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46 lines
1.3 KiB
46 lines
1.3 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "plSDLModifierMsg.h" |
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#include "../PubUtilLib/plSDL/plSDL.h" // ugh. |
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plSDLModifierMsg::plSDLModifierMsg(const char* sdlName, Action a) : |
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fSDLName(nil), |
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fAction(a), |
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fState(nil), |
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fPlayerID(0), |
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fManageStateMem(false), |
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fFlags(0) |
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{ |
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SetSDLName(sdlName); |
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SetBCastFlag(plMessage::kPropagateToModifiers); |
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} |
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plSDLModifierMsg::~plSDLModifierMsg() |
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{ |
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if ( fManageStateMem ) |
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delete fState; |
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delete [] fSDLName; |
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}
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