You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
124 lines
4.0 KiB
124 lines
4.0 KiB
/*==LICENSE==* |
|
|
|
CyanWorlds.com Engine - MMOG client, server and tools |
|
Copyright (C) 2011 Cyan Worlds, Inc. |
|
|
|
This program is free software: you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation, either version 3 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
|
|
Additional permissions under GNU GPL version 3 section 7 |
|
|
|
If you modify this Program, or any covered work, by linking or |
|
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, |
|
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent |
|
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK |
|
(or a modified version of those libraries), |
|
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, |
|
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG |
|
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the |
|
licensors of this Program grant you additional |
|
permission to convey the resulting work. Corresponding Source for a |
|
non-source form of such a combination shall include the source code for |
|
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered |
|
work. |
|
|
|
You can contact Cyan Worlds, Inc. by email legal@cyan.com |
|
or by snail mail at: |
|
Cyan Worlds, Inc. |
|
14617 N Newport Hwy |
|
Mead, WA 99021 |
|
|
|
*==LICENSE==*/ |
|
#ifndef plAnimCompProc_h_inc |
|
#define plAnimCompProc_h_inc |
|
|
|
#include "max.h" |
|
#include "iparamm2.h" |
|
|
|
class plComponentBase; |
|
class plMaxNode; |
|
|
|
class plAnimCompProc : public ParamMap2UserDlgProc |
|
{ |
|
protected: |
|
int fCompButtonID; |
|
int fCompParamID; |
|
int fNodeButtonID; |
|
int fNodeParamID; |
|
|
|
virtual void IPickComponent(IParamBlock2* pb)=0; |
|
virtual void IPickNode(IParamBlock2* pb, plComponentBase* comp); |
|
|
|
virtual void ILoadUser(HWND hWnd, IParamBlock2* pb)=0; |
|
virtual bool IUserCommand(HWND hWnd, IParamBlock2* pb, int cmd, int resID)=0; |
|
|
|
plMaxNode* IGetNode(IParamBlock2* pb); |
|
void IClearNode(IParamBlock2* pb); |
|
plComponentBase* IGetComp(IParamBlock2* pb); |
|
|
|
void ICompButtonPress(HWND hWnd, IParamBlock2* pb); |
|
void INodeButtonPress(HWND hWnd, IParamBlock2* pb); |
|
|
|
void IUpdateCompButton(HWND hWnd, IParamBlock2* pb); |
|
virtual void IUpdateNodeButton(HWND hWnd, IParamBlock2* pb); |
|
|
|
public: |
|
plAnimCompProc(); |
|
virtual void DeleteThis() {} |
|
|
|
virtual BOOL DlgProc(TimeValue t, IParamMap2* pm, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); |
|
|
|
bool GetCompAndNode(IParamBlock2* pb, plComponentBase*& comp, plMaxNode*& node); |
|
}; |
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////// |
|
|
|
|
|
class plMtlAnimProc : public ParamMap2UserDlgProc |
|
{ |
|
protected: |
|
int fMtlButtonID; |
|
int fMtlParamID; |
|
int fNodeButtonID; |
|
int fNodeParamID; |
|
int fAnimComboID; |
|
int fAnimParamID; |
|
|
|
Mtl* IGetMtl(IParamBlock2* pb); |
|
|
|
virtual void IOnInitDlg(HWND hWnd, IParamBlock2* pb) {} |
|
virtual void ILoadUser(HWND hWnd, IParamBlock2* pb)=0; |
|
virtual bool IUserCommand(HWND hWnd, IParamBlock2* pb, int cmd, int resID)=0; |
|
|
|
virtual void IPickNode(IParamBlock2* pb); |
|
|
|
virtual void ISetNodeButtonText(HWND hWnd, IParamBlock2* pb); |
|
|
|
public: |
|
plMtlAnimProc(); |
|
void DeleteThis() {} |
|
|
|
BOOL DlgProc(TimeValue t, IParamMap2* pm, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); |
|
|
|
private: |
|
void IMtlButtonPress(HWND hWnd, IParamBlock2* pb); |
|
void INodeButtonPress(HWND hWnd, IParamBlock2* pb); |
|
void IAnimComboChanged(HWND hWnd, IParamBlock2* pb); |
|
|
|
void IUpdateMtlButton(HWND hWnd, IParamBlock2* pb); |
|
void IUpdateNodeButton(HWND hWnd, IParamBlock2* pb); |
|
void ILoadAnimCombo(HWND hWnd, IParamBlock2* pb); |
|
}; |
|
|
|
#endif // plAnimCompProc_h_inc
|