You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
432 lines
12 KiB
432 lines
12 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#include "hsTypes.h" |
|
#include "plObjectInBoxConditionalObject.h" |
|
#include "../../PubUtilLib/plPhysical/plDetectorModifier.h" |
|
#include "../../NucleusLib/pnModifier/plLogicModBase.h" |
|
#include "../../PubUtilLib/plMessage/plActivatorMsg.h" |
|
#include "../pnMessage/plNotifyMsg.h" |
|
#include "../pnMessage/plFakeOutMsg.h" |
|
#include "../pnNetCommon/plNetApp.h" |
|
#include "../plAvatar/plArmatureMod.h" |
|
#include "../pnSceneObject/plSceneObject.h" |
|
|
|
bool plVolumeSensorConditionalObject::makeBriceHappyVar = true; |
|
|
|
plObjectInBoxConditionalObject::plObjectInBoxConditionalObject() : |
|
fCurrentTrigger(nil) |
|
{ |
|
SetSatisfied(true); |
|
} |
|
|
|
hsBool plObjectInBoxConditionalObject::MsgReceive(plMessage* msg) |
|
{ |
|
plActivatorMsg* pActivateMsg = plActivatorMsg::ConvertNoRef(msg); |
|
if (pActivateMsg) |
|
{ |
|
if (pActivateMsg->fTriggerType == plActivatorMsg::kVolumeEnter) |
|
{ |
|
fInside.Append(pActivateMsg->fHitterObj); |
|
return true; |
|
} |
|
else |
|
if (pActivateMsg->fTriggerType == plActivatorMsg::kVolumeExit) |
|
{ |
|
for (int i = 0; i < fInside.Count(); i++) |
|
{ |
|
if (fInside[i] == pActivateMsg->fHitterObj) |
|
{ |
|
fInside.Remove(i); |
|
if (pActivateMsg->fHitterObj == fCurrentTrigger && fCurrentTrigger && fLogicMod->HasFlag(plLogicModBase::kTriggered) && !IsToggle()) |
|
{ |
|
fCurrentTrigger = nil; |
|
fLogicMod->GetNotify()->AddContainerEvent( pActivateMsg->fHiteeObj, pActivateMsg->fHitterObj, false ); |
|
fLogicMod->RequestUnTrigger(); |
|
} |
|
} |
|
} |
|
return true; |
|
} |
|
|
|
return false; |
|
} |
|
return plConditionalObject::MsgReceive(msg); |
|
} |
|
|
|
hsBool plObjectInBoxConditionalObject::Verify(plMessage* msg) |
|
{ |
|
plActivatorMsg* pActivateMsg = plActivatorMsg::ConvertNoRef(msg); |
|
if (pActivateMsg) |
|
{ |
|
for (int i = 0; i < fInside.Count(); i++) |
|
{ |
|
if (pActivateMsg->fHitterObj == fInside[i]) |
|
{ |
|
fLogicMod->GetNotify()->AddContainerEvent( pActivateMsg->fHiteeObj, pActivateMsg->fHitterObj, true ); |
|
fCurrentTrigger = pActivateMsg->fHiteeObj; |
|
return true; |
|
} |
|
} |
|
} |
|
|
|
plFakeOutMsg* pFakeMsg = plFakeOutMsg::ConvertNoRef(msg); |
|
if (pFakeMsg && plNetClientApp::GetInstance()->GetLocalPlayerKey()) |
|
{ |
|
for (int i = 0; i < fInside.Count(); i++) |
|
{ |
|
if (plNetClientApp::GetInstance()->GetLocalPlayerKey() == fInside[i]) |
|
return true; |
|
} |
|
} |
|
return false; |
|
} |
|
|
|
|
|
// |
|
// volume sensor conditional |
|
// |
|
plVolumeSensorConditionalObject::plVolumeSensorConditionalObject() : |
|
fTrigNum(-1), |
|
fType(0), |
|
fFirst(false), |
|
fTriggered(false), |
|
fIgnoreExtraEnters(true) |
|
{ |
|
SetSatisfied(true); |
|
} |
|
|
|
|
|
hsBool plVolumeSensorConditionalObject::MsgReceive(plMessage* msg) |
|
{ |
|
plActivatorMsg* pActivateMsg = plActivatorMsg::ConvertNoRef(msg); |
|
if (pActivateMsg) |
|
{ |
|
// single player hack |
|
if (!fLogicMod->HasFlag(plLogicModBase::kRequestingTrigger)) |
|
fLogicMod->GetNotify()->ClearEvents(); |
|
|
|
if (pActivateMsg->fTriggerType == plActivatorMsg::kVolumeEnter) |
|
{ |
|
int i; |
|
for (i = 0; i < fInside.Count(); i++) |
|
{ |
|
if (fInside[i] == pActivateMsg->fHitterObj) |
|
{ |
|
if (fIgnoreExtraEnters) |
|
return false; // this is the "correct" way to handle this situation |
|
break; // this is for those special situations where, due to some physics oddity, we need to allow the avatar to enter without exiting |
|
} |
|
} |
|
if (i == fInside.Count()) |
|
fInside.Append(pActivateMsg->fHitterObj); |
|
if (makeBriceHappyVar) |
|
{ |
|
plSceneObject *pObj = plSceneObject::ConvertNoRef( pActivateMsg->fHitterObj->ObjectIsLoaded() ); |
|
if( pObj ) |
|
{ |
|
//need to check for human vs quabish type things in here |
|
int i; |
|
for( i = 0; i < pObj->GetNumModifiers(); i++ ) |
|
{ |
|
if (plArmatureMod::ConvertNoRef( pObj->GetModifier(i))) |
|
{ |
|
if (plNetClientApp::GetInstance()->GetLocalPlayerKey() != pActivateMsg->fHitterObj) |
|
{ |
|
plArmatureMod *am=const_cast<plArmatureMod*>( plArmatureMod::ConvertNoRef(pObj->GetModifier(i))); |
|
if((am->IsLocalAI())==nil) |
|
{ |
|
return false; |
|
} |
|
} |
|
} |
|
} |
|
plSynchedObject* syncObj = (plSynchedObject*)pObj; |
|
if (syncObj->IsLocallyOwned() != plSynchedObject::kYes) |
|
{ |
|
return false; |
|
} |
|
} |
|
} |
|
|
|
if (fType == kTypeEnter) |
|
{ |
|
fLogicMod->GetNotify()->AddCollisionEvent(true, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false); |
|
fLogicMod->RequestTrigger(false); |
|
} |
|
else |
|
{ |
|
fLogicMod->GetNotify()->AddCollisionEvent(false, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false); |
|
fLogicMod->RequestUnTrigger(); |
|
} |
|
return false; |
|
} |
|
else |
|
if (pActivateMsg->fTriggerType == plActivatorMsg::kVolumeExit) |
|
{ |
|
for (int i = 0; i < fInside.Count(); i++) |
|
{ |
|
if (fInside[i] == pActivateMsg->fHitterObj) |
|
{ |
|
fInside.Remove(i); |
|
if (makeBriceHappyVar) |
|
{ |
|
//need to check for human vs quabish type things in here |
|
plSceneObject *pObj = plSceneObject::ConvertNoRef( pActivateMsg->fHitterObj->ObjectIsLoaded() ); |
|
if( pObj ) |
|
{ |
|
int i; |
|
for( i = 0; i < pObj->GetNumModifiers(); i++ ) |
|
{ |
|
if (plArmatureMod::ConvertNoRef( pObj->GetModifier(i))) |
|
{ |
|
if (plNetClientApp::GetInstance()->GetLocalPlayerKey() != pActivateMsg->fHitterObj) |
|
{ |
|
plArmatureMod *am=const_cast<plArmatureMod*>( plArmatureMod::ConvertNoRef(pObj->GetModifier(i))); |
|
if((am->IsLocalAI())==nil) |
|
{ |
|
return false; |
|
} |
|
} |
|
} |
|
} |
|
plSynchedObject* syncObj = (plSynchedObject*)pObj; |
|
if (syncObj->IsLocallyOwned() != plSynchedObject::kYes) |
|
{ |
|
return false; |
|
} |
|
} |
|
} |
|
if (fType == kTypeExit) |
|
{ |
|
fLogicMod->GetNotify()->AddCollisionEvent(false, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false); |
|
fLogicMod->RequestTrigger(false); |
|
|
|
} |
|
else |
|
{ |
|
fLogicMod->GetNotify()->AddCollisionEvent(true, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false); |
|
fLogicMod->RequestUnTrigger(); |
|
} |
|
return false; |
|
} |
|
} |
|
} |
|
|
|
return false; |
|
} |
|
return plConditionalObject::MsgReceive(msg); |
|
} |
|
|
|
hsBool plVolumeSensorConditionalObject::Satisfied() |
|
{ |
|
if (fType == kTypeExit && fFirst && !fTriggered) |
|
{ |
|
if (fInside.Count()) |
|
fTriggered = true; |
|
return true; |
|
} |
|
if (fTriggered) |
|
{ |
|
if (fInside.Count() == 0) |
|
fTriggered = false; |
|
return false; |
|
} |
|
|
|
if (fTrigNum == -1) |
|
return true; |
|
if (fInside.Count() == fTrigNum) |
|
return true; |
|
else |
|
return false; |
|
} |
|
|
|
void plVolumeSensorConditionalObject::Read(hsStream* stream, hsResMgr* mgr) |
|
{ |
|
plConditionalObject::Read(stream, mgr); |
|
fTrigNum = stream->ReadSwap32(); |
|
fType = stream->ReadSwap32(); |
|
fFirst = stream->ReadBool(); |
|
} |
|
void plVolumeSensorConditionalObject::Write(hsStream* stream, hsResMgr* mgr) |
|
{ |
|
plConditionalObject::Write(stream, mgr); |
|
stream->WriteSwap32(fTrigNum); |
|
stream->WriteSwap32(fType); |
|
stream->WriteBool(fFirst); |
|
} |
|
#include "../pnMessage/plPlayerPageMsg.h" |
|
#include "../../NucleusLib/inc/plgDispatch.h" |
|
hsBool plVolumeSensorConditionalObjectNoArbitration::MsgReceive(plMessage* msg) |
|
{ |
|
plActivatorMsg* pActivateMsg = plActivatorMsg::ConvertNoRef(msg); |
|
if (pActivateMsg) |
|
{ |
|
// single player hack |
|
if (!fLogicMod->HasFlag(plLogicModBase::kRequestingTrigger)) |
|
fLogicMod->GetNotify()->ClearEvents(); |
|
fHittee= pActivateMsg->fHiteeObj; |
|
if (pActivateMsg->fTriggerType == plActivatorMsg::kVolumeEnter) |
|
{ |
|
int i; |
|
for (i = 0; i < fInside.Count(); i++) |
|
{ |
|
if (fInside[i] == pActivateMsg->fHitterObj) |
|
{ |
|
if (fIgnoreExtraEnters) |
|
return false; // this is the "correct" way to handle this situation |
|
break; // this is for those special situations where, due to some physics oddity, we need to allow the avatar to enter without exiting |
|
} |
|
} |
|
if (i == fInside.Count()) |
|
fInside.Append(pActivateMsg->fHitterObj); |
|
if (makeBriceHappyVar) |
|
{ |
|
plSceneObject *pObj = plSceneObject::ConvertNoRef( pActivateMsg->fHitterObj->ObjectIsLoaded() ); |
|
if( pObj ) |
|
{ |
|
//need to check for human vs quabish type things in here |
|
int i; |
|
for( i = 0; i < pObj->GetNumModifiers(); i++ ) |
|
{ |
|
if (plArmatureMod::ConvertNoRef( pObj->GetModifier(i))) |
|
{ |
|
if (plNetClientApp::GetInstance()->GetLocalPlayerKey() != pActivateMsg->fHitterObj) |
|
{ |
|
plArmatureMod *am=const_cast<plArmatureMod*>( plArmatureMod::ConvertNoRef(pObj->GetModifier(i))); |
|
if((am->IsLocalAI())==nil) |
|
{ |
|
return false; |
|
} |
|
} |
|
} |
|
} |
|
plSynchedObject* syncObj = (plSynchedObject*)pObj; |
|
if (syncObj->IsLocallyOwned() != plSynchedObject::kYes) |
|
{ |
|
return false; |
|
} |
|
} |
|
} |
|
|
|
if (fType == kTypeEnter) |
|
{ |
|
fLogicMod->GetNotify()->AddCollisionEvent(true, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false); |
|
//fLogicMod->RequestTrigger(false); |
|
|
|
if (!Satisfied()) |
|
return false; |
|
|
|
fLogicMod->Trigger(false); |
|
} |
|
|
|
return false; |
|
} |
|
else |
|
if (pActivateMsg->fTriggerType == plActivatorMsg::kVolumeExit) |
|
{ |
|
for (int i = 0; i < fInside.Count(); i++) |
|
{ |
|
if (fInside[i] == pActivateMsg->fHitterObj) |
|
{ |
|
fInside.Remove(i); |
|
if (makeBriceHappyVar) |
|
{ |
|
//need to check for human vs quabish type things in here |
|
plSceneObject *pObj = plSceneObject::ConvertNoRef( pActivateMsg->fHitterObj->ObjectIsLoaded() ); |
|
if( pObj ) |
|
{ |
|
int i; |
|
for( i = 0; i < pObj->GetNumModifiers(); i++ ) |
|
{ |
|
if (plArmatureMod::ConvertNoRef( pObj->GetModifier(i))) |
|
{ |
|
if (plNetClientApp::GetInstance()->GetLocalPlayerKey() != pActivateMsg->fHitterObj) |
|
{ |
|
plArmatureMod *am=const_cast<plArmatureMod*>( plArmatureMod::ConvertNoRef(pObj->GetModifier(i))); |
|
if((am->IsLocalAI())==nil) |
|
{ |
|
return false; |
|
} |
|
} |
|
} |
|
} |
|
plSynchedObject* syncObj = (plSynchedObject*)pObj; |
|
if (syncObj->IsLocallyOwned() != plSynchedObject::kYes) |
|
{ |
|
return false; |
|
} |
|
} |
|
} |
|
if (fType == kTypeExit) |
|
{ |
|
fLogicMod->GetNotify()->AddCollisionEvent(false, pActivateMsg->fHitterObj, pActivateMsg->fHiteeObj, false); |
|
//fLogicMod->RequestTrigger(false); |
|
if (!Satisfied()) |
|
return false; |
|
|
|
fLogicMod->Trigger(false); |
|
} |
|
return false; |
|
} |
|
} |
|
} |
|
|
|
return false; |
|
} |
|
|
|
plPlayerPageMsg* page = plPlayerPageMsg::ConvertNoRef(msg); |
|
if(page && page->fUnload) |
|
{ |
|
for(int j= 0; j< fInside.Count(); j++) |
|
{ |
|
if(fInside[j] == page->fPlayer) |
|
{//this is the one inside |
|
if(fHittee) |
|
{ |
|
plSceneObject *so = plSceneObject::ConvertNoRef(fHittee->ObjectIsLoaded()); |
|
if(so && so->IsLocallyOwned()) |
|
{ |
|
if (fType == kTypeExit) |
|
{ |
|
fLogicMod->GetNotify()->AddCollisionEvent(false, page->fPlayer, fHittee, false); |
|
//fLogicMod->RequestTrigger(false); |
|
if (!Satisfied()) |
|
return false; |
|
fLogicMod->Trigger(false); |
|
} |
|
} |
|
} |
|
fInside.Remove(j); |
|
} |
|
} |
|
} |
|
return plConditionalObject::MsgReceive(msg); |
|
} |
|
void plVolumeSensorConditionalObjectNoArbitration::Read(hsStream* stream, hsResMgr* mgr) |
|
{ |
|
plVolumeSensorConditionalObject::Read(stream, mgr); |
|
plgDispatch::Dispatch()->RegisterForExactType(plPlayerPageMsg::Index(), GetKey()); |
|
} |