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118 lines
4.5 KiB
118 lines
4.5 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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/////////////////////////////////////////////////////////////////////////////// |
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// // |
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// hsDXTDirectXCodec Class Functions // |
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// DirectX-based codec functions // |
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// Cyan, Inc. // |
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// // |
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//// Version History ////////////////////////////////////////////////////////// |
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// // |
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// 6.8.2001 mcn - Got a much-needed Plasma 2.0/DX8 update. // |
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// // |
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/////////////////////////////////////////////////////////////////////////////// |
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#ifndef hsDXTDirectXCodec_inc |
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#define hsDXTDirectXCodec_inc |
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#include "hsCodec.h" |
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class plMipmap; |
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typedef struct hsColor32 hsRGBAColor32; |
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#if HS_BUILD_FOR_WIN32 |
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struct IDirect3DDevice8; |
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struct IDirectDrawSurface7; |
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struct IDirectDraw7; |
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#endif |
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class hsDXTDirectXCodec : public hsCodec |
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{ |
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private: |
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hsDXTDirectXCodec(); |
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public: |
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~hsDXTDirectXCodec(); |
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static hsDXTDirectXCodec& Instance(); |
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static void Init() { fRegistered = Register(); } |
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plMipmap *CreateCompressedMipmap(plMipmap *uncompressed); |
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plMipmap *CreateUncompressedMipmap(plMipmap *compressed, uint8_t bitDepth = 0); |
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// Colorize a compressed mipmap |
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bool ColorizeCompMipmap( plMipmap *bMap, const uint8_t *colorMask ); |
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#if HS_BUILD_FOR_WIN32 |
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void Initialize( IDirect3DDevice8 *directDraw ); |
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#endif |
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bool Initialized() { return (fFlags & kInitialized) != 0; } |
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#if HS_BUILD_FOR_WIN32 |
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private: |
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uint32_t ICompressedFormat(const plMipmap *uncompressed); |
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IDirectDrawSurface7 *IMakeDirect3DSurface( uint32_t formatType, uint32_t mipMapLevels, uint32_t width, uint32_t height ); |
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void IFillSurface( hsRGBAColor32* src, uint32_t mmlvs, IDirectDrawSurface7 *pddsDest ); |
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void IFillFromSurface( hsRGBAColor32* dest, uint32_t mmlvs, IDirectDrawSurface7 *pddsSrc ); |
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void ICopySurface( IDirectDrawSurface7 *dest, IDirectDrawSurface7 *src, int32_t mipMapLevels ); |
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void CheckErrorCode(HRESULT res); |
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bool IInitialize(); |
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#endif |
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#if HS_BUILD_FOR_WIN32 |
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IDirectDraw7 *fDirectDraw; |
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HINSTANCE fDDLibraryInstance; |
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#else |
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void* fDirectDraw; |
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void* fDDLibraryInstance; |
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#endif |
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uint32_t fFlags; |
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enum |
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{ |
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kInitialized = 0x1, |
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kExternalInit = 0x2 |
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}; |
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static bool Register(); |
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static bool fRegistered; |
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}; |
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#endif // hsDXTDirectXCodec_inc
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