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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglAuth.cpp
*
***/
#include "../Pch.h"
#pragma hdrstop
// This file excluded from pre-compiled header because it is auto-generated by the build server.
#include "pnNetBase/pnNbAuthKey.hpp"
namespace Ngl { namespace Auth {
/*****************************************************************************
*
* Private
*
***/
struct CliAuConn : AtomicRef {
CliAuConn ();
~CliAuConn ();
// Reconnection
AsyncTimer * reconnectTimer;
unsigned reconnectStartMs;
// Ping
AsyncTimer * pingTimer;
unsigned pingSendTimeMs;
unsigned lastHeardTimeMs;
// This function should be called during object construction
// to initiate connection attempts to the remote host whenever
// the socket is disconnected.
void AutoReconnect ();
bool AutoReconnectEnabled ();
void StopAutoReconnect (); // call before destruction
void StartAutoReconnect ();
void TimerReconnect ();
// ping
void AutoPing ();
void StopAutoPing ();
void TimerPing ();
void Send (const unsigned_ptr fields[], unsigned count);
CCritSect critsect;
LINK(CliAuConn) link;
AsyncSocket sock;
NetCli * cli;
wchar name[MAX_PATH];
NetAddress addr;
Uuid token;
unsigned seq;
unsigned serverChallenge;
AsyncCancelId cancelId;
bool abandoned;
};
//============================================================================
// PingRequestTrans
//============================================================================
struct PingRequestTrans : NetAuthTrans {
FNetCliAuthPingRequestCallback m_callback;
void * m_param;
unsigned m_pingAtMs;
unsigned m_replyAtMs;
ARRAY(byte) m_payload;
PingRequestTrans (
FNetCliAuthPingRequestCallback callback,
void * param,
unsigned pingAtMs,
unsigned payloadBytes,
const void * payload
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountExistsRequestTrans
//============================================================================
struct AccountExistsRequestTrans : NetAuthTrans {
FNetCliAuthAccountExistsRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
// recv
byte m_exists;
AccountExistsRequestTrans (
FNetCliAuthAccountExistsRequestCallback callback,
void * param,
const wchar accountName[]
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// LoginRequestTrans
//============================================================================
struct LoginRequestTrans : NetAuthTrans {
FNetCliAuthLoginRequestCallback m_callback;
void * m_param;
Uuid m_accountId;
unsigned m_accountFlags;
unsigned m_billingType;
unsigned m_playerCount;
NetCliAuthPlayerInfo m_players[kMaxPlayersPerAccount];
LoginRequestTrans (
FNetCliAuthLoginRequestCallback callback,
void * param
);
void AddPlayer (
unsigned playerInt,
const wchar playerName[],
const wchar avatarShape[],
unsigned explorer
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AgeRequestTrans
//============================================================================
struct AgeRequestTrans : NetAuthTrans {
FNetCliAuthAgeRequestCallback m_callback;
void * m_param;
wchar m_ageName[kMaxAgeNameLength];
unsigned m_ageMcpId;
Uuid m_ageInstId;
unsigned m_ageVaultId;
NetAddressNode m_gameSrvNode;
AgeRequestTrans (
const wchar ageName[],
const Uuid & ageInstId,
FNetCliAuthAgeRequestCallback callback,
void * param
);
~AgeRequestTrans ();
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountCreateRequestTrans
//============================================================================
struct AccountCreateRequestTrans : NetAuthTrans {
FNetCliAuthAccountCreateRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
ShaDigest m_namePassHash;
unsigned m_accountFlags;
unsigned m_billingType;
// recv
Uuid m_accountId;
AccountCreateRequestTrans (
const wchar accountName[],
const wchar password[],
unsigned accountFlags,
unsigned billingType,
FNetCliAuthAccountCreateRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountCreateFromKeyRequestTrans
//============================================================================
struct AccountCreateFromKeyRequestTrans : NetAuthTrans {
FNetCliAuthAccountCreateFromKeyRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
ShaDigest m_namePassHash;
Uuid m_key;
unsigned m_billingType;
// recv
Uuid m_accountId;
Uuid m_activationKey;
AccountCreateFromKeyRequestTrans (
const wchar accountName[],
const wchar password[],
const Uuid & key,
unsigned billingType,
FNetCliAuthAccountCreateFromKeyRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// PlayerCreateRequestTrans
//============================================================================
struct PlayerCreateRequestTrans : NetAuthTrans {
FNetCliAuthPlayerCreateRequestCallback m_callback;
void * m_param;
// send
wchar m_playerName[kMaxPlayerNameLength];
wchar m_avatarShape[MAX_PATH];
wchar m_friendInvite[MAX_PATH];
// recv
NetCliAuthPlayerInfo m_playerInfo;
PlayerCreateRequestTrans (
const wchar playerName[],
const wchar avatarShape[],
const wchar friendInvite[],
FNetCliAuthPlayerCreateRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// PlayerDeleteRequestTrans
//============================================================================
struct PlayerDeleteRequestTrans : NetAuthTrans {
FNetCliAuthPlayerDeleteRequestCallback m_callback;
void * m_param;
// send
unsigned m_playerId;
// recv
NetCliAuthPlayerInfo m_playerInfo;
PlayerDeleteRequestTrans (
unsigned playerId,
FNetCliAuthPlayerDeleteRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// UpgradeVisitorRequestTrans
//============================================================================
struct UpgradeVisitorRequestTrans : NetAuthTrans {
FNetCliAuthUpgradeVisitorRequestCallback m_callback;
void * m_param;
// send
unsigned m_playerId;
UpgradeVisitorRequestTrans (
unsigned playerId,
FNetCliAuthUpgradeVisitorRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// SetPlayerRequestTrans
//============================================================================
struct SetPlayerRequestTrans : NetAuthTrans {
FNetCliAuthSetPlayerRequestCallback m_callback;
void * m_param;
unsigned m_playerInt;
SetPlayerRequestTrans (
unsigned playerInt,
FNetCliAuthSetPlayerRequestCallback callback,
void * param
);
// This transaction doesn't timeout since a client starting from a clean
// directory can take a long time between issuing this transaction and
// receiving a reply.
bool TimedOut () { return false; }
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountChangePasswordRequestTrans
//============================================================================
struct AccountChangePasswordRequestTrans : NetAuthTrans {
FNetCliAuthAccountChangePasswordRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
ShaDigest m_namePassHash;
AccountChangePasswordRequestTrans (
const wchar accountName[],
const wchar password[],
FNetCliAuthAccountChangePasswordRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// GetPublicAgeListTrans
//============================================================================
struct GetPublicAgeListTrans : NetAuthTrans {
FNetCliAuthGetPublicAgeListCallback m_callback;
void * m_param;
// send
wchar m_ageName[MAX_PATH];
// recv
ARRAY(NetAgeInfo) m_ages;
GetPublicAgeListTrans (
const wchar ageName[],
FNetCliAuthGetPublicAgeListCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountSetRolesRequestTrans
//============================================================================
struct AccountSetRolesRequestTrans : NetAuthTrans {
FNetCliAuthAccountSetRolesRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
unsigned m_accountFlags;
AccountSetRolesRequestTrans (
const wchar accountName[],
unsigned accountFlags,
FNetCliAuthAccountSetRolesRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountSetBillingTypeRequestTrans
//============================================================================
struct AccountSetBillingTypeRequestTrans : NetAuthTrans {
FNetCliAuthAccountSetBillingTypeRequestCallback m_callback;
void * m_param;
// send
wchar m_accountName[kMaxAccountNameLength];
unsigned m_billingType;
AccountSetBillingTypeRequestTrans (
const wchar accountName[],
unsigned billingType,
FNetCliAuthAccountSetBillingTypeRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AccountActivateRequestTrans
//============================================================================
struct AccountActivateRequestTrans : NetAuthTrans {
FNetCliAuthAccountActivateRequestCallback m_callback;
void * m_param;
// send
Uuid m_activationKey;
AccountActivateRequestTrans (
const Uuid & activationKey,
FNetCliAuthAccountActivateRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// FileListRequestTrans
//============================================================================
struct FileListRequestTrans : NetAuthTrans {
FNetCliAuthFileListRequestCallback m_callback;
void * m_param;
wchar m_directory[MAX_PATH];
wchar m_ext[MAX_EXT];
ARRAY(NetCliAuthFileInfo) m_fileInfoArray;
FileListRequestTrans (
FNetCliAuthFileListRequestCallback callback,
void * param,
const wchar directory[],
const wchar ext[]
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// FileDownloadRequestTrans
//============================================================================
struct FileDownloadRequestTrans : NetAuthTrans {
FNetCliAuthFileRequestCallback m_callback;
void * m_param;
wchar m_filename[MAX_PATH];
hsStream * m_writer;
FileDownloadRequestTrans (
FNetCliAuthFileRequestCallback callback,
void * param,
const wchar filename[],
hsStream * writer
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// RcvdFileDownloadChunkTrans
//============================================================================
struct RcvdFileDownloadChunkTrans : NetNotifyTrans {
unsigned bytes;
unsigned offset;
byte * data;
hsStream * writer;
RcvdFileDownloadChunkTrans () : NetNotifyTrans(kRcvdFileDownloadChunkTrans) {}
~RcvdFileDownloadChunkTrans ();
void Post ();
};
//============================================================================
// RcvdPropagatedBufferTrans
//============================================================================
struct RcvdPropagatedBufferTrans : NetNotifyTrans {
unsigned bufferType;
unsigned bufferBytes;
byte * bufferData;
RcvdPropagatedBufferTrans () : NetNotifyTrans(kRcvdPropagatedBufferTrans) {}
~RcvdPropagatedBufferTrans ();
void Post ();
};
//============================================================================
// VaultNodeChangedTrans
//============================================================================
struct VaultNodeChangedTrans : NetNotifyTrans {
unsigned m_nodeId;
Uuid m_revId;
VaultNodeChangedTrans () : NetNotifyTrans(kVaultNodeChangedTrans) {}
void Post ();
};
//============================================================================
// VaultNodeAddedTrans
//============================================================================
struct VaultNodeAddedTrans : NetNotifyTrans {
unsigned m_parentId;
unsigned m_childId;
unsigned m_ownerId;
VaultNodeAddedTrans () : NetNotifyTrans(kVaultNodeAddedTrans) {}
void Post ();
};
//============================================================================
// VaultNodeRemovedTrans
//============================================================================
struct VaultNodeRemovedTrans : NetNotifyTrans {
unsigned m_parentId;
unsigned m_childId;
VaultNodeRemovedTrans () : NetNotifyTrans(kVaultNodeRemovedTrans) {}
void Post ();
};
//============================================================================
// VaultNodeDeletedTrans
//============================================================================
struct VaultNodeDeletedTrans : NetNotifyTrans {
unsigned m_nodeId;
VaultNodeDeletedTrans () : NetNotifyTrans(kVaultNodeDeletedTrans) {}
void Post ();
};
//============================================================================
// VaultFetchNodeRefsTrans
//============================================================================
struct VaultFetchNodeRefsTrans : NetAuthTrans {
unsigned m_nodeId;
FNetCliAuthVaultNodeRefsFetched m_callback;
void * m_param;
ARRAY(NetVaultNodeRef) m_refs;
VaultFetchNodeRefsTrans (
unsigned nodeId,
FNetCliAuthVaultNodeRefsFetched callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultInitAgeTrans
//============================================================================
struct VaultInitAgeTrans : NetAuthTrans {
FNetCliAuthAgeInitCallback m_callback;
void * m_param;
Uuid m_ageInstId;
Uuid m_parentAgeInstId;
wchar * m_ageFilename;
wchar * m_ageInstName;
wchar * m_ageUserName;
wchar * m_ageDesc;
unsigned m_ageSequenceNumber;
unsigned m_ageLanguage;
unsigned m_ageId;
unsigned m_ageInfoId;
VaultInitAgeTrans (
FNetCliAuthAgeInitCallback callback, // optional
void * param, // optional
const Uuid & ageInstId, // optional. is used in match
const Uuid & parentAgeInstId, // optional. is used in match
const wchar ageFilename[], // optional. is used in match
const wchar ageInstName[], // optional. not used in match
const wchar ageUserName[], // optional. not used in match
const wchar ageDesc[], // optional. not used in match
unsigned ageSequenceNumber, // optional. not used in match
unsigned ageLanguage // optional. not used in match
);
~VaultInitAgeTrans ();
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultFetchNodeTrans
//============================================================================
struct VaultFetchNodeTrans : NetAuthTrans {
unsigned m_nodeId;
FNetCliAuthVaultNodeFetched m_callback;
void * m_param;
NetVaultNode * m_node;
VaultFetchNodeTrans (
unsigned nodeId,
FNetCliAuthVaultNodeFetched callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultFindNodeTrans
//============================================================================
struct VaultFindNodeTrans : NetAuthTrans {
ARRAY(unsigned) m_nodeIds;
FNetCliAuthVaultNodeFind m_callback;
void * m_param;
NetVaultNode * m_node;
VaultFindNodeTrans (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeFind callback,
void * param
);
~VaultFindNodeTrans ();
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultCreateNodeTrans
//============================================================================
struct VaultCreateNodeTrans : NetAuthTrans {
NetVaultNode * m_templateNode;
FNetCliAuthVaultNodeCreated m_callback;
void * m_param;
unsigned m_nodeId;
VaultCreateNodeTrans (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeCreated callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultSaveNodeTrans
//============================================================================
struct VaultSaveNodeTrans : NetAuthTrans {
unsigned m_nodeId;
Uuid m_revisionId;
ARRAY(byte) m_buffer;
FNetCliAuthVaultNodeSaveCallback m_callback;
void * m_param;
VaultSaveNodeTrans (
unsigned nodeId,
const Uuid & revisionId,
unsigned dataCount,
const void * data,
FNetCliAuthVaultNodeSaveCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultAddNodeTrans
//============================================================================
struct VaultAddNodeTrans : NetAuthTrans {
unsigned m_parentId;
unsigned m_childId;
unsigned m_ownerId;
FNetCliAuthVaultNodeAddCallback m_callback;
void * m_param;
VaultAddNodeTrans (
unsigned parentId,
unsigned childId,
unsigned ownerId,
FNetCliAuthVaultNodeAddCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// VaultRemoveNodeTrans
//============================================================================
struct VaultRemoveNodeTrans : NetAuthTrans {
unsigned m_parentId;
unsigned m_childId;
FNetCliAuthVaultNodeRemoveCallback m_callback;
void * m_param;
VaultRemoveNodeTrans (
unsigned parentId,
unsigned childId,
FNetCliAuthVaultNodeRemoveCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// NotifyNewBuildTrans
//============================================================================
struct NotifyNewBuildTrans : NetNotifyTrans {
NotifyNewBuildTrans () : NetNotifyTrans(kNotifyNewBuildTrans) {}
void Post ();
};
//============================================================================
// SetPlayerBanStatusRequestTrans
//============================================================================
struct SetPlayerBanStatusRequestTrans : NetAuthTrans {
FNetCliAuthSetPlayerBanStatusRequestCallback m_callback;
void * m_param;
// send
unsigned m_playerId;
unsigned m_banned;
SetPlayerBanStatusRequestTrans (
unsigned playerId,
unsigned banned,
FNetCliAuthSetPlayerBanStatusRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ChangePlayerNameRequestTrans
//============================================================================
struct ChangePlayerNameRequestTrans : NetAuthTrans {
FNetCliAuthChangePlayerNameRequestCallback m_callback;
void * m_param;
// send
unsigned m_playerId;
wchar m_newName[kMaxPlayerNameLength];
ChangePlayerNameRequestTrans (
unsigned playerId,
const wchar newName[],
FNetCliAuthChangePlayerNameRequestCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// SendFriendInviteTrans
//============================================================================
struct SendFriendInviteTrans : NetAuthTrans {
FNetCliAuthSendFriendInviteCallback m_callback;
void * m_param;
// send
wchar m_emailAddress[kMaxEmailAddressLength];
wchar m_toName[kMaxPlayerNameLength];
Uuid m_inviteUuid;
SendFriendInviteTrans (
const wchar emailAddr[],
const wchar toName[],
const Uuid & inviteUuid,
FNetCliAuthSendFriendInviteCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// AuthConnectedNotifyTrans
//============================================================================
struct AuthConnectedNotifyTrans : NetNotifyTrans {
AuthConnectedNotifyTrans () : NetNotifyTrans(kAuthConnectedNotifyTrans) {}
void Post ();
};
//============================================================================
// ScoreCreateTrans
//============================================================================
struct ScoreCreateTrans : NetAuthTrans {
FNetCliAuthCreateScoreCallback m_callback;
void * m_param;
// send
unsigned m_ownerId;
char m_gameName[kMaxGameScoreNameLength];
unsigned m_gameType;
int m_value;
// recv
unsigned m_scoreId;
UInt32 m_createdTime;
ScoreCreateTrans (
unsigned ownerId,
const char* gameName,
unsigned gameType,
int value,
FNetCliAuthCreateScoreCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreDeleteTrans
//============================================================================
struct ScoreDeleteTrans : NetAuthTrans {
FNetCliAuthScoreUpdateCallback m_callback;
void * m_param;
// send
unsigned m_scoreId;
ScoreDeleteTrans (
unsigned scoreId,
FNetCliAuthScoreUpdateCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreGetScoresTrans
//============================================================================
struct ScoreGetScoresTrans : NetAuthTrans {
FNetCliAuthGetScoresCallback m_callback;
void * m_param;
// send
unsigned m_ownerId;
char m_gameName[kMaxGameScoreNameLength];
// recv
NetGameScore * m_scores;
unsigned m_scoreCount;
ScoreGetScoresTrans (
unsigned ownerId,
const char* gameName,
FNetCliAuthGetScoresCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreAddPointsTrans
//============================================================================
struct ScoreAddPointsTrans : NetAuthTrans {
FNetCliAuthScoreUpdateCallback m_callback;
void * m_param;
// send
unsigned m_scoreId;
int m_numPoints;
ScoreAddPointsTrans (
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreTransferPointsTrans
//============================================================================
struct ScoreTransferPointsTrans : NetAuthTrans {
FNetCliAuthScoreUpdateCallback m_callback;
void * m_param;
// send
unsigned m_srcScoreId;
unsigned m_destScoreId;
int m_numPoints;
ScoreTransferPointsTrans (
unsigned srcScoreId,
unsigned destScoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreSetPointsTrans
//============================================================================
struct ScoreSetPointsTrans : NetAuthTrans {
FNetCliAuthScoreUpdateCallback m_callback;
void * m_param;
// send
unsigned m_scoreId;
int m_numPoints;
ScoreSetPointsTrans (
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
//============================================================================
// ScoreGetRanksTrans
//============================================================================
struct ScoreGetRanksTrans : NetAuthTrans {
FNetCliAuthGetRanksCallback m_callback;
void * m_param;
// send
unsigned m_ownerId;
unsigned m_scoreGroup;
unsigned m_parentFolderId;
wchar m_gameName[kMaxGameScoreNameLength];
unsigned m_timePeriod;
unsigned m_numResults;
unsigned m_pageNumber;
unsigned m_sortDesc;
// recv
NetGameRank * m_ranks;
unsigned m_rankCount;
ScoreGetRanksTrans (
unsigned ownerId,
unsigned scoreGroup,
unsigned parentFolderId,
const char * cGameName,
unsigned timePeriod,
unsigned numResults,
unsigned pageNumber,
bool sortDesc,
FNetCliAuthGetRanksCallback callback,
void * param
);
bool Send ();
void Post ();
bool Recv (
const byte msg[],
unsigned bytes
);
};
/*****************************************************************************
*
* Private data
*
***/
enum {
kPerfConnCount,
kPingDisabled,
kAutoReconnectDisabled,
kNumPerf
};
static bool s_running;
static CCritSect s_critsect;
static LISTDECL(CliAuConn, link) s_conns;
static CliAuConn * s_active;
static wchar s_accountName[kMaxAccountNameLength];
static ShaDigest s_accountNamePassHash;
static wchar s_authToken[kMaxPublisherAuthKeyLength];
static wchar s_os[kMaxGTOSIdLength];
static long s_perf[kNumPerf];
static UInt32 s_encryptionKey[4];
static FNetCliAuthRecvBufferHandler s_bufRcvdCb;
static FNetCliAuthConnectCallback s_connectedCb;
// Vault notification handlers
static FNetCliAuthVaultNodeChanged s_vaultNodeChangedHandler;
static FNetCliAuthVaultNodeAdded s_vaultNodeAddedHandler;
static FNetCliAuthVaultNodeRemoved s_vaultNodeRemovedHandler;
static FNetCliAuthVaultNodeDeleted s_vaultNodeDeletedHandler;
static FNotifyNewBuildHandler s_notifyNewBuildHandler;
/*****************************************************************************
*
* Internal functions
*
***/
//===========================================================================
static inline bool ICharIsSpace (unsigned ch) {
return ch == ' ';
}
//===========================================================================
static ENetError FixupPlayerName (wchar * name) {
ASSERT(name);
// Trim leading and trailing whitespace and convert
// multiple internal spaces into only one space
unsigned nonSpaceChars = 0;
wchar *dst = name;
for (wchar *src = name; *src; ) {
// Skip whitespace
while (*src && ICharIsSpace(*src))
src++;
// If the block skipped was not at the beginning
// of the string then add one space character
if (*src && (dst != name))
*dst++ = ' ';
// Copy characters until end-of-string or next whitespace
while (*src && !ICharIsSpace(*src)) {
++nonSpaceChars;
*dst++ = *src++;
}
}
// Ensure destination string is terminated
*dst = 0;
// Check for minimum name length
if (nonSpaceChars < 3)
return kNetErrPlayerNameInvalid;
return kNetSuccess;
}
//===========================================================================
static unsigned GetNonZeroTimeMs () {
if (unsigned ms = TimeGetMs())
return ms;
return 1;
}
//============================================================================
static CliAuConn * GetConnIncRef_CS (const char tag[]) {
if (CliAuConn * conn = s_active) {
conn->IncRef(tag);
return conn;
}
return nil;
}
//============================================================================
static CliAuConn * GetConnIncRef (const char tag[]) {
CliAuConn * conn;
s_critsect.Enter();
{
conn = GetConnIncRef_CS(tag);
}
s_critsect.Leave();
return conn;
}
//============================================================================
static void UnlinkAndAbandonConn_CS (CliAuConn * conn) {
s_conns.Unlink(conn);
conn->abandoned = true;
conn->StopAutoReconnect();
if (conn->cancelId) {
AsyncSocketConnectCancel(nil, conn->cancelId);
conn->cancelId = 0;
}
else if (conn->sock) {
AsyncSocketDisconnect(conn->sock, true);
}
else {
conn->DecRef("Lifetime");
}
}
//============================================================================
static void SendClientRegisterRequest (CliAuConn * conn) {
const unsigned_ptr msg[] = {
kCli2Auth_ClientRegisterRequest,
BuildId(),
};
conn->Send(msg, arrsize(msg));
}
//============================================================================
static bool ConnEncrypt (ENetError error, void * param) {
CliAuConn * conn = (CliAuConn *) param;
if (IS_NET_SUCCESS(error)) {
SendClientRegisterRequest(conn);
if (!s_perf[kPingDisabled])
conn->AutoPing();
AuthConnectedNotifyTrans * trans = NEW(AuthConnectedNotifyTrans);
NetTransSend(trans);
}
return IS_NET_SUCCESS(error);
}
//============================================================================
static void NotifyConnSocketConnect (CliAuConn * conn) {
conn->TransferRef("Connecting", "Connected");
conn->cli = NetCliConnectAccept(
conn->sock,
kNetProtocolCli2Auth,
false,
ConnEncrypt,
0,
nil,
conn
);
}
//============================================================================
static void CheckedReconnect (CliAuConn * conn, ENetError error) {
unsigned disconnectedMs = GetNonZeroTimeMs() - conn->lastHeardTimeMs;
// no auto-reconnect or haven't heard from the server in a while?
if (!conn->AutoReconnectEnabled() || (int)disconnectedMs >= (int)kDisconnectedTimeoutMs) {
// Cancel all transactions in progress on this connection.
NetTransCancelByConnId(conn->seq, kNetErrTimeout);
// conn is dead.
conn->DecRef("Lifetime");
ReportNetError(kNetProtocolCli2Auth, error);
}
else {
if (conn->token != kNilGuid)
// previously encrypted; reconnect quickly
conn->reconnectStartMs = GetNonZeroTimeMs() + 500;
else
// never encrypted; reconnect slowly
conn->reconnectStartMs = GetNonZeroTimeMs() + kMaxReconnectIntervalMs;
// clean up the socket and start reconnect
if (conn->cli)
NetCliDelete(conn->cli, true);
conn->cli = nil;
conn->sock = nil;
conn->StartAutoReconnect();
}
}
//============================================================================
static void NotifyConnSocketConnectFailed (CliAuConn * conn) {
s_critsect.Enter();
{
conn->cancelId = 0;
s_conns.Unlink(conn);
if (conn == s_active)
s_active = nil;
}
s_critsect.Leave();
CheckedReconnect(conn, kNetErrConnectFailed);
conn->DecRef("Connecting");
}
//============================================================================
static void NotifyConnSocketDisconnect (CliAuConn * conn) {
conn->StopAutoPing();
s_critsect.Enter();
{
conn->cancelId = 0;
s_conns.Unlink(conn);
if (conn == s_active)
s_active = nil;
}
s_critsect.Leave();
CheckedReconnect(conn, kNetErrDisconnected);
conn->DecRef("Connected");
}
//============================================================================
static bool NotifyConnSocketRead (CliAuConn * conn, AsyncNotifySocketRead * read) {
// TODO: Only dispatch messages from the active auth server
conn->lastHeardTimeMs = GetNonZeroTimeMs();
bool result = NetCliDispatch(conn->cli, read->buffer, read->bytes, conn);
read->bytesProcessed += read->bytes;
return result;
}
//============================================================================
static bool SocketNotifyCallback (
AsyncSocket sock,
EAsyncNotifySocket code,
AsyncNotifySocket * notify,
void ** userState
) {
bool result = true;
CliAuConn * conn;
switch (code) {
case kNotifySocketConnectSuccess:
conn = (CliAuConn *) notify->param;
*userState = conn;
bool abandoned;
s_critsect.Enter();
{
conn->sock = sock;
conn->cancelId = 0;
abandoned = conn->abandoned;
}
s_critsect.Leave();
if (abandoned)
AsyncSocketDisconnect(sock, true);
else
NotifyConnSocketConnect(conn);
break;
case kNotifySocketConnectFailed:
conn = (CliAuConn *) notify->param;
NotifyConnSocketConnectFailed(conn);
break;
case kNotifySocketDisconnect:
conn = (CliAuConn *) *userState;
NotifyConnSocketDisconnect(conn);
break;
case kNotifySocketRead:
conn = (CliAuConn *) *userState;
result = NotifyConnSocketRead(conn, (AsyncNotifySocketRead *) notify);
break;
}
return result;
}
//============================================================================
static void Connect (
CliAuConn * conn
) {
ASSERT(s_running);
conn->pingSendTimeMs = 0;
s_critsect.Enter();
{
while (CliAuConn * oldConn = s_conns.Head()) {
if (oldConn != conn)
UnlinkAndAbandonConn_CS(oldConn);
else
s_conns.Unlink(oldConn);
}
s_conns.Link(conn);
}
s_critsect.Leave();
Cli2Auth_Connect connect;
connect.hdr.connType = kConnTypeCliToAuth;
connect.hdr.hdrBytes = sizeof(connect.hdr);
connect.hdr.buildId = BuildId();
connect.hdr.buildType = BuildType();
connect.hdr.branchId = BranchId();
connect.hdr.productId = ProductId();
connect.data.token = conn->token;
connect.data.dataBytes = sizeof(connect.data);
AsyncSocketConnect(
&conn->cancelId,
conn->addr,
SocketNotifyCallback,
conn,
&connect,
sizeof(connect),
0,
0
);
}
//============================================================================
static void Connect (
const wchar name[],
const NetAddress & addr
) {
ASSERT(s_running);
CliAuConn * conn = NEWZERO(CliAuConn);
conn->addr = addr;
conn->seq = ConnNextSequence();
conn->lastHeardTimeMs = GetNonZeroTimeMs(); // used in connect timeout, and ping timeout
StrCopy(conn->name, name, arrsize(conn->name));
conn->IncRef("Lifetime");
conn->AutoReconnect();
}
//============================================================================
static void AsyncLookupCallback (
void * param,
const wchar name[],
unsigned addrCount,
const NetAddress addrs[]
) {
REF(param);
if (!addrCount) {
ReportNetError(kNetProtocolCli2Auth, kNetErrNameLookupFailed);
return;
}
for (unsigned i = 0; i < addrCount; ++i) {
Connect(name, addrs[i]);
}
}
/*****************************************************************************
*
* CliAuConn
*
***/
//===========================================================================
static unsigned CliAuConnTimerDestroyed (void * param) {
CliAuConn * conn = (CliAuConn *) param;
conn->DecRef("TimerDestroyed");
return kAsyncTimeInfinite;
}
//===========================================================================
static unsigned CliAuConnReconnectTimerProc (void * param) {
((CliAuConn *) param)->TimerReconnect();
return kAsyncTimeInfinite;
}
//===========================================================================
static unsigned CliAuConnPingTimerProc (void * param) {
((CliAuConn *) param)->TimerPing();
return kPingIntervalMs;
}
//============================================================================
CliAuConn::CliAuConn () {
AtomicAdd(&s_perf[kPerfConnCount], 1);
}
//============================================================================
CliAuConn::~CliAuConn () {
if (cli)
NetCliDelete(cli, true);
AtomicAdd(&s_perf[kPerfConnCount], -1);
}
//===========================================================================
void CliAuConn::TimerReconnect () {
ASSERT(!sock);
ASSERT(!cancelId);
if (!s_running) {
s_critsect.Enter();
UnlinkAndAbandonConn_CS(this);
s_critsect.Leave();
}
else {
IncRef("Connecting");
// Remember the time we started the reconnect attempt, guarding against
// TimeGetMs() returning zero (unlikely), as a value of zero indicates
// a first-time connect condition to StartAutoReconnect()
reconnectStartMs = GetNonZeroTimeMs();
Connect(this);
}
}
//===========================================================================
// This function is called when after a disconnect to start a new connection
void CliAuConn::StartAutoReconnect () {
critsect.Enter();
if (reconnectTimer && !s_perf[kAutoReconnectDisabled]) {
// Make reconnect attempts at regular intervals. If the last attempt
// took more than the specified max interval time then reconnect
// immediately; otherwise wait until the time interval is up again
// then reconnect.
unsigned remainingMs = 0;
if (reconnectStartMs) {
remainingMs = reconnectStartMs - GetNonZeroTimeMs();
if ((signed)remainingMs < 0)
remainingMs = 0;
LogMsg(kLogPerf, L"Auth auto-reconnecting in %u ms", remainingMs);
}
AsyncTimerUpdate(reconnectTimer, remainingMs);
}
critsect.Leave();
}
//===========================================================================
// This function should be called during object construction
// to initiate connection attempts to the remote host whenever
// the socket is disconnected.
void CliAuConn::AutoReconnect () {
ASSERT(!reconnectTimer);
IncRef("ReconnectTimer");
critsect.Enter();
{
AsyncTimerCreate(
&reconnectTimer,
CliAuConnReconnectTimerProc,
0, // immediate callback
this
);
}
critsect.Leave();
}
//============================================================================
void CliAuConn::StopAutoReconnect () {
critsect.Enter();
{
if (AsyncTimer * timer = reconnectTimer) {
reconnectTimer = nil;
AsyncTimerDeleteCallback(timer, CliAuConnTimerDestroyed);
}
}
critsect.Leave();
}
//============================================================================
bool CliAuConn::AutoReconnectEnabled () {
return (reconnectTimer != nil) && !s_perf[kAutoReconnectDisabled];
}
//============================================================================
void CliAuConn::AutoPing () {
ASSERT(!pingTimer);
IncRef("PingTimer");
critsect.Enter();
{
AsyncTimerCreate(
&pingTimer,
CliAuConnPingTimerProc,
sock ? 0 : kAsyncTimeInfinite,
this
);
}
critsect.Leave();
}
//============================================================================
void CliAuConn::StopAutoPing () {
critsect.Enter();
{
if (AsyncTimer * timer = pingTimer) {
pingTimer = nil;
AsyncTimerDeleteCallback(timer, CliAuConnTimerDestroyed);
}
}
critsect.Leave();
}
//============================================================================
void CliAuConn::TimerPing () {
#if 0
// if the time difference between when we last sent a ping and when we last
// heard from the server is >= 3x the ping interval, the socket is stale.
if (pingSendTimeMs && abs(int(pingSendTimeMs - lastHeardTimeMs)) >= kPingTimeoutMs) {
// ping timed out, disconnect the socket
AsyncSocketDisconnect(sock, true);
}
else
#endif
{
// Send a ping request
pingSendTimeMs = GetNonZeroTimeMs();
const unsigned_ptr msg[] = {
kCli2Auth_PingRequest,
pingSendTimeMs,
0, // not a transaction
0, // no payload
nil
};
Send(msg, arrsize(msg));
}
}
//============================================================================
void CliAuConn::Send (const unsigned_ptr fields[], unsigned count) {
critsect.Enter();
{
NetCliSend(cli, fields, count);
NetCliFlush(cli);
}
critsect.Leave();
}
/*****************************************************************************
*
* Cli2Auth message handlers
*
***/
//============================================================================
static bool Recv_PingReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_PingReply & reply = *(const Auth2Cli_PingReply *)msg;
if (reply.transId)
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AccountExistsReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AccountExistsReply & reply = *(const Auth2Cli_AccountExistsReply *)msg;
if (reply.transId)
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ClientRegisterReply (
const byte msg[],
unsigned ,
void * param
) {
const Auth2Cli_ClientRegisterReply & reply = *(const Auth2Cli_ClientRegisterReply *)msg;
CliAuConn * conn = (CliAuConn *) param;
conn->serverChallenge = reply.serverChallenge;
// Make this the active server
s_critsect.Enter();
{
s_active = conn;
}
s_critsect.Leave();
return true;
}
//============================================================================
static bool Recv_AcctPlayerInfo (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctPlayerInfo & reply = *(const Auth2Cli_AcctPlayerInfo *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctLoginReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctLoginReply & reply = *(const Auth2Cli_AcctLoginReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctCreateReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctCreateReply & reply = *(const Auth2Cli_AcctCreateReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctCreateFromKeyReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctCreateFromKeyReply & reply = *(const Auth2Cli_AcctCreateFromKeyReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_PlayerCreateReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_PlayerCreateReply & reply = *(const Auth2Cli_PlayerCreateReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_PlayerDeleteReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_PlayerDeleteReply & reply = *(const Auth2Cli_PlayerDeleteReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_UpgradeVisitorReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_UpgradeVisitorReply & reply = *(const Auth2Cli_UpgradeVisitorReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctSetPlayerReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctSetPlayerReply & reply = *(const Auth2Cli_AcctSetPlayerReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctChangePasswordReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctChangePasswordReply & reply = *(const Auth2Cli_AcctChangePasswordReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctSetRolesReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctSetRolesReply & reply = *(const Auth2Cli_AcctSetRolesReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctSetBillingTypeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctSetBillingTypeReply & reply = *(const Auth2Cli_AcctSetBillingTypeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AcctActivateReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AcctActivateReply & reply = *(const Auth2Cli_AcctActivateReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_AgeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_AgeReply & reply = *(const Auth2Cli_AgeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_FileListReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_FileListReply & reply = *(const Auth2Cli_FileListReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_FileDownloadChunk (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_FileDownloadChunk & reply = *(const Auth2Cli_FileDownloadChunk *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_KickedOff (
const byte buffer[],
unsigned bytes,
void * param
) {
REF(bytes);
REF(param);
const Auth2Cli_KickedOff & msg = *(const Auth2Cli_KickedOff *)buffer;
ReportNetError(kNetProtocolCli2Auth, msg.reason);
NetCliAuthDisconnect();
return true;
}
//============================================================================
static bool Recv_VaultNodeRefsFetched (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultNodeRefsFetched & reply = *(const Auth2Cli_VaultNodeRefsFetched *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultNodeFetched (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultNodeFetched & reply = *(const Auth2Cli_VaultNodeFetched *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultNodeCreated (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultNodeCreated & reply = *(const Auth2Cli_VaultNodeCreated *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultNodeChanged (
const byte msg[],
unsigned ,
void *
) {
const Auth2Cli_VaultNodeChanged & notify = *(const Auth2Cli_VaultNodeChanged *)msg;
VaultNodeChangedTrans * trans = NEW(VaultNodeChangedTrans);
trans->m_nodeId = notify.nodeId;
trans->m_revId = notify.revisionId;
NetTransSend(trans);
return true;
}
//============================================================================
static bool Recv_VaultNodeAdded (
const byte msg[],
unsigned ,
void *
) {
const Auth2Cli_VaultNodeAdded & notify = *(const Auth2Cli_VaultNodeAdded *)msg;
VaultNodeAddedTrans * trans = NEW(VaultNodeAddedTrans);
trans->m_parentId = notify.parentId;
trans->m_childId = notify.childId;
trans->m_ownerId = notify.ownerId;
NetTransSend(trans);
return true;
}
//============================================================================
static bool Recv_VaultNodeRemoved (
const byte msg[],
unsigned ,
void *
) {
const Auth2Cli_VaultNodeRemoved & notify = *(const Auth2Cli_VaultNodeRemoved *)msg;
VaultNodeRemovedTrans * trans = NEW(VaultNodeRemovedTrans);
trans->m_parentId = notify.parentId;
trans->m_childId = notify.childId;
NetTransSend(trans);
return true;
}
//============================================================================
static bool Recv_VaultNodeDeleted (
const byte msg[],
unsigned ,
void *
) {
const Auth2Cli_VaultNodeDeleted & notify = *(const Auth2Cli_VaultNodeDeleted *)msg;
VaultNodeDeletedTrans * trans = NEW(VaultNodeDeletedTrans);
trans->m_nodeId = notify.nodeId;
NetTransSend(trans);
return true;
}
//============================================================================
static bool Recv_VaultSaveNodeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultSaveNodeReply & reply = *(const Auth2Cli_VaultSaveNodeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultAddNodeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultAddNodeReply & reply = *(const Auth2Cli_VaultAddNodeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultRemoveNodeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultRemoveNodeReply & reply = *(const Auth2Cli_VaultRemoveNodeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultInitAgeReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultInitAgeReply & reply = *(const Auth2Cli_VaultInitAgeReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_VaultNodeFindReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_VaultNodeFindReply & reply = *(const Auth2Cli_VaultNodeFindReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_PublicAgeList (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_PublicAgeList & reply = *(const Auth2Cli_PublicAgeList *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ServerAddr (
const byte in[],
unsigned ,
void *
) {
// the auth server has given us its actual address (behind any load-balancer)
// so that when we attempt a reconnect, we'll reconnect with our state on
// the auth (but only if we reconnect in a short period of time!)
const Auth2Cli_ServerAddr & msg = *(const Auth2Cli_ServerAddr *)in;
s_critsect.Enter();
{
if (s_active) {
s_active->token = msg.token;
NetAddressFromNode(
msg.srvAddr,
NetAddressGetPort(s_active->addr),
&s_active->addr
);
wchar addrStr[64];
NetAddressNodeToString(
msg.srvAddr,
addrStr,
arrsize(addrStr)
);
LogMsg(kLogPerf, L"SrvAuth addr: %s", addrStr);
}
}
s_critsect.Leave();
return true;
}
//============================================================================
static bool Recv_NotifyNewBuild (
const byte[],
unsigned ,
void *
) {
NotifyNewBuildTrans * trans = NEW(NotifyNewBuildTrans);
NetTransSend(trans);
return true;
}
//============================================================================
static bool Recv_SetPlayerBanStatusReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_SetPlayerBanStatusReply & reply = *(const Auth2Cli_SetPlayerBanStatusReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ChangePlayerNameReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ChangePlayerNameReply & reply = *(const Auth2Cli_ChangePlayerNameReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_SendFriendInviteReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_SendFriendInviteReply & reply = *(const Auth2Cli_SendFriendInviteReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreCreateReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreCreateReply & reply = *(const Auth2Cli_ScoreCreateReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreDeleteReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreDeleteReply & reply = *(const Auth2Cli_ScoreDeleteReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreGetScoresReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreGetScoresReply & reply = *(const Auth2Cli_ScoreGetScoresReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreAddPointsReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreAddPointsReply & reply = *(const Auth2Cli_ScoreAddPointsReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreTransferPointsReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreTransferPointsReply & reply = *(const Auth2Cli_ScoreTransferPointsReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreSetPointsReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreSetPointsReply & reply = *(const Auth2Cli_ScoreSetPointsReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
//============================================================================
static bool Recv_ScoreGetRanksReply (
const byte msg[],
unsigned bytes,
void *
) {
const Auth2Cli_ScoreGetRanksReply & reply = *(const Auth2Cli_ScoreGetRanksReply *)msg;
NetTransRecv(reply.transId, msg, bytes);
return true;
}
/*****************************************************************************
*
* Cli2Auth protocol
*
***/
#define MSG(s) kNetMsg_Cli2Auth_##s
static NetMsgInitSend s_send[] = {
{ MSG(PingRequest) },
{ MSG(ClientRegisterRequest) },
{ MSG(AcctLoginRequest) },
{ MSG(AcctCreateRequest) },
{ MSG(AcctCreateFromKeyRequest) },
{ MSG(PlayerCreateRequest) },
{ MSG(PlayerDeleteRequest) },
{ MSG(UpgradeVisitorRequest) },
{ MSG(AcctSetPlayerRequest) },
{ MSG(AcctChangePasswordRequest)},
{ MSG(AcctSetRolesRequest) },
{ MSG(AcctSetBillingTypeRequest)},
{ MSG(AcctActivateRequest) },
{ MSG(AgeRequest) },
{ MSG(FileListRequest) },
{ MSG(FileDownloadRequest) },
{ MSG(FileDownloadChunkAck) },
{ MSG(VaultFetchNodeRefs) },
{ MSG(VaultNodeAdd) },
{ MSG(VaultNodeRemove) },
{ MSG(VaultNodeFetch) },
{ MSG(VaultNodeCreate) },
{ MSG(VaultNodeSave) },
{ MSG(VaultInitAgeRequest) },
{ MSG(VaultNodeFind) },
{ MSG(VaultSetSeen) },
{ MSG(VaultSendNode) },
{ MSG(GetPublicAgeList) },
{ MSG(SetAgePublic) },
{ MSG(PropagateBuffer) },
{ MSG(ClientSetCCRLevel) },
{ MSG(LogPythonTraceback) },
{ MSG(LogStackDump) },
{ MSG(LogClientDebuggerConnect) },
{ MSG(SetPlayerBanStatusRequest)},
{ MSG(KickPlayer) },
{ MSG(ChangePlayerNameRequest) },
{ MSG(SendFriendInviteRequest) },
{ MSG(ScoreCreate) },
{ MSG(ScoreDelete) },
{ MSG(ScoreGetScores) },
{ MSG(ScoreAddPoints) },
{ MSG(ScoreTransferPoints) },
{ MSG(ScoreSetPoints) },
{ MSG(ScoreGetRanks) },
{ MSG(AccountExistsRequest) },
};
#undef MSG
#define MSG(s) kNetMsg_Auth2Cli_##s, Recv_##s
static NetMsgInitRecv s_recv[] = {
{ MSG(PingReply) },
{ MSG(ClientRegisterReply) },
{ MSG(AcctPlayerInfo) },
{ MSG(AcctLoginReply) },
{ MSG(AcctCreateReply) },
{ MSG(AcctCreateFromKeyReply) },
{ MSG(PlayerCreateReply) },
{ MSG(PlayerDeleteReply) },
{ MSG(UpgradeVisitorReply) },
{ MSG(AcctSetPlayerReply) },
{ MSG(AcctChangePasswordReply) },
{ MSG(AcctSetRolesReply) },
{ MSG(AcctSetBillingTypeReply) },
{ MSG(AcctActivateReply) },
{ MSG(AgeReply) },
{ MSG(FileListReply) },
{ MSG(FileDownloadChunk) },
{ MSG(KickedOff) },
{ MSG(VaultNodeRefsFetched) },
{ MSG(VaultNodeFetched) },
{ MSG(VaultNodeCreated) },
{ MSG(VaultNodeChanged) },
{ MSG(VaultNodeAdded) },
{ MSG(VaultNodeRemoved) },
{ MSG(VaultNodeDeleted) },
{ MSG(VaultSaveNodeReply) },
{ MSG(VaultAddNodeReply) },
{ MSG(VaultRemoveNodeReply) },
{ MSG(VaultInitAgeReply) },
{ MSG(VaultNodeFindReply) },
{ MSG(PublicAgeList) },
{ MSG(ServerAddr) },
{ MSG(NotifyNewBuild) },
{ MSG(SetPlayerBanStatusReply) },
{ MSG(ChangePlayerNameReply) },
{ MSG(SendFriendInviteReply) },
{ MSG(ScoreCreateReply) },
{ MSG(ScoreDeleteReply) },
{ MSG(ScoreGetScoresReply) },
{ MSG(ScoreAddPointsReply) },
{ MSG(ScoreTransferPointsReply) },
{ MSG(ScoreSetPointsReply) },
{ MSG(ScoreGetRanksReply) },
{ MSG(AccountExistsReply) },
};
#undef MSG
/*****************************************************************************
*
* PingRequestTrans
*
***/
//============================================================================
PingRequestTrans::PingRequestTrans (
FNetCliAuthPingRequestCallback callback,
void * param,
unsigned pingAtMs,
unsigned payloadBytes,
const void * payload
) : NetAuthTrans(kPingRequestTrans)
, m_callback(callback)
, m_param(param)
, m_pingAtMs(pingAtMs)
{
m_payload.Set((const byte *)payload, payloadBytes);
}
//============================================================================
bool PingRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_PingRequest,
m_pingAtMs,
m_transId,
m_payload.Count(),
(unsigned_ptr) m_payload.Ptr(),
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void PingRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_pingAtMs,
m_replyAtMs,
m_payload.Count(),
m_payload.Ptr()
);
}
//============================================================================
bool PingRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_PingReply & reply = *(const Auth2Cli_PingReply *)msg;
m_payload.Set(reply.payload, reply.payloadBytes);
m_replyAtMs = TimeGetMs();
m_result = kNetSuccess;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountExistsRequestTrans
*
***/
//============================================================================
AccountExistsRequestTrans::AccountExistsRequestTrans (
FNetCliAuthAccountExistsRequestCallback callback,
void * param,
const wchar accountName[]
) : NetAuthTrans(kPingRequestTrans)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_accountName, accountName, kMaxAccountNameLength);
}
//============================================================================
bool AccountExistsRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AccountExistsRequest,
m_transId,
(unsigned_ptr)m_accountName
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountExistsRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_exists
);
}
//============================================================================
bool AccountExistsRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_AccountExistsReply & reply = *(const Auth2Cli_AccountExistsReply *)msg;
m_exists = reply.exists;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* LoginRequestTrans
*
***/
//============================================================================
LoginRequestTrans::LoginRequestTrans (
FNetCliAuthLoginRequestCallback callback,
void * param
) : NetAuthTrans(kLoginRequestTrans)
, m_callback(callback)
, m_param(param)
, m_accountId(kNilGuid)
, m_accountFlags(0)
, m_playerCount(0)
{
ZERO(m_players);
}
//============================================================================
void LoginRequestTrans::AddPlayer (
unsigned playerInt,
const wchar playerName[],
const wchar avatarShape[],
unsigned explorer
) {
unsigned index = m_playerCount++;
ASSERT(index < kMaxPlayersPerAccount);
m_players[index].playerInt = playerInt;
m_players[index].explorer = explorer;
StrCopy(m_players[index].playerName, playerName, arrsize(m_players[index].playerName));
StrCopy(m_players[index].avatarShape, avatarShape, arrsize(m_players[index].avatarShape));
}
//============================================================================
bool LoginRequestTrans::Send () {
if (!AcquireConn())
return false;
ShaDigest challengeHash;
dword clientChallenge = 0;
wchar domain[15];
PathSplitEmail(s_accountName, nil, 0, domain, arrsize(domain), nil, 0, nil, 0, 0);
if (StrLen(domain) == 0 || StrCmpI(domain, L"gametap") == 0) {
challengeHash = s_accountNamePassHash;
}
else {
CryptCreateRandomSeed(
sizeof(clientChallenge),
(byte *) &clientChallenge
);
CryptHashPasswordChallenge(
clientChallenge,
s_active->serverChallenge,
s_accountNamePassHash,
&challengeHash
);
}
const unsigned_ptr msg[] = {
kCli2Auth_AcctLoginRequest,
m_transId,
clientChallenge,
(unsigned_ptr) s_accountName,
(unsigned_ptr) &challengeHash,
(unsigned_ptr) s_authToken,
(unsigned_ptr) s_os,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void LoginRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_accountId,
m_accountFlags,
m_billingType,
m_players,
m_playerCount
);
}
//============================================================================
bool LoginRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
dword msgId = (dword)*msg;
switch (msgId) {
case kAuth2Cli_AcctPlayerInfo: {
const Auth2Cli_AcctPlayerInfo & reply = *(const Auth2Cli_AcctPlayerInfo *) msg;
AddPlayer(reply.playerInt, reply.playerName, reply.avatarShape, reply.explorer);
}
break;
case kAuth2Cli_AcctLoginReply: {
const Auth2Cli_AcctLoginReply & reply = *(const Auth2Cli_AcctLoginReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
m_accountId = reply.accountId;
m_accountFlags = reply.accountFlags;
m_billingType = reply.billingType;
unsigned memSize = min(arrsize(s_encryptionKey), arrsize(reply.encryptionKey));
memSize *= sizeof(UInt32);
MemCopy(s_encryptionKey, reply.encryptionKey, memSize);
}
break;
DEFAULT_FATAL(msgId);
};
return true;
}
/*****************************************************************************
*
* AgeRequestTrans
*
***/
//============================================================================
AgeRequestTrans::AgeRequestTrans (
const wchar ageName[],
const Uuid & ageInstId,
FNetCliAuthAgeRequestCallback callback,
void * param
) : NetAuthTrans(kAgeRequestTrans)
, m_ageInstId(ageInstId)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_ageName, ageName, arrsize(m_ageName));
}
//============================================================================
AgeRequestTrans::~AgeRequestTrans () {
}
//============================================================================
bool AgeRequestTrans::Send () {
if (!AcquireConn())
return true;
const unsigned_ptr msg[] = {
kCli2Auth_AgeRequest,
m_transId,
(unsigned_ptr) m_ageName,
(unsigned_ptr) &m_ageInstId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AgeRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_ageMcpId,
m_ageVaultId,
m_ageInstId,
m_gameSrvNode
);
}
//============================================================================
bool AgeRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_AgeReply & reply = *(const Auth2Cli_AgeReply *) msg;
m_gameSrvNode = reply.gameSrvNode;
m_ageMcpId = reply.ageMcpId;
m_ageVaultId = reply.ageVaultId;
m_ageInstId = reply.ageInstId;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountCreateRequestTrans
*
***/
//============================================================================
AccountCreateRequestTrans::AccountCreateRequestTrans (
const wchar accountName[],
const wchar password[],
unsigned accountFlags,
unsigned billingType,
FNetCliAuthAccountCreateRequestCallback callback,
void * param
) : NetAuthTrans(kAccountCreateRequestTrans)
, m_callback(callback)
, m_param(param)
, m_accountFlags(accountFlags)
, m_billingType(billingType)
{
StrCopy(m_accountName, accountName, arrsize(m_accountName));
CryptHashPassword(
m_accountName,
password,
&m_namePassHash
);
}
//============================================================================
bool AccountCreateRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctCreateRequest,
m_transId,
(unsigned_ptr) m_accountName,
(unsigned_ptr) &m_namePassHash,
m_accountFlags,
m_billingType,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountCreateRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_accountId
);
}
//============================================================================
bool AccountCreateRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_AcctCreateReply & reply = *(const Auth2Cli_AcctCreateReply *) msg;
m_result = reply.result;
m_accountId = reply.accountId;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountCreateFromKeyRequestTrans
*
***/
//============================================================================
AccountCreateFromKeyRequestTrans::AccountCreateFromKeyRequestTrans (
const wchar accountName[],
const wchar password[],
const Uuid & key,
unsigned billingType,
FNetCliAuthAccountCreateFromKeyRequestCallback callback,
void * param
) : NetAuthTrans(kAccountCreateFromKeyRequestTrans)
, m_callback(callback)
, m_param(param)
, m_billingType(billingType)
, m_key(key)
{
StrCopy(m_accountName, accountName, arrsize(m_accountName));
CryptHashPassword(
m_accountName,
password,
&m_namePassHash
);
}
//============================================================================
bool AccountCreateFromKeyRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctCreateFromKeyRequest,
m_transId,
(unsigned_ptr) m_accountName,
(unsigned_ptr) &m_namePassHash,
(unsigned_ptr) &m_key,
m_billingType,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountCreateFromKeyRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_accountId,
m_activationKey
);
}
//============================================================================
bool AccountCreateFromKeyRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_AcctCreateFromKeyReply & reply = *(const Auth2Cli_AcctCreateFromKeyReply *) msg;
m_result = reply.result;
m_accountId = reply.accountId;
m_activationKey = reply.activationKey;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* PlayerCreateRequestTrans
*
***/
//============================================================================
PlayerCreateRequestTrans::PlayerCreateRequestTrans (
const wchar playerName[],
const wchar avatarShape[],
const wchar friendInvite[],
FNetCliAuthPlayerCreateRequestCallback callback,
void * param
) : NetAuthTrans(kPlayerCreateRequestTrans)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_playerName, playerName, arrsize(m_playerName));
StrCopy(m_avatarShape, avatarShape, arrsize(m_avatarShape));
if (friendInvite)
StrCopy(m_friendInvite, friendInvite, arrsize(m_friendInvite));
else
m_friendInvite[0] = 0;
ZERO(m_playerInfo);
}
//============================================================================
bool PlayerCreateRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_PlayerCreateRequest,
m_transId,
(unsigned_ptr) m_playerName,
(unsigned_ptr) m_avatarShape,
(unsigned_ptr) m_friendInvite,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void PlayerCreateRequestTrans::Post () {
m_callback(
m_result,
m_param,
m_playerInfo
);
}
//============================================================================
bool PlayerCreateRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_PlayerCreateReply & reply = *(const Auth2Cli_PlayerCreateReply *) msg;
if (!IS_NET_ERROR(reply.result)) {
m_playerInfo.playerInt = reply.playerInt;
m_playerInfo.explorer = reply.explorer;
StrCopy(m_playerInfo.playerName, reply.playerName, arrsize(m_playerInfo.playerName));
StrCopy(m_playerInfo.avatarShape, reply.avatarShape, arrsize(m_playerInfo.avatarShape));
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* PlayerDeleteRequestTrans
*
***/
//============================================================================
PlayerDeleteRequestTrans::PlayerDeleteRequestTrans (
unsigned playerId,
FNetCliAuthPlayerDeleteRequestCallback callback,
void * param
) : NetAuthTrans(kPlayerDeleteRequestTrans)
, m_callback(callback)
, m_param(param)
, m_playerId(playerId)
{
}
//============================================================================
bool PlayerDeleteRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_PlayerDeleteRequest,
m_transId,
m_playerId
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void PlayerDeleteRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool PlayerDeleteRequestTrans::Recv (
const byte msg[],
unsigned
) {
const Auth2Cli_PlayerDeleteReply & reply = *(const Auth2Cli_PlayerDeleteReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* UpgradeVisitorRequestTrans
*
***/
//============================================================================
UpgradeVisitorRequestTrans::UpgradeVisitorRequestTrans (
unsigned playerId,
FNetCliAuthUpgradeVisitorRequestCallback callback,
void * param
) : NetAuthTrans(kUpgradeVisitorRequestTrans)
, m_callback(callback)
, m_param(param)
, m_playerId(playerId)
{
}
//============================================================================
bool UpgradeVisitorRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_UpgradeVisitorRequest,
m_transId,
m_playerId
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void UpgradeVisitorRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool UpgradeVisitorRequestTrans::Recv (
const byte msg[],
unsigned
) {
const Auth2Cli_UpgradeVisitorReply & reply = *(const Auth2Cli_UpgradeVisitorReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* SetPlayerRequestTrans
*
***/
//============================================================================
SetPlayerRequestTrans::SetPlayerRequestTrans (
unsigned playerInt,
FNetCliAuthSetPlayerRequestCallback callback,
void * param
) : NetAuthTrans(kSetPlayerRequestTrans)
, m_playerInt(playerInt)
, m_callback(callback)
, m_param(param)
{
}
//============================================================================
bool SetPlayerRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctSetPlayerRequest,
m_transId,
m_playerInt,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void SetPlayerRequestTrans::Post () {
m_callback(m_result, m_param);
}
//============================================================================
bool SetPlayerRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_AcctSetPlayerReply & reply = *(const Auth2Cli_AcctSetPlayerReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountChangePasswordRequestTrans
*
***/
//============================================================================
AccountChangePasswordRequestTrans::AccountChangePasswordRequestTrans (
const wchar accountName[],
const wchar password[],
FNetCliAuthAccountChangePasswordRequestCallback callback,
void * param
) : NetAuthTrans(kAccountChangePasswordRequestTrans)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_accountName, accountName, arrsize(m_accountName));
CryptHashPassword(
m_accountName,
password,
&m_namePassHash
);
}
//============================================================================
bool AccountChangePasswordRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctChangePasswordRequest,
m_transId,
(unsigned_ptr) m_accountName,
(unsigned_ptr) &m_namePassHash,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountChangePasswordRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool AccountChangePasswordRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_AcctChangePasswordReply & reply = *(const Auth2Cli_AcctChangePasswordReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* GetPublicAgeListTrans
*
***/
//============================================================================
GetPublicAgeListTrans::GetPublicAgeListTrans (
const wchar ageName[],
FNetCliAuthGetPublicAgeListCallback callback,
void * param
) : NetAuthTrans(kGetPublicAgeListTrans)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_ageName, ageName, arrsize(m_ageName));
}
//============================================================================
bool GetPublicAgeListTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_GetPublicAgeList,
m_transId,
(unsigned_ptr) &m_ageName,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void GetPublicAgeListTrans::Post () {
m_callback(
m_result,
m_param,
m_ages
);
}
//============================================================================
bool GetPublicAgeListTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_PublicAgeList & reply = *(const Auth2Cli_PublicAgeList *) msg;
if (IS_NET_SUCCESS(reply.result))
m_ages.Set(reply.ages, reply.ageCount);
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountSetRolesRequestTrans
*
***/
//============================================================================
AccountSetRolesRequestTrans::AccountSetRolesRequestTrans (
const wchar accountName[],
unsigned accountFlags,
FNetCliAuthAccountSetRolesRequestCallback callback,
void * param
) : NetAuthTrans(kAccountSetRolesRequestTrans)
, m_callback(callback)
, m_param(param)
, m_accountFlags(accountFlags)
{
StrCopy(m_accountName, accountName, arrsize(m_accountName));
}
//============================================================================
bool AccountSetRolesRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctSetRolesRequest,
m_transId,
(unsigned_ptr) m_accountName,
m_accountFlags,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountSetRolesRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool AccountSetRolesRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_AcctSetRolesReply & reply = *(const Auth2Cli_AcctSetRolesReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountSetBillingTypeRequestTrans
*
***/
//============================================================================
AccountSetBillingTypeRequestTrans::AccountSetBillingTypeRequestTrans (
const wchar accountName[],
unsigned billingType,
FNetCliAuthAccountSetBillingTypeRequestCallback callback,
void * param
) : NetAuthTrans(kAccountSetBillingTypeRequestTrans)
, m_callback(callback)
, m_param(param)
, m_billingType(billingType)
{
StrCopy(m_accountName, accountName, arrsize(m_accountName));
}
//============================================================================
bool AccountSetBillingTypeRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctSetBillingTypeRequest,
m_transId,
(unsigned_ptr) m_accountName,
m_billingType,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountSetBillingTypeRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool AccountSetBillingTypeRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_AcctSetBillingTypeReply & reply = *(const Auth2Cli_AcctSetBillingTypeReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AccountActivateRequestTrans
*
***/
//============================================================================
AccountActivateRequestTrans::AccountActivateRequestTrans (
const Uuid & activationKey,
FNetCliAuthAccountActivateRequestCallback callback,
void * param
) : NetAuthTrans(kAccountActivateRequestTrans)
, m_callback(callback)
, m_param(param)
{
m_activationKey = activationKey;
}
//============================================================================
bool AccountActivateRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_AcctActivateRequest,
m_transId,
(unsigned_ptr) &m_activationKey,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void AccountActivateRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool AccountActivateRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_AcctActivateReply & reply = *(const Auth2Cli_AcctActivateReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* FileListRequestTrans
*
***/
//============================================================================
FileListRequestTrans::FileListRequestTrans (
FNetCliAuthFileListRequestCallback callback,
void * param,
const wchar directory[],
const wchar ext[]
) : NetAuthTrans(kFileListRequestTrans)
, m_callback(callback)
, m_param(param)
{
StrCopy(m_directory, directory, arrsize(m_directory));
StrCopy(m_ext, ext, arrsize(m_ext));
}
//============================================================================
bool FileListRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_FileListRequest,
m_transId,
(unsigned_ptr) m_directory,
(unsigned_ptr) m_ext,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void FileListRequestTrans::Post () {
m_callback(m_result, m_param, m_fileInfoArray.Ptr(), m_fileInfoArray.Count());
}
//============================================================================
bool FileListRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_FileListReply & reply = *(const Auth2Cli_FileListReply *) msg;
dword wcharCount = reply.wcharCount;
const wchar* curChar = reply.fileData;
// if wcharCount is 2, the data only contains the terminator "\0\0" and we
// don't need to convert anything
if (wcharCount == 2)
m_fileInfoArray.Clear();
else
{
// fileData format: "filename\0size\0filename\0size\0...\0\0"
bool done = false;
while (!done) {
if (wcharCount == 0)
{
done = true;
break;
}
// read in the filename
wchar filename[MAX_PATH];
StrCopy(filename, curChar, arrsize(filename));
filename[arrsize(filename) - 1] = L'\0'; // make sure it's terminated
unsigned filenameLen = StrLen(filename);
curChar += filenameLen; // advance the pointer
wcharCount -= filenameLen; // keep track of the amount remaining
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // something is screwy, abort and disconnect
curChar++; // point it at the first part of the size value (format: 0xHHHHLLLL)
wcharCount--;
if (wcharCount < 4) // we have to have 2 chars for the size, and 2 for terminator at least
return false; // screwy data
unsigned size = ((*curChar) << 16) + (*(curChar + 1));
curChar += 2;
wcharCount -= 2;
if ((*curChar != L'\0') || (wcharCount <= 0))
return false; // screwy data
// save the data in our array
NetCliAuthFileInfo* info = m_fileInfoArray.New();
StrCopy(info->filename, filename, arrsize(info->filename));
info->filesize = size;
// point it at either the second part of the terminator, or the next filename
curChar++;
wcharCount--;
if (*curChar == L'\0')
{
// we hit the terminator
if (wcharCount != 1)
return false; // invalid data, we shouldn't have any more
done = true; // we're done
}
else if (wcharCount < 6) // we must have at least a 1 char string, '\0', size, and "\0\0" terminator left
return false; // screwy data
}
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* FileDownloadRequestTrans
*
***/
//============================================================================
FileDownloadRequestTrans::FileDownloadRequestTrans (
FNetCliAuthFileRequestCallback callback,
void * param,
const wchar filename[],
hsStream * writer
) : NetAuthTrans(kFileDownloadRequestTrans)
, m_callback(callback)
, m_param(param)
, m_writer(writer)
{
StrCopy(m_filename, filename, arrsize(m_filename));
// This transaction issues "sub transactions" which must complete
// before this one even though they were issued after us.
m_hasSubTrans = true;
}
//============================================================================
bool FileDownloadRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_FileDownloadRequest,
m_transId,
(unsigned_ptr) m_filename,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void FileDownloadRequestTrans::Post () {
m_callback(m_result, m_param, m_filename, m_writer);
}
//============================================================================
bool FileDownloadRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_FileDownloadChunk & reply = *(const Auth2Cli_FileDownloadChunk *) msg;
if (IS_NET_ERROR(reply.result)) {
// we have a problem... indicate we are done and abort
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
// we have data to write, so queue it for write in the main thread (we're
// currently in a net recv thread)
if (reply.chunkSize) {
RcvdFileDownloadChunkTrans * writeTrans = NEW(RcvdFileDownloadChunkTrans);
writeTrans->writer = m_writer;
writeTrans->bytes = reply.chunkSize;
writeTrans->offset = reply.chunkOffset;
writeTrans->data = (byte *)ALLOC(reply.chunkSize);
MemCopy(writeTrans->data, reply.chunkData, reply.chunkSize);
NetTransSend(writeTrans);
}
if (reply.chunkOffset + reply.chunkSize >= reply.fileSize) {
// all bytes received, mark as complete
m_result = reply.result;
m_state = kTransStateComplete;
}
// Ack the data
const unsigned_ptr ack[] = {
kCli2Auth_FileDownloadChunkAck,
m_transId
};
m_conn->Send(ack, arrsize(ack));
return true;
}
/*****************************************************************************
*
* RcvdFileDownloadChunkTrans
*
***/
//============================================================================
RcvdFileDownloadChunkTrans::~RcvdFileDownloadChunkTrans () {
FREE(data);
}
//============================================================================
void RcvdFileDownloadChunkTrans::Post () {
if (writer->GetPosition() != offset)
writer->SetPosition(offset);
writer->Write(bytes, data);
m_result = kNetSuccess;
m_state = kTransStateComplete;
}
/*****************************************************************************
*
* RcvdPropagatedBufferTrans
*
***/
//============================================================================
RcvdPropagatedBufferTrans::~RcvdPropagatedBufferTrans () {
FREE(bufferData);
}
//============================================================================
void RcvdPropagatedBufferTrans::Post () {
if (s_bufRcvdCb)
s_bufRcvdCb(bufferType, bufferBytes, bufferData);
}
/*****************************************************************************
*
* VaultNodeChangedTrans
*
***/
//============================================================================
void VaultNodeChangedTrans::Post () {
if (s_vaultNodeChangedHandler)
s_vaultNodeChangedHandler(m_nodeId, m_revId);
}
/*****************************************************************************
*
* VaultNodeAddedTrans
*
***/
//============================================================================
void VaultNodeAddedTrans::Post () {
if (s_vaultNodeAddedHandler)
s_vaultNodeAddedHandler(m_parentId, m_childId, m_ownerId);
}
/*****************************************************************************
*
* VaultNodeRemovedTrans
*
***/
//============================================================================
void VaultNodeRemovedTrans::Post () {
if (s_vaultNodeRemovedHandler)
s_vaultNodeRemovedHandler(m_parentId, m_childId);
}
/*****************************************************************************
*
* VaultNodeDeletedTrans
*
***/
//============================================================================
void VaultNodeDeletedTrans::Post () {
if (s_vaultNodeDeletedHandler)
s_vaultNodeDeletedHandler(m_nodeId);
}
/*****************************************************************************
*
* VaultFetchNodeRefsTrans
*
***/
//============================================================================
VaultFetchNodeRefsTrans::VaultFetchNodeRefsTrans (
unsigned nodeId,
FNetCliAuthVaultNodeRefsFetched callback,
void * param
) : NetAuthTrans(kVaultFetchNodeRefsTrans)
, m_nodeId(nodeId)
, m_callback(callback)
, m_param(param)
{
}
//============================================================================
bool VaultFetchNodeRefsTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultFetchNodeRefs,
m_transId,
m_nodeId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultFetchNodeRefsTrans::Post () {
if (m_callback)
m_callback(
m_result,
m_param,
m_refs.Ptr(),
m_refs.Count()
);
}
//============================================================================
bool VaultFetchNodeRefsTrans::Recv (
const byte msg[],
unsigned
) {
const Auth2Cli_VaultNodeRefsFetched & reply = *(const Auth2Cli_VaultNodeRefsFetched *) msg;
if (IS_NET_SUCCESS(reply.result))
m_refs.Set(reply.refs, reply.refCount);
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultInitAgeTrans
*
***/
//============================================================================
VaultInitAgeTrans::VaultInitAgeTrans (
FNetCliAuthAgeInitCallback callback, // optional
void * param, // optional
const Uuid & ageInstId, // optional. is used in match
const Uuid & parentAgeInstId, // optional. is used in match
const wchar ageFilename[], // optional. is used in match
const wchar ageInstName[], // optional. not used in match
const wchar ageUserName[], // optional. not used in match
const wchar ageDesc[], // optional. not used in match
unsigned ageSequenceNumber, // optional. not used in match
unsigned ageLanguage // optional. not used in match
) : NetAuthTrans(kVaultInitAgeTrans)
, m_callback(callback)
, m_param(param)
, m_ageInstId(ageInstId)
, m_parentAgeInstId(parentAgeInstId)
, m_ageFilename(StrDup(ageFilename ? ageFilename : L""))
, m_ageInstName(StrDup(ageInstName ? ageInstName : L""))
, m_ageUserName(StrDup(ageUserName ? ageUserName : L""))
, m_ageDesc(StrDup(ageDesc ? ageDesc : L""))
, m_ageSequenceNumber(ageSequenceNumber)
, m_ageLanguage(ageLanguage)
{
}
//============================================================================
VaultInitAgeTrans::~VaultInitAgeTrans () {
FREE(m_ageFilename);
FREE(m_ageInstName);
FREE(m_ageUserName);
FREE(m_ageDesc);
}
//============================================================================
bool VaultInitAgeTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultInitAgeRequest,
m_transId,
(unsigned_ptr) &m_ageInstId,
(unsigned_ptr) &m_parentAgeInstId,
(unsigned_ptr) m_ageFilename,
(unsigned_ptr) m_ageInstName,
(unsigned_ptr) m_ageUserName,
(unsigned_ptr) m_ageDesc,
m_ageSequenceNumber,
m_ageLanguage,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultInitAgeTrans::Post () {
if (m_callback)
m_callback(
m_result,
m_param,
m_ageId,
m_ageInfoId
);
}
//============================================================================
bool VaultInitAgeTrans::Recv (
const byte msg[],
unsigned
) {
const Auth2Cli_VaultInitAgeReply & reply = *(const Auth2Cli_VaultInitAgeReply *) msg;
m_ageId = reply.ageVaultId;
m_ageInfoId = reply.ageInfoVaultId;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultFetchNodeTrans
*
***/
//============================================================================
VaultFetchNodeTrans::VaultFetchNodeTrans (
unsigned nodeId,
FNetCliAuthVaultNodeFetched callback,
void * param
) : NetAuthTrans(kVaultFetchNodeTrans)
, m_nodeId(nodeId)
, m_callback(callback)
, m_param(param)
{
}
//============================================================================
bool VaultFetchNodeTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeFetch,
m_transId,
m_nodeId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultFetchNodeTrans::Post () {
m_callback(
m_result,
m_param,
m_node
);
if (m_node)
m_node->DecRef("Recv");
}
//============================================================================
bool VaultFetchNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_VaultNodeFetched & reply = *(const Auth2Cli_VaultNodeFetched *) msg;
if (IS_NET_SUCCESS(reply.result)) {
m_node = NEWZERO(NetVaultNode);
m_node->Read_LCS(reply.nodeBuffer, reply.nodeBytes, 0);
m_node->IncRef("Recv");
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultFindNodeTrans
*
***/
//============================================================================
VaultFindNodeTrans::VaultFindNodeTrans (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeFind callback,
void * param
) : NetAuthTrans(kVaultFindNodeTrans)
, m_node(templateNode)
, m_callback(callback)
, m_param(param)
{
m_node->IncRef();
}
//============================================================================
VaultFindNodeTrans::~VaultFindNodeTrans () {
m_node->DecRef();
}
//============================================================================
bool VaultFindNodeTrans::Send () {
if (!AcquireConn())
return false;
ARRAY(byte) buffer;
m_node->critsect.Enter();
m_node->Write_LCS(&buffer, 0);
m_node->critsect.Leave();
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeFind,
m_transId,
buffer.Count(),
(unsigned_ptr) buffer.Ptr(),
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultFindNodeTrans::Post () {
m_callback(
m_result,
m_param,
m_nodeIds.Count(),
m_nodeIds.Ptr()
);
}
//============================================================================
bool VaultFindNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_VaultNodeFindReply & reply = *(const Auth2Cli_VaultNodeFindReply *) msg;
if (IS_NET_SUCCESS(reply.result)) {
COMPILER_ASSERT(sizeof(unsigned) == sizeof(dword));
m_nodeIds.Set((unsigned *)reply.nodeIds, reply.nodeIdCount);
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultCreateNodeTrans
*
***/
//============================================================================
VaultCreateNodeTrans::VaultCreateNodeTrans (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeCreated callback,
void * param
) : NetAuthTrans(kVaultCreateNodeTrans)
, m_templateNode(templateNode)
, m_callback(callback)
, m_param(param)
{
m_templateNode->IncRef();
}
//============================================================================
bool VaultCreateNodeTrans::Send () {
if (!AcquireConn())
return false;
ARRAY(byte) buffer;
m_templateNode->Write_LCS(&buffer, 0);
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeCreate,
m_transId,
buffer.Count(),
(unsigned_ptr) buffer.Ptr()
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultCreateNodeTrans::Post () {
m_callback(
m_result,
m_param,
m_nodeId
);
m_templateNode->DecRef();
}
//============================================================================
bool VaultCreateNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_VaultNodeCreated & reply = *(const Auth2Cli_VaultNodeCreated *) msg;
if (IS_NET_SUCCESS(reply.result))
m_nodeId = reply.nodeId;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultSaveNodeTrans
*
***/
//============================================================================
VaultSaveNodeTrans::VaultSaveNodeTrans (
unsigned nodeId,
const Uuid & revisionId,
unsigned dataCount,
const void * data,
FNetCliAuthVaultNodeSaveCallback callback,
void * param
) : NetAuthTrans(kVaultSaveNodeTrans)
, m_nodeId(nodeId)
, m_revisionId(revisionId)
, m_callback(callback)
, m_param(param)
{
m_buffer.Set((const byte *)data, dataCount);
}
//============================================================================
bool VaultSaveNodeTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeSave,
m_transId,
m_nodeId,
(unsigned_ptr) &m_revisionId,
m_buffer.Count(),
(unsigned_ptr) m_buffer.Ptr(),
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultSaveNodeTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool VaultSaveNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_VaultSaveNodeReply & reply = *(const Auth2Cli_VaultSaveNodeReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultAddNodeTrans
*
***/
//============================================================================
VaultAddNodeTrans::VaultAddNodeTrans (
unsigned parentId,
unsigned childId,
unsigned ownerId,
FNetCliAuthVaultNodeAddCallback callback,
void * param
) : NetAuthTrans(kVaultAddNodeTrans)
, m_parentId(parentId)
, m_childId(childId)
, m_ownerId(ownerId)
, m_callback(callback)
, m_param(param)
{
}
//============================================================================
bool VaultAddNodeTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeAdd,
m_transId,
m_parentId,
m_childId,
m_ownerId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultAddNodeTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool VaultAddNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_VaultAddNodeReply & reply = *(const Auth2Cli_VaultAddNodeReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* VaultRemoveNodeTrans
*
***/
//============================================================================
VaultRemoveNodeTrans::VaultRemoveNodeTrans (
unsigned parentId,
unsigned childId,
FNetCliAuthVaultNodeRemoveCallback callback,
void * param
) : NetAuthTrans(kVaultRemoveNodeTrans)
, m_parentId(parentId)
, m_childId(childId)
, m_callback(callback)
, m_param(param)
{
}
//============================================================================
bool VaultRemoveNodeTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_VaultNodeRemove,
m_transId,
m_parentId,
m_childId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void VaultRemoveNodeTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool VaultRemoveNodeTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_VaultRemoveNodeReply & reply = *(const Auth2Cli_VaultRemoveNodeReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* NotifyNewBuildTrans
*
***/
//============================================================================
void NotifyNewBuildTrans::Post () {
if (s_notifyNewBuildHandler)
s_notifyNewBuildHandler();
}
/*****************************************************************************
*
* SetPlayerBanStatusRequestTrans
*
***/
//============================================================================
SetPlayerBanStatusRequestTrans::SetPlayerBanStatusRequestTrans (
unsigned playerId,
unsigned banned,
FNetCliAuthSetPlayerBanStatusRequestCallback callback,
void * param
) : NetAuthTrans(kSetPlayerBanStatusRequestTrans)
, m_callback(callback)
, m_param(param)
, m_playerId(playerId)
, m_banned(banned)
{
}
//============================================================================
bool SetPlayerBanStatusRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_SetPlayerBanStatusRequest,
m_transId,
m_playerId,
m_banned,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void SetPlayerBanStatusRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool SetPlayerBanStatusRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_SetPlayerBanStatusReply & reply = *(const Auth2Cli_SetPlayerBanStatusReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ChangePlayerNameRequestTrans
*
***/
//============================================================================
ChangePlayerNameRequestTrans::ChangePlayerNameRequestTrans (
unsigned playerId,
const wchar newName[],
FNetCliAuthChangePlayerNameRequestCallback callback,
void * param
) : NetAuthTrans(kChangePlayerNameRequestTrans)
, m_callback(callback)
, m_param(param)
, m_playerId(playerId)
{
StrCopy(m_newName, newName, arrsize(m_newName));
}
//============================================================================
bool ChangePlayerNameRequestTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ChangePlayerNameRequest,
m_transId,
m_playerId,
(unsigned_ptr) m_newName,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ChangePlayerNameRequestTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool ChangePlayerNameRequestTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_ChangePlayerNameReply & reply = *(const Auth2Cli_ChangePlayerNameReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* SendFriendInviteTrans
*
***/
//============================================================================
SendFriendInviteTrans::SendFriendInviteTrans (
const wchar emailAddr[],
const wchar toName[],
const Uuid & inviteUuid,
FNetCliAuthSendFriendInviteCallback callback,
void * param
) : NetAuthTrans(kSendFriendInviteTrans)
, m_callback(callback)
, m_param(param)
, m_inviteUuid(inviteUuid)
{
StrCopy(m_emailAddress, emailAddr, arrsize(m_emailAddress));
StrCopy(m_toName, toName, arrsize(m_toName));
}
//============================================================================
bool SendFriendInviteTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_SendFriendInviteRequest,
m_transId,
(unsigned_ptr) &m_inviteUuid,
(unsigned_ptr) m_emailAddress,
(unsigned_ptr) m_toName,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void SendFriendInviteTrans::Post () {
m_callback(
m_result,
m_param
);
}
//============================================================================
bool SendFriendInviteTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_SendFriendInviteReply & reply = *(const Auth2Cli_SendFriendInviteReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* AuthConnectedNotifyTrans
*
***/
//============================================================================
void AuthConnectedNotifyTrans::Post() {
if (s_connectedCb != nil)
s_connectedCb();
}
/*****************************************************************************
*
* ScoreCreateTrans
*
***/
//============================================================================
ScoreCreateTrans::ScoreCreateTrans (
unsigned ownerId,
const char* gameName,
unsigned gameType,
int value,
FNetCliAuthCreateScoreCallback callback,
void * param
) : NetAuthTrans(kScoreCreateTrans)
, m_callback(callback)
, m_param(param)
, m_ownerId(ownerId)
, m_gameType(gameType)
, m_value(value)
, m_scoreId(0)
, m_createdTime(0)
{
StrCopy(m_gameName, gameName, arrsize(m_gameName));
}
//============================================================================
bool ScoreCreateTrans::Send () {
if (!AcquireConn())
return false;
wchar wgameName[kMaxGameScoreNameLength];
StrToUnicode(wgameName, m_gameName, arrsize(wgameName));
const unsigned_ptr msg[] = {
kCli2Auth_ScoreCreate,
m_transId,
m_ownerId,
(unsigned_ptr) wgameName,
m_gameType,
m_value
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreCreateTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param,
m_scoreId,
m_createdTime,
m_ownerId,
m_gameName,
m_gameType,
m_value
);
}
}
//============================================================================
bool ScoreCreateTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_ScoreCreateReply & reply = *(const Auth2Cli_ScoreCreateReply *) msg;
m_scoreId = reply.scoreId;
m_createdTime = reply.createdTime;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreDeleteTrans
*
***/
//============================================================================
ScoreDeleteTrans::ScoreDeleteTrans (
unsigned scoreId,
FNetCliAuthScoreUpdateCallback callback,
void * param
) : NetAuthTrans(kScoreDeleteTrans)
, m_callback(callback)
, m_param(param)
, m_scoreId(scoreId)
{
}
//============================================================================
bool ScoreDeleteTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ScoreDelete,
m_transId,
m_scoreId,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreDeleteTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool ScoreDeleteTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_ScoreDeleteReply & reply = *(const Auth2Cli_ScoreDeleteReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreGetScoresTrans
*
***/
//============================================================================
ScoreGetScoresTrans::ScoreGetScoresTrans (
unsigned ownerId,
const char* gameName,
FNetCliAuthGetScoresCallback callback,
void * param
) : NetAuthTrans(kScoreGetScoresTrans)
, m_callback(callback)
, m_param(param)
, m_ownerId(ownerId)
, m_scores(nil)
, m_scoreCount(0)
{
StrCopy(m_gameName, gameName, arrsize(m_gameName));
}
//============================================================================
bool ScoreGetScoresTrans::Send () {
if (!AcquireConn())
return false;
wchar wgameName[kMaxGameScoreNameLength];
StrToUnicode(wgameName, m_gameName, arrsize(wgameName));
const unsigned_ptr msg[] = {
kCli2Auth_ScoreGetScores,
m_transId,
m_ownerId,
(unsigned_ptr) wgameName
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreGetScoresTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param,
m_scores,
m_scoreCount
);
}
}
//============================================================================
bool ScoreGetScoresTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_ScoreGetScoresReply & reply = *(const Auth2Cli_ScoreGetScoresReply *) msg;
if (reply.scoreCount > 0) {
m_scoreCount = reply.scoreCount;
m_scores = TRACKED_NEW NetGameScore[m_scoreCount];
byte* bufferPos = const_cast<byte*>(reply.buffer);
unsigned bufferLength = reply.byteCount;
for (unsigned i = 0; i < m_scoreCount; ++i) {
bufferLength -= m_scores[i].Read(bufferPos, bufferLength, &bufferPos);
}
}
else {
m_scoreCount = 0;
m_scores = nil;
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreAddPointsTrans
*
***/
//============================================================================
ScoreAddPointsTrans::ScoreAddPointsTrans (
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) : NetAuthTrans(kScoreAddPointsTrans)
, m_callback(callback)
, m_param(param)
, m_scoreId(scoreId)
, m_numPoints(numPoints)
{
}
//============================================================================
bool ScoreAddPointsTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ScoreAddPoints,
m_transId,
m_scoreId,
m_numPoints,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreAddPointsTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool ScoreAddPointsTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_ScoreAddPointsReply & reply = *(const Auth2Cli_ScoreAddPointsReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreTransferPointsTrans
*
***/
//============================================================================
ScoreTransferPointsTrans::ScoreTransferPointsTrans (
unsigned srcScoreId,
unsigned destScoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) : NetAuthTrans(kScoreTransferPointsTrans)
, m_callback(callback)
, m_param(param)
, m_srcScoreId(srcScoreId)
, m_destScoreId(destScoreId)
, m_numPoints(numPoints)
{
}
//============================================================================
bool ScoreTransferPointsTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ScoreTransferPoints,
m_transId,
m_srcScoreId,
m_destScoreId,
m_numPoints,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreTransferPointsTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool ScoreTransferPointsTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_ScoreTransferPointsReply & reply = *(const Auth2Cli_ScoreTransferPointsReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreSetPointsTrans
*
***/
//============================================================================
ScoreSetPointsTrans::ScoreSetPointsTrans (
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) : NetAuthTrans(kScoreSetPointsTrans)
, m_callback(callback)
, m_param(param)
, m_scoreId(scoreId)
, m_numPoints(numPoints)
{
}
//============================================================================
bool ScoreSetPointsTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ScoreSetPoints,
m_transId,
m_scoreId,
m_numPoints,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreSetPointsTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param
);
}
}
//============================================================================
bool ScoreSetPointsTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_ScoreSetPointsReply & reply = *(const Auth2Cli_ScoreSetPointsReply *) msg;
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
/*****************************************************************************
*
* ScoreGetRanksTrans
*
***/
//============================================================================
ScoreGetRanksTrans::ScoreGetRanksTrans (
unsigned ownerId,
unsigned scoreGroup,
unsigned parentFolderId,
const char * cGameName,
unsigned timePeriod,
unsigned numResults,
unsigned pageNumber,
bool sortDesc,
FNetCliAuthGetRanksCallback callback,
void * param
) : NetAuthTrans(kScoreGetRanksTrans)
, m_callback(callback)
, m_param(param)
, m_ownerId(ownerId)
, m_scoreGroup(scoreGroup)
, m_parentFolderId(parentFolderId)
, m_timePeriod(timePeriod)
, m_numResults(numResults)
, m_pageNumber(pageNumber)
, m_sortDesc(sortDesc)
{
StrToUnicode(m_gameName, cGameName, arrsize(m_gameName));
}
//============================================================================
bool ScoreGetRanksTrans::Send () {
if (!AcquireConn())
return false;
const unsigned_ptr msg[] = {
kCli2Auth_ScoreGetRanks,
m_transId,
m_ownerId,
m_scoreGroup,
m_parentFolderId,
(unsigned_ptr) m_gameName,
m_timePeriod,
m_numResults,
m_pageNumber,
m_sortDesc,
};
m_conn->Send(msg, arrsize(msg));
return true;
}
//============================================================================
void ScoreGetRanksTrans::Post () {
if (m_callback) {
m_callback(
m_result,
m_param,
m_ranks,
m_rankCount
);
}
}
//============================================================================
bool ScoreGetRanksTrans::Recv (
const byte msg[],
unsigned bytes
) {
REF(bytes);
const Auth2Cli_ScoreGetRanksReply & reply = *(const Auth2Cli_ScoreGetRanksReply *) msg;
if (reply.rankCount > 0) {
m_rankCount = reply.rankCount;
m_ranks = TRACKED_NEW NetGameRank[m_rankCount];
byte* bufferPos = const_cast<byte*>(reply.buffer);
unsigned bufferLength = reply.byteCount;
for (unsigned i = 0; i < m_rankCount; ++i) {
bufferLength -= m_ranks[i].Read(bufferPos, bufferLength, &bufferPos);
}
}
else {
m_rankCount = 0;
m_ranks = nil;
}
m_result = reply.result;
m_state = kTransStateComplete;
return true;
}
} using namespace Auth;
/*****************************************************************************
*
* NetAuthTrans
*
***/
//============================================================================
NetAuthTrans::NetAuthTrans (ETransType transType)
: NetTrans(kNetProtocolCli2Auth, transType)
, m_conn(nil)
{
}
//============================================================================
NetAuthTrans::~NetAuthTrans () {
ReleaseConn();
}
//============================================================================
bool NetAuthTrans::AcquireConn () {
if (!m_conn)
m_conn = GetConnIncRef("AcquireConn");
return m_conn != nil;
}
//============================================================================
void NetAuthTrans::ReleaseConn () {
if (m_conn) {
m_conn->DecRef("AcquireConn");
m_conn = nil;
}
}
/*****************************************************************************
*
* Protected functions
*
***/
//============================================================================
void AuthInitialize () {
s_running = true;
NetMsgProtocolRegister(
kNetProtocolCli2Auth,
false,
s_send, arrsize(s_send),
s_recv, arrsize(s_recv),
kDhGValue,
BigNum(sizeof(kDhXData), kDhXData),
BigNum(sizeof(kDhNData), kDhNData)
);
}
//============================================================================
void AuthDestroy (bool wait) {
s_running = false;
s_bufRcvdCb = nil;
s_connectedCb = nil;
s_vaultNodeChangedHandler = nil;
s_vaultNodeAddedHandler = nil;
s_vaultNodeRemovedHandler = nil;
s_vaultNodeDeletedHandler = nil;
s_notifyNewBuildHandler = nil;
NetTransCancelByProtocol(
kNetProtocolCli2Auth,
kNetErrRemoteShutdown
);
NetMsgProtocolDestroy(
kNetProtocolCli2Auth,
false
);
s_critsect.Enter();
{
while (CliAuConn * conn = s_conns.Head())
UnlinkAndAbandonConn_CS(conn);
s_active = nil;
}
s_critsect.Leave();
if (!wait)
return;
while (s_perf[kPerfConnCount]) {
NetTransUpdate();
AsyncSleep(10);
}
}
//============================================================================
bool AuthQueryConnected () {
bool result;
s_critsect.Enter();
{
if (nil != (result = s_active))
result &= (nil != s_active->cli);
}
s_critsect.Leave();
return result;
}
//============================================================================
unsigned AuthGetConnId () {
unsigned connId;
s_critsect.Enter();
connId = (s_active) ? s_active->seq : 0;
s_critsect.Leave();
return connId;
}
//============================================================================
void AuthPingEnable (bool enable) {
s_perf[kPingDisabled] = !enable;
s_critsect.Enter();
for (;;) {
if (!s_active)
break;
if (enable)
s_active->AutoPing();
else
s_active->StopAutoPing();
break;
}
s_critsect.Leave();
}
} using namespace Ngl;
/*****************************************************************************
*
* Exported functions
*
***/
//============================================================================
void NetCliAuthStartConnect (
const wchar * authAddrList[],
unsigned authAddrCount
) {
// TEMP: Only connect to one auth server until we fill out this module
// to choose the "best" auth connection.
authAddrCount = min(authAddrCount, 1);
for (unsigned i = 0; i < authAddrCount; ++i) {
// Do we need to lookup the address?
const wchar * name = authAddrList[i];
while (unsigned ch = *name) {
++name;
if (!(isdigit(ch) || ch == L'.' || ch == L':')) {
AsyncCancelId cancelId;
AsyncAddressLookupName(
&cancelId,
AsyncLookupCallback,
authAddrList[i],
kNetDefaultClientPort,
nil
);
break;
}
}
if (!name[0]) {
NetAddress addr;
NetAddressFromString(&addr, authAddrList[i], kNetDefaultClientPort);
Connect(authAddrList[i], addr);
}
}
}
//============================================================================
unsigned NetCliAuthGetCurrentConnPort() {
unsigned port;
s_critsect.Enter();
port = NetAddressGetPort(s_active->addr);
s_critsect.Leave();
return port;
}
//============================================================================
bool NetCliAuthQueryConnected () {
return AuthQueryConnected();
}
//============================================================================
void NetCliAuthAutoReconnectEnable (bool enable) {
s_perf[kAutoReconnectDisabled] = !enable;
}
//============================================================================
void NetCliAuthDisconnect () {
s_critsect.Enter();
{
while (CliAuConn * conn = s_conns.Head())
UnlinkAndAbandonConn_CS(conn);
s_active = nil;
}
s_critsect.Leave();
}
//============================================================================
void NetCliAuthUnexpectedDisconnect () {
s_critsect.Enter();
{
if (s_active && s_active->sock)
AsyncSocketDisconnect(s_active->sock, true);
}
s_critsect.Leave();
}
//============================================================================
void NetCliAuthSetConnectCallback (
FNetCliAuthConnectCallback callback
) {
s_connectedCb = callback;
}
//============================================================================
void NetCliAuthPingRequest (
unsigned pingTimeMs,
unsigned payloadBytes,
const void * payload,
FNetCliAuthPingRequestCallback callback,
void * param
) {
PingRequestTrans * trans = NEW(PingRequestTrans)(
callback,
param,
pingTimeMs,
payloadBytes,
payload
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountExistsRequest (
const wchar accountName[],
FNetCliAuthAccountExistsRequestCallback callback,
void * param
) {
AccountExistsRequestTrans * trans = NEW(AccountExistsRequestTrans)(
callback,
param,
accountName
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthLoginRequest (
const wchar accountName[],
const ShaDigest * accountNamePassHash,
const wchar authToken[],
const wchar os[],
FNetCliAuthLoginRequestCallback callback,
void * param
) {
// Cache updated login info if provided.
if (accountName)
StrCopy(s_accountName, accountName, arrsize(s_accountName));
if (accountNamePassHash)
s_accountNamePassHash = *accountNamePassHash;
if (authToken)
StrCopy(s_authToken, authToken, arrsize(s_authToken));
if (os)
StrCopy(s_os, os, arrsize(s_os));
LoginRequestTrans * trans = NEW(LoginRequestTrans)(callback, param);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAgeRequest (
const wchar ageName[],
const Uuid & ageInstId,
FNetCliAuthAgeRequestCallback callback,
void * param
) {
AgeRequestTrans * trans = NEW(AgeRequestTrans)(
ageName,
ageInstId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthGetEncryptionKey (
UInt32 key[],
unsigned size
) {
unsigned memSize = min(arrsize(s_encryptionKey), size);
memSize *= sizeof(UInt32);
MemCopy(key, s_encryptionKey, memSize);
}
//============================================================================
void NetCliAuthAccountCreateRequest (
const wchar accountName[],
const wchar password[],
unsigned accountFlags,
unsigned billingType,
FNetCliAuthAccountCreateRequestCallback callback,
void * param
) {
AccountCreateRequestTrans * trans = NEW(AccountCreateRequestTrans)(
accountName,
password,
accountFlags,
billingType,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountCreateFromKeyRequest (
const wchar accountName[],
const wchar password[],
Uuid key,
unsigned billingType,
FNetCliAuthAccountCreateFromKeyRequestCallback callback,
void * param
) {
AccountCreateFromKeyRequestTrans * trans = NEW(AccountCreateFromKeyRequestTrans)(
accountName,
password,
key,
billingType,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthPlayerCreateRequest (
const wchar playerName[],
const wchar avatarShape[],
const wchar friendInvite[],
FNetCliAuthPlayerCreateRequestCallback callback,
void * param
) {
wchar name[kMaxPlayerNameLength];
StrCopy(name, playerName, arrsize(name));
ENetError error = FixupPlayerName(name);
if (IS_NET_ERROR(error)) {
NetCliAuthPlayerInfo playerInfo;
callback(error, param, playerInfo);
}
else {
PlayerCreateRequestTrans * trans = NEW(PlayerCreateRequestTrans)(
name,
avatarShape,
friendInvite,
callback,
param
);
NetTransSend(trans);
}
}
//============================================================================
void NetCliAuthPlayerDeleteRequest (
unsigned playerId,
FNetCliAuthPlayerDeleteRequestCallback callback,
void * param
) {
PlayerDeleteRequestTrans * trans = NEW(PlayerDeleteRequestTrans)(
playerId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthUpgradeVisitorRequest (
unsigned playerId,
FNetCliAuthUpgradeVisitorRequestCallback callback,
void * param
) {
UpgradeVisitorRequestTrans * trans = NEW(UpgradeVisitorRequestTrans)(
playerId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthSetCCRLevel (
unsigned ccrLevel
) {
CliAuConn * conn = GetConnIncRef("SetCCRLevel");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_ClientSetCCRLevel,
ccrLevel,
};
conn->Send(msg, arrsize(msg));
conn->DecRef("SetCCRLevel");
}
//============================================================================
void NetCliAuthSetPlayerRequest (
unsigned playerInt,
FNetCliAuthSetPlayerRequestCallback callback,
void * param
) {
SetPlayerRequestTrans * trans = NEW(SetPlayerRequestTrans)(
playerInt,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthSetAgePublic (
unsigned ageInfoId,
bool publicOrNot
) {
CliAuConn * conn = GetConnIncRef("SetAgePublic");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_SetAgePublic,
ageInfoId,
publicOrNot,
};
conn->Send(msg, arrsize(msg));
conn->DecRef("SetAgePublic");
}
//============================================================================
void NetCliAuthGetPublicAgeList (
const wchar ageName[],
FNetCliAuthGetPublicAgeListCallback callback,
void * param
) {
GetPublicAgeListTrans * trans = NEW(GetPublicAgeListTrans)(
ageName,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountChangePasswordRequest (
const wchar accountName[],
const wchar password[],
FNetCliAuthAccountChangePasswordRequestCallback callback,
void * param
) {
AccountChangePasswordRequestTrans * trans = NEW(AccountChangePasswordRequestTrans)(
accountName,
password,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountSetRolesRequest (
const wchar accountName[],
unsigned accountFlags,
FNetCliAuthAccountSetRolesRequestCallback callback,
void * param
) {
AccountSetRolesRequestTrans * trans = NEW(AccountSetRolesRequestTrans)(
accountName,
accountFlags,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountSetBillingTypeRequest (
const wchar accountName[],
unsigned billingType,
FNetCliAuthAccountSetBillingTypeRequestCallback callback,
void * param
) {
AccountSetBillingTypeRequestTrans * trans = NEW(AccountSetBillingTypeRequestTrans)(
accountName,
billingType,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthAccountActivateRequest (
const Uuid & activationKey,
FNetCliAuthAccountActivateRequestCallback callback,
void * param
) {
AccountActivateRequestTrans * trans = NEW(AccountActivateRequestTrans)(
activationKey,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthFileListRequest (
const wchar dir[],
const wchar ext[],
FNetCliAuthFileListRequestCallback callback,
void * param
) {
FileListRequestTrans * trans = NEW(FileListRequestTrans)(
callback,
param,
dir,
ext
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthFileRequest (
const wchar filename[],
hsStream * writer,
FNetCliAuthFileRequestCallback callback,
void * param
) {
FileDownloadRequestTrans * trans = NEW(FileDownloadRequestTrans)(
callback,
param,
filename,
writer
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultSetRecvNodeChangedHandler (
FNetCliAuthVaultNodeChanged handler
) {
s_vaultNodeChangedHandler = handler;
}
//============================================================================
void NetCliAuthVaultSetRecvNodeAddedHandler (
FNetCliAuthVaultNodeAdded handler
) {
s_vaultNodeAddedHandler = handler;
}
//============================================================================
void NetCliAuthVaultSetRecvNodeRemovedHandler (
FNetCliAuthVaultNodeRemoved handler
) {
s_vaultNodeRemovedHandler = handler;
}
//============================================================================
void NetCliAuthVaultSetRecvNodeDeletedHandler (
FNetCliAuthVaultNodeDeleted handler
) {
s_vaultNodeDeletedHandler = handler;
}
//============================================================================
void NetCliAuthVaultNodeCreate (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeCreated callback,
void * param
) {
VaultCreateNodeTrans * trans = NEWZERO(VaultCreateNodeTrans)(
templateNode,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultNodeFetch (
unsigned nodeId,
FNetCliAuthVaultNodeFetched callback,
void * param
) {
VaultFetchNodeTrans * trans = NEWZERO(VaultFetchNodeTrans)(
nodeId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultNodeFind (
NetVaultNode * templateNode,
FNetCliAuthVaultNodeFind callback,
void * param
) {
VaultFindNodeTrans * trans = NEWZERO(VaultFindNodeTrans)(
templateNode,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
unsigned NetCliAuthVaultNodeSave (
NetVaultNode * node,
FNetCliAuthVaultNodeSaveCallback callback,
void * param
) {
ASSERTMSG(!(node->dirtyFlags & NetVaultNode::kNodeType), "Node type may not be changed");
// Clear dirty bits of read-only fields before we write the node to the msg buffer
node->dirtyFlags &= ~(
NetVaultNode::kNodeId |
NetVaultNode::kNodeType |
NetVaultNode::kCreatorAcct |
NetVaultNode::kCreatorId |
NetVaultNode::kCreateTime
);
if (!node->dirtyFlags)
return 0;
if (!node->nodeId)
return 0;
// force sending of the nodeType value, since the auth needs it.
// auth will clear the field before sending it on to the vault.
node->dirtyFlags |= NetVaultNode::kNodeType;
// We're definitely saving this node, so assign a revisionId
node->revisionId = GuidGenerate();
ARRAY(byte) buffer;
unsigned bytes = node->Write_LCS(&buffer, NetVaultNode::kRwDirtyOnly | NetVaultNode::kRwUpdateDirty);
VaultSaveNodeTrans * trans = NEWZERO(VaultSaveNodeTrans)(
node->nodeId,
node->revisionId,
buffer.Count(),
buffer.Ptr(),
callback,
param
);
NetTransSend(trans);
return bytes;
}
//============================================================================
void NetCliAuthVaultNodeDelete (
unsigned nodeId
) {
REF(nodeId);
hsAssert(false, "eric, implement me");
}
//============================================================================
void NetCliAuthVaultNodeAdd (
unsigned parentId,
unsigned childId,
unsigned ownerId,
FNetCliAuthVaultNodeAddCallback callback,
void * param
) {
VaultAddNodeTrans * trans = NEWZERO(VaultAddNodeTrans)(
parentId,
childId,
ownerId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultNodeRemove (
unsigned parentId,
unsigned childId,
FNetCliAuthVaultNodeRemoveCallback callback,
void * param
) {
VaultRemoveNodeTrans * trans = NEWZERO(VaultRemoveNodeTrans)(
parentId,
childId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultFetchNodeRefs (
unsigned nodeId,
FNetCliAuthVaultNodeRefsFetched callback,
void * param
) {
VaultFetchNodeRefsTrans * trans = NEWZERO(VaultFetchNodeRefsTrans)(
nodeId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthVaultSetSeen (
unsigned parentId,
unsigned childId,
bool seen
) {
CliAuConn * conn = GetConnIncRef("SetSeen");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_VaultSetSeen,
parentId,
childId,
seen,
};
conn->Send(msg, arrsize(msg));
conn->DecRef("SetSeen");
}
//============================================================================
void NetCliAuthVaultSendNode (
unsigned srcNodeId,
unsigned dstPlayerId
) {
CliAuConn * conn = GetConnIncRef("SendNode");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_VaultSendNode,
srcNodeId,
dstPlayerId,
};
conn->Send(msg, arrsize(msg));
conn->DecRef("SendNode");
}
//============================================================================
void NetCliAuthVaultInitAge (
const Uuid & ageInstId, // optional. is used in match
const Uuid & parentAgeInstId, // optional. is used in match
const wchar ageFilename[], // optional. is used in match
const wchar ageInstName[], // optional. not used in match
const wchar ageUserName[], // optional. not used in match
const wchar ageDesc[], // optional. not used in match
unsigned ageSequenceNumber, // optional. not used in match
unsigned ageLanguage, // optional. not used in match
FNetCliAuthAgeInitCallback callback, // optional
void * param // optional
) {
VaultInitAgeTrans * trans = NEWZERO(VaultInitAgeTrans)(
callback,
param,
ageInstId,
parentAgeInstId,
ageFilename,
ageInstName,
ageUserName,
ageDesc,
ageSequenceNumber,
ageLanguage
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthSetRecvBufferHandler (
FNetCliAuthRecvBufferHandler handler
) {
s_bufRcvdCb = handler;
}
//============================================================================
void NetCliAuthSendCCRPetition (
const wchar * petitionText
) {
REF(petitionText);
hsAssert(false, "eric, implement me.");
}
//============================================================================
void NetCliAuthPropagateBuffer (
unsigned type,
unsigned bytes,
const byte buffer[]
) {
CliAuConn * conn = GetConnIncRef("PropBuffer");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_PropagateBuffer,
type,
bytes,
(unsigned_ptr) buffer,
};
conn->Send(msg, arrsize(msg));
conn->DecRef("PropBuffer");
}
//============================================================================
void NetCliAuthLogPythonTraceback (const wchar traceback[]) {
CliAuConn * conn = GetConnIncRef("LogTraceback");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_LogPythonTraceback,
(unsigned_ptr) traceback
};
conn->Send(msg, arrsize(msg));
conn->DecRef("LogTraceback");
}
//============================================================================
void NetCliAuthLogStackDump (const wchar stackdump[]) {
CliAuConn * conn = GetConnIncRef("LogStackDump");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_LogStackDump,
(unsigned_ptr) stackdump
};
conn->Send(msg, arrsize(msg));
conn->DecRef("LogStackDump");
}
//============================================================================
void NetCliAuthLogClientDebuggerConnect () {
CliAuConn * conn = GetConnIncRef("");
if (!conn)
return;
unsigned nothing = 0;
const unsigned_ptr msg[] = {
kCli2Auth_LogClientDebuggerConnect,
nothing
};
conn->Send(msg, arrsize(msg));
conn->DecRef();
}
//============================================================================
void NetCliAuthSetNotifyNewBuildHandler (FNotifyNewBuildHandler handler) {
s_notifyNewBuildHandler = handler;
}
//============================================================================
void NetCliAuthSetPlayerBanStatusRequest (
unsigned playerId,
unsigned banned,
FNetCliAuthSetPlayerBanStatusRequestCallback callback,
void * param
) {
SetPlayerBanStatusRequestTrans * trans = NEW(SetPlayerBanStatusRequestTrans)(
playerId,
banned,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthKickPlayer (
unsigned playerId
) {
CliAuConn * conn = GetConnIncRef("KickPlayer");
if (!conn)
return;
const unsigned_ptr msg[] = {
kCli2Auth_KickPlayer,
playerId
};
conn->Send(msg, arrsize(msg));
conn->DecRef("KickPlayer");
}
//============================================================================
void NetCliAuthChangePlayerNameRequest (
unsigned playerId,
const wchar newName[],
FNetCliAuthChangePlayerNameRequestCallback callback,
void * param
) {
ChangePlayerNameRequestTrans * trans = NEW(ChangePlayerNameRequestTrans)(
playerId,
newName,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthSendFriendInvite (
const wchar emailAddress[],
const wchar toName[],
const Uuid& inviteUuid,
FNetCliAuthSendFriendInviteCallback callback,
void * param
) {
SendFriendInviteTrans * trans = NEW(SendFriendInviteTrans)(
emailAddress,
toName,
inviteUuid,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreCreate (
unsigned ownerId,
const char* gameName,
unsigned gameType,
int value,
FNetCliAuthCreateScoreCallback callback,
void * param
) {
ScoreCreateTrans * trans = NEW(ScoreCreateTrans)(
ownerId,
gameName,
gameType,
value,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreDelete(
unsigned scoreId,
FNetCliAuthScoreUpdateCallback callback,
void * param
) {
ScoreDeleteTrans * trans = NEW(ScoreDeleteTrans)(
scoreId,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreGetScores(
unsigned ownerId,
const char* gameName,
FNetCliAuthGetScoresCallback callback,
void * param
) {
ScoreGetScoresTrans * trans = NEW(ScoreGetScoresTrans)(
ownerId,
gameName,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreAddPoints(
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) {
ScoreAddPointsTrans * trans = NEW(ScoreAddPointsTrans)(
scoreId,
numPoints,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreTransferPoints(
unsigned srcScoreId,
unsigned destScoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) {
ScoreTransferPointsTrans * trans = NEW(ScoreTransferPointsTrans)(
srcScoreId,
destScoreId,
numPoints,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreSetPoints(
unsigned scoreId,
int numPoints,
FNetCliAuthScoreUpdateCallback callback,
void * param
) {
ScoreSetPointsTrans * trans = NEW(ScoreSetPointsTrans)(
scoreId,
numPoints,
callback,
param
);
NetTransSend(trans);
}
//============================================================================
void NetCliAuthScoreGetRankList(
unsigned ownerId,
unsigned scoreGroup,
unsigned parentFolderId,
const char * gameName,
unsigned timePeriod,
unsigned numResults,
unsigned pageNumber,
bool sortDesc,
FNetCliAuthGetRanksCallback callback,
void * param
) {
ScoreGetRanksTrans * trans = NEW(ScoreGetRanksTrans)(
ownerId,
scoreGroup,
parentFolderId,
gameName,
timePeriod,
numResults,
pageNumber,
sortDesc,
callback,
param
);
NetTransSend(trans);
}