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109 lines
3.4 KiB
109 lines
3.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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#ifndef plVisRegion_inc |
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#define plVisRegion_inc |
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#include "pnSceneObject/plObjInterface.h" |
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class hsStream; |
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class hsResMgr; |
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class plMessage; |
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class plVisMgr; |
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class plRegionBase; |
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struct hsPoint3; |
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class plVisRegion : public plObjInterface |
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{ |
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public: |
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enum |
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{ |
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kRefRegion, |
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kRefVisMgr |
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}; |
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enum |
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{ |
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kDisable = 0, // Always disable is zero |
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kIsNot, |
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kReplaceNormal, // Defaults to true |
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kDisableNormal |
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}; |
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protected: |
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plRegionBase* fRegion; |
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plVisMgr* fMgr; |
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int32_t fIndex; |
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void SetIndex(int32_t i) { fIndex = i; } |
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friend class plVisMgr; |
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public: |
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plVisRegion(); |
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virtual ~plVisRegion(); |
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CLASSNAME_REGISTER( plVisRegion ); |
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GETINTERFACE_ANY( plVisRegion, plObjInterface ); |
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virtual int32_t GetNumProperties() const { return 3; } // This is stupid. |
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virtual bool MsgReceive(plMessage* msg); |
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// Set transform doesn't do anything, because the regions themselves are |
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// object interfaces, so they'll move when their sceneobjects move. |
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virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) {} |
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virtual void Read(hsStream* stream, hsResMgr* mgr); |
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virtual void Write(hsStream* stream, hsResMgr* mgr); |
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bool Eval(const hsPoint3& pos) const; |
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int32_t GetIndex() const { return fIndex; } |
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bool Registered() const { return GetIndex() > 0; } |
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bool IsNot() const { return GetProperty(kIsNot); } |
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bool ReplaceNormal() const { return GetProperty(kReplaceNormal); } |
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bool DisableNormal() const { return GetProperty(kDisableNormal); } |
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}; |
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#endif // plVisRegion_inc
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