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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "plSynchedValue.h"
#ifdef USE_SYNCHED_VALUES
#include "../pnKeyedObject/plKey.h"
#include "hsBitVector.h"
#include "../pnSceneObject/plSceneObject.h"
#include "hsResMgr.h"
#include "../pnKeyedObject/plUoid.h"
#include "../pnSceneObject/plCoordinateInterface.h"
#define ISaveOrLoadSimpleType() \
{ \
if (save) \
stream->WriteSwap(v); \
else \
stream->ReadSwap(&v); \
return v; \
}
//
// baseclass save/load methods for various types
//
hsBitVector plSynchedValueBase::ISaveOrLoad(hsBitVector& v, hsBool32 save, hsStream* stream, hsResMgr* mgr)
{
if (save)
v.Write(stream);
else
v.Read(stream);
return v;
}
hsScalar plSynchedValueBase::ISaveOrLoad(hsScalar v, hsBool32 save, hsStream* stream, hsResMgr* mgr)
ISaveOrLoadSimpleType();
double plSynchedValueBase::ISaveOrLoad(double v, hsBool32 save, hsStream* stream, hsResMgr* mgr)
ISaveOrLoadSimpleType();
Int32 plSynchedValueBase::ISaveOrLoad(Int32 v, hsBool32 save, hsStream* stream, hsResMgr* mgr)
ISaveOrLoadSimpleType();
UInt32 plSynchedValueBase::ISaveOrLoad(UInt32 v, hsBool32 save, hsStream* stream, hsResMgr* mgr)
ISaveOrLoadSimpleType();
int plSynchedValueBase::ISaveOrLoad(int v, hsBool32 save, hsStream* stream, hsResMgr* mgr)
ISaveOrLoadSimpleType();
bool plSynchedValueBase::ISaveOrLoad(bool v, hsBool32 save, hsStream* stream, hsResMgr* mgr)
ISaveOrLoadSimpleType();
//
// save or load a key. return the key.
//
const plKey plSynchedValueBase::ISaveOrLoad(const plKey key, hsBool32 save, hsStream* stream, hsResMgr* mgr)
{
if (save)
{
if (key)
{
stream->WriteByte(1);
// I need to write a key to MY stream...
#if 0 // DEBUG
Int32 len = hsStrlen(key->GetName());
stream->WriteSwap32(len);
stream->Write(len, key->GetName());
#endif
key->GetUoid().Write(stream);
}
else
{
stream->WriteByte(0);
}
return key;
}
else
{
Int32 has=stream->ReadByte();
if (has)
{
// read a key from MY stream
#if 0 // DEBUG
Int32 len = stream->ReadSwap32();
char tmp[256];
hsAssert(len<256, "key name overflow");
stream->Read(len, tmp);
#endif
plUoid uoid;
uoid.Read(stream);
return mgr->FindKey(uoid);
}
else
return (nil);
}
return nil;
}
hsKeyedObject* plSynchedValueBase::ISaveOrLoad(hsKeyedObject* obj, hsBool32 save, hsStream* stream, hsResMgr* mgr)
{
plKey key = obj ? obj->GetKey() : nil;
key = ISaveOrLoad(key, save, stream, mgr);
return key ? key->ObjectIsLoaded() : nil;
}
plSceneNode* plSynchedValueBase::ISaveOrLoad(plSceneNode* obj, hsBool32 save, hsStream* stream, hsResMgr* mgr)
{
// return plSceneNode::ConvertNoRef(ISaveOrLoad(hsKeyedObject::ConvertNoRef(obj), save, stream, mgr));
hsAssert(false, "SceneNode synchedValues currently not implemented");
return nil;
}
plSceneObject* plSynchedValueBase::ISaveOrLoad(plSceneObject* obj, hsBool32 save, hsStream* stream, hsResMgr* mgr)
{ return plSceneObject::ConvertNoRef(ISaveOrLoad(hsKeyedObject::ConvertNoRef(obj), save, stream, mgr)); }
plCoordinateInterface* plSynchedValueBase::ISaveOrLoad(const plCoordinateInterface* cInt, hsBool32 save, hsStream* stream, hsResMgr* mgr)
{
plSceneObject* obj = ISaveOrLoad(cInt ? cInt->fOwner : nil, save, stream, mgr);
return obj ? obj->fCoordinateInterface : nil;
}
#else
// dummy function to prevent a linker warning complaining about no public symbols if the
// contents of the file get compiled out via pre-processor
void _preventLNK4221WarningStub()
{
}
#endif // USE_SYNCHED_VALUES