kNetDefaultClientPort);
Connect(authAddrList[i], addr);
}
}
}
//============================================================================
bool NetCliAuthQueryConnected () {
return AuthQueryConnected();
}
//============================================================================
void NetCliAuthAutoReconnectEnable (bool enable) {
s_perf[kAutoReconnectDisabled] = !enable;
}
//============================================================================
void NetCliAuthDisconnect () {
s_critsect.Enter();
{
while (CliAuConn * conn = s_conns.Head())
UnlinkAndAbandonConn_CS(conn);
s_active = nil;
}
s_critsect.Leave();
}
//============================================================================
void NetCliAuthUnexpectedDisconnect () {
s_critsect.Enter();
{
if (s_active && s_active->sock)
AsyncSocketDisconnect(s_active->sock, true);
}
s_critsect.Leave();
}
//============================================================================
void NetCliAuthSetConnectCallback (
FNetCliAuthConnectCallback callback
) {
s_connectedCb = callback;
}
//============================================================================
void NetCliAuthPingRequest (
unsigned pingTimeMs,
unsigned payloadBytes,
const void * payload,
FNetCliAuthPingRequestCallback callback,
void * param
) {
PingRequestTrans * trans = NEW(PingRequestTrans)(
callback,
param,
pingTimeMs,
payloadBytes,
payload
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountExistsRequest (
const wchar accountName[],
FNetCliAuthAccountExistsRequestCallback callback,
void * param
) {
AccountExistsRequestTrans * trans = NEW(AccountExistsRequestTrans)(
callback,
param,
accountName
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthLoginRequest (
const wchar accountName[],
const ShaDigest * accountNamePassHash,
const wchar authToken[],
const wchar os[],
FNetCliAuthLoginRequestCallback callback,
void * param
) {
// Cache updated login info if provided.
if (accountName)
StrCopy(s_accountName, accountName, arrsize(s_accountName));
if (accountNamePassHash)
s_accountNamePassHash = *accountNamePassHash;
if (authToken)
StrCopy(s_authToken, authToken, arrsize(s_authToken));
if (os)
StrCopy(s_os, os, arrsize(s_os));
LoginRequestTrans * trans = NEW(LoginRequestTrans)(callback, param);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAgeRequest (
const wchar ageName[],
const Uuid & ageInstId,
FNetCliAuthAgeRequestCallback callback,
void * param
) {
AgeRequestTrans * trans = NEW(AgeRequestTrans)(
ageName,
ageInstId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthGetEncryptionKey (
UInt32 key[],
unsigned size
) {
unsigned memSize = min(arrsize(s_encryptionKey), size);
memSize *= sizeof(UInt32);
MemCopy(key, s_encryptionKey, memSize);
}
//============================================================================
void NetCliAuthAccountCreateRequest (
const wchar accountName[],
const wchar password[],
unsigned accountFlags,
unsigned billingType,
FNetCliAuthAccountCreateRequestCallback callback,
void * param
) {
AccountCreateRequestTrans * trans = NEW(AccountCreateRequestTrans)(
accountName,
password,
accountFlags,
billingType,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountCreateFromKeyRequest (
const wchar accountName[],
const wchar password[],
Uuid key,
unsigned billingType,
FNetCliAuthAccountCreateFromKeyRequestCallback callback,
void * param
) {
AccountCreateFromKeyRequestTrans * trans = NEW(AccountCreateFromKeyRequestTrans)(
accountName,
password,
key,
billingType,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthPlayerCreateRequest (
const wchar playerName[],
const wchar avatarShape[],
const wchar friendInvite[],
FNetCliAuthPlayerCreateRequestCallback callback,
void * param
) {
wchar name[kMaxPlayerNameLength];
StrCopy(name, playerName, arrsize(name));
ENetError error = FixupPlayerName(name);
if (IS_NET_ERROR(error)) {
NetCliAuthPlayerInfo playerInfo;
callback(error, param, playerInfo);
}
else {
PlayerCreateRequestTrans * trans = NEW(PlayerCreateRequestTrans)(
name,
avatarShape,
friendInvite,
callback,
param
);
NetTransSend(trans);
}
}
//============================================================================
void NetCliAuthPlayerDeleteRequest (
unsigned playerId,
FNetCliAuthPlayerDeleteRequestCallback callback,
void * param
) {
PlayerDeleteRequestTrans * trans = NEW(PlayerDeleteRequestTrans)(
playerId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthUpgradeVisitorRequest (
unsigned playerId,
FNetCliAuthUpgradeVisitorRequestCallback callback,
void * param
) {
UpgradeVisitorRequestTrans * trans = NEW(UpgradeVisitorRequestTrans)(
playerId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthSetCCRLevel (
unsigned ccrLevel
) {
CliAuConn * conn = GetConnIncRef("SetCCRLevel");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_ClientSetCCRLevel,
ccrLevel,
};
conn->Send(msg, arrsize(msg));
conn->DecRef("SetCCRLevel");
}
//============================================================================
void NetCliAuthSetPlayerRequest (
unsigned playerInt,
FNetCliAuthSetPlayerRequestCallback callback,
void * param
) {
SetPlayerRequestTrans * trans = NEW(SetPlayerRequestTrans)(
playerInt,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthSetAgePublic (
unsigned ageInfoId,
bool publicOrNot
) {
CliAuConn * conn = GetConnIncRef("SetAgePublic");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_SetAgePublic,
ageInfoId,
publicOrNot,
};
conn->Send(msg, arrsize(msg));
conn->DecRef("SetAgePublic");
}
//============================================================================
void NetCliAuthGetPublicAgeList (
const wchar ageName[],
FNetCliAuthGetPublicAgeListCallback callback,
void * param
) {
GetPublicAgeListTrans * trans = NEW(GetPublicAgeListTrans)(
ageName,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountChangePasswordRequest (
const wchar accountName[],
const wchar password[],
FNetCliAuthAccountChangePasswordRequestCallback callback,
void * param
) {
AccountChangePasswordRequestTrans * trans = NEW(AccountChangePasswordRequestTrans)(
accountName,
password,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountSetRolesRequest (
const wchar accountName[],
unsigned accountFlags,
FNetCliAuthAccountSetRolesRequestCallback callback,
void * param
) {
AccountSetRolesRequestTrans * trans = NEW(AccountSetRolesRequestTrans)(
accountName,
accountFlags,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountSetBillingTypeRequest (
const wchar accountName[],
unsigned billingType,
FNetCliAuthAccountSetBillingTypeRequestCallback callback,
void * param
) {
AccountSetBillingTypeRequestTrans * trans = NEW(AccountSetBillingTypeRequestTrans)(
accountName,
billingType,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountActivateRequest (
const Uuid & activationKey,
FNetCliAuthAccountActivateRequestCallback callback,
void * param
) {
AccountActivateRequestTrans * trans = NEW(AccountActivateRequestTrans)(
activationKey,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthFileListRequest (
const wchar dir[],
const wchar ext[],
FNetCliAuthFileListRequestCallback callback,
void * param
) {
FileListRequestTrans * trans = NEW(FileListRequestTrans)(
callback,
param,
dir,
ext
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthFileRequest (
const wchar filename[],
hsStream * writer,
FNetCliAuthFileRequestCallback callback,
void * param
) {
FileDownloadRequestTrans * trans = NEW(FileDownloadRequestTrans)(
callback,
param,
filename,
writer
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultSetRecvNodeChangedHandler (
FNetCliAuthVaultNodeChanged handler
) {
s_vaultNodeChangedHandler = handler;
}
//============================================================================
void NetCliAuthVaultSetRecvNodeAddedHandler (
FNetCliAuthVaultNodeAdded handler
) {
s_vaultNodeAddedHandler = handler;
}
//============================================================================
void NetCliAuthVaultSetRecvNodeRemovedHandler (
FNetCliAuthVaultNodeRemoved handler
) {
s_vaultNodeRemovedHandler = handler;
}
//============================================================================
void NetCliAuthVaultSetRecvNodeDeletedHandler (
FNetCliAuthVaultNodeDeleted handler
) {
s_vaultNodeDeletedHandler = handler;
}
//============================================================================
void NetCliAuthVaultNodeCreate (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeCreated callback,
void * param
) {
VaultCreateNodeTrans * trans = NEWZERO(VaultCreateNodeTrans)(
templateNode,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultNodeFetch (
unsigned nodeId,
FNetCliAuthVaultNodeFetched callback,
void * param
) {
VaultFetchNodeTrans * trans = NEWZERO(VaultFetchNodeTrans)(
nodeId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultNodeFind (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeFind callback,
void * param
) {
VaultFindNodeTrans * trans = NEWZERO(VaultFindNodeTrans)(
templateNode,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
unsigned NetCliAuthVaultNodeSave (
NetVaultNode * node,
FNetCliAuthVaultNodeSaveCallback callback,
void * param
) {
ASSERTMSG(!(node->dirtyFlags & NetVaultNode::kNodeType), "Node type may not be changed");
// Clear dirty bits of read-only fields before we write the node to the msg buffer
node->dirtyFlags &= ~(
NetVaultNode::kNodeId |
NetVaultNode::kNodeType |
NetVaultNode::kCreatorAcct |
NetVaultNode::kCreatorId |
NetVaultNode::kCreateTime
);
if (!node->dirtyFlags)
return 0;
if (!node->nodeId)
return 0;
// force sending of the nodeType value, since the auth needs it.
// auth will clear the field before sending it on to the vault.
node->dirtyFlags |= NetVaultNode::kNodeType;
// We're definitely saving this node, so assign a revisionId
node->revisionId = GuidGenerate();
ARRAY(byte) buffer;
unsigned bytes = node->Write_LCS(&buffer, NetVaultNode::kRwDirtyOnly | NetVaultNode::kRwUpdateDirty);
VaultSaveNodeTrans * trans = NEWZERO(VaultSaveNodeTrans)(
node->nodeId,
node->revisionId,
buffer.Count(),
buffer.Ptr(),
callback,
param
);
NetTransSend(trans);
return bytes;
}
//============================================================================
void NetCliAuthVaultNodeDelete (
unsigned nodeId
) {
hsAssert(false, "eric, implement me");
}
//============================================================================
void NetCliAuthVaultNodeAdd (
unsigned parentId,
unsigned childId,
unsigned ownerId,
FNetCliAuthVaultNodeAddCallback callback,
void * param
) {
VaultAddNodeTrans * trans = NEWZERO(VaultAddNodeTrans)(
parentId,
childId,
ownerId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultNodeRemove (
unsigned parentId,
unsigned childId,
FNetCliAuthVaultNodeRemoveCallback callback,
void * param
) {
VaultRemoveNodeTrans * trans = NEWZERO(VaultRemoveNodeTrans)(
parentId,
childId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultFetchNodeRefs (
unsigned nodeId,
FNetCliAuthVaultNodeRefsFetched callback,
void * param
) {
VaultFetchNodeRefsTrans * trans = NEWZERO(VaultFetchNodeRefsTrans)(
nodeId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultSetSeen (
unsigned parentId,
unsigned childId,
bool seen
) {
CliAuConn * conn = GetConnIncRef("SetSeen");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_VaultSetSeen,
parentId,
childId,
seen,
};
conn->Send(msg, arrsize(msg));
conn->DecRef("SetSeen");
}
//============================================================================
void NetCliAuthVaultSendNode (
unsigned srcNodeId,
unsigned dstPlayerId
) {
CliAuConn * conn = GetConnIncRef("SendNode");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_VaultSendNode,
srcNodeId,
dstPlayerId,
};
conn->Send(msg, arrsize(msg));
conn->DecRef("SendNode");
}
//============================================================================
void NetCliAuthVaultInitAge (
const Uuid & ageInstId, // optional. is used in match
const Uuid & parentAgeInstId, // optional. is used in match
const wchar ageFilename[], // optional. is used in match
const wchar ageInstName[], // optional. not used in match
const wchar ageUserName[], // optional. not used in match
const wchar ageDesc[], // optional. not used in match
unsigned ageSequenceNumber, // optional. not used in match
unsigned ageLanguage, // optional. not used in match
FNetCliAuthAgeInitCallback callback, // optional
void * param // optional
) {
VaultInitAgeTrans * trans = NEWZERO(VaultInitAgeTrans)(
callback,
param,
ageInstId,
parentAgeInstId,
ageFilename,
ageInstName,
ageUserName,
ageDesc,
ageSequenceNumber,
ageLanguage
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthSetRecvBufferHandler (
FNetCliAuthRecvBufferHandler handler
) {
s_bufRcvdCb = handler;
}
//============================================================================
void NetCliAuthSendCCRPetition (
const wchar * petitionText
) {
hsAssert(false, "eric, implement me.");
}
//============================================================================
void NetCliAuthPropagateBuffer (
unsigned type,
unsigned bytes,
const byte buffer[]
) {
CliAuConn * conn = GetConnIncRef("PropBuffer");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_PropagateBuffer,
type,
bytes,
(unsigned_ptr) buffer,
};
conn->Send(msg, arrsize(msg));
conn->DecRef("PropBuffer");
}
//============================================================================
void NetCliAuthLogPythonTraceback (const wchar traceback[]) {
CliAuConn * conn = GetConnIncRef("LogTraceback");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_LogPythonTraceback,
(unsigned_ptr) traceback
};
conn->Send(msg, arrsize(msg));
conn->DecRef("LogTraceback");
}
//============================================================================
void NetCliAuthLogStackDump (const wchar stackdump[]) {
CliAuConn * conn = GetConnIncRef("LogStackDump");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_LogStackDump,
(unsigned_ptr) stackdump
};
conn->Send(msg, arrsize(msg));
conn->DecRef("LogStackDump");
}
//============================================================================
void NetCliAuthLogClientDebuggerConnect () {
CliAuConn * conn = GetConnIncRef("");
if (!conn)
return;
unsigned nothing = 0;
const unsigned_ptr msg[] = {
kCli2Auth_LogClientDebuggerConnect,
nothing
};
conn->Send(msg, arrsize(msg));
conn->DecRef();
}
//============================================================================
void NetCliAuthSetNotifyNewBuildHandler (FNotifyNewBuildHandler handler) {
s_notifyNewBuildHandler = handler;
}
//============================================================================
void NetCliAuthSetPlayerBanStatusRequest (
unsigned playerId,
unsigned banned,
FNetCliAuthSetPlayerBanStatusRequestCallback callback,
void * param
) {
SetPlayerBanStatusRequestTrans * trans = NEW(SetPlayerBanStatusRequestTrans)(
playerId,
banned,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthKickPlayer (
unsigned playerId
) {
CliAuConn * conn = GetConnIncRef("KickPlayer");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_KickPlayer,
playerId
};
conn->Send(msg, arrsize(msg));
conn->DecRef("KickPlayer");
}
//============================================================================
void NetCliAuthChangePlayerNameRequest (
unsigned playerId,
const wchar newName[],
FNetCliAuthChangePlayerNameRequestCallback callback,
void * param
) {
ChangePlayerNameRequestTrans * trans = NEW(ChangePlayerNameRequestTrans)(
playerId,
newName,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthSendFriendInvite (
const wchar emailAddress[],
const wchar toName[],
const Uuid& inviteUuid,
FNetCliAuthSendFriendInviteCallback callback,
void * param
) {
SendFriendInviteTrans * trans = NEW(SendFriendInviteTrans)(
emailAddress,
toName,
inviteUuid,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreCreate (
unsigned ownerId,
const char* gameName,
unsigned gameType,
int value,
FNetCliAuthCreateScoreCallback callback,
void * param
) {
ScoreCreateTrans * trans = NEW(ScoreCreateTrans)(
ownerId,
gameName,
gameType,
value,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreDelete(
unsigned scoreId,
FNetCliAuthScoreUpdateCallback callback,
void * param
) {
ScoreDeleteTrans * trans = NEW(ScoreDeleteTrans)(
scoreId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreGetScores(
unsigned ownerId,
const char* gameName,
FNetCliAuthGetScoresCallback callback,
void * param
) {
ScoreGetScoresTrans * trans = NEW(ScoreGetScoresTrans)(
ownerId,
gameName,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreAddPoints(
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) {
ScoreAddPointsTrans * trans = NEW(ScoreAddPointsTrans)(
scoreId,
numPoints,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreTransferPoints(
unsigned srcScoreId,
unsigned destScoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) {
ScoreTransferPointsTrans * trans = NEW(ScoreTransferPointsTrans)(
srcScoreId,
destScoreId,
numPoints,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreSetPoints(
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) {
ScoreSetPointsTrans * trans = NEW(ScoreSetPointsTrans)(
scoreId,
numPoints,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreGetRankList(
unsigned ownerId,
unsigned scoreGroup,
unsigned parentFolderId,
const char * gameName,
unsigned timePeriod,
unsigned numResults,
unsigned pageNumber,
bool sortDesc,
FNetCliAuthGetRanksCallback callback,
void * param
) {
ScoreGetRanksTrans * trans = NEW(ScoreGetRanksTrans)(
ownerId,
scoreGroup,
parentFolderId,
gameName,
timePeriod,
numResults,
pageNumber,
sortDesc,
callback,
param
);
NetTransSend(trans);
}