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159 lines
5.7 KiB
159 lines
5.7 KiB
/*==LICENSE==* |
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CyanWorlds.com Engine - MMOG client, server and tools |
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Copyright (C) 2011 Cyan Worlds, Inc. |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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Additional permissions under GNU GPL version 3 section 7 |
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If you modify this Program, or any covered work, by linking or |
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combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
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NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
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JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
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(or a modified version of those libraries), |
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containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
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PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
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JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
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licensors of this Program grant you additional |
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permission to convey the resulting work. Corresponding Source for a |
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non-source form of such a combination shall include the source code for |
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the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
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work. |
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You can contact Cyan Worlds, Inc. by email legal@cyan.com |
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or by snail mail at: |
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Cyan Worlds, Inc. |
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14617 N Newport Hwy |
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Mead, WA 99021 |
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*==LICENSE==*/ |
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// UserPropMgr |
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#ifndef _USERPROPMGR_H_ |
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#define _USERPROPMGR_H_ |
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#include "Max.h" |
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#include "HeadSpin.h" |
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template <class T> class hsHashTable; |
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class UserPropMgr { |
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public: |
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enum |
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{ |
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kMe = 0, |
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kParent, |
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kRoot |
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}; |
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UserPropMgr(); // No Default Constructor! |
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UserPropMgr(Interface *ip); |
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~UserPropMgr(); |
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NameMaker *nm; |
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void SetUserPropFlag(INode *node, const char *name, const BOOL setFlag, const int32_t hFlag=kMe); |
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void SelectUserPropFlagALL(INode *node, const char *name, const BOOL flag); |
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void ClearUserProp(INode *node, const char *name, const int32_t hFlag=kMe); |
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void ClearUserPropALL(const char *name, const int32_t hFlag=kMe); |
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void SetUserPropFlagALL(const char *name, const BOOL setFlag, const int32_t hFlag=kMe); |
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BOOL GetUserPropFlagALL(const char *name, BOOL &isSet, const int32_t hFlag=kMe); |
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BOOL GetUserProp(INode *node, const char *name, TSTR &value, const int32_t hFlag=kMe); |
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void SetUserProp(INode *node, const char *name, const char *value, const int32_t hFlag=kMe); |
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BOOL UserPropExists(INode *node, const char *name, const int32_t hFlag=kMe); |
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BOOL GetUserPropString(INode *node, const char *name, TSTR &value, const int32_t hFlag=kMe); |
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void SetUserPropString(INode *node, const char *name, const char *value, const int32_t hFlag=kMe); |
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BOOL GetUserPropFloat(INode *node, const char *name, float &value, const int32_t hFlag=kMe); |
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void SetUserPropFloat(INode *node, const char *name, const float value, const int32_t hFlag=kMe); |
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BOOL GetUserPropInt(INode *node, const char *name, int &value, const int32_t hFlag=kMe); |
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void SetUserPropInt(INode *node, const char *name, const int value, const int32_t hFlag=kMe); |
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BOOL GetUserPropStringList(INode *node, const char *name, int &num, TSTR list[]); |
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BOOL GetUserPropIntList(INode *node, const char *name, int &num, int list[]); |
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BOOL GetUserPropFloatList(INode *node, const char *name, int &num, float list[]); |
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BOOL GetUserPropStringALL(const char *name, TSTR &value, const int32_t hFlag=kMe); |
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void SetUserPropStringALL(const char *name, const char *value, const int32_t hFlag=kMe); |
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BOOL GetUserPropStringListALL(const char *name, int &num, TSTR list[]); |
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BOOL GetUserPropIntListALL(const char *name, int &num, int *list); |
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BOOL GetUserPropFloatListALL(const char *name, int &num, float *list); |
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BOOL GetNodeNameALL(TSTR &name); |
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void SetNodeNameALL(const char *name); |
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void LoadVirtualProps(BOOL reset=true); |
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void DestroyVirtualProps(); |
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BOOL IsVirtual(); |
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int GetSelNodeCount(); |
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INode *GetSelNode(int i); |
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int GetUserPropCount(INode *node); |
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void GetUserPropBuffer(INode *node, TSTR &buf); |
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void SetUserPropBuffer(INode *node, const TSTR &buf); |
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BOOL IsAlike(INode *node, BOOL MatchAll=true); |
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int CountAlike(BOOL MatchAll=true); |
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void DeSelectUnAlike(INode *node=NULL); |
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Interface *GetInterface() { return ip; } |
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void OpenQuickTable(); |
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void CloseQuickTable(); |
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private: |
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INode* GetAncestorIfNeeded(INode* node, const int32_t hFlag); |
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void DeSelectWithOut(const char *name, const char *value); |
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void RecursiveSelectAll(INode *node = NULL); |
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int RecursiveCountAlike(INode *node = NULL, BOOL MatchAll=true); |
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BOOL IsMatch(const char *val1, const char *val2); |
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BOOL vProps; |
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TSTR vbuf; |
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TSTR vname; |
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class QuickPair |
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{ |
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public: |
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static void SetBuffer(char* buf); |
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protected: |
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static char* fBuffer; |
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const char* fKey; |
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const char* fVal; |
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public: |
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QuickPair() : fKey(nil), fVal(nil) { } |
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~QuickPair() { } |
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void SetKey(const char* k) { fKey = k; } |
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void SetVal(const char* v) { fVal = v; } |
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uint32_t GetHash() const; |
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bool GetVal(TSTR& value); |
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bool operator==(const QuickPair& other) const; |
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}; |
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hsHashTable<QuickPair>* fQuickTable; |
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static const uint32_t kQuickSize; |
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INode* fQuickNode; |
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void IBuildQuickTable(INode* node); |
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BOOL ICheckQuickEntry(const char *key, TSTR &value); |
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Interface *ip; |
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}; |
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#endif |