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/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "hsTypes.h"
#include "plBumpMapGen.h"
#include "plMipmap.h"
#include "hsFastMath.h"
#include "hsCodecManager.h"
plMipmap* plBumpMapGen::MakeCompatibleBlank(const plMipmap* src)
{
return TRACKED_NEW plMipmap(src->GetWidth(), src->GetHeight(), plMipmap::kARGB32Config, 1, plMipmap::kUncompressed, plMipmap::UncompressedInfo::kRGB8888);
}
plMipmap* plBumpMapGen::TwosCompToBias(plMipmap* dst)
{
UInt8* pDst = (UInt8*)dst->GetAddr32(0, 0);
const int width = dst->GetWidth();
const int height = dst->GetHeight();
int i;
int j;
for( j = 0; j < height; j++ )
{
for( i = 0; i < width; i++ )
{
*pDst++ += 128;
*pDst++ += 128;
*pDst++ += 128;
pDst++;
}
}
return dst;
}
plMipmap* plBumpMapGen::QikBumpMap(plMipmap* dst, const plMipmap* origSrc, UInt32 mask, UInt32 flags)
{
const plMipmap* src = origSrc;
if( !dst )
{
dst = MakeCompatibleBlank(src);
}
else if( (src->GetWidth() != dst->GetWidth()) || (src->GetHeight() != dst->GetHeight()) )
{
plMipmap* newSrc = src->Clone();
// Note here that ResizeNicely currently does a point sample if scaling up (and about
// as expensive a point sample as possible without using transcendental functions).
// This might be correctable by calling plMipmap::Filter after the upscale. Or I
// could just assert that dst dimensions match src dimensions.
newSrc->ResizeNicely((UInt16)(dst->GetWidth()), (UInt16)(dst->GetHeight()), plMipmap::kDefaultFilter);
src = newSrc;
}
if( src->IsCompressed() )
{
plMipmap* newSrc = hsCodecManager::Instance().CreateUncompressedMipmap(const_cast<plMipmap*>(src), hsCodecManager::k32BitDepth);
src = newSrc;
}
dst->SetCurrLevel(0);
const Int32 divis = ((mask >> 0) & 0xff)
+((mask >> 8) & 0xff)
+((mask >> 16) & 0xff);
const int width = src->GetWidth();
const int height = src->GetHeight();
const int stride = src->GetRowBytes(); // Should be width * 4;
const UInt32 alphaOr = flags & kScaleHgtByAlpha ? 0 : 0xff;
UInt32* pDst = dst->GetAddr32(0, 0);
UInt32* pBase = src->GetAddr32(0, 0);
UInt32* pSrc = pBase;
int i;
int j;
for( j = 0; j < height; j++ )
{
UInt32* pUp = j ? pSrc - width : pBase;
UInt32* pDn = j < height-1 ? pSrc + width : pBase;
for( i = 0; i < width; i++ )
{
UInt32* pLf = i ? pSrc - 1 : pSrc + width-1;
UInt32* pRt = i < width-1 ? pSrc + 1 : pSrc - width + 1;
UInt32 up = (((*pUp & mask) >> 0) & 0xff)
+ (((*pUp & mask) >> 8) & 0xff)
+ (((*pUp & mask) >> 16) & 0xff);
UInt32 dn = (((*pDn & mask) >> 0) & 0xff)
+ (((*pDn & mask) >> 8) & 0xff)
+ (((*pDn & mask) >> 16) & 0xff);
UInt32 rt = (((*pRt & mask) >> 0) & 0xff)
+ (((*pRt & mask) >> 8) & 0xff)
+ (((*pRt & mask) >> 16) & 0xff);
UInt32 lf = (((*pLf & mask) >> 0) & 0xff)
+ (((*pLf & mask) >> 8) & 0xff)
+ (((*pLf & mask) >> 16) & 0xff);
UInt32 hgt = (((*pSrc & mask) >> 0) & 0xff)
+ (((*pSrc & mask) >> 8) & 0xff)
+ (((*pSrc & mask) >> 16) & 0xff);
if( hgt )
hgt *= 1;
// Multiply by alpha, divide by 255 (so *= float(alpha/255))
// If we aren't scaling by alpha, we just force alpha to be 255.
hgt *= ((*pSrc >> 24) & 0xff) | alphaOr; // scale by alpha
hgt /= 255;
// divis has an implicit 255. For example, all three channels
// are on, so divis = 0xff+0xff+0xff = 3*255.
// So we muliply by 255 and divide by divis, so in this example,
// that means divide by 3.
Int32 delUpDn = dn - up;
delUpDn *= 255;
delUpDn /= divis;
Int32 delRtLf = lf - rt;
delRtLf *= 255;
delRtLf /= divis;
hgt *= 255;
hgt /= divis;
// hgt = 0xff;
*pDst = ((delRtLf & 0xff) << 16)
|((delUpDn & 0xff) << 8)
|((0xff) << 0)
|((hgt & 0xff) << 24);
if( delRtLf )
hgt *= 1;
if( delUpDn )
hgt *= 1;
pUp++;
pDn++;
pSrc++;
pDst++;
}
}
if( flags & kBias )
TwosCompToBias(dst);
if( origSrc != src )
delete src;
return dst;
}
plMipmap* plBumpMapGen::QikNormalMap(plMipmap* dst, const plMipmap* src, UInt32 mask, UInt32 flags, hsScalar smooth)
{
dst = QikBumpMap(dst, src, mask, flags & ~kBias);
const int width = src->GetWidth();
const int height = src->GetHeight();
if( flags & kBubbleTest )
{
Int8* pDst = (Int8*)dst->GetAddr32(0, 0);
Int32 nZ = Int32(smooth * 255.99f);
int i;
int j;
for( j = 0; j < height; j++ )
{
for( i = 0; i < width; i++ )
{
hsScalar x = hsScalar(i) / hsScalar(width-1) * 2.f - 1.f;
hsScalar y = hsScalar(j) / hsScalar(height-1) * 2.f - 1.f;
hsScalar z = 1.f - x*x - y*y;
if( z > 0 )
z = hsSquareRoot(z);
else
{
x = 0;
y = 0;
z = 1.f;
}
z *= smooth;
hsScalar invLen = hsFastMath::InvSqrt(x*x + y*y + z*z) * 127.00f;
pDst[2] = Int8(x * invLen);
pDst[1] = Int8(y * invLen);
pDst[0] = Int8(z * invLen);
pDst += 4;
}
}
}
else
if( flags & kNormalize )
{
Int8* pDst = (Int8*)dst->GetAddr32(0, 0);
Int32 nZ = Int32(smooth * 127.00f);
int i;
int j;
for( j = 0; j < height; j++ )
{
for( i = 0; i < width; i++ )
{
Int32 x = pDst[2];
Int32 y = pDst[1];
if( x )
x *= 1;
if( y )
y *= 1;
hsScalar invLen = hsFastMath::InvSqrt((hsScalar)(x*x + y*y + nZ*nZ)) * 127.0f;
pDst[2] = Int8(x * invLen);
pDst[1] = Int8(y * invLen);
pDst[0] = Int8(nZ * invLen);
pDst += 4;
}
}
}
else if( smooth != 1.f )
{
Int32 divis = 127;
Int32 nZ = 127;
if( (smooth > 1.f) )
{
divis = (Int32)(smooth * 127);
}
else
{
nZ = UInt32(smooth * 127.5f);
}
Int8* pDst = (Int8*)dst->GetAddr32(0, 0);
int i;
int j;
for( j = 0; j < height; j++ )
{
for( i = 0; i < width; i++ )
{
Int32 v;
*pDst = (Int8)nZ;
pDst++;
v = *pDst * 127;
v /= divis;
*pDst = (Int8)(v & 0xff);
pDst++;
v = *pDst * 127;
v /= divis;
*pDst = (Int8)(v & 0xff);
pDst += 2;
}
}
}
if( flags & kBias )
TwosCompToBias(dst);
return dst;
}