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125 lines
4.1 KiB
125 lines
4.1 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#include "pyVaultMarkerGameNode.h" |
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#include "../plVault/plVault.h" |
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#include <python.h> |
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// glue functions |
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PYTHON_CLASS_DEFINITION(ptVaultMarkerGameNode, pyVaultMarkerGameNode); |
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PYTHON_DEFAULT_NEW_DEFINITION(ptVaultMarkerGameNode, pyVaultMarkerGameNode) |
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PYTHON_DEFAULT_DEALLOC_DEFINITION(ptVaultMarkerGameNode) |
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PYTHON_INIT_DEFINITION(ptVaultMarkerGameNode, args, keywords) |
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{ |
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int n = 0; |
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if (!PyArg_ParseTuple(args, "|i", &n)) |
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{ |
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PyErr_SetString(PyExc_TypeError, "__init__ expects an optional int"); |
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PYTHON_RETURN_INIT_ERROR; |
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} |
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// we don't really do anything? Not according to the associated constructor. Odd... |
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PYTHON_RETURN_INIT_OK; |
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} |
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PYTHON_METHOD_DEFINITION_NOARGS(ptVaultMarkerGameNode, getGameName) |
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{ |
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return PyString_FromString(self->fThis->GetGameName()); |
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} |
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PYTHON_METHOD_DEFINITION(ptVaultMarkerGameNode, setGameName, args) |
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{ |
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char * name; |
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if (!PyArg_ParseTuple(args, "s", &name)) |
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{ |
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PyErr_SetString(PyExc_TypeError, "setGameName expects a string"); |
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PYTHON_RETURN_ERROR; |
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} |
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self->fThis->SetGameName(name); |
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PYTHON_RETURN_NONE; |
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} |
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PYTHON_METHOD_DEFINITION_NOARGS(ptVaultMarkerGameNode, getGameGuid) |
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{ |
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return PyString_FromString(self->fThis->GetGameGuid()); |
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} |
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PYTHON_METHOD_DEFINITION(ptVaultMarkerGameNode, setGameGuid, args) |
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{ |
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char * guid; |
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if (!PyArg_ParseTuple(args, "s", &guid)) |
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{ |
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PyErr_SetString(PyExc_TypeError, "setGameGuid expects a string"); |
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PYTHON_RETURN_ERROR; |
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} |
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self->fThis->SetGameGuid(guid); |
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PYTHON_RETURN_NONE; |
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} |
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PYTHON_START_METHODS_TABLE(ptVaultMarkerGameNode) |
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PYTHON_METHOD_NOARGS(ptVaultMarkerGameNode, getGameName, "Returns the marker game's name"), |
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PYTHON_METHOD(ptVaultMarkerGameNode, setGameName, "Params: name\nSets marker game's name"), |
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PYTHON_METHOD_NOARGS(ptVaultMarkerGameNode, getGameGuid, "Returns the marker game's guid"), |
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PYTHON_METHOD(ptVaultMarkerGameNode, setGameGuid, "Params: guid\nSets the marker game's guid"), |
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PYTHON_END_METHODS_TABLE; |
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// Type structure definition |
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PLASMA_DEFAULT_TYPE_WBASE(ptVaultMarkerGameNode, pyVaultNode, "Params: n=0\nPlasma vault age info node"); |
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// required functions for PyObject interoperability |
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PyObject *pyVaultMarkerGameNode::New(RelVaultNode* nfsNode) |
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{ |
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ptVaultMarkerGameNode *newObj = (ptVaultMarkerGameNode*)ptVaultMarkerGameNode_type.tp_new(&ptVaultMarkerGameNode_type, NULL, NULL); |
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if (newObj->fThis->fNode) |
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newObj->fThis->fNode->DecRef(); |
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newObj->fThis->fNode = nfsNode; |
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if (newObj->fThis->fNode) |
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newObj->fThis->fNode->IncRef(); |
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return (PyObject*)newObj; |
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} |
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PyObject *pyVaultMarkerGameNode::New(int n /* =0 */) |
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{ |
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ptVaultMarkerGameNode *newObj = (ptVaultMarkerGameNode*)ptVaultMarkerGameNode_type.tp_new(&ptVaultMarkerGameNode_type, NULL, NULL); |
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// oddly enough, nothing to do here |
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return (PyObject*)newObj; |
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} |
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PYTHON_CLASS_CHECK_IMPL(ptVaultMarkerGameNode, pyVaultMarkerGameNode) |
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PYTHON_CLASS_CONVERT_FROM_IMPL(ptVaultMarkerGameNode, pyVaultMarkerGameNode) |
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/////////////////////////////////////////////////////////////////////////// |
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// |
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// AddPlasmaClasses - the python module definitions |
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// |
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void pyVaultMarkerGameNode::AddPlasmaClasses(PyObject *m) |
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{ |
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PYTHON_CLASS_IMPORT_START(m); |
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PYTHON_CLASS_IMPORT(m, ptVaultMarkerGameNode); |
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PYTHON_CLASS_IMPORT_END(m); |
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} |