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146 lines
4.4 KiB
146 lines
4.4 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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///////////////////////////////////////////////////////////////////////////// |
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// |
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// NAME: cyAccountManagement |
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// |
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// PURPOSE: Python wrapper for account management functions |
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// |
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#include <Python.h> |
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#pragma hdrstop |
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#include "pyGlueHelpers.h" |
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#include "cyAccountManagement.h" |
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#include "plNetClientComm/plNetClientComm.h" |
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bool cyAccountManagement::IsSubscriptionActive() |
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{ |
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const NetCommAccount* account = NetCommGetAccount(); |
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return (account->billingType & kBillingTypePaidSubscriber); |
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} |
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PyObject* cyAccountManagement::GetPlayerList() |
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{ |
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const ARRAY(NetCommPlayer)& playerList = NetCommGetPlayerList(); |
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int numPlayers = NetCommGetPlayerCount(); |
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PyObject* pList = PyList_New(0); |
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PyObject* visitor = nil; |
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for (int i = 0; i < numPlayers; ++i) |
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{ |
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PyObject* playerTuple = PyTuple_New(3); |
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PyObject* playerName = PyUnicode_FromStringEx(playerList[i].playerName); |
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PyObject* playerId = PyInt_FromLong(playerList[i].playerInt); |
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PyObject* avatarShape = PyString_FromPlString(playerList[i].avatarDatasetName); |
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PyTuple_SetItem(playerTuple, 0, playerName); |
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PyTuple_SetItem(playerTuple, 1, playerId); |
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PyTuple_SetItem(playerTuple, 2, avatarShape); |
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if (visitor || playerList[i].explorer) |
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PyList_Append(pList, playerTuple); |
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else |
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visitor = playerTuple; |
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} |
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if (visitor) |
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{ |
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PyList_Insert(pList, 0, visitor); |
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} |
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else |
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{ |
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Py_INCREF(Py_None); |
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PyList_Insert(pList, 0, Py_None); |
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} |
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return pList; |
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} |
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plString cyAccountManagement::GetAccountName() |
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{ |
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const NetCommAccount* acct = NetCommGetAccount(); |
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if (acct) |
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return acct->accountName; |
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else |
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return ""; |
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} |
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void cyAccountManagement::CreatePlayer(const char* playerName, const char* avatar, const char* invitationCode) |
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{ |
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NetCommCreatePlayer(playerName, avatar, invitationCode, 0, nil); |
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} |
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void cyAccountManagement::CreatePlayerW(const wchar_t* playerName, const wchar_t* avatar, const wchar_t* invitationCode) |
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{ |
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NetCommCreatePlayer(plString::FromWchar(playerName), |
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plString::FromWchar(avatar), |
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plString::FromWchar(invitationCode), |
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0, |
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nullptr); |
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} |
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void cyAccountManagement::DeletePlayer(unsigned playerId) |
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{ |
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NetCommDeletePlayer(playerId, nil); |
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} |
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void cyAccountManagement::SetActivePlayer(unsigned playerId) |
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{ |
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NetCommSetActivePlayer(playerId, nil); |
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} |
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bool cyAccountManagement::IsActivePlayerSet() |
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{ |
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return NetCommGetPlayer()->playerInt != 0; |
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} |
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void cyAccountManagement::UpgradeVisitorToExplorer(unsigned playerId) |
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{ |
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NetCommUpgradeVisitorToExplorer(playerId, nil); |
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} |
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void cyAccountManagement::ChangePassword(const plString& password) |
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{ |
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NetCommChangeMyPassword(password); |
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}
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